Can we not have Paragon=Best Outcome (In terms of story and content)?
#1176
Posté 23 novembre 2011 - 02:24
#1177
Posté 23 novembre 2011 - 04:28
Lotion Soronnar wrote...
If Paragon decisions end in galactic exctinction, isn't everyone the victim?
But Paragon decisions always save the galaxy from extinction. Otherwise, this thread would have nothing to complain about.
OK. Joke's over. Seriously.
Some of you are familiar with my long-standing belief that many renegade decisions are just paranoid. Therefore, I clearly don't agree that renegade decsions are more "realistic" and should lead to a better result than Paragon.
I acknowledge, however, that some Paragon decisions should bite you in the a** at least once in a while, and that happens rarely if at all to any serious extent.
There. How's that?
Modifié par Thompson family, 23 novembre 2011 - 04:37 .
#1178
Posté 23 novembre 2011 - 04:55
Thompson family wrote...
But Paragon decisions always save the galaxy from extinction. Otherwise, this thread would have nothing to complain about.
OK. Joke's over. Seriously.
Some of you are familiar with my long-standing belief that many renegade decisions are just paranoid. Therefore, I clearly don't agree that renegade decsions are more "realistic" and should lead to a better result than Paragon.
I acknowledge, however, that some Paragon decisions should bite you in the a** at least once in a while, and that happens rarely if at all to any serious extent.
There. How's that?
I know at least two major Paragon choices that...well, I wouldn't really say that they completely backfire, but they're
going as expected.
I have yet to see any Renegade choices that goes bad. And no, sacrificing the Council doesn't count, since they'll be replaced in that case.
#1179
Posté 23 novembre 2011 - 08:50
And "undoing the Genophage" that should backfire, but god knows it wont.
The only Paragon consequence I've seen is the whole killing Elnore business
I pray to god, rewriting the Geth will backfire but I have a feeling it wont.
Modifié par Lord Zeel, 23 novembre 2011 - 08:52 .
#1180
Posté 23 novembre 2011 - 09:02
Too little, too late, though; we needed that kind of back in ME2.Someone With Mass wrote...
I have yet to see any Renegade choices that goes bad. And no, sacrificing the Council doesn't count, since they'll be replaced in that case.
And the Renegade apparently doesn't have the advantage of the little Cold War that was going on between us and the turians anymore.
#1181
Guest_Saphra Deden_*
Posté 23 novembre 2011 - 09:26
Guest_Saphra Deden_*
Someone With Mass wrote...
I know at least two major Paragon choices that...well, I wouldn't really say that they completely backfire, but they're
going as expected.
I have yet to see any Renegade choices that goes bad. And no, sacrificing the Council doesn't count, since they'll be replaced in that case.
We must have read different scripts.
#1182
Posté 23 novembre 2011 - 09:54
Someone With Mass wrote...
I know at least two major Paragon choices that...well, I wouldn't really say that they completely backfire, but they're
going as expected.
I have yet to see any Renegade choices that goes bad. And no, sacrificing the Council doesn't count, since they'll be replaced in that case.
Don't be silly. Every choice's outcome is bad to the renegade die-hards until/unless they get total victory AND know that all the paragon choices were wrong ones.
Anything less, and it's paragon-favoritism.
Gotta love how the side that rails on the other for always getting to have their cake and eat it is unhappy themselves at getting anything less.
#1183
Posté 23 novembre 2011 - 10:08
#1184
Posté 23 novembre 2011 - 11:19
I think it's safe to say all we've ever wanted is 'some' renegade decisions to come out better then the paragon ones, and vice versa.Hah Yes Reapers wrote...
Don't be silly. Every choice's outcome is bad to the renegade die-hards until/unless they get total victory AND know that all the paragon choices were wrong ones.
Anything less, and it's paragon-favoritism.
Gotta love how the side that rails on the other for always getting to have their cake and eat it is unhappy themselves at getting anything less.
I don't know why you people are against this idea.
#1185
Posté 23 novembre 2011 - 11:24
GodWood wrote...
I don't know why you people are against this idea.
I've read that some people say that if they ever rewarded renegades, they wouldn't buy the game because they don't support companies who support genocide or murder. I facepalmed at it but there you go.
Modifié par Dave of Canada, 23 novembre 2011 - 11:24 .
#1186
Posté 23 novembre 2011 - 11:27
#1187
Guest_Cthulhu42_*
Posté 23 novembre 2011 - 11:29
Guest_Cthulhu42_*
Well, given the spoilers, it doesn't look like Renegade Shepard even committed genocide after all, so that certainly is silly.Dave of Canada wrote...
GodWood wrote...
I don't know why you people are against this idea.
I've read that some people say that if they ever rewarded renegades, they wouldn't buy the game because they don't support companies who support genocide or murder. I facepalmed at it but there you go.
#1188
Guest_Saphra Deden_*
Posté 23 novembre 2011 - 11:30
Guest_Saphra Deden_*
GodWood wrote...
Filthy bigots.
We should kill 'em all!
#1189
Posté 23 novembre 2011 - 11:32
#1190
Posté 23 novembre 2011 - 11:32
GodWood wrote...
I think it's safe to say all we've ever wanted is 'some' renegade decisions to come out better then the paragon ones, and vice versa.
I would have loved to have Paragon/Renegade points weigh heavily in recruiting.
Too many Paragon points + Not enough Renegade points = Can't recruit Zaheed.
Too few Paragon points + Too many Renegade points = Can't recruit Samara. Etc.
#1191
Posté 23 novembre 2011 - 11:33
Dave of Canada wrote...
GodWood wrote...
I don't know why you people are against this idea.
I've read that some people say that if they ever rewarded renegades, they wouldn't buy the game because they don't support companies who support genocide or murder. I facepalmed at it but there you go.
They're fools. You should eat them!
#1192
Posté 23 novembre 2011 - 11:33
It is worth noting that no other Bioware game has actually supported either. I wouldn't be opposed to something like DA2, where the outcome of the genocidal option is better or worse depending on personal point of view, but I would enjoy it being the unquestionably best solution rather less.Dave of Canada wrote...
GodWood wrote...
I don't know why you people are against this idea.
I've read that some people say that if they ever rewarded renegades, they wouldn't buy the game because they don't support companies who support genocide or murder. I facepalmed at it but there you go.
In other words, I'm not opposed to Renegade solutions having good outcomes for your own points of view. I am opposed to you screwing over the outcomes that you don't play.
Modifié par Xilizhra, 23 novembre 2011 - 11:34 .
#1193
Posté 23 novembre 2011 - 11:34
Modifié par slimgrin, 23 novembre 2011 - 11:34 .
#1194
Posté 23 novembre 2011 - 11:37
Punishing the Paragon would vindicate the Renegade choice, as the possible backfiring which might occur doesn't occur and we're given the better scenario for one case. Why would you kill anybody if they're always nice? Why would you spare anybody if they're always evil? It's kind of the same thing, there needs to be a balance, something which the player can logically foreshadow everything (For example in ME2, with Wrex and curing the Genophage = His plan for the Krogan not working)
It's just a damn shame that no such thing occurs.
Modifié par Dave of Canada, 23 novembre 2011 - 11:37 .
#1195
Guest_Saphra Deden_*
Posté 23 novembre 2011 - 11:40
Guest_Saphra Deden_*
Xilizhra wrote...
In other words, I'm not opposed to Renegade solutions having good outcomes for your own points of view. I am opposed to you screwing over the outcomes that you don't play.
I support unforeseen consequences as well as multiple consequences.
Like say... releasing the rachni queen in ME1. Maybe she winds up being bad in ME3. The fact that you released her also causes most governments to question your credibility. However as a result of rachni being on the lose the governments in the region had to bulk up security so they now have additional forces and cooperation pacts making them better prepared to fight the Reapers. The krogan however hate you.
#1196
Posté 23 novembre 2011 - 11:42
Renegade, it would be something like this, where we see Shepard over looking destroyed city and behind him/her we see Normandy and Every squad mate present in ME3.:happy:
Modifié par CptBomBom00, 23 novembre 2011 - 11:42 .
#1197
Guest_Cthulhu42_*
Posté 23 novembre 2011 - 11:42
Guest_Cthulhu42_*
When you say "genocidal option", are you referring to the Dalish or the Mages?Xilizhra wrote...
It is worth noting that no other Bioware game has actually supported either. I wouldn't be opposed to something like DA2, where the outcome of the genocidal option is better or worse depending on personal point of view, but I would enjoy it being the unquestionably best solution rather less.Dave of Canada wrote...
I've read that some people say that if they ever rewarded renegades, they wouldn't buy the game because they don't support companies who support genocide or murder. I facepalmed at it but there you go.
#1198
Posté 23 novembre 2011 - 11:50
I smiled because it's so true haha
#1199
Posté 23 novembre 2011 - 11:50
Hardly. You can kill the Council to advance human dominance, for example: if that turns out to fail, it's a problem with the Renegade option, not the Paragon.Therefore, by rewarding Paragons, you've invalidated the entire purpose for the Renegade choice.
That being said, I support the moralities being more differentiated based on political agenda and differing goals than differing means toward the same goals, as I can see problems arising regardless of what would happen if it's just differing means. Of course, I support the abolition of the meters altogether, because keeping them makes people assume that there has to be some kind of equivalence between them.
The mages. I don't count the Dalish because that's not a choice to commit genocide, just a choice to tell the truth and then get unexpectedly attacked.When you say "genocidal option", are you referring to the Dalish or the Mages?
#1200
Guest_Saphra Deden_*
Posté 24 novembre 2011 - 12:03
Guest_Saphra Deden_*
Xilizhra wrote...
Hardly. You can kill the Council to advance human dominance, for example: if that turns out to fail, it's a problem with the Renegade option, not the Paragon.
Xilizhra, you approaching the problem in the wrong way. Probably deliberately.
How about if you kill the Council to win the battle? If it turns out you win battle regardless then killing the Council was unnecessary.
How about if you kill the terrorist to stop him from repeating his actions or you capture him to interrogate him? If the other side has him never commit terrorism again and he even winds up helping you then the other choice is invalidated.
Now when this starts happening with every choice we have a problem.





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