How to improve Morinth?
#151
Posté 09 juillet 2011 - 03:05
#152
Posté 09 juillet 2011 - 06:45
mrsph wrote...
Shepard did more than recruit a person he didn't like.
Shepard killed a person, without his knowledge, and replaced her with a serial killer look-alike that is extremely dangerous.
As I said this exactly the problem. It should have been with his and everybody elses knowledge on the ship.
@PrimalEden
You have some valid points, but if I can't trust my squad mates to get along with my descisions then I can't trust them at all. So it would probably be better for me if some squad members would leave me because of my descision, it means that they weren't loyal to me in the first place, and I wouldn't want to have people like that on the ship.
I never tick off my squad members, and as I said before I didn't stick my nose into THEIR personal business with MY thoughts on the matter but instead let them complete their personal missions as THEY saw fit, with me just helping them out. People should understand the basic concept of not getting along with somebody. If my friend were to do something bad towards one of his other ''friends'', it doesn't nesecerely mean that he would do the same to me, it just means that they didn't really get along. That's what I think about the situation with Samara.
That said I just don't see Garrus as a person that would have a problem with Morinth. If anything they only potentinaly b*tching squad members would Jacob because he doesn't even like Thane, and Morinth is basically the same only doing it because she likes it and Miranda since she doesn't like strong biotics that don't have strong morals like Jack. Maaaybe Mordin, since he would know how dangerous Morinth is. All the other squad members shouldn't have problems with her.
Maybe these three potentional problems should be a chekc with having to complete their loyalty missions first and not tick them off for them to stay with Shepard when he reqruits Morinth. There.
#153
Posté 09 juillet 2011 - 11:16
#154
Posté 09 juillet 2011 - 11:19
D.Kain wrote...
billywaffles wrote...
I think that Shepard would be a complete idiot if released morinth free in me3 and I hope you will have to keep an eye on morinth to control her and maybe cure her addiction (paragon) or encourage her more to continue with her killings to be more powerful (evil-renegade).
Shepard would be an idiot if he let one of his crew mates mind their own business? I wouldn't want to be on your crew.
Yes, he would be an idiot if he released MORINTH (she would resume her murders), not the rest of the crew.
#155
Posté 09 juillet 2011 - 11:53
billywaffles wrote...
D.Kain wrote...
billywaffles wrote...
I think that Shepard would be a complete idiot if released morinth free in me3 and I hope you will have to keep an eye on morinth to control her and maybe cure her addiction (paragon) or encourage her more to continue with her killings to be more powerful (evil-renegade).
Shepard would be an idiot if he let one of his crew mates mind their own business? I wouldn't want to be on your crew.
Yes, he would be an idiot if he released MORINTH (she would resume her murders), not the rest of the crew.
But you don't hold her in the first place to be able to ''release'' her. She went on the mission because SHE chose so.
#156
Posté 09 juillet 2011 - 02:15
Morinth, is a more controlled psychopath, unlike Jack. More methodical and well, Asari commando armour fetish aside lol, much less rigid than her mum.
#157
Posté 09 juillet 2011 - 02:32
#158
Posté 09 juillet 2011 - 02:34
#159
Posté 09 juillet 2011 - 08:10
MyOpinionSucks wrote...
I probably wouldn't mind her so much if I didn't have to straight up murder the last unicorn to recruit her.
lol! Thats why I didn't recruit her!
#160
Posté 09 juillet 2011 - 08:14
Yes, I second that. A superlative suggestion! Having my brain fried is something of a crimp on my day.
Good Luck and Stay Safe
#161
Posté 10 juillet 2011 - 01:10
D.Kain wrote...
mrsph wrote...
Shepard did more than recruit a person he didn't like.
Shepard killed a person, without his knowledge, and replaced her with a serial killer look-alike that is extremely dangerous.
As I said this exactly the problem. It should have been with his and everybody elses knowledge on the ship.
@PrimalEden
You have some valid points, but if I can't trust my squad mates to get along with my descisions then I can't trust them at all. So it would probably be better for me if some squad members would leave me because of my descision, it means that they weren't loyal to me in the first place, and I wouldn't want to have people like that on the ship.
I never tick off my squad members, and as I said before I didn't stick my nose into THEIR personal business with MY thoughts on the matter but instead let them complete their personal missions as THEY saw fit, with me just helping them out. People should understand the basic concept of not getting along with somebody. If my friend were to do something bad towards one of his other ''friends'', it doesn't nesecerely mean that he would do the same to me, it just means that they didn't really get along. That's what I think about the situation with Samara.
That said I just don't see Garrus as a person that would have a problem with Morinth. If anything they only potentinaly b*tching squad members would Jacob because he doesn't even like Thane, and Morinth is basically the same only doing it because she likes it and Miranda since she doesn't like strong biotics that don't have strong morals like Jack. Maaaybe Mordin, since he would know how dangerous Morinth is. All the other squad members shouldn't have problems with her.
Maybe these three potentional problems should be a chekc with having to complete their loyalty missions first and not tick them off for them to stay with Shepard when he reqruits Morinth. There.
I regard it as a flaw that the ME2 characters have so little interest in, and interaction with, each other. It was one of the things that DA2 did pretty well, the characters chatted on missions and sometimes when you visited one you'd run into another one visiting (Isabella teaching Merrill to play cards, and Varren worrying that Merrill is spending too much time holed up in her hovel in the alienage) and questioning the wisdom of putting trust in some of the other characters. I think that was unfortunate and hope it will be remedied in ME3.
That said, I think that that flaw is the only reason this kind of logic abusing argument can hold water in the games context. Once you've recruited someone in ME2 there is nothing that will turn them against you, even if you lose their loyalty. Not even enabling the killing of one of their number so that you can replace her with a younger and sexier model.
#162
Posté 10 juillet 2011 - 05:44
Goneaviking wrote...
I regard it as a flaw that the ME2 characters have so little interest in, and interaction with, each other. It was one of the things that DA2 did pretty well, the characters chatted on missions and sometimes when you visited one you'd run into another one visiting (Isabella teaching Merrill to play cards, and Varren worrying that Merrill is spending too much time holed up in her hovel in the alienage) and questioning the wisdom of putting trust in some of the other characters. I think that was unfortunate and hope it will be remedied in ME3.
That said, I think that that flaw is the only reason this kind of logic abusing argument can hold water in the games context. Once you've recruited someone in ME2 there is nothing that will turn them against you, even if you lose their loyalty. Not even enabling the killing of one of their number so that you can replace her with a younger and sexier model.
Actually it's not a flaw. I think the mission in ME is a lot more important than in DA and everybody just HAVE to get along. Do you think they should let the galaxy burn just because they don't like each other?
#163
Posté 10 juillet 2011 - 06:23
thatguy212 wrote...
Don't get me wrong "I" love morinth as she currently is but alot of people seem to hate her and refuse to recruit her on principle so i'm just trying to figure out what would make the general public like morinth betterSiansonea II wrote...
Who says she needs to improve? My Renegade psycho b¡tch Shepard LOVES Morinth. She's the only person she's loyal to other than herself. Only Morinth and Kasumi survived the Suicide Mission in that playthrough; The Butcher, The Killer, and The Thief.
So, maybe have her kill more people with asari mind voodoo?
Quite frankly, speaking as one of those people who 'miss out' on the Morinth experience, I would probably hate her even more if I felt like she was changed just to suit a broader audience. It strikes the same chord as making the female characters' breasts larger for the appeal of it.
#164
Posté 10 juillet 2011 - 06:25
RPGamer13 wrote...
And they need to make it this time where if you're Renegade score is high enough, she won't be able to kill Shepard. It sounds like they hint to that possibility when Morinth said that, Shepard might be the one strong enough to survive, but that it wasn't the right time.
Dude, she said that so you'd mind-meld with her. She didn't honestly believe it.
#165
Guest_mrsph_*
Posté 10 juillet 2011 - 06:36
Guest_mrsph_*
#166
Posté 10 juillet 2011 - 08:03
D.Kain wrote...
Actually it's not a flaw. I think the mission in ME is a lot more important than in DA and everybody just HAVE to get along. Do you think they should let the galaxy burn just because they don't like each other?
What I think is that if you make the decision to assist in killing one of your subordinates, on one their loyalty mission no less, so that you can replace her with her killer then there should be the possibility that it would discovered. Further, if it was discovered then the rest of the team should give you hell for it.
Given the gravity of the mission some, or all of them perhaps, should stay with the mission but after actively betraying one of them then their loyalty shouldn't be a given.
In DA2 the intra-party interaction gave the impression that the characters were relating to each other, some of the characters were antagonistic toward each other and others seemed to share bonds of affection. It would be nice if that aspect of the game were added to the final part of the ME trilogy, regardless of whether Morinth makes an appearance.
#167
Posté 10 juillet 2011 - 08:31
mrsph wrote...
Did everyone miss the part where Morinth is a pathological liar?
No wai, killing you was an accident! She didn't want your awesome brain juices.
#168
Posté 10 juillet 2011 - 08:59
AngelicMachinery wrote...
mrsph wrote...
Did everyone miss the part where Morinth is a pathological liar?
No wai, killing you was an accident! She didn't want your awesome brain juices.
Morinth would be very dumb if she wanted to kill Shepard, it will be very had for her to escape from the Normandy afterwards...
#169
Posté 10 juillet 2011 - 04:46
Tugga_gott wrote...
AngelicMachinery wrote...
mrsph wrote...
Did everyone miss the part where Morinth is a pathological liar?
No wai, killing you was an accident! She didn't want your awesome brain juices.
Morinth would be very dumb if she wanted to kill Shepard, it will be very had for her to escape from the Normandy afterwards...
And that psycho-smile at the end of it clearly spoke of remorse.
#170
Guest_mrsph_*
Posté 10 juillet 2011 - 04:56
Guest_mrsph_*
And it isn't like an alarm is going to go off the second Shepard drops dead.
#171
Posté 10 juillet 2011 - 05:27
mrsph wrote...
And it isn't like an alarm is going to go off the second Shepard drops dead.
Do not forget the critical failure tune <_<
#172
Posté 10 juillet 2011 - 07:09
Killigula wrote...
Dean_the_Young wrote...
I like that, though I'd be wary of a strictly 'point' requirement, especially since that,while recruiting Morinth is a Renegade act, the ability to do so is both Paragon AND Renegade.
While I like the subversion of 'fixing' her ('moderating' her with, you know, someone who won't die and leaving it at that), and a 'you must wait this long to survive regardless', I'd suggest more of a 'Wrex on Virmire' approach: you can survive with a persuasion check, or if you get MacGuffin X, say a Neural Capacitor upgrade that costs more than the medbay and does just about nothing else. The last thing we need in the game is an even greater emphasis on important paragon/renegade points, given how the system works. But still, such a dual-system would favor the Renegades slightly in terms of persuasion in that they'd have one less Big Decision to be compensate for than the Paragons.
The idea of making it a renegade check would be mainly to keep it as renegade exclusive content in a game fairly biased toward paragons. Having a med bay type cheat around it kind of defeats the purpose of that. Having some means to do it by cleverly navigating the dialog trees a certain way could work though. So something similar to what you have to do to get her back to her quarters in the loyalty mission, but a lot less shallow and over a longer period of time.
That's really something you should have had to do with every romance though. That is make them actually interested in your Shepard based on his character traits as opposed to just finishing out all of their dialog tree and then picking Y/N at the end.
Honestly, I dislike making it a "renegade only" option as my Shepard does things based on what feels right or what doesn't feel right. My Shepards tend to lean towards a certain morality, but all (but one) took Morinth on and left Samara behind.
#173
Posté 11 juillet 2011 - 01:08
CrookedAsylum wrote...
Tugga_gott wrote...
AngelicMachinery wrote...
mrsph wrote...
Did everyone miss the part where Morinth is a pathological liar?
No wai, killing you was an accident! She didn't want your awesome brain juices.
Morinth would be very dumb if she wanted to kill Shepard, it will be very had for her to escape from the Normandy afterwards...
And that psycho-smile at the end of it clearly spoke of remorse.
Yet another person that doen't pay attention. I already said that the smile was BEFORE you die. She melds with Shepards, then smiles as if asking: How was it? Then you die and it shows her back with her hand slowly falling, her thoughts can very easily be something like: Not even you...
Modifié par D.Kain, 11 juillet 2011 - 01:09 .
#174
Guest_mrsph_*
Posté 11 juillet 2011 - 01:19
Guest_mrsph_*
#175
Posté 11 juillet 2011 - 01:22
mrsph wrote...
Considering she was blabbing about the cipher a few minutes before the meld I think she was just happy she was going to steal it from Shepard's dumb head.
That's you interpritation. See, I really don't want to think that Morinth is stupid. Killing Shepard on his own ship is stupid, she had plenty other more safe oportuneties that she didn't use.





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