Aller au contenu

Photo

Alas, poor Minsc, I knew him well (noob question)


  • Veuillez vous connecter pour répondre
32 réponses à ce sujet

#1
Goph

Goph
  • Members
  • 119 messages
I was really trying to avoid the spoiler thread until I finished my first run through game, but I've hit a bit of a snag by delaying Minsc's quest.  As it stands right now my only save is in Nashkel, with less than eight hours until Minsc turns on me.  I though that once I headed west he'd relax, but he does not.  So, two questions:

1) Is there any way for me to keep him in the party at this point?  It's going to be tough for me to get to the Gnoll Stronghold before he freaks out, even if I just run straight through.  If I get to the Gnoll Stronghold, will he relax then, or do I actually have to rescue his friend before he calms down?  Can I remove him from the party, clear the areas between Nashkel and the Stronghold and then come back and pick him up?
2) Will I still be able to rescue his friend if he's not in my party?  I think Misnc is a great character that adds some light-hearted fun to the party so I hate to lose him, but if losing him prevents me from completing a quest that's even worse.

This same thing happened to me with the Kahlid/Jaheria quest, where they warned me to hurry up.  In that case I guess I just got lucky and got around to finishing their quest before they flipped out, but since they never did I didn't expect Misnc to either.  I thouhgt he was just going to keep complaining until we finally did his quest . . .

#2
corey_russell

corey_russell
  • Members
  • 5 298 messages
Something that's worked for me - when I get NPCs that have quests I can't complete in m party, I've killed them before (you can force-attack with you party members, turn AI off so he doesn't fight back). Then resurrect, and lo and behold they "forgot" about their quest. I've done that with both Safana and Coran. Try it with Minsc and see if that works?

#3
Goph

Goph
  • Members
  • 119 messages
I'd rather avoid killing him if I could, but if that's the only way . . .

#4
corey_russell

corey_russell
  • Members
  • 5 298 messages
You can kill him in Nashkel and resurrect him in the Temple - make sure he's in your party first though of course.

#5
Goph

Goph
  • Members
  • 119 messages
I haven't had to resurrect anyone yet, so I'm not familiar with the process. Any negative side effects other than the lost coin . . ?

#6
Guest_Ivandra Ceruden_*

Guest_Ivandra Ceruden_*
  • Guests
WHAT??? Killing Minsc is the biggest blasphemy ever! Poor Boo will be traumatized...

My advice: if some party members have quests, don't ignore them in the future.

#7
Goph

Goph
  • Members
  • 119 messages
I agree, killing Minsc would be tragic. But avoiding delay in the future isn't going to help avoid it. I would like to find another way if one exists . . .

#8
Grond0

Grond0
  • Members
  • 6 493 messages
You don't need Minsc in your party to rescue Dynaheir and, as far as I remember, there are no particular game benefits to having him there - you'll just miss a bit of different dialogue if Minsc is in the party.

#9
Goph

Goph
  • Members
  • 119 messages
Yeah, I like him. I think he's funny. Oh, well. Another run through, perhaps. Or maybe the killing him thing will work . . .

#10
Grond0

Grond0
  • Members
  • 6 493 messages
You can always pick Minsc up again after rescuing her.

#11
BelgarathMTH

BelgarathMTH
  • Members
  • 1 008 messages

Grond0 wrote...

You can always pick Minsc up again after rescuing her.



Hmm, that's a really good idea, Grond0! If you leave Minsc in Nashkel, then hurry off to the west and get his witch, then you can return to Nashkel and pick Minsc back up with her actually in your party.

Then, they will immediately bond, and all should be well.

Unless you decide you don't like her - in which case, you should be aware that in the vanilla game, Minsc and his witch cannot be separated, ever again. If one leaves the other leaves. (without using a cheesy exploit, or else using the BG Tweaks mod or SCS mod).

Let us hope that your voice of sanity is heard before the OP does something horrible, and irredeemable in the eyes of the gods! :blink:

#12
Matuse

Matuse
  • Members
  • 250 messages
If you're not averse to cheating, you could always just warp the party to the gnoll stronghold directly and avoid the hours of travel time which will have him turn against you.

#13
ussnorway

ussnorway
  • Members
  • 2 348 messages

Goph wrote...
  I though that once I headed west he'd relax, but he does not. 


Once you get to the stronghold map he is happy. :wub:

#14
BelgarathMTH

BelgarathMTH
  • Members
  • 1 008 messages
BTW, that gods-awful bridge battle isn't the only way to get there.

You can also approach from the east through a much easier map.

#15
ussnorway

ussnorway
  • Members
  • 2 348 messages

BelgarathMTH wrote...

You can also approach from the east through a much easier map.

Yes, the west edge (middle) of Dryad Falls is easier and faster. :wub:

#16
Goph

Goph
  • Members
  • 119 messages

ussnorway wrote...

Goph wrote...
  I though that once I headed west he'd relax, but he does not. 


Once you get to the stronghold map he is happy. :wub:

This was my hope!  I'm going to try to blitz through after first clearing the way without him in the party . . .

#17
Grond0

Grond0
  • Members
  • 6 493 messages

BelgarathMTH wrote...
Unless you decide you don't like her - in which case, you should be aware that in the vanilla game, Minsc and his witch cannot be separated, ever again. If one leaves the other leaves. (without using a cheesy exploit, or else using the BG Tweaks mod or SCS mod).

It's quite a while now since I played vanilla, but there were certainly occasions in the past where I wanted to separate a pair enough to send one of them off ahead into a fight on their own.  If/when they are killed you can safely remove the dead character from the party without upsetting the other one of the pair.  Depending on your RP style you might find that offensive, but, you know, adventuring is a hazardous businessImage IPB

#18
BelgarathMTH

BelgarathMTH
  • Members
  • 1 008 messages
You're a wicked man, Grond0! :innocent:

That exploit I was thinking of was the "send-them-into-a-house-by-themselves" exploit.

Now that you mention it, I remember a run from a long time ago where I was in a bad mood and got tired of Khalid whining and getting panicked all the time for no good reason, and I did exactly what you suggest to get him away from Jaheira. :P

#19
Grond0

Grond0
  • Members
  • 6 493 messages

BelgarathMTH wrote...

You're a wicked man, Grond0! :innocent:

That exploit I was thinking of was the "send-them-into-a-house-by-themselves" exploit.

You call me wicked for suggesting a nice clean death in battle, but you're prepared to lock them in a house with no food, water or company!  What sort of hard-hearted villain are youImage IPB.

#20
Goph

Goph
  • Members
  • 119 messages

Goph wrote...

ussnorway wrote...

Goph wrote...
  I though that once I headed west he'd relax, but he does not. 


Once you get to the stronghold map he is happy. :wub:

This was my hope!  I'm going to try to blitz through after first clearing the way without him in the party . . .


In case anyone is curious, this doesn't work.  As soon as I picked him back up he instantly turned on me.  I was fortunate in that I left him right at the edge of the map in Nashkel, and after several attempts I was able to get him in the party, pause, leave for the Stronghold, and arrive without being 'waylaid by enemies' on the way.  Even then, this just caused some sort of bug where his witch was instantly added to my party -- though she was still in her cell -- and he still turned on me.  Ah, well.  I can live without him . . .

#21
Grond0

Grond0
  • Members
  • 6 493 messages

Goph wrote...
In case anyone is curious, this doesn't work.  As soon as I picked him back up he instantly turned on me.  I was fortunate in that I left him right at the edge of the map in Nashkel, and after several attempts I was able to get him in the party, pause, leave for the Stronghold, and arrive without being 'waylaid by enemies' on the way.  Even then, this just caused some sort of bug where his witch was instantly added to my party -- though she was still in her cell -- and he still turned on me.  Ah, well.  I can live without him . . .

The problem is that he is turning on you before you get to the map (this can happen during the journey even if you are not ambushed).  The 'bug' you mention is him getting together with Dynaheir as a pair after deciding to have nothing further to do with you. 

Did you try leaving him out of your party and coming back to collect him after you got Dynaheir?

#22
Goph

Goph
  • Members
  • 119 messages
So normally she's supposed to join your party as soon as you enter the Stronghold map with Minsc? I would've expected us to have to rescue her first. But that still doesn't explain why she was in my party fighting against Minsc once he turned.

I haven't tried going back and picking Minsc up after rescuing her yet. I just made it back to the Stronghold with my Minsc-free party . . .

#23
Grond0

Grond0
  • Members
  • 6 493 messages
She won't join your party without rescuing if you turn up with a happy Minsc - I think the script bringing her along is a result of him already being hostile (effectively the game saying they will leave as a pair).

#24
Goph

Goph
  • Members
  • 119 messages
She still hung around after I killed him, I guess because he was already technically out of the party when she joined. But anyway, I'm trying it the other way now -- picking her up first and heading back for Minsc . . .

#25
ussnorway

ussnorway
  • Members
  • 2 348 messages
IMO best = go to the map (unlock it) without him then go pick him up and return to save her with him in the group... but it's your game.