Siansonea II wrote...]
Yes. YES.
Shepard is absolutely responsible for her actions, regardless of the game options. The options that BioWare gives the player are the options available to Shepard, limited by Shepard's circumstances, imagination, and perception. If other options don't exist, then from within the story that means that Shepard doesn't have the imagination or perception to pursue them, or she's limited by other circumstances. That's on her, and to some extent her circumstances. It's certainly not the fault of the other NPCs in the game that Shepard doesn't approach things differently.
And if the VS doesn't follow through on their own investigation into Cerberus' activities concerning the missing colonies, then that should be on him/her. If Shepard's at fault for not approaching the Alliance (oh, wait, Shepard can go to the human Councilor! And the Alliance ambassador/general at the Citadel!) then the VS is equally at fault for not digging for answers.
I mean, here's the VS, in front of the one person who can crack their investigation right open, the connection between the vanished colonies, the Collectors, and Cerberus, and they just walk away. Not just walk away, but do a good job of burning the bridges behind them, in a singlualrly irrational outburst.
Do you truly think that Shepard's inability to contact the Alliance, further explain his/her situation to the VS, etc., is the fault and responsibility of Shepard i.e. the player himself/herself and not the writers of BioWare who deliberately decided and chose what Shepard can and can not do in the course of the video game's plot?
Yes. Because it's easy to blame BioWare for bad writing, but from a non-meta perspective, this is how the story goes. If Shepard doesn't contact the Alliance, within the story that's Shepard's fault. If Anderson doesn't brief the VS on Cerberus, that's Anderson's fault. If the VS doesn't ask the right questions, that's the VS' fault. In-universe, you have to evaluate what each character does without resorting to the meta-perspective of the game and the writers. The characters do things or don't do them, and they should be judged on that basis. Shepard doesn't do a lot of things that if she were a real person she could have done. BioWare didn't let her. We could say as players that it's BioWare's "bad", but inside the story the responsibility is Shepard's. Shepard can't tell the VS "I'm sorry, but I would have contacted the Alliance but the game wouldn't let me." She either didn't think to do that, or she felt she couldn't for some reason. But dismissing it as bad writing doesn't unring the bell.
I can and will blame Bioware for bad writing when a charaqcters' actions make no sense.
If Shepard was some marine Ash/Kaidan didn't know, that would be one thing. If the VS was an Alliance representative Shepard didn't know, that would be another. But the VS knows/knew Shepard. And know what would be out of character for SHep. Assuming Shepard was not some human supremacist, the VS should have known, KNOWN that something was up. And want more details. Particularly if teh VS was there INVESTIGATING CERBERUS INVOLVEMENT IN THE MISSING COLONIES! And hey look, Cerberus, for once, is trying to do some good and protects a colony. ANd here's Shepard, who could answer all questions. If not volunteering information or going to the Alliance is on Shepard, the shoddy investigation is on Ash. Can't have one without the other.
Bad. Writing.
Dunno. That's pretty hypothetical. I can say that I would be a lot more sympathetic toward Shepard if she had shown a little more empathy for the VS' point of view. The situation looks really bad from the VS' perspective, but instead of doing everything she can to allay the VS' concerns, she just expects the VS to trust her just because she's Shepard, and I think that's asking too much of ANYONE.
Is it? Look at what Shepard did:
Saved Eden Prime
Possibly saved the VS from the exploding beacon
Uncovered a traitorous Spectre
Became the first human Spectre
Fought off a resurgence of rachni on Noveria
Located the lost world of Ilos
Destroyed Saren's genophage cure
Saved the VS on Virmire
Stole the Normandy from the Citadel
Found and used the Conduit
(possibly) saved Zhu's Hope from the thorian
(possibly) wrecked a number of Cerberus bases, disrupting thier projects
(possibly) headed off a major geth incursion
(possibly) saved Terra Nova
(possibly) saved the Council
(possibly) fought any number of pirates, mercenaries, asari commandos, thresher maws, etc
In short, Shepard accomplished a lot in the few short months the VS was around Shep. Maybe good. Maybe bad. Maybe just amazing. And on Horizon, it all counts for
nothing Zip. Zero. Zilch. The past doesn't matter. The fact that Shepard is there with Cerberus is all. It is the thing and the whole of the thing. There is no possible mitigating circumstance. There is no explanation. There is no Why, how, who, or what..
This shouldn't be a a case of "It'sShepard!" it should have been a case of "It's Shepard?" It
should have been about Shepard. It should have been about what's changed, and what hasn't. What the VS knew and what SHepard could have told. Shepard's explanation failed. But so did the VS. You can't have one without the other.