Will the PS3 and 360 versions be "equal?"
#101
Posté 08 juillet 2011 - 09:53
#102
Posté 08 juillet 2011 - 10:05
I never said the PC version was inferior, or that is wasn't the "best" system to play the game. I simply said that by being a port of the 360, some imperfections were unavoidable.
You are the one who seems adamant that the PC is the de facto choice for the game, which I do have issue with, not because it is or is not true, but because youre ignoring the shortcomings because you yourself have not experienced them. My personal opinion of the PC is that graphically it has the most potential, but I wonder if the textures hold up at the higher resolutions -- a PS2 game may look better on the PC than on the PS2, but its ultimately limited by its engine and the platform it was developed for.
But your "how dare you!" stance is proving my point; how much money did you spend on that shiny PC of yours?
#103
Posté 08 juillet 2011 - 10:08
#104
Posté 08 juillet 2011 - 10:11
charmingcharlie wrote...
Omair wrote...
wow charmingcharlie,
you turned my rant about the ps3 into your rant about the 360. bravo.
If you were having a rant about the PS3 version why did you go to great lengths to belittle the PC version of Mass Effect 1 then ? The fact that you are attacking any platform that is not the 360 pretty much says to me you have a bias towards the xbox 360.
I don't have a problem with the 360 if people want to play their games on an Xbox 360 that is up to them, the same goes for those that want to play games on a PS3. I do however have a problem with people misrepresenting things like you did. The PC version of Mass Effect 1 was better than the Xbox version, the PC version of Mass Effect 2 was better than the console version, after all last time I checked 1080p @ 60fps > 720p @ 30fps.
Alright, where the hell are you getting this numbers from? And I mean actually numbers from a legit source, not **** pulled out thin air.
#105
Posté 08 juillet 2011 - 10:12
#106
Posté 08 juillet 2011 - 10:30
JRKnight wrote...
Alright, where the hell are you getting this numbers from? And I mean actually numbers from a legit source, not **** pulled out thin air.
Most consoles games render at or below 720p and are then scaled up[/i] by the console to the resolution[/i]you specify in the console settings. This is common knowledge >.>
#107
Posté 08 juillet 2011 - 10:31
Ringo12 wrote...
JRKnight wrote...
Alright, where the hell are you getting this numbers from? And I mean actually numbers from a legit source, not **** pulled out thin air.
Most consoles games render at or below 720p and are then scaled up[/i] by the console to the resolution[/i]you specify in the console settings. This is common knowledge >.>
Yeah I have to back him up on that.
#108
Posté 08 juillet 2011 - 10:32
#109
Posté 08 juillet 2011 - 10:54
AngelicMachinery wrote...
So, I've seen both and I really can't tell the difference. Is this my fault or are the difference really just miniscule? We might need to get out the ruler... but even than well... no one really wins.
Well look at COD. I know it's ugly but on the 360 it's 720p and on the PS3 it's 540p and just scaled up while on PC it's fine at 1920x1080. The difference in quality is pretty huge. As for Mass Effect not sure.
Modifié par Ringo12, 08 juillet 2011 - 10:54 .
#110
Posté 08 juillet 2011 - 11:57
Omair wrote...
But your "how dare you!" stance is proving my point; how much money did you spend on that shiny PC of yours?
Hm let's see I built my quadcore about 4-5 years ago (Can't really remember exactly) it cost me about £400 when the Xbox 360 was about £300. A couple of years later I purchased a new graphics card for £150. So I probably spent £550 on my quadcore that plays games at 1080p @ 60fps.
Now if you bear in mind I don't have to pay an online subscription to play multiplayer and the fact PC games are a hell of a lot cheaper than console games I would say my 4-5 year of gaming on the PC comes to a hell of a lot less than you paid for your gaming experience on the Xbox 360. But I guess that doesn't fit in with your bias does it ?
The fact you refuse to accept that the PC version is the best one graphically and technically really does show your bias.
JRKnight wrote... Alright, where the hell are you getting this numbers from? And I mean actually numbers from a legit source, not **** pulled out thin air.
Perhaps you could clarify which basic FACT you want proof of ? I mean are you asking me to prove that Mass Effect 2 on the 360 is 720p @ 30fps ? or are you seriously asking me to prove that PC's run Mass Effect 2 at 1080p @ 60fps ?
If you want proof that the Xbox 360 is rendered at 720p and locked to 30fps then educate yourself by reading this :-
http://www.eurogamer...ffect-2-article
If you want proof that the PC version can run ME 2 at 1920 x 1080p and 60fps then check my videos or educate yourself about how powerful PC's are these days eh. I mean 1920 x 1080 isn't even considered high end on the PC anymore. There are people out there running games at 2560 x 1600 and HIGHER.
Modifié par charmingcharlie, 09 juillet 2011 - 12:04 .
#111
Posté 09 juillet 2011 - 12:25
Omair wrote...
CharmingCharlie,
I never said the PC version was inferior, or that is wasn't the "best" system to play the game. I simply said that by being a port of the 360, some imperfections were unavoidable.
You are the one who seems adamant that the PC is the de facto choice for the game, which I do have issue with, not because it is or is not true, but because youre ignoring the shortcomings because you yourself have not experienced them. My personal opinion of the PC is that graphically it has the most potential, but I wonder if the textures hold up at the higher resolutions -- a PS2 game may look better on the PC than on the PS2, but its ultimately limited by its engine and the platform it was developed for.
But your "how dare you!" stance is proving my point; how much money did you spend on that shiny PC of yours?
textures are going to magically fall apart at higher resolutions?
Also, the console industry hasnt budged for a long time while the pc industry never stops. What this means is that computers that can handle 360 games are much cheaper now and will continue to get cheaper. Any normal computer you buy today can handle me2. As long as games are designed to be playble on the seventh generation of consoles, pc players will continue to get better performance for cheaper prices. Plus the amount of money you will save with steam for pc.
Modifié par Foxhound2020, 09 juillet 2011 - 12:37 .
#112
Posté 09 juillet 2011 - 12:35
Ringo12 wrote...
JRKnight wrote...
Alright, where the hell are you getting this numbers from? And I mean actually numbers from a legit source, not **** pulled out thin air.
Most consoles games render at or below 720p and are then scaled up[/i] by the console to the resolution[/i]you specify in the console settings. This is common knowledge >.>
It may be common knowledge to those it may concern, but I'm not big on getting into techniqual details beyond what I do need to know. And that info doesn't strike me as being need to know. Fair enough? If console game have image settings displaying them at 720p and below, that's probably the standard being used for those using the AV component cable with their consoles. Then you'd think there'd be specific graphic systems in place to help support higher levels of rendering and resolution for those using an HDMI cable setup, for the Xbox 360 that's the only way for it to display in 1080p.
All I was getting at was that for me ME2 definatly looks like its playing at a 1080p and 60fps and the image is great even when compared to the PC and PS3, that's on the Xbox 360 / HDMI setup / plasma display. About the topic of this thread and how its devolved into...welll you know. In the end does it matter, so what if there are slight difference in how graphics are displayed between the gaming systems. Human nature I guess.
#113
Posté 09 juillet 2011 - 12:43
Omair wrote...
Mdoggy1214,
Here are samples from three different sources, so that there aren't claims of favoritism or bias (unless of course Sony fans have reached Fox Mulder status and claim the entire industry is against the big S):
http://www.gamespot....1251/index.html
http://www.lensoftru...ead-redemption/
http://www.lensoftru...are-2-analysis/
http://www.eurogamer...-evil-5-article
Feel free to look up the rest if you don't believe my 90%, if it ain't 90%, its 88.8%.
And I'd like to add one more point. Yes, the PC has the highest graphical potential for the game, but because the game was developed for the 360, the PC is not necessarily the best experience wise. Those who have actually done the research know the issues with Mass Effect 1:
(Known bugs)
■After you reach 550 MB of pagefile (see the Task Manager in Windows) the game may crash or lead to loop graphic sequences. You will need to reboot your system or manually clean the pagefile. This bug is caused by nVidia graphic cards and Realtek audio card. One solution is to run the game in window mode and disable music and speech.
■On Therum in the PC version, after Bring Down the Sky is installed, certain areas of the terrain become solid black, regardless of terrain type. Sometimes going to the configuration window (exiting the game, running the game launcher, and selecting configure, or running MassEffectConfig.exe) and selecting Repair > Delete Local Shader Cache Files, may sometimes fix the problem. Vista users will need to run the application in Windows XP SP2 compatibility.
■Quickly pressing the Enter key in confirmation prompts can sometimes leave a window stuck on the screen ("Convert this item into omnigel?"). The game no longer responds to keyboard or mouse input. However, it's still possible to autosave and auto-reload through the console or rebounded keys.)
Part 2 had issues with textures: http://social.biowar.../index/792856/1
Now certainly the 360 has glitches as well, the clipping being the most obvious, but my point is that just because a system has better specs, does not mean that the game will be better on it. I know many of you have invested hundreds of dollars in "your" system, and need to psychologically justify that expense, but the truth is the truth.
And to shut up the ME2 on PS3 is better than ME2 on 360 talk: http://www.eurogamer...ffect2-face-off
"However, it is difficult to avoid the conclusion that the original Xbox 360 version of Mass Effect 2 has a performance advantage overall, especially during the exploration and combat sections."
And
"The PS3 game doesn't feel especially clearer or more vibrant, but there's a definite sense that it's rather more inconsistent than it was before, to the point where the lighting in the occasional scene just doesn't seem logical."
I doubt this'll change anything though.
From what i saw on LensOfTruth, both systems seem to win here and there. I didn't see utter dominance from the 360. It really depends on which system the developer puts more effort into.
#114
Posté 09 juillet 2011 - 01:28
JRKnight wrote... If console game have image settings displaying them at 720p and below, that's probably the standard being used for those using the AV component cable with their consoles. Then you'd think there'd be specific graphic systems in place to help support higher levels of rendering and resolution for those using an HDMI cable setup, for the Xbox 360 that's the only way for it to display in 1080p.
It has nothing to do with what cable you use, it is down to the fact the Xbox 360 or the PS3 does not have enough RAM or processing power to render graphics as sophisticated as Mass Effect at 1920 x 1080. Yes the Xbox 360 can scale and stretch a 720p image to fit a 1080p resolution but that comes nowhere close to having the game natively rendered at 1080p
Now you know it isn't playing at 1080p and 60fps it is running at 720p and 30fps. So if the game looks that good to you at that low resolution and framerate imagine how good it looks on a PC that can run it at 1080p and 60fps.JRKnight wrote... All I was getting at was that for me ME2 definatly looks like its playing at a 1080p and 60fps and the image is great even when compared to the PC and PS3, that's on the Xbox 360 / HDMI setup / plasma display.
I normally avoid these kind of topics because there is just no talking to some people about how behind tech wise the consoles actually are. I just wanted to correct the fact some on here are saying the xbox 360 version is better than the PC version, NO it isn't not by a long shot. This is not meant to criticise the Xbox 360 it does well with what it has but it cannot compete with PC's that use newer tech that is just a fact of life.
#115
Posté 09 juillet 2011 - 03:16
__________ offers the best combination of graphics, framerates and sound effects in one complete package. I am very glad that I play my games on ___________ . I feel I have the best setup for gaming.
Modifié par SimplyNeo, 09 juillet 2011 - 03:17 .
#116
Posté 09 juillet 2011 - 03:26
But the real killer is that PS3 lacks Mass Effect 1, and therefore they can never be equal. In my opinion, the graphical differences aren't even really there. I mean PC just steamrolls both of them so what does it matter?Slidell505 wrote...
AngelicMachinery wrote...
It should be, don't they have about equal power? I heard the PS3 has the potential for a little more, but, I'm not sure fan boys are very passionate.
PS3 has more power than the 360.
#117
Posté 09 juillet 2011 - 07:23
are you even reading my posts? I conceded that the game was superior graphically, but even that is dependent upon the type of pc you have. im not sure if youre skimming or just trying to pick a fight. i spent $150 on my brand new xbox and dont play online btw.
#118
Posté 09 juillet 2011 - 07:27
#119
Posté 09 juillet 2011 - 07:29
#120
Posté 09 juillet 2011 - 07:50
#121
Posté 09 juillet 2011 - 08:02
DarthSliver wrote...
Also games are starting to go more to the consoles because its easy to pirate games using the PC
Even easier on the consoles.
#122
Posté 09 juillet 2011 - 08:44
TexasToast712 wrote...
Blind PS3 fanboy alert.Ace of Dawn wrote...
More or less the same, I would imagine. The PS3 is capable of doing much more than the 360, but the 360 has always been their core system on the ME series, along with the fact that it's easier to develop with.
That said, it seems the 360 is capable of handling real time lighting better, and the PS3 can handle better textures. It's the hardware differences along with how it's all built. And PCs can handle everything fairly well. So there will likely be some slight differences, but nothing intentional.
The only fanboy here is you.
#123
Posté 09 juillet 2011 - 10:33
Omair wrote...
Foxhound2020,
http://www.gamefaqs....fect-2/53226496
this is for you.
The release date of mass effect 2? Are release date bugs and problems supposed to be something new? Heck, Fallout 3 was unplayable when it first was released. Skyrim will likely fall apart when its first released, and ME3 will have bugs im sure. Furthermore, the 360 had graphic problems as well on release for me2.
#124
Posté 09 juillet 2011 - 11:08
Kronner wrote...
DarthSliver wrote...
Also games are starting to go more to the consoles because its easy to pirate games using the PC
Even easier on the consoles.
The point is that people know how to do it anyway. It's just like those "please don't copy our movie, or you will drop out of school and become addicted to crack" segments on DVDs you buy (one of them shows a girl going to school INSTEAD of downloading a pirated movie, like you can't actually do both). The only ones it really affects are the ones that purchase a legitimate copy. We have to watch that idiocy, and we have to put up with nasty copy protection schemes.
To the question: "Will the PS3 and 360 versions be equal?" I can only say that there's no way of knowing so far. Theoretically the PS3 is more powerful. But so far the 360 versions of some games have actually been slightly prettier (if you've been following the video comparisons, you'll know what I mean). But it's marginal.
That brings me to my last point. Hardware isn't everything. Consoles are currently quite hopelessly behind modern gaming PCs hardware-wise, but a console can have a much less bloated and more efficient OS. Similarly, there are implementation issues that make PS3 games different from 360 games so you can't just compare the hardware directly (as people have already said above).
I own a PS3, a 360, and two PCs. I have ME1 and 2 on the 360 and the PC. Currently I'm thinking I wil play the next one on the PC since I find the controls better there. Not because I have anything against the 360 or the PS3.
Modifié par termokanden, 09 juillet 2011 - 11:15 .
#125
Posté 09 juillet 2011 - 12:44
RVNX wrote...
just curious..........
have the devs commented on if the PS3 and 360 versions will be "equal" in terms of graphics and performance?
I believe they should have equal content, not always equating equal graphics. Not being a fanboy, just thinking that what ever your consoles strenghts are, it should use them. PS3 has BR and I want full 1080P on it. Fill up the disk! Both systems use different shaders and lighting, processors etc. If it takes multiple disk to do the same for the 360, then do it to apease your 360 users. I say max out whatever your system can do. I dont get the point of making either PS3 or 360 suffer graphicly just so some people might not get upset. You chose a console, so you shouldnt get upset over how a game looks on your system if it's built from the ground up for both consoles. It's not like your going to get a game that looks this gen and one that looks like a wii game...
PS3 usually looks better than 360 games due to lighting from ps3. But guess what? PC beats them both. Im mainly a console guy (PS3, but I owned a 360 long ago. Or several if you count the 5x it broke on me due to bad quality parts), but I also now own a gaming PC and can just use my PS3 controller on my PC and it not make too much a difference. This weekend I will try out ME2 on PC and see how it looks compared to the PS3 version. I havent decided which one I will buy when ME3 hits.
Modifié par aang001, 09 juillet 2011 - 12:53 .




Ce sujet est fermé
Retour en haut







