Disagreement is okay so long as it brings something to the table for everyone and isn't just for the sake of being negative. I wouldn't have even written this whole thread at all had I not had some interesting disagreements over in the other thread. Trolling can even be funny at times (one of the first three replies to this thread was a funny troll).
The thing is, they can't really ever leave that duty without serious non-normal-even-to-medieval-military consequences (because, even in the medieval military and holy orders you could leave under your own power, save in times of war). If you joined a fighting force, then decided it was not for you and wanted to leave-- wouldn't being forced to play russian roulette with most of the chambers loaded as the only way to leave be more than unfair and like having no choice at all? Plus, imagine that after you left, that gun was always strapped to your head, ready to go off, even if you survived. And you were under a compulsion to buy bullets for it and continue pulling the trigger at regular intervals? And this ammunition was insanely expensive so as to cripple any sort of life you might try to have? That image haunts me along with the insistence of the Templar in Howe's basement that he'd rather die than be rescued... and so many other things that add up to something awful.
But magic insulation makes no sense if it restores mana reserves in mages and is used regularly in objects that harness magical power. If it's deflecting it or resisting it, wouldn't it instead prevent them from drawing on mana? The Templar chugging potions could be a psychological thing-- he craves and or believes he needs it to send him through to victory, like a very dangerous placebo. It didn't help him much in the end.
And I thought Fenris' deflect was based on the shapes the lyrium had been laid in-- like he's a giant living rune. That one would then be 'arcane shield' or something similar.
I've wondered at the lyrium sickness in mages as well, but they don't seem to get as sick anyway even in lore (compared to the few mundane, non-templar exposures we know of), from contact with lyrium. It's mentioned that working it in raw form can only be performed by a dwarf or a tranquil. Even with a dwarf, it can send them around the bend if it gets through a cut into their bloodstream.
I've thought about that myself. If they rally around Hawke, Kirkwall does have an inordinately large supply of lyrium in it's deep roads areas... maybe an expedition as a quest to help them?
Far as distribution, it probably comes through the Grand Cleric's office and is dispensed through an associate member (the gossiping priests mention brothers in Denerim that oversee the lyrium distribution- not sure if the same holds true in Kirkwall). Unfortunately the Knight-Commanders are usually older and I'm not sure, even with their responsibilities, that they'd be trusted with the stuff because they need it too and probably in greater volume.
Thank you for the information on Tevinter and that is very very interesting. Now I really want to meet one (and hope he's voiced by the guy who does Zaeed...).
Edit: speaking of Fenris, I really want to know exactly how his lyrium is processed since it seems to avoid most of the other side effects (shakes, inappropriate emotions) except progressive brain damage that targets mainly his memory.
Edit 2: I just had this awful thought. Now-- we know that the Orlesian Chantry uses blood magic-- the existence and use of phylacteries is proof enough-- but I got to thinking about lyrium and some of the correlations made to it being the substitute for blood (which was the first magic type according to the DAO codex). What if drugging the Templars serves more of a purpose than just controlling them and their deaths are unimportant to this purpose? What if it's another way to refine lyrium-- the metal then been extracted from their ashes on death (it's a metal, and metals remain in the body-- that's why someone with silver poisoning turns blue like a smurf)--- or worse, used to 'farm' lyrium in caves-- with their corpses somehow having been seeded in the process. Even I admit this is a stretch but still-- it's something to think about.

Thinking back to broken circle, if something like this is going on then it may be the reason Greagoir insisted that they bodies be taken to the other side of the lake to be burned. Maybe the supervising priest would demand the ashes. I know the Templars didn't understand and complained about having to haul them all across the lake if they could just burn them right outside the tower.
Edit 3: Further, on the Tranquil (after sleeping on the idea of Fenris' tattoos and the seeming non-existant deflection powers of lyrium) the sigil on their foreheads may be a rune of deflection, turning them too (like Fenris) into living runes only theirs exclude them from all contact with the Fade.
Edit 4: Another thought-- maybe being magical yourself lessens the narcotic and addictive properties of lyrium. Magic isn't as intoxicating if you're in contact with it all the time-- it's just kind of there, like an extra limb to be flexed. A mundane having the feeling of magic overwhelming them for the first time would have no comparison for the sensation and I can see how that feeling would be addictive.
Modifié par Marduksdragon, 09 juillet 2011 - 06:01 .