The Onion's AV Club wasn't impressed with the demo...
#76
Posté 06 juillet 2011 - 09:57
#77
Posté 06 juillet 2011 - 10:01
For the record, that scene was sad and I didn't even see it. If children dying doesn't stimulate a compassionate response... I'm sorry but some humanity needs to be regained by that person, lol.
#78
Guest_luk4s3d_*
Posté 06 juillet 2011 - 10:03
Guest_luk4s3d_*
exskeeny wrote...
And so we see one persons opinion doom a whole franchise. That's right people you saw it happen here.
This^
Its sad that people will believe almost anything! I suspect he's so pissed off with Bioware over DA2 that he's just gonna say anything they do is crap.
It's just one guys opinion, you should wait till the game comes out if your not sure OP.
#79
Posté 06 juillet 2011 - 10:04
In Exile wrote...
If they weren't in ME2 or ME1, they are innovative. And ME1 "grenades" weren't greal grenades because of the weird physics and 0 knocback & AOE.
No, they're really not.
Introducing a decades-old mechanic in a game that's being tailored to play more like a shooter =/= innovation. "Adoption" and "conformation" come to mind; "innovation" is about the furthest thing from.
#80
Posté 06 juillet 2011 - 10:08
Hope for the best! Prepare for the worst!
#81
Guest_Anthony3000_*
Posté 06 juillet 2011 - 10:11
Guest_Anthony3000_*
Judged in light of this game’s huge potential—Mass Effect was reasonably good, and Mass Effect 2 was The A.V. Club’s top game of 2010—the Mass Effect 3
demo was the most disappointing on the show floor. It was awful. The
low point was a scene shown at the end of the presentation. Attendees
were warned beforehand that this sequence would pack an emotional
wallop. It showed the hero of the series, Commander Shepard, trying to
save a boy from an alien invasion. Put it this way: If the scene were
submitted to the Hallmark Channel as a treatment for a Christmas
special, it would be rejected with the note “Too hokey.”
The old: The sad-little-boy sequence was the worst of the
demo, but the rest was almost as bad, as director Casey Hudson prattled
on about combat features like mêlée assassinations and hand grenades as
if they were exciting innovations, rather than mundane
third-person-shooter staples that gamers have seen countless times
before.
The new-ish: The traditional Mass Effect dialogue wheel remains, but with Mass Effect 3,
if you have a Kinect, you can yell your dialogue choices at the TV
rather than using the controller. Jesus Christ, BioWare. Please do not
screw this game up.
Another comic book guy review<_<
#82
Posté 06 juillet 2011 - 10:18
Anthony3000 wrote...
Another comic book guy review<_<
And now we have the next BSN trend: posting a CBG pic whenever somebody writes a scathing article on Bioware.
This fanboy bull**** is getting old.
#83
Posté 06 juillet 2011 - 10:21
#84
Posté 06 juillet 2011 - 10:23
#85
Posté 06 juillet 2011 - 10:31
VegasVance wrote...
^ It's more people shouldn't give a sh*t about what others think, if the game makes you happy great if it doesn't oh well snort a rose and get high on life.
Exactly. If you want to voice disagreement, do it in a way that doesn't involve childish insults or just don't do it.
#86
Posté 06 juillet 2011 - 10:32
And as far as hokey scenes go, it's a matter of opinion what is hokey or not. Personally I find all cutscenes a bit hokey. Whatever.
I do hope they don't 'da2ify' it though. When I saw that they delayed it to add 'a wider audience appeal' I rolled my eyes.
#87
Posté 06 juillet 2011 - 10:34
I pre-ordered the CE and will get ME3 no matter what, but I will reserve making any expectations of the game until March draws near. If there are many reviews around release time that are negative or say they were disappointed in ME3, then I would begin to be concerned.
On another note, when will development for ME3 end? I remember that Half-Life 2 went gold in early October and was released in mid-November. So if you keep the same time-frame, then ME3 should go gold in early February which means that the final play tested version will be done in January.
#88
Posté 06 juillet 2011 - 10:39
And to be fair the child scene was pretty corny, at least in my opinion. I trust Bioware to make Mass Effect 3 good, and I'm sure that I will enjoy it thoroughly, but it is true that what we saw at E3 (meele attacks/grenades/railguns) are not new, innovative, or something unique to Mass Effect. They are elements taken from nearly every FPS.
There are things that I love about the direction of ME3, that are not in most other games (smaller squad, characters that we've come to love, big choices, 1000+ variables, s/s content), but these were not shown or featured. Even the new customisation was only shown briefly.
It's not an attack at the game, It's developers, or it's fans. They, like me, were just not entirely satisfied with what we were shown.
Modifié par EJ107, 06 juillet 2011 - 10:44 .
#89
Posté 06 juillet 2011 - 10:41
So yeah, couldn't agree more with the AV Club on that that one. As always I will have to base my decision to buy the game on Metacritic's user score.
#90
Posté 06 juillet 2011 - 10:50
luk4s3d wrote...
exskeeny wrote...
And so we see one persons opinion doom a whole franchise. That's right people you saw it happen here.
This^
Its sad that people will believe almost anything! I suspect he's so pissed off with Bioware over DA2 that he's just gonna say anything they do is crap.
It's just one guys opinion, you should wait till the game comes out if your not sure OP.
It's actually a very real possibility, there's plenty of signs...
-First and foremost is the fact that the game's plot is pretty much lifted right out of the second half of DAO. "Go find races and get them to help you win the final battle!", we just did this in DAO.
-Grenades are a headline feature? Really? It's a Sci-fi game about travelling to different worlds, the first game let you explore them extensively, and instead of coming up with brilliant inspiration from this, they came up with Grenades? And expect me to be impressed? When they could've sent you out on a mission to recover a Prothean Artifact that could save the Universe through exploration?
-Then the Holographic Lightsabers? Take the most Iconic weapon imaginable, and combine it with a technology that absolutely cannot hurt anyone, to produce the world's most laughable feature.
-Kinect? Really? Dev time is being spent on letting me read the screen? What makes it even more hysterical is that you read the response, to then have Shepherd speak, this is so not going to work I'm not sure how anyone even spent more than 8 seconds thinking about it. Much less a year implementing it.
So what we have is DAO's story all over again, genre-staples being implemented (In one case nonsensically), and the world's most useless feature, this is not a good start.
Modifié par Gatt9, 06 juillet 2011 - 10:50 .
#91
Posté 06 juillet 2011 - 10:53
Gatt9 wrote...
When they could've sent you out on a mission to recover a Prothean Artifact that could save the Universe through exploration?
After Mass Effect, I personally have had enough exploration for one life time.
#92
Posté 06 juillet 2011 - 10:54
morrie23 wrote...
It is the Onion, although the AV club section is non-satirical. Still, I find it funny they seem to dislike improved TPS mechanics, straight after saying that ME2 was their game of 2010 (funny, because improved TPS mechanics were part of the reason so many lauded it).
Exactly. I couldn't take it seriously.
Whatever.
#93
Posté 06 juillet 2011 - 10:56
#94
Posté 06 juillet 2011 - 10:56
Gatt9 wrote...
luk4s3d wrote...
exskeeny wrote...
And so we see one persons opinion doom a whole franchise. That's right people you saw it happen here.
This^
Its sad that people will believe almost anything! I suspect he's so pissed off with Bioware over DA2 that he's just gonna say anything they do is crap.
It's just one guys opinion, you should wait till the game comes out if your not sure OP.
It's actually a very real possibility, there's plenty of signs...
-First and foremost is the fact that the game's plot is pretty much lifted right out of the second half of DAO. "Go find races and get them to help you win the final battle!", we just did this in DAO.
So what we have is DAO's story all over again, genre-staples being implemented (In one case nonsensically), and the world's most useless feature, this is not a good start.
I'm certainly getting weary of that 'gather allies then fight the big bad!' plot but hopefully its told well enough with some interesting twists and reveals/character moments that it works.
#95
Posté 06 juillet 2011 - 10:59
Progressive_Stupidity1 wrote...
I'm certainly getting weary of that 'gather allies then fight the big bad!' plot but hopefully its told well enough with some interesting twists and reveals/character moments that it works.
Agreed, but in general the Bioware formula could do with some innovation.
It's been getting old since ME1.
Prelude-->Intro sequence-->Choose your own mission-->Ending.
It simply doesn't make for a very good narrative.
#96
Posté 06 juillet 2011 - 11:01
#97
Posté 06 juillet 2011 - 11:08
#98
Posté 06 juillet 2011 - 11:11
#99
Posté 06 juillet 2011 - 11:13
Il Divo wrote...
Gatt9 wrote...
When they could've sent you out on a mission to recover a Prothean Artifact that could save the Universe through exploration?
After Mass Effect, I personally have had enough exploration for one life time.
Yep me too. I hate those missions. They are so pointless.
#100
Guest_The Big Bad Wolf_*
Posté 06 juillet 2011 - 11:13
Guest_The Big Bad Wolf_*





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