Like most people in here I*m a huge Mass Effect fan and I can barely contain my excitement for Mass Effect 3. One thing that have been on my mind as of late though is how the Engineer has been portraid. In Mass Effect 1 I felt more like an Enginner; I could use my electronics and decryption skills to open locks, bypass terminals, increase my shields and repair things. In Mass Effect 2 I felt that the Engineering part of the engineer kinda vanished. Now we fire bolts of plasma and cryo things, which feels more like Boba Fett (which is awesome in itself, don't get me wrong!
Shepard is a combat engineer, that is true, and it's in combat where he shines, but I would like to get a little bit more out of my Engineer than just more attacks. What do you guys think?
One game that got the Engineer right was Dead Space 2, then again, in Dead Space 2 you have to be an engineer, so they could tailor the experience around that. Still, I would love to see the Mass Effect 3 Engineer take a few hints from Isaac Clarke!
So far I know that the Engineer is supposed to have a turret? Kinda neat. Do we know anything else?
Sincerely,
David





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