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Quote from Prima guide re: enemy level scaling


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#26
harlath

harlath
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"When the player enters the area, it scales the creatures in the area to the player's level and to the values in this 2DA. If you set a max level of 5, and you bring in a level 8 party, the game will scale to a level 5 party. The creature's rank is just another scale it uses after it levels the creature to your level." - http://social.biowar...hp/Areadata.xls

So if a level nine party enters an area with a max level of five and encounters a critter (-3 levels v base) it seems the monster will spawn as level two. Meanwhile, a boss or elite boss would be level six or seven (level five base plus one or two bonus levels). A monster's rank (independent of level) also alters health and resistances.

I needed to mod Oblivion to really enjoy it, but it seems the Dragon Age system has sensible checks and balances built in.

Modifié par harlath, 31 octobre 2009 - 04:10 .