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do you think the mattock should be nerfed whilst under adrenaline rush?


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#151
Ace of Dawn

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strive wrote...

The only thing they need to do is penalize it under time dilation like every other weapon. It will still be overpowered, but it is a single player game and you can create your own house rules. Just don't ignore a bug that makes the gun no challenge at all for certain classes.


But then you could bring Stasis in the argument and its confirmed bug...

#152
habitat 67

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If someone takes my Mattock away I will be sad.
It's simply fun to shoot.

#153
goofyomnivore

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But then you could bring Stasis in the argument and its confirmed bug...


I wouldn't care if they fixed that. I personally don't use Stasis as a house rule. The bug is optional to exploit too, while with the Mattock you basically couldn't use Charge or Adrenaline Rush if you wanted to avoid the no time dilation, which are two very important powers.

Personally I hope they don't nerf the Mattock into the ground. Just fix the time dilation thingy, and it is still uber powerful, but not too absurd. IMO.

#154
wizardryforever

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Arcian wrote...

wizardryforever wrote...

Yes, it should be nerfed.  There are a few good reasons for this.
1.  It will be a base weapon in ME3 from all of the footage we've seen.  Thus the "it's DLC so it's okay" argument doesn't fly.

Good job basing the endgame product on what you've seen on a couple of f***ing E3 demos.

I believe Casey has said that you will start ME3 with the weapons you had in ME2. Meaning, if you didn't purchase the Mattock in ME2, it's unlikely that you'll have it in ME3.


It's better than basing it on nothing at all.

Besides, why exactly would they make the Mattock Shepard's weapon in every screenshot and vid if it wasn't going to be a baseline weapon?  It would make no sense otherwise.

#155
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wizardryforever wrote...

It's better than basing it on nothing at all.

Besides, why exactly would they make the Mattock Shepard's weapon in every screenshot and vid if it wasn't going to be a baseline weapon?  It would make no sense otherwise.

That's more of an indication that the other weapons have yet to be designed/configured than that the Mattock will be baseline.

Quite frankly, I think they're using the Mattock as the "Test AR" until the game levels are complete and tested. That's why we're seeing it plastered everywhere in marketing.

#156
Ace of Dawn

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Arcian wrote...

wizardryforever wrote...

It's better than basing it on nothing at all.

Besides, why exactly would they make the Mattock Shepard's weapon in every screenshot and vid if it wasn't going to be a baseline weapon?  It would make no sense otherwise.

That's more of an indication that the other weapons have yet to be designed/configured than that the Mattock will be baseline.

Quite frankly, I think they're using the Mattock as the "Test AR" until the game levels are complete and tested. That's why we're seeing it plastered everywhere in marketing.


He may have a point. The Mattock may have been designed with ME3 mechanics in mind, and is just the best poster boy for ARs as the rest are tweaked and changed for Shepard.

...

Or Bioware is aware of how powerful it is and wanted to make the demos easy. :P

#157
Someone With Mass

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wizardryforever wrote...

It's better than basing it on nothing at all.

Besides, why exactly would they make the Mattock Shepard's weapon in every screenshot and vid if it wasn't going to be a baseline weapon?  It would make no sense otherwise.


Simple. It's a placeholder. The demo was riddled with those.

Mordin's voice was a placeholder, the laser designator was a placeholder, the weapon indicators were placeholders, Shepard's costume in one of the trailers was most likely a placeholder.

The game is far from finished, so I wouldn't worry about it.

#158
Malanek

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Ace of Dawn wrote...
He may have a point. The Mattock may have been designed with ME3 mechanics in mind, and is just the best poster boy for ARs as the rest are tweaked and changed for Shepard.


My gut feeling is that this won't be the case. I would have thought Assault rifles would normally be fully automatic weapons. The Mattock was more of a point of difference.

#159
The Twilight God

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konfeta wrote...

1. It's DLC intended to be powerful.

2. Don't like? Don't use it.

*sigh*
When I become dictator of the world, I will force people to read the entire thread before responding to it. I don't know how, but it will be done. Even if it means not shooting down that moon sized asteroid on impact trajectory with Earth,


The only relevant post is the original post, which I'm replying to.

Besides, I'm sure whatever buried post you're referring to isn't as enlightening as you think it is.

#160
wizardryforever

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Someone With Mass wrote...

wizardryforever wrote...

It's better than basing it on nothing at all.

Besides, why exactly would they make the Mattock Shepard's weapon in every screenshot and vid if it wasn't going to be a baseline weapon?  It would make no sense otherwise.


Simple. It's a placeholder. The demo was riddled with those.

Mordin's voice was a placeholder, the laser designator was a placeholder, the weapon indicators were placeholders, Shepard's costume in one of the trailers was most likely a placeholder.

The game is far from finished, so I wouldn't worry about it.

I don't think that really explains it.  If that was the case, why pick the Mattock?  Why not something that everyone has, like the Avenger or the Vindicator?  And there's also the fact that it isn't just the demos, in every picture that has Shepard using a weapon (in game or otherwise), it's the Mattock.  It seems pretty clear to me, that at this stage at least, the Mattock is a baseline weapon in ME3.  Don't know that for certain of course, but it sure seems that it won't be a DLC, nor rely on an import to acquire.

#161
Someone With Mass

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How the hell should I know the reason behind that particular choice?

#162
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wizardryforever wrote...

I don't think that really explains it.  If that was the case, why pick the Mattock?  Why not something that everyone has, like the Avenger or the Vindicator?  And there's also the fact that it isn't just the demos, in every picture that has Shepard using a weapon (in game or otherwise), it's the Mattock.  It seems pretty clear to me, that at this stage at least, the Mattock is a baseline weapon in ME3.  Don't know that for certain of course, but it sure seems that it won't be a DLC, nor rely on an import to acquire.

For the love of god, stop using argumentum ad ignorantium. The game is 8 months away before you can say anything for certain.

#163
Ace of Dawn

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Malanek999 wrote...

Ace of Dawn wrote...
He may have a point. The Mattock may have been designed with ME3 mechanics in mind, and is just the best poster boy for ARs as the rest are tweaked and changed for Shepard.


My gut feeling is that this won't be the case. I would have thought Assault rifles would normally be fully automatic weapons. The Mattock was more of a point of difference.


Technically, selective fire is what defines an Assault Rifle as an Assault Rifle. Really, the Vindicator and Avenger would be the closest thing to real Assault Rifles so long as they have selective fire (of which I know one does).

What I was thinking was that the damage it did and the details were on level with how they worked in ME3, regardless of classification. In short, it works exactly the same between the two games. The Lancer would not (damage change? Magazine change? who knows). That's my guess, anyway.

It really makes little sense Shepard could actually pick it up to begin with, the gun is an antique that was refit for use. Not standard issue by a longshot.

#164
wizardryforever

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Arcian wrote...

wizardryforever wrote...

I don't think that really explains it.  If that was the case, why pick the Mattock?  Why not something that everyone has, like the Avenger or the Vindicator?  And there's also the fact that it isn't just the demos, in every picture that has Shepard using a weapon (in game or otherwise), it's the Mattock.  It seems pretty clear to me, that at this stage at least, the Mattock is a baseline weapon in ME3.  Don't know that for certain of course, but it sure seems that it won't be a DLC, nor rely on an import to acquire.

For the love of god, stop using argumentum ad ignorantium. The game is 8 months away before you can say anything for certain.

Me?  What about everyone who assumes that the Mattock will be exclusive to those who bought the ME2 DLC?  There's even less evidence to support that theory, and you don't jump down their throats for some reason.  I even pointed out that it seems to be that way at this stage.  Fairly important words there.

None of that changes that the Mattock needs to be rebalanced for ME3.

#165
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wizardryforever wrote...

Me?  What about everyone who assumes that the Mattock will be exclusive to those who bought the ME2 DLC?

The difference being that this is based on a statement by Casey Hudson, as opposed to your argument which is based on nothing but your own personal belief.

wizardryforever wrote...

There's even less evidence to support that theory, and you don't jump down their throats for some reason.

The absence of evidence is not the evidence of absence. If Casey says "The weapons you used in your ME2 save game will be with you from the start of the game", it implies that only the weapons we actually owned would transfer over.

By your logic, they'll be giving us the Widow and Claymore even though we picked the Revenant.

In the case for the select few who didn't buy the Mattock DLC pack, that would mean they won't get the Mattock but instead has to settle on the Avenger or Vindicator, or the Collector Rifle if they bought that.

#166
wizardryforever

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Arcian wrote...

wizardryforever wrote...

Me?  What about everyone who assumes that the Mattock will be exclusive to those who bought the ME2 DLC?

The difference being that this is based on a statement by Casey Hudson, as opposed to your argument which is based on nothing but your own personal belief.

So now you're saying that all the videos, screenshots, and concept art for ME3 that show Shepard using the Mattock and no other weapon is nothing?

wizardryforever wrote...

There's even less evidence to support that theory, and you don't jump down their throats for some reason.

The absence of evidence is not the evidence of absence. If Casey says "The weapons you used in your ME2 save game will be with you from the start of the game", it implies that only the weapons we actually owned would transfer over.

By your logic, they'll be giving us the Widow and Claymore even though we picked the Revenant.

In the case for the select few who didn't buy the Mattock DLC pack, that would mean they won't get the Mattock but instead has to settle on the Avenger or Vindicator, or the Collector Rifle if they bought that.

Has he actually said that?  Because I was under the impression that he hadn't.  In which case, again with the no evidence.  Lacking real evidence to support either way, I go with the one that makes the most sense given what we have seen, which isn't much.  I'm not saying any of the things you think I'm saying.  There seems to be a miscommunication here.

Regardless, I highly doubt (as in 90% certain) that they will not be so thickheaded as to make the weapon they've been showing off in all their marketing DLC exclusive.  It makes no sense.  Sure it could happen, but I could also win the lottery tomorrow.  I'm going on probability here.

#167
Malanek

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Arcian wrote...
If Casey says "The weapons you used in your ME2 save game will be with you from the start of the game", it implies that only the weapons we actually owned would transfer over.

It's a fair question. Did he actually say this? It does seem like a fairly odd design choice. And they would of course need a set for games which do not work off an import.

Modifié par Malanek999, 08 juillet 2011 - 03:50 .


#168
Paula Deen

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Mattock + Heightened Adrenaline Rush + Tungsten Ammo = DESTRUCTION. Even the Revanent looks bad in comparison, and I think that weapon feels really cool.

Simply put, I think the Mattock has a high skill cap--great players can consistently land devastating headshots with it, but it's still hard to aim. I think most weapons should behave that way.

In other words, other guns should be more like the Mattock.

#169
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Pfft the Mattock, what a joke. It's all about the Revenant.

#170
Malanek

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This clip from sinosleep is a good comparison of various weapons under adrenaline rush.

#171
Lord Coake

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Sparrow Hawke wrote...

The problem with the Mattock wasn't so much the damage itself, it's the insane semi-automatic RoF that you could achieve by rapidly tapping the trigger that made it so powerful.


And I absolutely love it.  It's the ****-kicking, hill-humping, ass-kicking AK47 of Mass Effect.  It's loud, it's tough, it hurls massive slugs downrange, and it's ugly as sin.

Whats not to love about it?

#172
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wizardryforever wrote...

Arcian wrote...

wizardryforever wrote...

Me?  What about everyone who assumes that the Mattock will be exclusive to those who bought the ME2 DLC?

The difference being that this is based on a statement by Casey Hudson, as opposed to your argument which is based on nothing but your own personal belief.

So now you're saying that all the videos, screenshots, and concept art for ME3 that show Shepard using the Mattock and no other weapon is nothing?

This early in marketing? Yes. Absolutely f***ing yes, it's nothing.

wizardryforever wrote...

Arcian wrote...

wizardryforever wrote...

There's even less evidence to support that theory, and you don't jump down their throats for some reason.

The absence of evidence is not the evidence of absence. If Casey says "The weapons you used in your ME2 save game will be with you from the start of the game", it implies that only the weapons we actually owned would transfer over.

By your logic, they'll be giving us the Widow and Claymore even though we picked the Revenant.

In the case for the select few who didn't buy the Mattock DLC pack, that would mean they won't get the Mattock but instead has to settle on the Avenger or Vindicator, or the Collector Rifle if they bought that.


Has he actually said that?  Because I was under the impression that he hadn't.  In which case, again with the no evidence.  Lacking real evidence to support either way, I go with the one that makes the most sense given what we have seen, which isn't much.  I'm not saying any of the things you think I'm saying.  There seems to be a miscommunication here.

Regardless, I highly doubt (as in 90% certain) that they will not be so thickheaded as to make the weapon they've been showing off in all their marketing DLC exclusive.  It makes no sense.  Sure it could happen, but I could also win the lottery tomorrow.  I'm going on probability here.

You keep insisting on that marketing equals end game product. It's just a f***ing weapon in alpha-stage marketing images. Like with 90% of everything else we've seen in the demos, it's a placeholder.

What makes much less sense than the DLC weapons being exclusive to DLC buyers is that morons who didn't buy the weapons should get them for free in ME3. Giving us our DLC weapons from ME2 in ME3 is a way to reward us who actually spent money on the damn weapons. From a lore perspective, it makes equally little sense. The Illusive Man never sent you the Mattock design, so why would you have the weapon? You never did Kasumi's mission, so how did you obtain the Kassa Locust? (This is especially egregious since the Locust is presented as a one-of-a-kind weapon).

Modifié par Arcian, 08 juillet 2011 - 04:14 .


#173
wizardryforever

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Arcian wrote...
snipped to avoid pyramid

It's funny how you're quick to point out lack of evidence and the early stage of development only when it's convenient to your argument.  I'm well aware that there is little evidence, and I'm not saying that my prediction is the only way it could be done.  Nor am I saying that what we've seen in the demos is 100% confirmed.

But there is equally little (less actually) to suggest that the Mattock will be exclusive to those who happened to buy the DLC for ME2 and imported their saves.  If it really is just a placeholder, as you say, then why did they pick that particular weapon, instead of one that everyone has?  Why not use the Avenger or the Vindicator?  From a real-world marketing perspective, it seems like false advertising to show the Mattock in all of the marketing for the game (not just demos, but concept art as well), and then not have it unless you bought some DLC for a game that you may or may not own.  Bioware and EA are big on trying to bring new people to the franchise.  Like it or not, that (the last sentence) is the way it is.  Knowing that, I made a perfectly logical assumption that the Mattock will be in the game for everyone.  Will it be nerfed?  Hopefully, but its presence doesn't guarantee that.

Modifié par wizardryforever, 08 juillet 2011 - 04:25 .


#174
Kavain

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Lord Coake wrote...

Sparrow Hawke wrote...

The problem with the Mattock wasn't so much the damage itself, it's the insane semi-automatic RoF that you could achieve by rapidly tapping the trigger that made it so powerful.


And I absolutely love it.  It's the ****-kicking, hill-humping, ass-kicking AK47 of Mass Effect.  It's loud, it's tough, it hurls massive slugs downrange, and it's ugly as sin.

Whats not to love about it?


I so agree on that! I'd always go for weapons with lower ammo and more punch - Mattock's fine the way it is. Don't like it, don't use it.

Also, its ammo capacity is fine with me. Don't run out of ammo usually. The enemies drop clips like there is now tomorrow. Who runs out with the Mattock should go for the 700 rounds of the tempest or the 500 ravenant rounds.

*sprays at everything -- everything has been hit, but not really seriously -- everything laughs*

#175
vader da slayer

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Lord Coake wrote...

Sparrow Hawke wrote...

The problem with the Mattock wasn't so much the damage itself, it's the insane semi-automatic RoF that you could achieve by rapidly tapping the trigger that made it so powerful.


And I absolutely love it.  It's the ****-kicking, hill-humping, ass-kicking AK47 of Mass Effect.  It's loud, it's tough, it hurls massive slugs downrange, and it's ugly as sin.

Whats not to love about it?


its more of an M1 Garand or M14 than an AK47 as the (original) AK didn't have fire selection and was full auto. newer models although do have the fire selection ability. thats also the reason I like it so much is because of how much like the M14, possibly my favorite rifle, it is.

Modifié par vader da slayer, 08 juillet 2011 - 04:54 .