Valentia X wrote...
Which is entirely the point. They want homeboy dead, so they send in someone who is virtually guarenteed (except not really, since you can charm your way out) to start a fight. They don't send in someone with the reputation for peaceful negotations. They purposefully seek out the one who is more than willing to jump the gun or has an attitude that will foster a gunfight.
But what does this have to do with Shepard grovelling? That was what you responded to.
They can amount to the same thing, but they aren't the same thing, unless for specific missions wherein saving everyone is the actual goal. This means for some assignments, paragon and renegade Shepard are going to basically do the same thing- Jacob's loyalty mission essentially will always play out the same way, with a slight adjustment for what happens to Jacob's dad.
Let me try to explain this further: "ends justify the means" isn't a moral position other than saying that the consequences determine moral value. But to actually make a moral judgement you still need to know what the actual consequences are (or could be).
On the other hand, you have Zaeed's, where you are faced with an dilemma, possibly two: the first, and most pressing, is do you go after Vido Santiago (who is a pain in the ass since he heads one of the factions that is against you) or do you save the innocent workers? Do you do the mission straight- go after Vido- or do you set it aside to do the right thing? It basically becomes saving the workers versus killing the merc, and gaining Zaeed's loyalty or casting it aside.
But why do you care if Zaeed is loyal? Because of the SM, and the success of the SM. Like I said in response to Dave: it is very easy to justify that saving Zaeed is the "Right Thing" morally.
You get a way out via charm, but that shouldn't always be the case. Doing the right thing should possibly mean losing loyalty, and playing it straight- in this case, going ahead with the mission as planned- should net loyalty. (In theory- I'm not actually debating Zaeed's LM itself, just using it as an example). There are times when doing the right thing distracts you and ultimately causes the mission to fail, just as now, when doing the wrong- well, renegade, not wrong- thing can have repercussions in the future.
Why would the right thing be saving the factory workers versus having the best possible team for the SM and the greatest chance to stop the reapers, which by extention means saving trillions of lives?
We're still at Square 1: showing that it can be the case that doing the right thing is actually distinct from the success of the mission.





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