Brenon Holmes wrote...
Hoppers aren't in the Geth enemy palette for ME3, sorry. :happy:
Cool we are still tailoring to the general gamer. We at Bioware like to make our games appeal to the general gamer. So we can make more money and have more sales,pushing further development. We love the idea of making a game that a general player will beat once. We do not want to create an experience that makes the general gamer worry for even a second,or the may not finish their playthough. Potentially influencing them not to buy our games.
We will continue to act like we care about hardcore fans(hardcore fans will always buy our items.)and post on these threads and do minor things to make it seem as if we are meeting the fans expectations. These are the players who will buy all of our games and beat them more then once. There is no real reason to tailor to these fans,as their money is already ours.
We will continue to create gameplay physics that do things for you. As the casual gamer may need help. Less=More in this case. Less confusing item selection,fewer items,fewer RPG elements,just less overall content equal more game sales to casual gamers. We at Bioware love getting paid(As do you.) We will continue to make great games that all can enjoy,easily. While stealing the money of those fans who expect more from us. If we continue to promise we will fix these issues,they will continue to buy and support our products.
With that said,I would like to let you know it will always be about the casual gamer,and not the hardcore fan. As the first playthrough could be tailored to both,or we could just simply make NG+,more tailored to our hardcore gamers. We will not though,as we at Bioware feel most players will not play more then one playthrough, and there is no real need to add extra options and content for NG+. It does nothing but cost us money and time(Bioware),while gaining nothing,but the Benefit of a few happy fans.
Modifié par Rip504, 06 juillet 2011 - 03:54 .