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Loading time too often?


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24 réponses à ce sujet

#1
JerHopp

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I have already pointed this out in the constructive criticism thread but I just want to hear your opinion on this matter:

How do you feel about  the loading time (and how often it occurs) between the different areas
of Kirkwall/Sundermount/Wounded Coast?

My opinion: it occurs too often!

I think this is an annoying thing about Dragon Age 2. Especially doing quests where you have to go to different areas. The quests aren’t that big to begin with, and it would be okay if a quest only involves the area where
the quest has been found/given. But that is hardly the case.

Example On the loose: I am now in the third act and Knight-Commander M (KCM) had contacted me to see her:

Start quest: Highmansion- loading -Gallows- loading -visit KCM, given quest-  loading -Gallows-loading -Hightown-  loading - visit de Launcet mansion get a clue- loading -Hightown- loading -Hanged Man- loading -Lowtown-loading-Darktown-  loading -SewerPessage- loading -Darktown- loading -Gallows- loading -visitKCM
to finish quest...

But there are many more examples to give, but just for you guys to get the picture.

Btw, I am playing on a ps3, but I think it is the same for Xbox360, Pc/Mac..

So, what do you think? Or doesn't it bother you as much? Please discuss..

Modifié par JerHopp, 04 juillet 2011 - 03:05 .


#2
blind black

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my load times aren't so bad since i installed the game on my HD (xbox player)

#3
GiggleLooper

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I found this also happened in DA:O, but on top of the loading screens the pause for auto-saved took awhile as well (perhaps about 20-30sec minimum). The game would stop and you'd have to wait before you could venture on, and it was quite frequent as well. I think in comparison DA2 was no better or worse, however the areas of exploration were fairly small so it may have seemed more frequent.

#4
Tirfan

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And hey, the loading screens are the best part of the game, seriously, they look actually nice, the one thing I can't complain about, so I didn't even notice them being very frequent.

#5
schalafi

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The loading times on my pc were a *lot* faster than on Origins.

#6
Pasquale1234

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GiggleLooper wrote...

I found this also happened in DA:O, but on top of the loading screens the pause for auto-saved took awhile as well (perhaps about 20-30sec minimum). The game would stop and you'd have to wait before you could venture on, and it was quite frequent as well. I think in comparison DA2 was no better or worse, however the areas of exploration were fairly small so it may have seemed more frequent.


I disabled auto-save for that reason as well as the fact that (on PS3, anyway) you are limited in the number of saves you can keep per playthrough. 

I agree that loading is very frequent in DA2, and it did impact my gameplay.  I typically left the FedEx deliveries for the end of each Act, and tried to have more than one purpose for each visit to each location - but at times, that made the quests feel disjointed because you would (for example) do the first part of several quests, then the second part of a couple of quests along with the first parts of a couple of other quests - and sometimes by the time I'd get to the completion of a quest I had forgotten what it was about and the motivation/inspiration/mood of it was gone.  For the quests that I found more meaningful, I would usually go through the multiple loadings so that I could play them through without interruptions from other quest lines.

I'm not sure how they could have gotten around it, though, other than to design more of the quests so that they could be completed in fewer locations.

#7
JerHopp

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hahahaha, well, i guess it's just me then!

Bioware, please make the areas/quests for future games bigger, or make sure loadingscreens don't appear as much as they do now.


Whoops: sorry Pasquale1234.. We posted the same time, and I didn't see your post^_^

Modifié par JerHopp, 04 juillet 2011 - 04:55 .


#8
MonkeyLungs

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I played it from an install on my 360. I agree with the OP. When you are doing quests in the city it is really a drag. The small segmented world design all interconnected by right angles where you can only see the 'faces' of buildings is really tired. Bioware hasn't "evolved" their level design since the move to 3D with KoTOR and it is really a weakness. This would have been a game where an open world setting would have worked very well. Kirkwall is a real let down.

#9
Pasquale1234

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JerHopp wrote...
Whoops: sorry Pasquale1234.. We posted the same time, and I didn't see your post^_^


No prob.  I would expect you will get some more replies in time.

#10
Alex Kershaw

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I thought that from a technical point (not including bugs in this), DA2 took it a step up from DAO; one of the only areas where that can be said. DA2 plays at a smoother frame rate with slower loading times, with better graphics (in terms of graphics quality; the art style is questionable). As another example, the quick save function didn't hitch up the gameplay at all in DA2, where as there was a couple of seconds delay on the quick-save in DAO.

I was playing on PC though. I don't even remember thinking about the loading times; it certainly isn't among DA2's numerous large issues in my opinion.

Modifié par Alex Kershaw, 04 juillet 2011 - 09:07 .


#11
JerHopp

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Well, what I mean is that when doing a quest you get a lot of loading screens visiting the different areas.. That for me, makes the game a little less fun to play.

When I am in each erea for a couple of minutes, suddenly I was very aware of the loading screens in between...

But hey, if people don't find it annoying, good for them!

#12
Friera

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The loadingtime was very annoying. Can I save DA2 on my PS3 to make the loading take less time?

#13
The Baconer

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The loading times are at light speed compared to Origins.

#14
Cody211282

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The Baconer wrote...

The loading times are at light speed compared to Origins.


They were faster but I felt like there were a lot more of them.

#15
JerHopp

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Cody211282 wrote...

The Baconer wrote...

The loading times are at light speed compared to Origins.


They were faster but I felt like there were a lot more of them.



Exactly!

#16
Mr.House

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Nope, I found there was more loading screens in DAO becaus there was a lot more areas and DAO loadscreens where longer for me on the PC then DA2 on the PC.

Plus they where also varied and looked nice, unlike that wheel DAO had for EVERYTHING.

#17
Pasquale1234

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JerHopp wrote...

Cody211282 wrote...

The Baconer wrote...

The loading times are at light speed compared to Origins.


They were faster but I felt like there were a lot more of them.



Exactly!


This.

And I liked the DAO load screens that showed you traveling across the map.  It helped me to stay immersed while I was waiting for the next area to load.

#18
maxernst

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I think the game loading screens are too frequent, or perhaps it would be more accurate to say that the game forces you to travel between areas too much. Although I liked the companion quests in DA2 a lot, the fact that you have to go through a loading screen to visit your companions rather than being able to simply talk to them added up to a lot of unnecessary waiting.

#19
catofnine

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The Baconer wrote...

The loading times are at light speed compared to Origins.


Ditto.  It does feel like DA2 is better optimized this time around in terms of PC.  Experienced no CTDs or app hang ups and load times are considerably shorter.  I love Origins, but it rides like beat up clunker on my pc.  It's painful to replay sometimes (I hate you Denerim.)

Modifié par catofnine, 05 juillet 2011 - 03:39 .


#20
Demx

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Cody211282 wrote...

The Baconer wrote...

The loading times are at light speed compared to Origins.


They were faster but I felt like there were a lot more of them.


Considering that the loading times appear for each area, even for DA:O, I guess it a matter of how large the areas are now.

#21
GiggleLooper

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I suppose it a case of the loading screens for enetering a new area is necessary. I know that sound obvious and stupid, but compare to a game like GTA.
In GTA the world is massive and you come across very few loading screens, however when you take up a mission you hit a loading screen. That's because the game world is shifting just for that mission, meaning that you are locked onto that mission from beginning to end.
In DA you can pick and choose how and when you take on segments of a quest. As a result the gaming world has to constantly adjust to where we are on each quest we've accepted, rather than just a single quest. The way around this is loading screens for each area.
I suppose it's a case of if you want less or shorter loading screens, you have to sacrifice quest diversity and exploration. Or simply hope that technolgy will improve swiftly for DA3.

#22
Sith Grey Warden

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I circumvented this problem to an extent by not doing a complete quest but instead by area. This made them feel disjointed and MMO-like (contributing to a lack of immersion), but it did get around the annoying loading screens.

In DA:O, it was less of a problem because you stayed in an area for a longer period of time. There were some quests that required travelling between areas, but most quests were just in one area and done simultaneously with the main quest. I guess lacking a main quest contributed to this problem in DA2.

#23
Dariuszp

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Yep. Also Witcher 2 prove that you can make bigger area and almost erease loading screens via streaming. And even smallest areas in DA II (like "hang man" for example) load longer than whole big area in W2. BW should learn from that.

#24
Dubya75

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Loading times are indeed a lot faster than Origins, and they're much prettier and varied too.
I actually like them...

Modifié par Dubya75, 05 juillet 2011 - 10:11 .


#25
Uccio

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I had no problems with loading, my PC can handle it swiflty just fine.