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Mass Effect movie panel San Diego Comic Con 2011


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#76
CroGamer002

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Bocks wrote...

It's only "canon" if you perceive it as canon.


It would be canon for that movie.
Also why would I watch a movie from a game I already played?
I already know what happen then and I can do my choices.

Or they could, you know, write it so that it's less videogamey?


Recruitment and loyalty missions.
They can not be skipped unless we cut characters out.

And ME3 will be lot more with main plot.

A First Contact War movie won't be any different.


First Contact War
Locations: Earth( maybe UN), Arcatus Station, Shanxi and maybe Citadel with Council.
Aliens: Turians, maybe Salarians, Asari and Varren too.

Mass Effect 1:
Locations: Eden Prime, Citadel, Therum, Feros, Noveria, Virmire, Ilos, Citadel in ruins
Aliens: Turians, Asari, Salarains, Krogans, Varren, Quarian, Hanar, Volus and Hanar


That's HUGE budget for Mass Effect 1.
It's way bigger with Mass Effect 2 and 3.

How do you know? There's a thing called "trimming out the fat". + See point #2


Someone already made Mass Effect movie.

It is long over 260 minutes, which is over 4 hours.
It takes 12-15 hours to beat ME1 without side quests.

What more should be cut out?
Also ME2 and ME3 are way longer.

So? Is that really such a huge issue to you? I mean, it's a given that Joker would be played by Seth Green


Only Joker, Miranda, Illusive Man and Anderson would have same actor.

Kaidan, Ashley, Jacob, Zaeed, Kasumi, Jack, Hackett, Udina, Gianna and many more would have different actor.

#77
Bocks

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Mesina2 wrote...

It would be canon for that movie.


For the movie. Not for your playthrough. Seriously, if Bioware, as a collective, were to make a playthrough using their own vision of Shepard, would that Shepard be considered canon? This is a really weak argument. MY Shepard is canon to me, YOUR Shepard is canon to you. MovieShepard would be just another Shepard in an endless sea of Shepards.

Also why would I watch a movie from a game I already played?
I already know what happen then and I can do my choices.


Your argument is weak here too, because of two things:

1 - You don't know what choices Movie Shepard will make, hence it will be attractive even to fans who have already played the games.

2 - You already know how the First Contact War ends, and to be honest it's a really uninteresting plot of the Mass Effect universe.

Recruitment and loyalty missions.
They can not be skipped unless we cut characters out.


Actually, I was hoping ME2 would be completely rewritten for the movie because of how terribly written it was. Regardless, the characters would evolve in other manners, not mainly loyalty missions.

And ME3 will be lot more with main plot.


Ok, enough. ME3 isn't even out yet. You have no idea what its plot will be or how long it is or if it's possible to make it into a movie.

First Contact War
Locations: Earth( maybe UN), Arcatus Station, Shanxi and maybe Citadel with Council.
Aliens: Turians, maybe Salarians, Asari and Varren too.

Mass Effect 1:
Locations: Eden Prime, Citadel, Therum, Feros, Noveria, Virmire, Ilos, Citadel in ruins
Aliens: Turians, Asari, Salarains, Krogans, Varren, Quarian, Hanar, Volus and Hanar


You're assuming that we would see every single part that we saw in the games. Some parts of the Mass Effect game would be completely cut out, like Noveria or Feros. Making a CGI character that doesn't appear everywhere doesn't take decades and billions of dollars to make. It's just like making a model for a videogame character, and having him or her appear once or twice.

Someone already made Mass Effect movie.

It is long over 260 minutes, which is over 4 hours.
It takes 12-15 hours to beat ME1 without side quests.


Are you seriously using a poorly edited amateur work of a fan as a comparison with the works of a professional team of filmakers?

What more should be cut out?

Entire sections that could be put into something else, while still making sense. For example, We could skip the Thorian entirely and have the Prothean Artifact on Virmire be the one to give Shepard the Cipher. Voila, you just skipped 30 minutes of filmtime and made the plot point still work in the Mass Effect universe.

Also ME2 and ME3 are way longer.

The game isn't out yet, you can't make this comment.

Only Joker, Miranda, Illusive Man and Anderson would have same actor.

Kaidan, Ashley, Jacob, Zaeed, Kasumi, Jack, Hackett, Udina, Gianna and many more would have different actor.


And? Why is this such a massive issue to you? If Admiral Hackett appears in a First Contact War movie but didn't look like he does in Arrival, how would that be any different?

#78
Guest_jollyorigins_*

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I'm siding with hope of First Contact War. This is because:
1- It would give a great intro to the ME trilogy games without establishing canon, you can introduce characters from the games as well for example the Illusive Man. People say it is stupid for such a high budget for a "codex entry". It's one of the most important events to humanity in the universe, it would make a great plot.

2- Speaking of plot, the ME trilogy has too much plot to go through in around 2 hours, not to mention the weak plot of ME2 (face it- nothing to the main plot happens and all Shepard does is get a new squad, his resurrection wasn't even important) it would take too long to get it all in movies and at worst, cutting large important content out (like Genesis did to Feros).

Modifié par jollyorigins, 07 juillet 2011 - 01:47 .


#79
CaptainZaysh

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Mesina2 wrote...

It is long over 260 minutes, which is over 4 hours.
It takes 12-15 hours to beat ME1 without side quests.

What more should be cut out?


Feros in its entirety (as in ME: Genesis).  Probably Noveria & Virmire could be merged.  Here's how I'd structure it:


ACT I (locations - EDEN PRIME, THE CITADEL)
0-15 mins: exposition (introduces the main character, the story, and the situation)
The battle of Eden Prime

15 mins: inciting incident (sets the plot of the film in motion)
Shepard hunts evidence for Saren's involvement.

30 mins: plot point 1 (an event that thrusts the story in a new direction and leads into Act II)
Shepard becomes first human Spectre, hunts Saren

ACT II (locations - THE TRAVERSE, THE CITADEL, ILOS)
30-60 minutes: obstacles (the main character encounters obstacles that prevent him achieving his goal)
Shepard hunts for Saren.  Love triangle develops between Shepard, Ash, Liara.

55 minutes: first culmination (the hero seems close to achieving his goal - then everything falls apart)
Casualties taken.  Confrontation with Saren & Sovereign - they escape.  Shepard recalled to the Citadel.

60 minutes: midpoint (the hero reaches his lowest point and seems farthest from achieving the goal)
Shepard grounded.  Shepard steals the Normandy and flies to Ilos.

90 minutes: plot point 2 (an event that thrusts the story in a new direction and leads into Act III)
On Ilos, Shepard learns the Reapers true plan.  Takes the Conduit back to the Citadel.

ACT III (location - THE CITADEL)
105 minutes: second culmination (the plot reaches its maximum tension and the forces in opposition confront each other at a peak of physical or emotional action)
In the ruins of the Council Chamber, Shepard defeats Saren and Sovereign.

115 minutes: denouement (the brief period at the end of the film where a state of equilibrium returns)
Humanity ascends to the Council.

Admit it.  This movie would kick ass.

Modifié par CaptainZaysh, 07 juillet 2011 - 01:58 .


#80
CaptainZaysh

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jollyorigins wrote...

I'm siding with hope of First Contact War. This is because:
1- It would give a great intro to the ME trilogy games without establishing canon, you can introduce characters from the games as well for example the Illusive Man. People say it is stupid for such a high budget for a "codex entry". It's one of the most important events to humanity in the universe, it would make a great plot.


So why wasn't Mass 1 about the First Contact War?

#81
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Modifié par jollyorigins, 07 juillet 2011 - 02:22 .


#82
CaptainZaysh

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jollyorigins wrote...

Because Mass 1 was about the reapers, being a greater threat to every race in galaxy not just humanity, who have returned to their cycle of extinction.


Dude, I know what Mass 1 was about.  I'm asking you why you think BioWare chose to make Mass 1 about the Reapers instead of about the First Contact War.

#83
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CaptainZaysh wrote...

jollyorigins wrote...


So why wasn't Mass 1 about the First Contact War?


Because ME1 was about the Reapers returning, a greater threat to all of galactic civilization not just humanity, which means humans need to unite with everyone else to beat them because no single race can defeat the Reapers alone.

Edit: My aplogies about the messed up double post.

Modifié par jollyorigins, 07 juillet 2011 - 02:27 .


#84
1upD

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CaptainZaysh wrote...

Mesina2 wrote...

It is long over 260 minutes, which is over 4 hours.
It takes 12-15 hours to beat ME1 without side quests.

What more should be cut out?


Feros in its entirety (as in ME: Genesis).  Probably Noveria & Virmire could be merged.  Here's how I'd structure it:


ACT I (locations - EDEN PRIME, THE CITADEL)
0-15 mins: exposition (introduces the main character, the story, and the situation)
The battle of Eden Prime

15 mins: inciting incident (sets the plot of the film in motion)
Shepard hunts evidence for Saren's involvement.

30 mins: plot point 1 (an event that thrusts the story in a new direction and leads into Act II)
Shepard becomes first human Spectre, hunts Saren

ACT II (locations - THE TRAVERSE, THE CITADEL, ILOS)
30-60 minutes: obstacles (the main character encounters obstacles that prevent him achieving his goal)
Shepard hunts for Saren.  Love triangle develops between Shepard, Ash, Liara.

55 minutes: first culmination (the hero seems close to achieving his goal - then everything falls apart)
Casualties taken.  Confrontation with Saren & Sovereign - they escape.  Shepard recalled to the Citadel.

60 minutes: midpoint (the hero reaches his lowest point and seems farthest from achieving the goal)
Shepard grounded.  Shepard steals the Normandy and flies to Ilos.

90 minutes: plot point 2 (an event that thrusts the story in a new direction and leads into Act III)
On Ilos, Shepard learns the Reapers true plan.  Takes the Conduit back to the Citadel.

ACT III (location - THE CITADEL)
105 minutes: second culmination (the plot reaches its maximum tension and the forces in opposition confront each other at a peak of physical or emotional action)
In the ruins of the Council Chamber, Shepard defeats Saren and Sovereign.

115 minutes: denouement (the brief period at the end of the film where a state of equilibrium returns)
Humanity ascends to the Council.

Admit it.  This movie would kick ass.

I admit it. That sounds great. :P

#85
CaptainZaysh

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1upD wrote...
I admit it. That sounds great. :P


Yeah now try doing that with the First Contact War, and you will realise why the movie is not going to be about the First Contact War.

#86
Kilshrek

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Stryke1 wrote...

I totally agree with Captain here, now before the rage of hardcore fans hits me faster than a Vanguards charge take note that I have - for the past 20 years since my childhood been an avid comic book reader/games player and have also had my own stubborn views on things i'd like to have kept as they were, but I never once understood the anger or vitriol that can be portrayed when (and this is more than just M.E the movie) things from beloved fiction are not portrayed to each persons tastes but therein lies the problem.   Look at a few of the (arguably) best sci fi/fantasy adaptations in the last few decades

1.Blade Runner - adapted from P.K Dicks novel Do androids dream of electric sheep an absolutely stunning rendition of sci fi at its best, great set pieces, drab looks in the underslums, haunting score and some great acting to boot (hell I sided with Rutger Hauer after his end monologue)

5 LoTR - I did have a big write up for this but I think the point has been made.

(sorry for the rant)



The difference between the book to movie adaptations you're quoting and game to movie adapations in general is that books are set along the path of the author right from the start. In a game, the player is the author in a sense, and like any author, I'm sure it's understandable if there's dissatisfaction when the movie depiction doesn't match their vision.

And as for the two movies I took from your list (I never saw the others, Jurassic Park yes, but never read the book) Blade Runner deviates so far from the script of the book it almost is a book on its own. No doubt it's a great movie, I've seen it and quite loved it, sci-fi at its best surely. But Earth was never devastated, Mercerism never existed. The movie traded the heavy story for stunning visuals, high impact sci-fi stuff to be sure, but much of the story of the book was lost this way. Was it a worthy trade?

In the case of LOTR much of the book was preserved in the movies, with understandable details left out due to the fact that the movie did have to be about 3 hours long and not very much longer, so Tom Bombadil sadly never showed. Nor did the Barrow Wight. But Arwen got a massive role, one that to me seemed to be purely for a pretty face, or maybe just to balance out the macho gung-ho of the whole thing.

I guess my point is that there are hundreds, thousands of "authors" out there with their Shepards. Blade Runner and LOTR were made after the death of the authors, and they certainly wouldn't have had any input in the making of the movies, much less given the directors the chance to capture their original vision. But in the event, there are many people who have quite an investment in Shepard's story right now, and you need to understand that if Bioware goes ahead and makes a "canon" Shepard, these people will feel like their Shepards have just been invalidated, because the real "author" of Shepard has come along and written that this happened instead of that.

To illustrate my increasingly poor point, right now there isn't a book on Shepard, there are hundreds of stories out there, but nothing is set in stone, the moment Bioware comes up with a movie Shepard, that will seem like the Shepard that's set in stone, no matter what anyone else says, because all they have is a story, Bioware has a stone tablet saying this is Shepard's story. So what happens to all those folks with just their stories?

edit : Post format seemed strange, edited.

Modifié par Kilshrek, 07 juillet 2011 - 03:01 .


#87
Terror_K

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CaptainZaysh wrote...

1upD wrote...
I admit it. That sounds great. :P


Yeah now try doing that with the First Contact War, and you will realise why the movie is not going to be about the First Contact War.


We don't know enough about the intimate details of the First Contact War to judge that accurately: only the basics. We've experienced ME1, so we know it inside and out. It's not a fair comparison. If you were to compare ME1 to, say, Revelation, then yeah... we could make a comparison. So far the First Contact War consists of mostly codex entries and a few comments here and there, and a small bit at the start of Evolution.

Mass Effect is also an IP that's still very much alive. It's far too early to have arrogant little directors who think they know better even though they've never played the games beyond some minor research perhaps to come along and start turning Garrus into some emo, gritty turian with feathers suddenly and giving asari long, purple hair and have everybody wearing black and grey and little else, etc. A Mass Effect movie needs some originality, needs to stick to the source material because it's still very much a current property, and needs a veteran director or at least a fan at the helm to understands veteran director styles. Personally, I'd love Ridley Scott doing this, or possibly John McTiernan, as unlikely as both those would be.

My point is, either do something completely fresh that ties in with existing material (by far my preference), or just do it right if you're going to rehash the games... which technically means that aside from being on the big screen, being non-interactive and having some fancy CG effects it will be something I've seen before countless times. And that just seems a waste to me.

#88
Khran1505

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I fangasmed.

#89
The dead fish

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Great news Bioware :)
Very interesting, I'll wait to see that :)

Otherwise, It's obvious. Mass Effect movies shouldn't be the story of Shepard, even if it doesn't bother me. Too many problems in perspective and unmanageable.

Above all, Mass Effect, is already in a sense, an interactive movie. It isn't useful to come back, besides without the interactions.

Also, I already imagine the reactions. : Why Shepard has chosen Ashley in the movie, an another human ? It's boring.

Why Shepard has chosen Liara ? Another proof of the privileges granted to this character.

Why shepard is so naive in the movie ?

Why ? Why ? Why bioware !

It's a matter of efficiency, and if the will to please as many people as possible is selected, it is best to do something else.

First war contact, it would be great !

Modifié par Sylvianus, 07 juillet 2011 - 03:53 .


#90
Bocks

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If this movie turns out to be about the First Contact War and is bad, I will be dissappointed in the fanbase (more so than usual, anyway). Bioware sacrifice a lot to please you guys, and yet you can't sacrifice a single thing for them to have a very successful series? Mass Effect has the potential to be the first GOOD videogame movie ever and the potential to be the next big Sci-Fi. If you're really going to throw all that away because "Baww why isn't this my Shepard" then I'm dissapointed in how selfish all of you are.

#91
The dead fish

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Bocks wrote...

If this movie turns out to be about the First Contact War and is bad, I will be dissappointed in the fanbase (more so than usual, anyway). Bioware sacrifice a lot to please you guys, and yet you can't sacrifice a single thing for them to have a very successful series? Mass Effect has the potential to be the first GOOD videogame movie ever and the potential to be the next big Sci-Fi. If you're really going to throw all that away because "Baww why isn't this my Shepard" then I'm dissapointed in how selfish all of you are.

I support Bioware whatever their decision about this. I only established  some facts predictable.

If they really want to engage in broad terms in the cinema, with mass effect, why not. I was just saying that we shouldn't expect a great enthusiasm for something that has already been tested.

This kind of thing never really worked in the past.  No game has really shone in movies.

Modifié par Sylvianus, 07 juillet 2011 - 04:02 .


#92
Cyberstrike nTo

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Mesina2 wrote...

Bocks wrote...

It's only "canon" if you perceive it as canon.


It would be canon for that movie.
Also why would I watch a movie from a game I already played?
I already know what happen then and I can do my choices.


Or they could, you know, write it so that it's less videogamey?



Frankly I think having a Shepard based Mass Effect movie is a great idea. It wouldn't change my any of my Shepards or my enjoyment of the games.

Canons change a lot in mass media. I'm a HUGE fan of The Transformers since they come out back in 1984 I've lost count of all the different versions of just Optimus Prime, Megatron, Ironhide, and Starscream have had across multiple toy lines, comic books,TV shows, video games, novels, and movies.   

#93
CaptainZaysh

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Terror_K wrote...

We don't know enough about the intimate details of the First Contact War to judge that accurately: only the basics. We've experienced ME1, so we know it inside and out. It's not a fair comparison. If you were to compare ME1 to, say, Revelation, then yeah... we could make a comparison. So far the First Contact War consists of mostly codex entries and a few comments here and there, and a small bit at the start of Evolution.


I don't agree, Terror.  I think the First Contact War is just a smaller story (and that's why the devs turned it into a codex entry instead of making the game about it).  The whole story is smaller because the climax the whole movie is building towards (achieve peaceable integration into galactic society) is nowhere near as compelling as the Mass 1 climax (save the entire galaxy from a terrifying extinction).

Mass 1 is just better raw material to work with than FCW.

#94
CaptainZaysh

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Sylvianus wrote...

This kind of thing never really worked in the past.  No game has really shone in movies.


Avi Arad made the first superhero movies that didn't suck in a long time.  He's got the ability to do the same for a video game movie - so long as he concentrates on making a great movie instead of pandering to the game's nerdiest fans.  The Mass 1 story is good enough to make an amazing movie from.

#95
The dead fish

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CaptainZaysh wrote...

Sylvianus wrote...

This kind of thing never really worked in the past.  No game has really shone in movies.


Avi Arad made the first superhero movies that didn't suck in a long time.  He's got the ability to do the same for a video game movie - so long as he concentrates on making a great movie instead of pandering to the game's nerdiest fans.  The Mass 1 story is good enough to make an amazing movie from.


I agree, M1 is good enough to make an amazing movie. But maybe too big for a first step ? The ambition is cool, and I support that. But why not start step by step with something new, less controversial.

First world contact, it would be a great way to introduce Mass Effect. And it fits perfectly with a mass customer that can love this kind of movies.

A smaller story, more focused, without to be tired of an absolutely exhausting work as to work on three episodes perfectly just to please as much as possible. The way to introduce the universe, to make understand how humans put a foot in the galactic community, etc.

It's good enough too.

Modifié par Sylvianus, 07 juillet 2011 - 04:17 .


#96
Cyberstrike nTo

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Kilshrek wrote...


Blade Runner and LOTR were made after the death of the authors

 
Ironically I just watched Dangerous Days: The Making of Blade Runner and it stated that Philip K. Dick was alive when Blade Runner was being made and IIRC he died shortly after the movie was released.

Modifié par Cyberstrike nTo, 07 juillet 2011 - 04:23 .


#97
CroGamer002

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Bocks wrote...

Your argument is weak here too, because of two things:

1 - You don't know what choices Movie Shepard will make, hence it will be attractive even to fans who have already played the games.


I still saw what happen in ME1.
If I didn't, I could have easily just see it on Youtube then to spend money on movie.

2 - You already know how the First Contact War ends, and to be honest it's a really uninteresting plot of the Mass Effect universe.


I saw what happen in ME1, but I didn't saw what happen in First Contact War.

And you're in minority in that.
A lot of people want to see what happen in First Co


Actually, I was hoping ME2 would be completely rewritten for the movie because of how terribly written it was. Regardless, the characters would evolve in other manners, not mainly loyalty missions.


That will happen, never.
Now you killing of the idea for movie about Mass Effect trilogy even more.

Ok, enough. ME3 isn't even out yet. You have no idea what its plot will be or how long it is or if it's possible to make it into a movie.


I know we will recruit races for army against Reapers and since Bioware is aiming to as ME2, well I'm sure you can't cut out stuff there.

You're assuming that we would see every single part that we saw in the games. Some parts of the Mass Effect game would be completely cut out, like Noveria or Feros. Making a CGI character that doesn't appear everywhere doesn't take decades and billions of dollars to make. It's just like making a model for a videogame character, and having him or her appear once or twice.


In other words, completely rewrite Mass Effect 1 as well.

It's like you want for this movie to suck.


Are you seriously using a poorly edited amateur work of a fan as a comparison with the works of a professional team of filmakers?


Poorly edited?

Anyway I should even stop here since you want to cut out Noveria and Feros. For Christ sake.

#98
1upD

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 Does anyone else think a movie about the First Contact War would end up something like the Babylon 5 prequel movie?  I'm mostly against a First Contact War Mass Effect movie, but if it was something like that it might be pretty cool.

#99
CroGamer002

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CaptainZaysh wrote...

Mesina2 wrote...

It is long over 260 minutes, which is over 4 hours.
It takes 12-15 hours to beat ME1 without side quests.

What more should be cut out?


Feros in its entirety (as in ME: Genesis).  Probably Noveria & Virmire could be merged.  Here's how I'd structure it:


ACT I (locations - EDEN PRIME, THE CITADEL)
0-15 mins: exposition (introduces the main character, the story, and the situation)
The battle of Eden Prime

15 mins: inciting incident (sets the plot of the film in motion)
Shepard hunts evidence for Saren's involvement.

30 mins: plot point 1 (an event that thrusts the story in a new direction and leads into Act II)
Shepard becomes first human Spectre, hunts Saren

ACT II (locations - THE TRAVERSE, THE CITADEL, ILOS)
30-60 minutes: obstacles (the main character encounters obstacles that prevent him achieving his goal)
Shepard hunts for Saren.  Love triangle develops between Shepard, Ash, Liara.

55 minutes: first culmination (the hero seems close to achieving his goal - then everything falls apart)
Casualties taken.  Confrontation with Saren & Sovereign - they escape.  Shepard recalled to the Citadel.

60 minutes: midpoint (the hero reaches his lowest point and seems farthest from achieving the goal)
Shepard grounded.  Shepard steals the Normandy and flies to Ilos.

90 minutes: plot point 2 (an event that thrusts the story in a new direction and leads into Act III)
On Ilos, Shepard learns the Reapers true plan.  Takes the Conduit back to the Citadel.

ACT III (location - THE CITADEL)
105 minutes: second culmination (the plot reaches its maximum tension and the forces in opposition confront each other at a peak of physical or emotional action)
In the ruins of the Council Chamber, Shepard defeats Saren and Sovereign.

115 minutes: denouement (the brief period at the end of the film where a state of equilibrium returns)
Humanity ascends to the Council.

Admit it.  This movie would kick ass.


Here's a challenge.

Script this as movie.

What you wrote is impossible to do without making movie feel rushed and half-ass.


And no Noveria and Feros?
WTF?!
I already find why this movie would suck.

#100
CroGamer002

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Terror_K wrote...

CaptainZaysh wrote...

1upD wrote...
I admit it. That sounds great. :P


Yeah now try doing that with the First Contact War, and you will realise why the movie is not going to be about the First Contact War.


We don't know enough about the intimate details of the First Contact War to judge that accurately: only the basics. We've experienced ME1, so we know it inside and out. It's not a fair comparison. If you were to compare ME1 to, say, Revelation, then yeah... we could make a comparison. So far the First Contact War consists of mostly codex entries and a few comments here and there, and a small bit at the start of Evolution.

Mass Effect is also an IP that's still very much alive. It's far too early to have arrogant little directors who think they know better even though they've never played the games beyond some minor research perhaps to come along and start turning Garrus into some emo, gritty turian with feathers suddenly and giving asari long, purple hair and have everybody wearing black and grey and little else, etc. A Mass Effect movie needs some originality, needs to stick to the source material because it's still very much a current property, and needs a veteran director or at least a fan at the helm to understands veteran director styles. Personally, I'd love Ridley Scott doing this, or possibly John McTiernan, as unlikely as both those would be.

My point is, either do something completely fresh that ties in with existing material (by far my preference), or just do it right if you're going to rehash the games... which technically means that aside from being on the big screen, being non-interactive and having some fancy CG effects it will be something I've seen before countless times. And that just seems a waste to me.


Am I dreaming or I'm actually agreeing with you?