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DisplayStatusMessage - Does This Actually Work?


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#1
Challseus

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DisplayStatusMessage

So yeah, does this actually do anything? I've attached it to a plot related script which I know is firing, and I'm not seeing appear on the screen at all. I'm not doing anything fancy, just the following:

DisplayStatusMessage("WORK DAMN YOU!!!!!!" , UI_DISPLAY_COLOR_DEFAULT);

Thoughts?

Thank you.

#2
Proleric

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I haven't been able to make this function work.

DisplayFloatyMessage normally works. I target the main controlled character to ensure that the message is visible. However, it doesn't always work in area events, as detailed here.

#3
Challseus

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Sigh... What a surprise... I'd like to pop up something like a journal/codex entry, without actually having it stored anywhere...

*Back to the drawing board*