In all honesty, Bioware's fanbase is starting to remind me of Square-Enix's.
Have you cool down yet about this game, how do you feel?
#326
Posté 16 juillet 2011 - 09:10
In all honesty, Bioware's fanbase is starting to remind me of Square-Enix's.
#327
Posté 16 juillet 2011 - 09:38
I was initially mildly cheesed off because I felt I'd wasted hours of my life and a load of money, and I'd become invested when things were going nowhere - I really felt like any time and money I'd spent on the Dragon Age universe was a complete waste.as the franchise had gone down the toilet.
I decided I could reconcile myself with the change in direction and still support BioWare through one mistake, but what I did subsequently find infuriating was the attitude towards fan feedback - that it was all kneejerk change-hatred and stupid people.
There's no way anyone who had a hand in the game could seriously, hand-on-heart deny knowing the new direction has cored the Dragon Age experience like an apple for a lot of fans of the original game.
Now, I'm not concerned as much as unlikely to trust the next game will be good. Yes, I feel the game was very poor in many respects - Dragon Age is now nowhere near as good as Fable, and I honestly never thought I'd type that, but if BioWare are committed to making games with very boring gameplay (and it seems like they might be) then OK, I can just exercise caution from here on in.
As for what happened with the game, how did we get to this point? It seems likely to me that essentially there are two directions - there is the one that people liked that Dragon Age Origins took (which I think we all hoped was the one being improved upon). and there is the other one that somebody, possibly Mr Laidlaw, has insisted "this is the way things will be".
The wrong, bad change of direction seems to have been insisted upon from the game's inception, through development and now post release to the detriment of the game and the fans, and what we now have is an expensive bad game.
The design changes may have been made in the hope of making DA gameplay indistinguishable from that of Mass Effect or something, except there are so many things that break the flow of tactical party-based gameplay and combat that it just feels like a mess of crippling limitations, bad graphics and copy-pasted environments with partyness sort of tacked on as an afterthought you can't really use properly.
It's obviously trying to be sub-Fable or sub-Mass Effect, but doesn't come close to being as good as either.
There are always going to be a few people who like any change, and good for them, I envy them really, but I'm not one of them.
I think that in cold terms DA2 is a poor quality game, a bad design misfire, and has tried to insist on itself despite what the player base might think, failing miserably in the attempt.
Next time I won't have committed to buying and playing it, and I won't be at all invested in it, so I'll have nothing to feel disappointed about - because if it's bad I won't have spent money on it.
Modifié par Gotholhorakh, 16 juillet 2011 - 10:11 .
#328
Posté 16 juillet 2011 - 10:07
Gotholhorakh wrote...
... Dragon Age is now nowhere near as good as Fable, and I honestly never thought I'd type that ...
The rest of your post is pretty much subjective opinion. And to be honest it doesnt really have basis in reality. One "badly" done sequel does not spell the end of the whole IP. And I have nothing else to say to the rest of it.
But the bit i quoted here I have to protest. It's really unfair to say that.
Okay if you are referring to Fable 1, and perhaps Fable 2 id agree with you; I had more fun playing those games, and felt more accomplished completing those games than I did playing DA2.
But you can not possibly be referring to the turd of a game called Fable 3.
It's one of two games (the other being Spore) that I feel is truely truely awful.
Only an opinion though.
#329
Posté 16 juillet 2011 - 10:14
FitScotGaymer wrote...
The rest of your post is pretty much subjective opinion. And to be honest it doesnt really have basis in reality.
OF COURSE IT IS SUBJECTIVE OPINION, READ. THE. THREAD. TITLE.
If you need everyone in the universe to preface every sentence they speak with "This is my opinion but" or similar, you're SOL.
You'll have to learn to understand the context people speak in from subtle clues like a thread title of "how do you feel". Adapt and prosper.
"Doesn't really have a basis in reality" my arse.
FitScotGaymer wrote...
But the bit i quoted here I have to protest. It's really unfair to say that.
Meh, protest if you like, that's what I think - and as far as I can test, I'm right
Modifié par Gotholhorakh, 16 juillet 2011 - 10:19 .
#330
Posté 16 juillet 2011 - 10:30
#331
Posté 16 juillet 2011 - 10:47
Modifié par KnightofPhoenix, 16 juillet 2011 - 10:48 .
#332
Posté 16 juillet 2011 - 10:47
#333
Posté 17 juillet 2011 - 12:04
#334
Posté 17 juillet 2011 - 12:08
CSick wrote...
i am baffled by bioware's lack of acknowledgement for how much they screwed this game up. origins is still probably my favorite game of the last 10 years, which is a pretty lofty title for me to throw around, but its true. however, DA2 just seemed like some other company's lame attempt at ripping off a really good game. it was amteurish and just plain unacceptable for a company with bioware's reputation.
A game that is a ripoff of a very good game...ouch. I can see that. And because it was, it is a meh game to me.
#335
Posté 17 juillet 2011 - 12:38
Then DA2 came out and by most peoples standards was a subpar quality title by a long way especially for Bioware. They made it more inline with the action-rpg feeling of ME only set in the DA universe. But when compared to ME DA2 came out far short quality wise in comparrison to Biowares own other franchise therefore shooting themselves in the foot trying to compete with themselves for the same genre type that they did so much better with in ME.
Now I have lost the crpg (imho) type of game that was how I hoped DA would continue to be while at same time getting my kicks for the more action'esque type rpg from ME series as two seporate entities which gave two seporate feelings. As such I have honestly lost interest in DA2 and every DLC they bring out for it as nothing they bring out will change the fact the core game was tedious and at odds with why I was so interested in following the franchise after DAO and the crpg feel of it to me in the first place.
I'll see what they do with DA3 but given the change in direction if continues that way and probably will, I have no more interest in it. ME3 is honestly the only thing they have lined up at all that interests me right now, no DA2 related products do and DA3 given change in direction will be same probably wont interest me, ToR doesn't interest me, ME3 is coming to a close as far as Shepherds story and can't see that continuing unless switch genres for a possible ME4'esque style game to continue that franchise. I'm afraid Bioware have no other tricks up their sleaves that I can see product wise of new IPs so other than ME3 for many years Bioware probably wont get any more money from me due to making nothing other than ME3 I want.
Modifié par Dragoonlordz, 17 juillet 2011 - 12:39 .
#336
Posté 17 juillet 2011 - 06:35
And that I was wrong.
A few months back, Mr. Gaider told me via PM(when we were conversing) that I disliked the game. Something of that nature.
I told him he was wrong, that I liked the game, it wasn't great, but it was good, and that I enjoyed it.
I hang my head in shame now. Looking back, I was lying to myself. I THOUGHT I felt that way about the game, but I truly didn't.
These days, things are different. I know my true feelings.
When something reminds me of DA2, whether its seeing the word "Lowtown", thinking of Merrill, remembering Isabella's bony skeleton hands, enemies dropping from the sky, or whatever brings it to my mind, I know how I feel.
I feel bad.
I feel like I don't want to see it, I don't want to think about it. I want to stay away from it.
But DAO, DAO is different.
When something reminds me of DAO, whether its Alistair always lighting up the place, Leliana's sensual singing voice, Morrigan's painful yet amazing romance, or whatever it is that does so-
I feel good.
I feel empowered. I feel like I am The Warden and I can take on the World.
I can step into his boots and be the savior that is necessary to save my home. Get revenge for Duncan, who I cared for deeply. Get revenge for my family on that treacherous bastard Rendon Howe.
DA2 just isn't the same.
If it took another 6 years for a true DAO-like sequel to come out, I'd patiently wait.
If it took 6 years for me to see the art style come back, to be amazed by the mountains and trees surrounding Ostagar, to look up at the ravens flying overhead around The Tower of Ishal, to feel the ancient vibe in the Brecilian Forest, to see the beautiful Elven females go about their lives, I'd wait.
If it took 6 years to feel that way again, the way I felt when I played Dragon Age:Origins, I'd wait.
DA2 didn't give me that feeling. Like any new game, I felt shock from some events, but those feelings wore off quickly and now, I feel barely anything positive.
I will wait for DAO2. I hope one day I can step into the boots of a hero again and feel the adrenaline rush of saving everyone's lives again. I await the day I see, hear, and feel all that I saw, heard, and felt when I was in Fereldan.
I hope that day comes.
Until that day, I'll occasionally come back to DAO and experience those feelings all over again.
But God, I hope that day comes.
#337
Posté 17 juillet 2011 - 06:43
I had typed out a whole long post similar to my previous one, but my internet browser crashed before I posted it, so I had to restart and do it again.
Looking at it, its not the same. Doesn't have the same emotion or expression of my opinions.
Guess its much like DAO and DA2.
DAO was incredible, at least in my eyes.
DA2 was restarting, in a way. Changing a lot of things. And at least in my eyes, isn't as well crafted.
Much like my earlier post and the one that never came to be.
Life, you work in mysterious ways.
#338
Posté 17 juillet 2011 - 07:01
#339
Posté 17 juillet 2011 - 07:13
#340
Posté 17 juillet 2011 - 07:41
KnightofPhoenix wrote...
I have not played fable 3, but from what I heard, it apparently has a better Rise to Power, than DA2. Or more accurately it has some semblance of a rise to power, as opposed to its virtual absence in DA2.
Well the very moment you take power is pretty anti-climactic, but once you have it (DA2 parallel, Champion of Kirkwall) you actually get to make big decisions unlike the Mr/Mrs Reactive we got in DA2. Funnily enough, the first half of Fable 3 is pretty much a carbon copy of the "live normal life - forced out of it - gather allies - fight big bad" Bioware formula.
#341
Posté 17 juillet 2011 - 07:57
But it's more how the develpors treated us about our reactions and reviews, that was the stake in the coffin.
#342
Posté 17 juillet 2011 - 08:50
#343
Posté 17 juillet 2011 - 09:33
Drasanil wrote...
Morroian wrote...
Only if you want to min max. If you want to say build a spellsword like mage putting points into dex is doable.Drasanil wrote...
By virtue of the fact they are so restricted in what they can use, that the game pretty much forces you to dump points in two class related attributes which further constrains how you can develop your character, and that their talents are basically all tailored for very narrow and specific roles.
...and if you want your 'spellsword' to use say... I don't know... a sword? Or, lets say since you can argue mages can still make melee attacks with their staves... How about have your warrior(s) not be totally useless against say the high dragon when it jumps onto it's perch and can only be attacked with ranged attacks?
Any ways, when I was saying stat dumping I did not mean full out min-maxing. But rather the fact that all armours have dual stat requirements and that by consequence not only would you be forced to boost the 2nd stat requirement just to meet the basic miminums for higher level armour, but that if you wanted to use a (in practice) non-class armour you would be forced to pretty much neglect your bread and butter stat.
Not to mention the fact that anyone needs sufficient mental fortitude to wear some clothes or exceptional dexterirty to wear a few additional pieces of leather is absurd.
In DAO when u fight the archdemon. When it flies far away I could equip a crossbow on my warrior and keep whacking at it. Even my mages could switch to crossbows in order to conserve mana if I so choose. I could also choose to make my mages wear metal armor to boost their defense and change their looks if I so choose. DA2 on the other hand is so rigid and bald. The most annoying part is that now bioware is staking DLC for the game that does not really enchance the story of DA2 nor does it change the outcome of the DA2.
#344
Posté 17 juillet 2011 - 09:35
Sure, there are detractions still - pg romance in an M rated game(WTF), inability to really interact with companions, not just overused but beaten to death dungeons/caves/sewers. Those things still really tweak me, but listening to Varric(by far my favorite character in game) while running around, or Isabella and Aveline having at each other before a fight, so funny, so entertaining. And I can leave the Betrayer at home, he never needs to come out. Same goes for Mr Pure and Chaste - the two crappiest characters, IMO. And I can just enjoy bashing the junk out of bad guys and listening to the chatter of my companions and I enjoy that. Now.
#345
Posté 17 juillet 2011 - 10:13
#346
Posté 17 juillet 2011 - 10:52
#347
Posté 17 juillet 2011 - 11:12
Ukki wrote...
The game was unfortunately just lame. Felt like playing Mario, jump up and down, destroy some bricks and in the end of the level someone says something to you. Something was really missing from the game.
Haha, I actually remember saying to my friend "Eugh! I'm just waiting for a green pipe to appear so I go and collect some fricking coins" while playing.
Modifié par Gotholhorakh, 17 juillet 2011 - 11:15 .
#348
Posté 17 juillet 2011 - 11:23
Lucy_Glitter wrote...
It's fun, but not as replayable and memorable as DA:O, for me. I felt it was too rushed in a lot of areas, story-wise. Story is key, and it was put on the backseat at times, which is a shame.
I really like DA2 but I agree with this. Origins replayability factor hasn't been matched for me, and a big part of that is how rushed DA2 feels in places. A game like this needs time, no matter how small or large in scope it's plot is. The devil is in the details.
Still great fun, and I still have high hopes for DA3, but it definitely could have been more than it was. I still prefer the characters in DA2 on the whole however.
#349
Posté 17 juillet 2011 - 04:15
#350
Posté 17 juillet 2011 - 05:18





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