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Can we not have Paragon=Best Outcome (In terms of story and content)?


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#1576
Guest_Saphra Deden_*

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Andorfiend wrote...

It has nothing to do with Paragon vs Renegade.


Yes it does.

If you import a Paragon into ME2 you get a lot of unique content and interactions. They don't change the game much, but they're nicer to have than to not have.

If you import a Renegade then for the most part you get nothing. Just nothing. You are basically playing a non-import game.

That's a huge difference. Obviously since ME3 isn't out I can't say for certain that it will do things the same way. I certainly hope not but it's not looking good.

#1577
Guest_SkyeHawk89_*

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I hope both be fair, I hope Paragon will have the better of course. I prefer and hope too save all species, characters and make good choices. I really don't have Renegades but I do both Para and Renegade I prefer Paragon. I hope for a good ending, as well quality time with your live interest before and after, doing everything correctly.

#1578
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Edit: Post removed. No fighting here. :devil:

Modifié par Chris Priestly, 07 décembre 2011 - 09:27 .


#1579
Heather Cline

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Can people stop whining about the "Oh the Paragons have the best ending option" and the "Oh I want multiplayer now!"? Goddess you people tick me off so much with your constant whining and complaining and demanding. Either play the game as is when it comes out or don't play it at all.

I wish video game designers would just design video games and that be it. Stop listening to the whiners and complainers. Though I hated the ammo clip system in ME2 I suffered through it. Did I complain, some but not much. Seriously you people take whining and complaining to a whole new level. You act like my nephews did when they were five years old.

Stop already. Most of you are adults if not teenagers. So stop acting like 5 year olds and grow up!

Modifié par Heather Cline, 07 décembre 2011 - 06:36 .


#1580
Labrev

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Except nobody mentions your decision, your decision occured in a bubble and you might as well not have done that decision at all as the galaxy doesn't give a damn.

Why should those who've killed her and not disband her organization not hear about how the organization was reformed with a new leader, as it wasn't disbanded and new people took power? That's my "metagame" argument, asking for balanced consequence, mentions and unique content.

It has nothing to do with my justification for decisions and the like, I've argued those countless times and I wouldn't play renegade if I didn't. If I was metagaming justifications, I'd play paragon, no?

Edit: Helena Blake also happens to be a bad example, as she isn't a renegade decision. So technically, I'm asking for support of being neutral and renegade.


... ? Nobody mentions it because you killed everyone that was there. AFAIK, the crime syndicate doesn't exist anymore, likely due to it's leadership and a huge chunk of their human resources having been wiped out by Shepard. At least I would think.

She could've been left alive and working for Aria's mafia instead (non-persuade option), but that was avoided as well. In this extreme case, she's dead, and the syndicate is probably defunct.

Two possible things that could have happened didn't. Is that not an outcome?

#1581
Guest_Cthulhu42_*

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Cthulhu42 wrote...

Dave of Canada wrote...

Hah Yes Reapers wrote...

*snip* and then Dave of Canada for needing to metagame to validate his decisions *snip*


Sorry, would've responded but you're obviously seeing what you want to see, dear. How can I respond to delusions?

*puts popcorn away* Darn it, looks like there's not going to be a fight after all.

It seems I spoke too soon... *gleefully takes out popcorn again*

#1582
Guest_Saphra Deden_*

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Heather Cline wrote...

Can people stop whining about the "Oh the Paragons have the best ending option" and the "Oh I want multiplayer now!"? Goddess you people tick me off so much with your constant whining and complaining and demanding.


Yeah and people sucking on Bioware's teets irk me to high heaven.

#1583
Labrev

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Saphra Deden wrote...

@Hah Yes Reapers

So you think it is perfectly acceptable that a Renegade import is largely the same as a vanilla game (where you didn't import)?

You don't think Renegades might have a good reason to feel cheated in that case because it means they aren't really getting much out of the import feature? You know, that feature that largely sets Mass Effect apart from other games?

Getting into the Paragon favoritism in how choices bend to make Shepard look good... Fine, I can understand why you're happy with that because you have... questionable taste. Ultimately that is subjective. I think it's contrived and even laughable bull**** and that it undermines the seriousness and fun of the moral choices, but hey, live and let live.


Actually thinking about it, no I don't. That was a dumb move by Bioware to create a standard non-content game, belonging to all renegade decisions.

Feeling cheated, I'm not so sure. On one hand, I understand it. One the other, I think it's overblown, having played through it myself and seeing little overall to feel "cheated" out of. And let me just say this, that there is now whining going on over the leaked script for trying to balance the two sides has made me lose a lot of sympathy for those feeling cheated, now I'm inclined to think it's just whiners-gonna-whine (short of getting have-your-cake-and-eat-it treatment, which no side should get anyway).

And who said I'm happy with the paragon favoritism? My personal favorite career is pre-dominantly renegade. Not my "canon" but it's turned out to be a lot more interesting than the mostly-paragon one I started out with.

#1584
Labrev

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Andorfiend wrote...

If I released the Rachni Queen then there should be Rachni present in the galaxy, whichever side they fight on. If I didn't they should not be, any Rachni related missions should be unavailable or rescripted with different foes on that playthrough.


The problem is, now you've withheld gameplay content from those who killed it. Not a completely fair solution, so we've established.

#1585
Guest_Saphra Deden_*

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Hah Yes Reapers wrote...

Actually thinking about it, no I don't. That was a dumb move by Bioware to create a standard non-content game, belonging to all renegade decisions.


Hey, look at that. We agree on something, at least partially. I'm genuinely pleased by that. You can recognize bad game design.

It is not a game ending flaw, but it is a flaw none the less and one worth complaining about. The import feature is the most distinguishable feature of the Mass Effect series. How can you think it is wrong to feel cheated when a segment of the player can't really get much use out of it?


Hah Yes Reapers wrote...

And who said I'm happy with the paragon favoritism? My personal favorite career is pre-dominantly renegade. Not my "canon" but it's turned out to be a lot more interesting than the mostly-paragon one I started out with.


OH, I take it back then. You do have taste.

Here's a suggestion: maybe if Paragon wasn't all sunshine and bunnies it would be interesting too.

#1586
DiebytheSword

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Lotion Soronnar wrote...

FoxShadowblade wrote...

DiebytheSword wrote...

Medhia Nox wrote...

"Or did we make a big damn deal out of that stuff?" - AdmiralCheez

Example - the battle for the Citadel.

One metallic cuttlefish sneak attacks the Citadel with a huge f'n army of Geth - and looses... with a sneak attack... and an army... a huge army.

And suddenly the Reapers are unstoppable... we couldn't possibly succeed.


I find the hyperbole of unstoppable hilarious.  The only people to have witnessed a Reaper extinction cycle, and record it, felt they could be beaten if the cycle was broken by letting succesive civilizations know what was coming.  If we don't include the Rachni, the Reapers are on plan D, and their element of surprise was squandered along with allowing us too much knowledge about their technological singularity. 


Oh my god, their unstoppable!

...How many times have we stopped them?

And not even Shepard, the Rachni were the first attempt, huh? It probably goes farther back than that too. Poor Sovereign, what did he do during that time, run Solitaire runtimes?



Shall we ignore the fact that Sovereign didn't even shoot in the opening attack?
Shall we ignore the fact that it didn't move or even attempt to evade?
Shall we ignore the fact taht the entire 5th flet (with DN's barely took it out..WITH shep running interferrance?)
Shall we ignorethe fact it never used it's main gun?
Shall we ignore the fact the devs themselves said that wihout Shep destroying the Saren Avatar, Sovereigns shields would have lasted a lot longer, and the casulaties would have been MUCH (emphasis) higher?
Shall we ignore the fact the reapers have no strategic locations they are forced to defend, hence they can ALWAYS reteret?
Shall we ignore the fact they are faster and more manouverable, and can outmanouver us?
Shall we ignore the fact that a single reaper has a alpha strike that can take out 8 cruisers and 1 DN, while that same force can't even scratch it's painjob?
Shal lwe ignore the fact there will be thousands of repers coming?
And lastly, shall we ignore the fact of massive indoctrination, thus you will be fighting spies, traitors and your former buddies?

After all of that , you really...REALLY think the reapers can be beaten without a Deus Ex MAchina?


Speaking of shooting one's arguments in the foot . . . if you need a DEM, do you honestly believe that the CB is that DEM?

Keyboard of logic +12 indeed.

#1587
Labrev

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Saphra Deden wrote...

Here's a suggestion: maybe if Paragon wasn't all sunshine and bunnies it would be interesting too.


Is that not what Renegade is there for? Not everyone would agree either, some people like sunshine and bunnies from Paragon play. Their taste is just that, taste. It's no more right/wrong than yours.

#1588
Guest_Saphra Deden_*

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Hah Yes Reapers wrote...

Is that not what Renegade is there for?


What do you mean? Paragon is there to be boring and Renegade is there to be interesting?

Wouldn't it be better if both were interesting? Wouldn't it be better if both had depth and uncertainty?

The moral path has no significance when it is an easy path to walk. Paragon is easy. You please everyone, you accomplish every objective, you recieve praise, you keep your morals intact.

It's shallow.

It'd be a lot better if Paragons had to taste some bitter medicine every now and then. Not all the time, just some of the time.

You want to stay true to your moral code, to avoid being as bad as the villain? Then from time to time you have to accept failing to attain the objective. As a result there will be some who will not have as much faith in you to get the job done. Not everybody will be happy.

It's the inverse of Renegade being viewed as a butcher by some, somebody who is not to be trusted, only tolerated in the face of a greater threat.

#1589
Lotion Soronarr

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DiebytheSword wrote...
Speaking of shooting one's arguments in the foot . . . if you need a DEM, do you honestly believe that the CB is that DEM?

Keyboard of logic +12 indeed.


Did I say that? Nope.
But it's the closest thing to a DEM.

Even with the base I rate the chances of survival as very low.

That doesn't constitute as shooting my argument in the foot. Not saying is the perfect answer (a DEM is), but it's the best answer AVAILABLE:

#1590
Lotion Soronarr

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[quote]AlexXIV wrote...




Yes, yes it does.
Studying advanced technology tends to do that.
Mass Relays ARE advanced technology.. and we got the knowledge to use them from the Prothean cache.

Here we go you answering a question nobody asked to look like you have answers. Good job *claps*
[/quote]

You did ask it:
"Yes we had a jump in technology because of the mass relays and stuff. Does it follow that it will happen again?"

Smokescreens cna't help you here bub. Your argument has been sunk. Accept it an move on.


[quote]
Yes, why would I restrict it to TIM who has deliberately cheating, lying, manipulating and is the head of a supposed terrorist or at least illegal organisaton that is considered enemy of Alliance and council. How stupid of me, how can I not see they are the same as everyone. I mean basically everyone else in the world is like TIM and Cerberus, why would I think there is a difference.[/quote]

Because there isn't really. The game pretty much showed you that all other factions have skeletons in their closets too.
How naive do you have to be to consider a government  - ANY government - a paragon of virtue... And at the same time consider a pragmatic man trying to save the galaxy a total monster.



[quote]
And of course we can't expect Cerberus to betray us. Whoever does that is metagamer because there was no clue that this is a possibility. Nobody even mentions the possibility that we can't trust cerberus, no companion, not Anderson and none of the other people we talk to about Cerberus. The 'Cerberus will betray you' theme runs from start to end of the game, but that doesn't mean we should be suspicious. And the reason is simple. Lotion has a brocrush on TIM. If that's not reason enough then I don't know. Sorry but I chose Liara as a LI, so I cannot follow you there.[/quote]

It is really a stupid thing to expect, all things considered. humanity is about to be wiped out. All life in the galaxy is about to be wiped out.
Even Hitler would jump in the band wagon to fight that. And Cerberus has been CONSISTENT in fighting the reapers.

So yes, expecting their "betrayl" as a given is in defiance of all logic. It's purely emotially ladden and full of negative bias.


[quote]
The base being usefull is a fact. Honestly, are you really trying to argue this? Advanced technology and understanding is always usefull.

Yes I argue that because I denied that. Not. I said it explicitly that I think research is always useful in the long run, but you don't need to bother with what I said because that would just make it harder for you to act all superiour. Nice try but fail. As I said we probably don't have the time for reseach but why am I even mentioning it you don't want to hear it.
[/quote]

I dressed that point quite nicely. you don't KNOW if oyu have time and ho muhc time you have. It's is simply idiotic to drop a potentiayyl vital resource, because you "MIGHT not be able to make full use of it". Heck, even a few days of research would probably boost human understanding considerably.

Keep trying to act like an injured/wronged party...maybe someone will take your side out of pitty.


[quote]
Stonger shields? Stronger weapons? advanced power sources? Advanced power counduits? Advanced metalurgy? Large-scale construction method? Biological manipulation? Indoctrination defense?
All things one can and will get from studying reaper tech (and that's off the top of my head)... you know it since you've seen the tech. You know it works.  Hence, it is there.


Yeah I know it is off the top of your head because there is no data about this. No hint that these things can be obtained on the base. Actually if it was there on the base, why didn't the collectors use it against us? Just curious because they let us capture their base with all this advanced tech that is so much more powerful than our own but ... they didn't use this tech to stop us. But that's no matter because you probably have some silly reason why they wouldn't use it. Because it makes all sense to not use the advanced technology that you are having there on the base for anyone who is bold enough to capture. I could say you overestimate the worth of this kind of tech and that the actual reaper was the only thing of real value, but who am I to lecture the master.[/quote]

They were building a reaper. All reapers have those things I mentioned. Or do you think their guns and engines and shield just pop ito existence by themselves?
So yes, it can be obtained, because it's logical to expect it to be there. We saw reaper tech around. The Baby reaper even had weapons.

As to why didn't they use it agaisnt us? Probably because they didn't have time to prepare it (the arrival of Normandy was a surprise) or because that stuff od for reapers only, not their collector puppets.

And if you say the actual reaper is the only thing of value, then that by itself contains all the things I mention.  Repaer is built out of reaper parts with reaper tech.
You can't really assemble a state of the art carrier in any shipyard, now can you? No, it requires specialized tools, machinery and know-how.


[quote]
Yeah you *know'* things, got that part. Because you don't just throw around wild guesses because it suits you. Sorry but just because you call something logic, it is doesn't make it so. Same counts for facts.[/quote]

And just because you call it's not, doesn't make it so either.
If oyu would bother to actually point flaws in my arguments, go ahead. You haven't proven very sucesfull so far.

[quote]
Frankly, you're just embarrasing yourself with such poor "arguments."

Ok, I will say that. If you keep insulting me like this it just makes you look bad. You know why? Because people who have a point don't need to insult. But what would you know about that? Yeah, I am doing it too, so sue me. I am not the one who acts like I am all-knowing and superior to everyone who disagrees with me.[/quote]

Again with the wounded/underdog card?
If you think poitning out the logical fallacies is an insult, I have to wonder how oyu make it trough the day at all.
I actually wrote that because I felt pitty. For you. I wnated to spare you the embarresment. But hey, if you want to go ahead, I can't stop you.
But it's not fun to watch at all.



[quote]
Your torpedoing your own argument here.
First you claim rushed research is dangerous (which no one disputed) and then you go on about how we don't have time.

Yeah totally torpedoing. I say rushed research is bad and we have no time to have lengthy studies, totally contradicting.
[/quote]
Yes you are. Because you're basicly claiming both options are bad. And that's clearly not the case.


[quote]

It's exactly because we dont' have time that we must grasp at everything we can get our hands on. We don't have the luxury to research slowly. We don't have the luxury to ignore the CB and go looking for something else that may or may not exist.

Ok, because plan A cannot work, we should not try plan B. Makes sense. Instead we go with plan A because ... ugh help me out ... because we already established that it doesn't work?[/quote]

No, we didn't establish it doesn't work. We established it's risky/dangerous. We also established magnificent payoffs.
Next problems pls.


[quote]
We dont' have the luxury of NOT using the base to it's fullest. Now. The base backfireing is a drop in the ocean. Insignificant compared to the reapers.

Yeah we don't have the luxory to use it to it's fullest. We have no time, remember? Feels like spoonfeeding here. Backfiring, drop in the ocean. Clear. Of course it is because we can know that. And if we are already fighting a powerful enemy, why not cause couple of more problems, because it doesn't matter because the battle already going badly. Great logic general.
[/quote]

Actually, it is great logic. Thank heavens you arne't a general... for the sake of your men.

Your chances of victory are practicly 0.You have a chance of uppign that chance considerably, maybe even make victory actually possible. Yet you're too afraid to take that course, because it might insted reduce your chances by 1%..
And you call that a plan?
In your case it's not "we fight or we die", it's "we die".


[quote]
You're being worried about the shotgun MAYBE exploding in your hand, so you refrain from using it when a bear charges at you. Certain death vs. not-so-certain death. Geez, not a difficutl decision, is it?

If a shotgun exploding in my hands were the biggest problem you'd make sense here. Why are we talking about shotguns and bears? Did the bears ally with the reapers? Sorry but your metaphors don't even work. The base could be a thousand times bigger problem than an exploding shotgun, or do you already have blueprints for a super weapon and talking about that?[/quote]

The reapers a BILLION times bigger problem than a bear too.
Metaphor works wonderfully.
Without the shotgun you need a miracle to defeat that bear. and it's exactly BECASEU the shotgun ins't the biggest problem that it does make perfect sense. But I seee that went completely over your head.


[quote]
And study the base AFTER the reapers are defeated? What's the point then? You'd have reaper corpses to pick.

Because there might be information on the base that is not on every single reaper? We have sovereign already, not much to pick from there.[i][/quote]

Really? Like what? A reaper has the best of the reaper tech.
The reason why we didn't get much out of sovereign is that not much was left (salvagers, keepers). You are nto going to have that problem after the war. For one, no keepers to take hte pieces, for another, with that many reapers, you'll have plent of parts to go around.


[quote]
No, not all people, only some. And some people think if they are louder or act more superior or insult others they can push over other people's opinions even though they make perfect sense. In opposite to you I never claimed that destroying the base is smarter. I claim both choices make sense from a certain point of view. That's the difference between us. You think you are right and others are wrong. I think I am right but others may also have good points. And the fact that Cerberus allies with the Reapers proves my point and disproves yours. You can ofc argue how Bioware writing sucks, but then again you are not going to do a better job are you? In any gaming company? Anytime? No? Call it metagaming or whatever but I argued these points since release and we are proven right in the end. And I am even generous enough to admit that you had good points keeping it, despite the fact that you failed. And you still act like you are in posession of the ultimate truth even though you long lost and like everyone who disagrees is a moron. Sorry but look into the mirror.
[/quote]

I don't really care what superiority claim (in this case it's a moral superiortiy, because I'm being "mean").
What you see as smugness is nothing more than confidence in ones arguments. And I have every reason to be confident.
Your claims don't make perfect sense. Actually they make very little sense. Debunking them was easy.
And sure, some arguments make "sense" from a given point of view - but point of views themselves can be very flawed.
For example ,the point of view that Cerberus is hte biggest evil ever and TIM s Space super-Hitler, the point of view that reapers aren't really that dangerous, etc, etc...
Flawed presumptions that corrode your entire line of reasoning. If you start with rotten foundations, no amount of logic built upon that can save the arguments.

I won't even adress the "wh aren't you makign a game" because that's not an argument. that's...well, nothing really, but an angry rant, that only fools belive adds any credence or weight to arguments.

As for you being proven right. Nope. You are not. Cerberus working agaisnt Sheppard doesn't prove you right at all.
It's the "general after the battle" thing.
Decisions are judged as sound or not depending on information you have at the moment - not the outcome.

So as much as you try to wriggle out a technical victory by raping good logic, you are not sucedding. Keep trying.

#1591
Someone With Mass

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Hah Yes Reapers wrote...

Is that not what Renegade is there for? Not everyone would agree either, some people like sunshine and bunnies from Paragon play. Their taste is just that, taste. It's no more right/wrong than yours.


I like when it's sunshine and bunnies.

Means that nothing's wrong.

#1592
Andorfiend

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Hah Yes Reapers wrote...

Andorfiend wrote...

If I released the Rachni Queen then there should be Rachni present in the galaxy, whichever side they fight on. If I didn't they should not be, any Rachni related missions should be unavailable or rescripted with different foes on that playthrough.


The problem is, now you've withheld gameplay content from those who killed it. Not a completely fair solution, so we've established.


Nonsense. You are always denied content on any single playthrough. In your 1st game of ME 1 you didn't get a bonus power.

If you didn't make any Renegade choices you didn't get to punch that reporter.

If you killed Wrex you don't get to see him in ME 2. If you saved Wrex you don't get to see the other guy.

Renegade, on the whole gets less follow-on content than a Paragon. This is because a Paragon leaves behind a list of friends and people he saved, or allowed to live. The Renegade leave behind a list of corpses and people he punched in the tender bits. Few of these send him Christmass cards.

You cannot say it's 'unfair' to be denied content when that's the selling point of the entire series, that the content changes as a result of our actions.

If you want to see the different dialogue options, if you want to see some, none or all of your crew melted into goo, if you want to sex up Tali or Miranda then DO ANOTHER PLAYTHROUGH!

Trying to make all content accesible to a single playthrough for ME 3 isn't merely silly, it's an active betrayal of the promise made to us years ago.

#1593
Medhia Nox

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Saphra - you say that the "best" of a Paragon is "diplomatic". So you understand the basic principle that the Paragon would naturally have more people interested in talking.

However - you want to be pandered to because you want to be able to be a douche to the provided NPCs - and THEN you want more NPCs created so you can have "equal fairness".

#1594
DiebytheSword

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Lotion Soronnar wrote...

DiebytheSword wrote...
Speaking of shooting one's arguments in the foot . . . if you need a DEM, do you honestly believe that the CB is that DEM?

Keyboard of logic +12 indeed.


Did I say that? Nope.
But it's the closest thing to a DEM.

Even with the base I rate the chances of survival as very low.

That doesn't constitute as shooting my argument in the foot. Not saying is the perfect answer (a DEM is), but it's the best answer AVAILABLE:


In science, which I hear is a very logical thing, not finding the answer means you keep on looking.

Aside from that, your position shows that you are defeated in spirit already, you assume the war is going to go bad.  I assume I will find a way to win.

No one argues that it will be an easy fight, but low roads are best left untraveled, because if you compromise yourself to defeat your enemy, he has already won.

#1595
Dave of Canada

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DiebytheSword wrote...

No one argues that it will be an easy fight, but low roads are best left untraveled, because if you compromise yourself to defeat your enemy, he has already won.


I'd rather sacrifice whatever arbitrary method of judgement that's being applied than have the galaxy be destroyed.

#1596
Dean_the_Young

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Dave of Canada wrote...

DiebytheSword wrote...

No one argues that it will be an easy fight, but low roads are best left untraveled, because if you compromise yourself to defeat your enemy, he has already won.


I'd rather sacrifice whatever arbitrary method of judgement that's being applied than have the galaxy be destroyed.

More to the point, if you win a fight of extinction, you have the rest of time (or until the next fight of extinction) to take back whatever you feel you lost before.

Not, mind you, that the Reapers have some ideological goal they want us to mimick. The Reapers victory is if they kill us, not our moral compass... which has already survived far worse than the Mass Effect presented delimmas.

#1597
DPSSOC

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Apologies if this has been brought up before I merely skim;

Bioware has run into a real problem with Paragon/Renegade across multiple games. Having a morality system in an isolated game is one thing, the only consequences you need to worry about are immediate and relatively easy to have all positive all around. As soon as you get into grander consequences and circumstances by carrying it over to another game you have to acknowledge a right/best choice.

Pointing out exactly where the problem started is hard but it seems Bioware neglected to consider this. The Council decision is the easiest to point out; when you're given the choice it's between saving the Council, and risking not stopping Sovereign, or focusing on the main threat. Now comes ME2 and the Renegades beat Sovereign at the cost of 10,000 lives and everybody hates humans. The Paragons beat Sovereign and saved the Council at a cost of approximately 2,400 lives and everybody loves humans.

So the Paragon choice is the clear best, nothing wrong with that one of them has to be. The problem pops up when the Paragon is the clear best every single time. Balak is another good example; go after him and the hostages die but he's stopped, let him go and the hostages are saved and a news report seems to suggest he's at large but not doing anything. Again not a problem that Paragon is the best choice here but it's every choice.

That's a problem I really hope Bioware addresses if they decide to do something similar with other titles (it'd be too big a shift and ****** off too many people to do it for ME3), if you want to make two equally valid morality paths great, but you can't have one path be the best choice every time or it invalidates the other path. If I can get a better outcome, with 1/4 the losses, why wouldn't I.

#1598
Ryzaki

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Hah Yes Reapers wrote...

Is that not what Renegade is there for? Not everyone would agree either, some people like sunshine and bunnies from Paragon play. Their taste is just that, taste. It's no more right/wrong than yours.


Can't have that.

People will lose their high horses. >_>

#1599
Omega4RelayResident

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Saphra Deden wrote...

Yes it does.

If you import a Paragon into ME2 you get a lot of unique content and interactions. They don't change the game much, but they're nicer to have than to not have.

If you import a Renegade then for the most part you get nothing. Just nothing. You are basically playing a non-import game.

That's a huge difference. Obviously since ME3 isn't out I can't say for certain that it will do things the same way. I certainly hope not but it's not looking good.


Are you seriously still complaining that you get none of those bonus interactions because YOU KILLED the character that it INVOLVES?

Seriously evey time you argue this you sound like O.J. Simpson asking him self why no one will marry him nowdays.

#1600
Dave of Canada

Dave of Canada
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I kill you.
Your family mourns your death.
I meet your sister.
She asks me why I killed you.
I tell her why (It had to be done / I regret it / I have no time for this)

Oh hey, renegade content.