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Let's Discuss Space Combat


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15 réponses à ce sujet

#1
JaceTAce

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   I've heard a bunch of thoughts about whether or not space combat would/should be in the game.  I wanted to point out that as the last game (for Shpard's story at least) bringing vehicle based fights would bring in and include something that would make some sense, given how BW has opted to make the scales of battles even bigger then ever before.

   Any ideas on what/how battles should be implemented into the game.  If you don't like the idea, give some thoughts and reasons as to why.

Mine: Either battle with the Normandy with either all the upgrades from ME2 or make able to be customized with weapons and defense from parts and armor sold or found from somewhere like shops or something.

#2
Guest_Puddi III_*

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It should be like Ikaruga.

#3
Kaiser Shepard

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Nothing more than cutscenes that unfold differently depending on the commands you give.

I recommend Ikaruga for all to play, though.

#4
wyk4wgary

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I want EVA combat

#5
DarthSlim108

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Kaiser Shepard wrote...

Nothing more than cutscenes that unfold differently depending on the commands you give.


I second this. I love space combat games, but I think adding it into a game like this would be too hard. Make it a small minigame and it feels cheap, make it too big and it distracts from the main gameplay. Then again, Halo Reach managed to pull off an awesome space combat mission that fit within the rest of the game, so who knows, maybe Bioware can too?

#6
MajorStranger

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Some kind of strategic chest game where you need to choose where you send each fleet to fight the reapers. It all unravel in cutscene.

#7
Acerlux

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I can go both ways (that's what she said?). I trust Bioware's ability to do awesome space combat, but I also trust their ability to not do it if they think it won't be good enough.

#8
Volandrius

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Well we might have gotten a tiny glimpse of what it might be like (LoTSB). So we have the basic vehicle controls down, I guess just had some firepower to it and... BAM! Space Combat...

#9
JaceTAce

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DarthSlim108 wrote...

Kaiser Shepard wrote...

Nothing more than cutscenes that unfold differently depending on the commands you give.


I second this. I love space combat games, but I think adding it into a game like this would be too hard. Make it a small minigame and it feels cheap, make it too big and it distracts from the main gameplay. Then again, Halo Reach managed to pull off an awesome space combat mission that fit within the rest of the game, so who knows, maybe Bioware can too?


I'm so glad someone finally brought up their appreciation for Halo Reach.  I also enjoyed that space combat, though I also kind of felt disappointed there wasn't more to it, at least for online multiplayer, but still an excellent addition to the series.  The whole space combat idea for me came from Bungie's addition to their swan song, but BW's strength always lied upon their story and their shooter RPG combat in Mass Effect, so I wouldn't be disappointed if they chose not to add it.  Just thought I'd bring it up for people to think of what they might enjoy for the final game.

Modifié par JaceTAce, 07 juillet 2011 - 04:42 .


#10
Kasen

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I'm not sure who said it first, but I think space combat for ME3 should be "more Captain Picard than Luke Skywalker". In other words, giving commands to the crew of the Normandy rather than doing the flying or manning a gun turret yourself. It would fit being the Commander more to make decisions that would change the course of the battle than how many fighters you can shoot down.

#11
lazuli

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Volandrius wrote...

Well we might have gotten a tiny glimpse of what it might be like (LoTSB). So we have the basic vehicle controls down, I guess just had some firepower to it and... BAM! Space Combat...


I believe that would qualify as the cheap approach.  I'll take a pass on space combat.  It should remain in the realm of cutscenes, at least in this trilogy.

Developers might create these special segments thinking they'll be cool, fresh, or enjoyable.  But if you look at the vehicles (tank, reaver, brumak) in Gears 2, they were spectacular failures.  I doubt Mass Effect could do better, as Bioware's priorities have always been elsewhere.

#12
nitrog100

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I don't know...I would rather have some kind of command stuff like a more active version of the end of ME1. It would also be nice to see some Fighters/Carriers in action.

#13
sympathy4saren

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MajorStranger wrote...

Some kind of strategic chest game where you need to choose where you send each fleet to fight the reapers. It all unravel in cutscene.


***Attack fleets come in, firing everything.

Weapons cannot penetrate Reaper defenses. The Reapers' minds calculate the weakest part of each ship by scanning and obtaining schematics of each ship. This takes 0.0003 seconds. Since all the technology being used against them is but modifications of their own technology, technology they allowed us to have, they calibrate their weapons and shielding to allow for even more efficiency.

The Reapers first send out Indoctrinated slaves guiding ships as pawns, then themselves descend on the fleets. All weapons shot at them have zero effect....all weapons fired by them bypasses the organic's shielding at a rate of 99.97%.

All massive ships are being destroyed with one or two rapid shots.

The organics pull out their special powerful weapon, hitting a Reaper and causing moderate damage. That Reaper goes instantaneously into FTL and vanishes. The next Reaper who is to be shot at recognizes it is a target through scanning and also goes into instant FTL, escaping the shot.

While this is happening, ignoring the gnat like smaller ships firing meaningless shots at them, ten nearby Reapers, including Harbinger, fire their main weapons at the ship with the powerful weapon that can damage them, completely destroying it to a point it de-molecularizes and its atom subparticles are scattered over an entire parsec.

Organic ships flee, taking heavy casualties as they all re-enter a Mass Relay.

Shepard decides to head to darkspace...

#14
Drone223

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When a Reaper Jumps in Shepard should say something like this to Joker


#15
marshalleck

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If I want space combat I'll just play Freespace 2 or one of the X series

And I am assuming "space combat" is supposed to mean space combat gameplay, not merely some cutscenes. I think it's pretty obvious there will be plenty of cutscenes featuring space combat.

Modifié par marshalleck, 07 juillet 2011 - 07:32 .


#16
Kasai666

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Lets NOT discuss space combat.