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Creating new tilesets, props and placeables for use in level editor


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DarthParametric

DarthParametric
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So the wiki doesn't cover the process of preparing and exporting models for use in the level editor that I can see, be they terrain/tilesets, props, or placeables. Can anyone give an overview of the process? I'm particularly interested in tilesets - whether there are some strict rules as to how they are broken up into pieces and the like.