So the wiki doesn't cover the process of preparing and exporting models for use in the level editor that I can see, be they terrain/tilesets, props, or placeables. Can anyone give an overview of the process? I'm particularly interested in tilesets - whether there are some strict rules as to how they are broken up into pieces and the like.
Creating new tilesets, props and placeables for use in level editor
Débuté par
DarthParametric
, nov. 20 2009 09:02
#1
Posté 20 novembre 2009 - 09:02





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