Finis Valorum wrote...
Jimtp wrote...
Don't know if its already been said but ME is sci-fi/fantasy.LIke dragon age, practicality of the armor was never the main concern,i mean how would a robe protect you from a sword slash.
In ME2 they wanted to give the player and the companions a more unique look,so they gave shepard a kick-ass armor he could customise however he wished and the companions got their unique armors.Since there isnt much you can design that would offer much protection they sacrifised protection for looks and individuality and personaly im happy they did.Also it has been said that even thin layer armors (mirandas' armor) offer about the same protection due to technological advancements
I don't find Shepards armour in ME2 all that kickass, I'd rather I had the option not to dress my player like a tank since I mostly play classes like the Adept, Sentinel and Engineeer for whom it doesn't make much sense to lug around all that extra bulk for a minimal amount of extra protection, especially since in the more realistic ME1 I apparently needed less armour to get around and be fully protected.
So yeah, I've got absolutely no problem with impractical or overly stylish combat outfits in video games, but please don't force me to be the only one dressed like a tank when all my sqauddies wear something stylish and are no less effective in combat for it.
I agree with you , I play as a solider usually but I like the option as in ME1 to choose which armour to use , If i landed on a planet with hostile atmosphere, I had the choose to switch my gear to compensate for that or add a mod to my current suit to stop harmful gases or whatever , or if I wanted better speed , wear a lighter armour or in a heavy battle wear a heavy armour or pcs. to protect myself more, I like that option for my squad as well it made you think while playing the game , even the load out screen in ME1 let you know what strengths and weakness you had with squad mates going into a mission example ; if you choose Liara and Kaidan you knew your squad was heavy in the biotics area and weaker in combat it was a better setup to me, for ME2 they should have just turned it down a notch with the inventory and such not turn it off completely.





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