Why *not* kill all the mages?
#26
Posté 07 juillet 2011 - 05:52
#27
Guest_Puddi III_*
Posté 07 juillet 2011 - 06:12
Guest_Puddi III_*
#28
Posté 07 juillet 2011 - 06:19
#29
Posté 07 juillet 2011 - 06:22
#30
Posté 07 juillet 2011 - 06:26
So now you know my answer to this.
CrimsonZephyr wrote...
Hey, mages are cursed by the Maker, right? Why aren't they just murdering as many of them as possible. Surely that will bring them to the Maker's side.
CrimsonZephyr wrote...
They are cursed by the Maker after all, and Templars do the Maker's work
#31
Posté 07 juillet 2011 - 06:32
xkg wrote...
Wait, it was you who mention The Maker in the first place.
So now you know my answer to this.CrimsonZephyr wrote...
Hey, mages are cursed by the Maker, right? Why aren't they just murdering as many of them as possible. Surely that will bring them to the Maker's side.CrimsonZephyr wrote...
They are cursed by the Maker after all, and Templars do the Maker's work
Well, that's the Templars' motivation, and a convenient excuse, but don't let the fact that the Maker might not exist stop them. In the end, it's about killing mages and if the Templars really believe they are a danger, they should drop the serve and protect and get to killing.
#32
Posté 07 juillet 2011 - 06:45
Modifié par GodWood, 07 juillet 2011 - 07:10 .
#33
Posté 07 juillet 2011 - 06:54
Then there's the whole moral issue, but that doesn't necessarily have to factor into a decision.
Where is IanPolaris in this thread?!
#34
Posté 07 juillet 2011 - 07:38
#35
Posté 07 juillet 2011 - 08:13
So, first of all you cannot kill all the mages because they will always pop up by nature, and second the only way to avoid their development would be having an all-pervasive police force that spots the presence of a baby child as soon as he shows the first signs of magic, and slaughters him (not the most ethic thing to do, not to mention that cases like that of Connor in DAO would multiply).
#36
Posté 07 juillet 2011 - 08:18
#37
Posté 07 juillet 2011 - 08:36
circle is part military of chantry
if wasn't any mages, we all be part qun
#38
Posté 07 juillet 2011 - 09:54
#39
Posté 07 juillet 2011 - 10:07
#40
Posté 07 juillet 2011 - 12:49
#41
Posté 07 juillet 2011 - 02:32
#42
Posté 07 juillet 2011 - 04:36
vehzeel wrote...
Killing the mages? Hmm, that's probably not a good idea. But making them all Tranquil? That's a better solution. But don't you need mages for that, or is only a magic "hot poker" required?
Don't just make them Tranquil, make it a hangable offense not to abuse them! Mages are vermin, after all, right? Abuse them so much that they rebel and when they do, you cut them down. In the interval, degrade them and sap them of as much personal dignity as humanly possible! It'll be fun, I promise! There's nothing like mass-murder to start the day off right.
Modifié par CrimsonZephyr, 07 juillet 2011 - 04:46 .
#43
Posté 07 juillet 2011 - 05:14
Er... isn't this a too much of a spoiler for this board?CrimsonZephyr wrote...
... Abuse them so much that they rebel and when they do, you cut them down. In the interval, degrade them and sap them of as much personal dignity as humanly possible! It'll be fun, I promise!
#44
Posté 07 juillet 2011 - 05:23
Modifié par CrimsonZephyr, 07 juillet 2011 - 05:23 .
#45
Posté 07 juillet 2011 - 05:43
So all the "final Mage solution" does is make the countries which undertake it far, far weaker compared to external enemies. Both because they haven't eliminated their mages, and because undoubtedly some with magical skill will successfully flee.
The status quo is usually far easier to maintain.
Edit: Once you strip out all of the ethics about mages being...you know...people, they're sort of like nuclear weapons in Thedas, albeit with less control. People might not want them around because they could do tremendous damage, but ultimately, they'd rather they have mages if the guys next door do as well.
Modifié par telephasic, 07 juillet 2011 - 06:03 .
#46
Posté 07 juillet 2011 - 05:50
Modifié par CrimsonZephyr, 07 juillet 2011 - 05:53 .
#47
Posté 07 juillet 2011 - 05:55
Perles75 wrote...
Because it wouldn't help. Unlike other fantasy setting, in the DA world not everyone can become a mage just by studying grimoires like crazy. It's (more or less) genetics, so you are *ahem* born that way, if you want it or not.
So, first of all you cannot kill all the mages because they will always pop up by nature...
Eugenics?
#48
Posté 07 juillet 2011 - 06:09
#49
Posté 07 juillet 2011 - 06:15
CrimsonZephyr wrote...
But would you trust an entity that could turn into a monster randomly and set you on fire with YOUR medical treatment? Or are they, and only they, worthy of existence because of their utility while every other individual is worthy intrinsically?
Its a ridiculous assumption that all mages would turn into abominations.
#50
Posté 07 juillet 2011 - 06:17
Terryballer wrote...
So what happens when the Tevinter Imperium finds out about this mage wide genocide. They surely wouldn't stand back and wait for the Templars to come and kill them all. It would be war.
If we understand the Imperium correctly, wouldn't the correct course of action for the magisters be to allow the genocide of non-Imperium mages? This would ensure that the only mages would be in the Imperium. Also, the magisters have no problem with blood magic, abominations, etc., so they are already enemies of the Ferelden chantry. I don't think the Imperium would care one way or another.





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