Ideas for new heavy weapons
#26
Posté 04 juillet 2011 - 06:07
Here's another idea for a weapon. http://warhammer40k....com/wiki/Bolter A specialized Mass Effect gun that instead of shaving of chunks of metal has a massive store room of explosive shells for the overkill factor.
#27
Posté 04 juillet 2011 - 07:23
Keep your reaper on a leas.
#28
Posté 04 juillet 2011 - 07:29
I am Heavy Weapons user Shepard.. and THIS.. is my favorite prototype weapon.Xivai wrote...
Mass Storm cannon. An immense 8 barreled design that doesn't spin. It fires a ludicrous amounts of small projectiles. It's use of gravity dampeners means this weapon is still fairly accurate given the thousands of projectiles a second it fires. Can be set to fire in bursts for accuracy or sustained fire.
#29
Posté 04 juillet 2011 - 07:34
S.A.K wrote...
12-gauge shotgun with 12nuclear projectiles per shot! BOOM!!! bb reaper.
This should be a Vanguard defining weapon.
Also...
Shepard V.I. Projector
Functions like the Arc Projecter but deals no damage, instead infects synthetics (including Reapers) with the Shepard V.I. which then overpowers the targets central processing core and turns them into a permanent ally.
#30
Posté 04 juillet 2011 - 07:46
To be able to aim the Normandy's Thanix Cannon on foot like how you aim the TRex gun in Bulletstorm.
Heavy weapon that uses energy to heat up cover forcing enemies out of it.
Energy weapon that actually sends enemies flying.
A detonateable mine firing gun.
Scion gun.
#31
Posté 04 juillet 2011 - 07:49
gunswordfist wrote...
Another mininuke to ****** off the whiners.
To be able to aim the Normandy's Thanix Cannon on foot like how you aim the TRex gun in Bulletstorm.
Heavy weapon that uses energy to heat up cover forcing enemies out of it.
Energy weapon that actually sends enemies flying.
A detonateable mine firing gun.
Scion gun.
there basically is something like aiming the normandy's weapons... in the E3 playthrough or whatever we saw shepard aim some type of weapon at an area then the normandy flys over and blows it all to hell... so i'm guessing thatll be some kind of heavy weapon in the game
#32
Posté 04 juillet 2011 - 08:02
I also want laser that ricochets off of surfaces. Not randomly bouncing off of them, that would look silly and be out of place. It ricochets in well defined continuous angles and there should be a laser sight to see exactly where it'll go. This weapon is obvious for shooting around cover
#33
Posté 04 juillet 2011 - 08:18
#34
Posté 04 juillet 2011 - 11:05
#35
Posté 05 juillet 2011 - 03:10
#36
Posté 05 juillet 2011 - 04:10
#37
Posté 05 juillet 2011 - 04:16
#38
Posté 05 juillet 2011 - 04:19
The C Trayne wrote...
there basically is something like aiming the normandy's weapons... in the E3 playthrough or whatever we saw shepard aim some type of weapon at an area then the normandy flys over and blows it all to hell... so i'm guessing thatll be some kind of heavy weapon in the game
I think bioware said you would be able to call in airstrikes from The Normandy.
I think.
#39
Posté 05 juillet 2011 - 04:42
#40
Posté 05 juillet 2011 - 04:56





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