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Kaidan, Ashley, James & Liara - Alternative Costumes V.2


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#776
jasonsantanna

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Finis Valorum wrote...

Jimtp wrote...

Don't know if its already been said but ME is sci-fi/fantasy.LIke dragon age, practicality of the armor was never the main concern,i mean how would a robe protect you from a sword slash.
In ME2 they wanted to give the player and the companions a more unique look,so they gave shepard a kick-ass armor he could customise however he wished and the companions got their unique armors.Since there isnt much you can design that would offer much protection they sacrifised protection for looks and individuality and personaly im happy they did.Also it has been said that even thin layer armors (mirandas' armor) offer about the same protection due to technological advancements


I don't find Shepards armour in ME2 all that kickass, I'd rather I had the option not to dress my player like a tank since I mostly play classes like the Adept, Sentinel and Engineeer for whom it doesn't make much sense to lug around all that extra bulk for a minimal amount of extra protection, especially since in the more realistic ME1 I apparently needed less armour to get around and be fully protected.
So yeah, I've got absolutely no problem with impractical or overly stylish combat outfits in video games, but please don't force me to be the only one dressed like a tank when all my sqauddies wear something stylish and are no less effective in combat for it.









I agree with you , I play as a solider usually but I like the option as in ME1 to choose which armour to use , If i landed on a planet with hostile atmosphere, I had the choose to switch my gear to compensate for that or add a mod to my current suit to stop harmful gases or whatever , or if I wanted better speed , wear a lighter armour or in a heavy battle wear a heavy armour or pcs. to protect myself more, I like that option for my squad as well it made you think while playing the game , even the load out screen in ME1 let you know what strengths and weakness you had with squad mates going into a mission example ; if you choose Liara and Kaidan you knew your squad was heavy in the biotics area  and weaker in combat it was a better setup to me, for ME2 they should have just turned it down a notch with the inventory and such not turn it off completely.

#777
SAE100

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about Asari:
Liaras around 100 so she should still be in her maiden-days. Samara was in her matron days (around 150-200 I think) when she became her daughters, she´s hunting her daughter for 400 years in ME2 which means that she´s something about 600 years old.

#778
100k

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Samara is about 1000, actually.

#779
Estelindis

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Phaedon wrote...

Considering that for more than one outfits to exist, you would be able to choose your companion's armour.

We know Ashley's going to have armour, and we can see Kaidan and James already do.  But I'm not aware that we have it on record that every available squadmate will have armour that we can choose to make them wear.  Perhaps I missed something...?

#780
Estelindis

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jasonsantanna wrote...

I agree with you , I play as a solider usually but I like the option as in ME1 to choose which armour to use , If i landed on a planet with hostile atmosphere, I had the choose to switch my gear to compensate for that or add a mod to my current suit to stop harmful gases or whatever , or if I wanted better speed , wear a lighter armour or in a heavy battle wear a heavy armour or pcs. to protect myself more, I like that option for my squad as well it made you think while playing the game , even the load out screen in ME1 let you know what strengths and weakness you had with squad mates going into a mission example ; if you choose Liara and Kaidan you knew your squad was heavy in the biotics area  and weaker in combat it was a better setup to me, for ME2 they should have just turned it down a notch with the inventory and such not turn it off completely.

I agree with you in terms of ME1's customisation.  At the same time, I think it was easier for ME1 to show squad strength on the team screen, because everyone, give or take a bonus skill, was fairly clearly an analogue to one of Shepard's six possible classes.  It's clear, for example, that Wrex is our Vanguard in ME1.  In ME2, though, who are the vanguards - Jacob and Thane?  Yet their combat abilities are quite differently focused.  Accordingly, I think a  combat/tech/biotics meter might actually be misleadingly simple. 

A great deal depends on how squadmate skills are presented in ME3.

#781
Inutaisho7996

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100k wrote...

Samara is about 1000, actually.


masseffect.com/me2/universe/squad/samara/

The Mass Effect 2 website says she's around 600.

#782
jasonsantanna

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Estelindis wrote...

jasonsantanna wrote...

I agree with you , I play as a solider usually but I like the option as in ME1 to choose which armour to use , If i landed on a planet with hostile atmosphere, I had the choose to switch my gear to compensate for that or add a mod to my current suit to stop harmful gases or whatever , or if I wanted better speed , wear a lighter armour or in a heavy battle wear a heavy armour or pcs. to protect myself more, I like that option for my squad as well it made you think while playing the game , even the load out screen in ME1 let you know what strengths and weakness you had with squad mates going into a mission example ; if you choose Liara and Kaidan you knew your squad was heavy in the biotics area  and weaker in combat it was a better setup to me, for ME2 they should have just turned it down a notch with the inventory and such not turn it off completely.

I agree with you in terms of ME1's customisation.  At the same time, I think it was easier for ME1 to show squad strength on the team screen, because everyone, give or take a bonus skill, was fairly clearly an analogue to one of Shepard's six possible classes.  It's clear, for example, that Wrex is our Vanguard in ME1.  In ME2, though, who are the vanguards - Jacob and Thane?  Yet their combat abilities are quite differently focused.  Accordingly, I think a  combat/tech/biotics meter might actually be misleadingly simple. 

A great deal depends on how squadmate skills are presented in ME3.


Your right , the line between who was what as far as class was difficult to figure out, but I never thought of Thane as a vanguard ,I thought of Jack and Jacob as the vanguards, with that it brigs up the question with Kaidan has he become a vanguard now or is he still sentinel , his attire and weapons look to me like he maybe vanguard, I had wished that they had left Jacob as Sentinel , wasn't that what he was in ME.Galaxy after being exposed to ezzo?

#783
100k

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Inutaisho7996 wrote...

100k wrote...

Samara is about 1000, actually.


masseffect.com/me2/universe/squad/samara/

The Mass Effect 2 website says she's around 600.


There's evidently some kind of disconnect between the writers.

http://masseffect.wi...com/wiki/Samara

It says she's almost 1000 years old, and I believe she says that she's almost 1000 in the game. I could be wrong though.

#784
Eromenos

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Cainne Chapel wrote...

Wow Ero... you seem very angry....

I'm still not getting what the supposed problem is if the devs have outright said she would have normal Armor and what we've seen her in, isn't her armor?


Ashley's debut at E3 showcased her in a catsuit for her debut in ME3. Also in some GameInformer. BioWare wouldn't devote to such effort to benefit their dudebros unless it would be the default appearance for Ashley. Let them prove me wrong though, I will be relieved and grateful if they do eliminate the catsuit. If.

I feel you're just arguing to argue now. Are some of the outfits playing to juvenile fantasies? Sure. But its no different than everyday life.


Soldiers don't wear catsuits with wedge-heels and loose-hair IRL when they're on the job. I've never been a military person myself, but...this much I do know.

Granted hopefully with Squad customization, you can change that now,s o its not out and out silly. but *shrugs*

its really not a huge pressing concern to to me personally at this moment as to what the squadies are wearing/can wear. I can honestly say I can wait until the game comes out to know all those little details, as long as I know we can change it up, i'm good. If not, once again *shrugs*


Hey, if BioWare insists on the above-mentioned for Ashley, then if Kaidan ends up in a catsuit with wedge-heels and open-collar for his default appearance too, I'll be fine.

It's when they expect us to play dumb over their singling-out female characters for something this idiotic that I have a problem with them.

Modifié par Eromenos, 09 juillet 2011 - 10:43 .


#785
Eromenos

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Mr. Gogeta34 wrote...

Eromenos wrote...
What you're proposing is that "being a fully bisexual person" and "choosing to wear a catsuit" are both frivolous yet "valid" types of freedom of expression.

Highly disagree. BioWare forcing Ashley to wear a non-funcitional catsuit for fights is only a manifestation of dudebros' games using women as their toys. But BioWare forcing the VS to be deeply in love with a same-sex old friend is in-character and it plays up to neglected queer gamers. Why not? VS was forced to be deeply in love with opposite-sex old friend too.

So long as you keep the "some women just choose to be sexy" excuse for BioWare, you will keep telling yourself it's all about her self-determined gratification as though her Spectre status changed her into a vixen who is busting-out in a way the dudebros can appreciate. You will not be able to confront BioWare's hand in tokenizing her as the only Spectre inexplicably dumb enough to charge in with loose hair, high-heels, and a catsuit.


You don't know that what Ash is wearing is non-functional.. it actually looks functional to me when you consider what people like Nasa, nascar, and figher pilots wear.

Because you haven't seen her wear that outfit before, doesn't mean it's not like Ashley to wear it... remember, you haven't seen her for 2 years (and when you do, she's on a mission).  Similarly, you can argue that just because we haven't seen her be gay doesn't mean she can't be gay.

I won't argue the s/s notion... but I do laugh at the double-standard.


Those example professions you listed are not expected to do what Ashley's been doing. She faces down bullets and melee attacks like modern-day troopers who "happen" to use bulkier and tougher materials. Her appearance as of now seems even less functional than the ones you listed because such people know better than to try on wedge-heels or allow any long-hair to be loose. Plus they also zip up.

I already "know" her character wouldn't do something like this even if only because she's serious about her responsibilities.

Regarding this double-standard of her new appearance and her (hopefully)bisexuality, those people who critique the latter while praising the former are wrong. BioWare's new appearance for Ashley minimizes her and makes her a joke. BioWare "allowing" Ashley to finally be tangibly capable of responding to same-sex romance for queer gamers is a long overdue treatment that does not minimize her. That is, assuming she'll be bisexual for the benefit of queer players and straight players, rather than just straight players first and then queer players being "allowed" to join the ride as per usual tokenism in ME.

Ashley does have more operational latitude now, but there is nothing that can justify the claim that she would undermine herself at her job just to be a dudebro fantasy. I'e noticed this claim tends to avoid considering she might still be an Alliance Marine as well as being a Spectre. Just like Shepard was. In which case, that is another reason she's not going to change from hardsuit to catsuit.

"Make herself look nicer"? I think you mean "make herself look more like a fool" and not like the Ashley that Shepard actually appreciated. I, of course, mean "BioWare is responsible for making her look like a fool." Not sure how you're able to reason out excuses that allow room for her to dumb herself down just because she possibly landed the hero of the galaxy.


She's not undermining herself at her job... she's off duty there.  And we already know that she'll have armor... so it's not a replacement either. 

We've already gone over the fact that she does not wear armor 24/7... she didn't even do that in ME1.  Letting her hair down doesn't mean much either except that she made herself look more attractive (and even that can be argued if you preferred her original hair style).  Women do tend to don multiple hair styles though throughout their lives... not a big deal or suggestive of character alienation.


Our squad in ME2 did wear their so-called "armor" 24/7. This overall visual-appearance of ME3 looks to be in line with ME2's cop-outs, catsuits and everything. Let's not pretend this catsuit is going to be Ashley's "casual wear." There wasn't any casual-wear in ME2 for our combat-people then. Even in the small chance that there will be some for ME3, let's not pretend that the Ashley character is so easy to lobotomize compared to how we already know her. I would say the same thing if it were Kaidan. Neither one of them were fools in the way BioWare thinks we're supposed to believe that Ashley is now.

The suit she's wearing looks like a jump suit similar in design to something worn by racers, figher pilots, and nasa.  It's not a big stretch...

Lastly... you have work clothes, and then you have clothes that you wear to make yourself look nice.  They're rarely, if ever... the same. 


I've addressed the first part already.

I am genuinely sorry for being confused about this second part and how it has to do with Ashley's catsuit.

"We don't know how long it took her to get there either..." She was already onboard the thing when it reached them. And yes, we do know how long. Witness the E3 demo. Judging by how long the Reapers had already been setting up shop, the general alarm on Earth would've been blaring already, far in excess of the time it would take for a well-practiced Marine like Ashley to suit up.


She was on board when the ship got there... yes.  There's nothing saying when she specifically got on board the Normandy... just that she was on board when the Normandy arrived to pick them up.


You're being too vague. It sounds like you want to suggest Ashley hadn't been aboard long enough to suit up, prior to Normandy's rendezvous with Shepard and Anderson. But I think if you really believed that you'd just say so. I've already mentioned just a few of my rejections for this possibility, along with the impossibility of her "choosing" to dress like an idiot on or off the job. Since you brought up the fact that in ME1 she wasn't always in her armor, let's also remember that she was still in-uniform aboard Normady SR1. Shepard, Kaidan, Ashley, and all other Alliance personnel kept themselves in sensible uniforms even if it wasn't field armor.

Modifié par Eromenos, 09 juillet 2011 - 11:53 .


#786
ODST 5723

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again?

#787
littlezack

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110 pages over a single outfit on a single character. Good Lord.

#788
Estelindis

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jasonsantanna wrote...

Your right , the line between who was what as far as class was difficult to figure out, but I never thought of Thane as a vanguard ,I thought of Jack and Jacob as the vanguards, with that it brigs up the question with Kaidan has he become a vanguard now or is he still sentinel , his attire and weapons look to me like he maybe vanguard, I had wished that they had left Jacob as Sentinel , wasn't that what he was in ME.Galaxy after being exposed to ezzo?

I think of Thane as a vanguard only in the sense that he's combat + biotics.  He doesn't exactly fit the mould in most other senses.  As for Jack, I thought of her as one of the game's two adepts, along with Samara.  Actually, if you try to map things out, it's not too clear-cut at all.  One *might* say the following:

2 pure combat: Grunt, Zaeed
3 pure tech: Tali, Mordin, Kasumi
2 pure biotics: Jack, Samara
2 biotics + combat: Thane, Jacob
2 tech + combat: Garrus, Legion
1 tech + biotics: Miranda

...except that it's rather personal and arbitrary.  I think of any character who uses a sniper rifle as at least half combat (e.g. Thane, Legion), but for some reason I think of Samara as being full biotics even though she uses an assault rifle.  In many ways, though, skills are a better guide.  For instance, Thane has an ammo skill (largely useless though it is, in my opinion), whereas Legion has shields.  Is an ammo skill more combatty that shields?  If so, why?  If not, then why doesn't Tali count as more combatty, since she also gets a shield-related skill?  And what about Kasumi - aren't her grenade and shadow-strike abilities rather combatty too?  I don't know.  But the fact that she can make it through the vents seems to imply she is full tech - though it also implies Legion is, and Mordin is not.  Blast!

As for Kaidan, I firmly and devoutly hope they keep him as a sentinel.  He was the most useful party member in ME1 in my view, entirely because of his amazing versatility.  No matter what one's squad composition was, I felt it benefitted from Kaidan's presence.  I am delighted to see him in the new armour that this picture and some other new screenshots show (I think his appearance is the best-looking of all the ME3 squaddies shown so far), but I really hope it doesn't mark a departure in his combat role, with the sole exception of maybe adding tech armour.

Modifié par Estelindis, 10 juillet 2011 - 05:31 .


#789
Mr. MannlyMan

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Eromenos wrote...

Hey, if BioWare insists on the above-mentioned for Ashley, then if Kaidan ends up in a catsuit with wedge-heels and open-collar for his default appearance too, I'll be fine.

It's when they expect us to play dumb over their singling-out female characters for something this idiotic that I have a problem with them.


It's not even really about equality imo. It's about reinforcing the setting (it's galactic WAR, not Robin Hood & Co. terrorizing the local magistrate), and reinforcing the characters and their roles through their physical appearances, preferrably designing each with a casual outfit so that they retain their ultra-unique appearances when off-duty.

Ashley in heavy armor? Yes please.
Ashley in medium/light armor? Maybe...
Ashley in a catsuit with tilted heels, exposed chest, armor adornments that look like they're only there for aesthetic purposes, etc... No. Just no. It doesn't reinforce the setting, the character (as we know her), or Ashley's role as a member of Shepard's squad. If none of those three are really being fulfilled by the design, then what good are they?

#790
subby19

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Inutaisho7996 wrote...

100k wrote...

Samara is about 1000, actually.


masseffect.com/me2/universe/squad/samara/

The Mass Effect 2 website says she's around 600.


The website also list grunt as 22, Mordin at 50, (salarians only live about 40yrs and mordin is still battle ready?) and zaeed as only 40. It really is very inconsistant and I dont think any of those ages can be used as evidence of anything in the timeline.

Modifié par subby19, 10 juillet 2011 - 06:30 .


#791
Eromenos

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Mr. MannlyMan wrote...

Eromenos wrote...

Hey, if BioWare insists on the above-mentioned for Ashley, then if Kaidan ends up in a catsuit with wedge-heels and open-collar for his default appearance too, I'll be fine.

It's when they expect us to play dumb over their singling-out female characters for something this idiotic that I have a problem with them.


It's not even really about equality imo. It's about reinforcing the setting (it's galactic WAR, not Robin Hood & Co. terrorizing the local magistrate), and reinforcing the characters and their roles through their physical appearances, preferrably designing each with a casual outfit so that they retain their ultra-unique appearances when off-duty.

Ashley in heavy armor? Yes please.
Ashley in medium/light armor? Maybe...
Ashley in a catsuit with tilted heels, exposed chest, armor adornments that look like they're only there for aesthetic purposes, etc... No. Just no. It doesn't reinforce the setting, the character (as we know her), or Ashley's role as a member of Shepard's squad. If none of those three are really being fulfilled by the design, then what good are they?


I agree with your 2nd paragraph fully. B)

But I also want to point out there is an issue of inequality that BioWare is responsible for here. Even though as you said, it should be ultimately about reinforcing the setting, no one is in the  wrong for also calling out precisely the harmful imbalance the ME devs want to get away with. Both our contentions are valid on their own, or when used together in my case.

The reason I "suggested" shoving Kaidan into his own identical catsuit for his default appearance is because doing so would compel some stark context regarding the ongoing hypocrisy of segregating female characters alone for catsuits. Surprise, surprise, in that instance people would definitely bat an eye.

Modifié par Eromenos, 10 juillet 2011 - 04:58 .


#792
mineralica

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ODST 5723 wrote...

again?

+1. And here I was hoping some news arrived...<_<

#793
jasonsantanna

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Estelindis wrote...

jasonsantanna wrote...

Your right , the line between who was what as far as class was difficult to figure out, but I never thought of Thane as a vanguard ,I thought of Jack and Jacob as the vanguards, with that it brigs up the question with Kaidan has he become a vanguard now or is he still sentinel , his attire and weapons look to me like he maybe vanguard, I had wished that they had left Jacob as Sentinel , wasn't that what he was in ME.Galaxy after being exposed to ezzo?

I think of Thane as a vanguard only in the sense that he's combat + biotics.  He doesn't exactly fit the mould in most other senses.  As for Jack, I thought of her as one of the game's two adepts, along with Samara.  Actually, if you try to map things out, it's not too clear-cut at all.  One *might* say the following:

2 pure combat: Grunt, Zaeed
3 pure tech: Tali, Mordin, Kasumi
2 pure biotics: Jack, Samara
2 biotics + combat: Thane, Jacob
2 tech + combat: Garrus, Legion
1 tech + biotics: Miranda

...except that it's rather personal and arbitrary.  I think of any character who uses a sniper rifle as at least half combat (e.g. Thane, Legion), but for some reason I think of Samara as being full biotics even though she uses an assault rifle.  In many ways, though, skills are a better guide.  For instance, Thane has an ammo skill (largely useless though it is, in my opinion), whereas Legion has shields.  Is an ammo skill more combatty that shields?  If so, why?  If not, then why doesn't Tali count as more combatty, since she also gets a shield-related skill?  And what about Kasumi - aren't her grenade and shadow-strike abilities rather combatty too?  I don't know.  But the fact that she can make it through the vents seems to imply she is full tech - though it also implies Legion is, and Mordin is not.  Blast!

As for Kaidan, I firmly and devoutly hope they keep him as a sentinel.  He was the most useful party member in ME1 in my view, entirely because of his amazing versatility.  No matter what one's squad composition was, I felt it benefitted from Kaidan's presence.  I am delighted to see him in the new armour that this picture and some other new screenshots show (I think his appearance is the best-looking of all the ME3 squaddies shown so far), but I really hope it doesn't mark a departure in his combat role, with the sole exception of maybe adding tech armour.






I feel you with Kaidan , I probably used him in about 90% of my plays on ME1 , he was the most versatile ,yes he looks very manly in his ME3 armor, where as in ME1 he lacked in the armor department but I to hope they leave him sentinel, although in most my plays I let him die cause I just couldn't see letting a female die , but i did reserve a saved game with him as the survivor, lol

#794
jasonsantanna

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Can anyone verify , that interchangeable armor pieces will be available for squad mates, I could have sworn I read it in another forum but can't seem to find it now, I should have subscribe , but if anyone has come across it could you post it here

#795
Arppis

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As long as Ashley ditches that eye-sore of a colorscheme she used to have, I'm happy. Dress in blue, or go in home!

#796
who would know

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Snip

Modifié par who would know, 24 juillet 2011 - 09:49 .


#797
kinedave

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Has someone seriously taken the time to photoshop a tear onto that picture? Really?

Shaking my head at a very large number of people in this thread. The overreaction is delicious.

#798
Gabriel S.

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Can anyone bother to photoshop Alenko's face unto Ashley's outfit? I'm curious to see how it would look. I'd do it myself, but I can't get the picture, obviously.

Image IPB

People change... :)

Modifié par Gabriel Stelinski, 13 juillet 2011 - 04:47 .


#799
100k

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subby19 wrote...

Inutaisho7996 wrote...

100k wrote...

Samara is about 1000, actually.


masseffect.com/me2/universe/squad/samara/

The Mass Effect 2 website says she's around 600.


The website also list grunt as 22, Mordin at 50, (salarians only live about 40yrs and mordin is still battle ready?) and zaeed as only 40. It really is very inconsistant and I dont think any of those ages can be used as evidence of anything in the timeline.


According to BW, Grunt is 22 years old mentally (which is probably 220 years old), and Mordin is actually 30 (which equates to the salarian version of 50). As for Zaeed, that's just sloppiness. The man is probably around 48, and has some sort of age slowing medicine, or life extension. Humans can live to be 120 in ME...

#800
shepskisaac

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Gabriel Stelinski wrote...

Can anyone bother to photoshop Alenko's face unto Ashley's outfit? I'm curious to see how it would look. I'd do it myself, but I can't get the picture, obviously.

Image IPB

People change... :)


I... Don't even... Why??? :mellow: