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Announcing Dragon Age II Legacy


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#501
MorrigansLove

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If this is another Witch Hunt, god help us all...

Wait for reviews!

#502
dewayne31

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i'm in night one i hate hughes.net fair share policy

#503
MarchWaltz

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Do you have to play it with a current game, or can you import that post save game mansion thing?

#504
Luke Barrett

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MarchWaltz wrote...

Do you have to play it with a current game, or can you import that post save game mansion thing?


I wouldn't really call it an import but yes you can play from the Post-Campaign save.

#505
Gibb_Shepard

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Luke Barrett wrote...

MarchWaltz wrote...

Do you have to play it with a current game, or can you import that post save game mansion thing?


I wouldn't really call it an import but yes you can play from the Post-Campaign save.


Is Carver or Bethany available if I use this save? Or do i have to revert to an ACT 1 save to bring them along?

#506
Robhuzz

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Looks sweet, the only thing I'm bothered by is this line: "Playable from any point in the DAII campaign"

Does this mean we're going to get another DLC like arrival that can be played at any time but it makes absolutely no sense to do it before the campaign is over?

I can just see it now

Aveline: Hawke! The Qunari are about to invade the city, you must go and calm the Arishok!
Hawke: Yeah I'll do that later. Right now I'm heading off to some unknown place far away from Kirkwall to discover my heritage.
Aveline: -.-'

Modifié par Robhuzz, 08 juillet 2011 - 03:53 .


#507
Jamie9

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Luke! Do you know when this DLC is supposed to take place: which act. Most have said act 2 but I would like official word on it if I could.

#508
KLUME777

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I will wait and see for reviews...but dammit it has Grey Wardens, now i'll have to get it, no matter what.

#509
AzuraLuna

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Can the devs please clarify when it's supposed to be released for the PS3? The official site says one thing, the trailer says another. Even a "We don't know for sure yet." would help.

Edit: Nevermind.  The trailer now says July 26th without an asterisk.

Modifié par AzuraLuna, 08 juillet 2011 - 04:22 .


#510
Amonithil

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I'm loving the video, looks to add some more story. Already got the Architect-esque darkspawn as my computer background :D

#511
Tibiilicious

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Luke, i'm wondering something, will this DLC have any moral decision you have to choose ?, if so, how does it work importing a post save game, with the choices you've already made by choosing the mage vs templar stance, and having Bethany or Carver back ?.

Cheers.

#512
nuclearpengu1nn

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so how many new loots are we talking here

#513
tmp7704

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The Ethereal Writer Redux wrote...

that wouldn't make sense as the Dwarves were the first to encounter the Darkspawn, and the ones they encountered were Genlocks.

It's not like it makes much sense as it is now -- the new gorrilla-like running genlocks make these dwarves saying how the encountered creatures were like them look pretty dumb. Or really high on lyrium Posted Image

#514
KennethAFTopp

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I wonder... Will the key only be a sword or could it also be an axe or a hammer? Or a bow?

#515
Yrkoon

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Lets see...

An old prison belonging to an old order?  Check
This prison has housed an 'ancient evil' for thousands of years?  Check.
The protagonist has to piece together  some sort of "key"?  Check.
The "ancient evil" wants to use the protagonist to free himself?  Check.

Wait a minute.  This is BG2's  Watcher's Keep v2.0!   Let me guess, the Talking Darkspawn's name is... Demogorgon.    lol

Modifié par Yrkoon, 08 juillet 2011 - 05:25 .


#516
Luke Barrett

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[inhale]

Gibb_Shepard wrote...
Is Carver or Bethany available if I use this save? Or do i have to revert to an ACT 1 save to bring them along?

Unless they are dead, yes.



Jamie9 wrote...
Luke! Do you know when this DLC is
supposed to take place: which act. Most have said act 2 but I would like
official word on it if I could.

Story wise it will work anywhere in the game and reflect accordingly.



KennethAFTopp wrote...
I wonder... Will the key only be a sword or could it also be an axe or a hammer? Or a bow?

The weapon is class specific. Additionally, it takes in to account if youre a 1h/2h warrior or dualwield/bow rogue



AzuraLuna wrote...
Can the devs please clarify when it's
supposed to be released for the PS3? The official site says one thing,
the trailer says another. Even a "We don't know for sure yet." would
help.

Edit: Nevermind.  The trailer now says July 26th without an asterisk.

I can't speak to why that version of the trailer had that slide about PS3 being delayed but I've been assured that is not currently the case and all versions will be releasing July 26th

[/inhale]

Modifié par Luke Barrett, 08 juillet 2011 - 05:30 .


#517
Melca36

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I think its great that we will be able to play this as early as ACT 1 and from the looks of it, playing it during the third ACT will be a completely different and unique experience.

Can't wait! :wizard:


I do have one Question.... if we play during the early level, will the weapon we get level up?

Modifié par Melca36, 08 juillet 2011 - 05:32 .


#518
Special_Agent_Goodwrench

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Luke, thank you so much for the clarification.

#519
KennethAFTopp

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Luke Barrett wrote...

KennethAFTopp wrote...
I wonder... Will the key only be a sword or could it also be an axe or a hammer? Or a bow?

The weapon is class specific. Additionally, it takes in to account if youre a 1h/2h warrior or dualwield/bow rogue


but we can't decide whethere it should be a maul or a greataxe or a two handed sword, right?

Modifié par KennethAFTopp, 08 juillet 2011 - 05:46 .


#520
Jamie9

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Thank you so much for answering my question! Whatever people say, BioWare is very open about what they do and how they handle their community. Thanks again!

#521
Seeker Sparrow

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Luke Barrett wrote...

KennethAFTopp wrote...
I wonder... Will the key only be a sword or could it also be an axe or a hammer? Or a bow?

The weapon is class specific. Additionally, it takes in to account if youre a 1h/2h warrior or dualwield/bow rogue


Does this have something to do with how many talents or abilities we've spent on the skill trees? (for example if I've heavily invested in archery talents in comparison to dual wielding does the 'key' become a bow?).

Or is it based on the currently equipped weapon Hawke was using at the time of the DLC launch or upon recieving the 'key' weapon?

#522
Sons of Horus

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"Grey Warden prison" are people sure thats right? Seems odd for the Grey Wardens to use a prison given their standing orders of killing darkspawn. Still im looking forward to the new dlc.

#523
TEWR

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Yup it is a Grey Warden prison, holding an intelligent darkspawn that's at least 2000 years old (which means Darkspawn came before the Chantry's idiotic tale, as that happened 1000 years ago).

#524
TEWR

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tmp7704 wrote...

The Ethereal Writer Redux wrote...

that wouldn't make sense as the Dwarves were the first to encounter the Darkspawn, and the ones they encountered were Genlocks.

It's not like it makes much sense as it is now -- the new gorrilla-like running genlocks make these dwarves saying how the encountered creatures were like them look pretty dumb. Or really high on lyrium Posted Image



I dunno I like the new look. They seem dwarf-like to me.



Posted Image


This Alpha seems to be the same size as Hawke when both stand up straight (which you can see if you look hard enough in the brief showing of them in the demo). bear in mind that Hawke is a shorter human. Carver is just a little bit taller than him. Also, dwarves have been remade to look kinda stocky. So Genlocks should look stocky as well.


Question to Luke: Are regular Genlocks smaller than the Alphas? Because they should be, and if they aren't, then I shall be sad

Modifié par The Ethereal Writer Redux, 08 juillet 2011 - 06:30 .


#525
Agelico

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Luke Barrett wrote...

Agelico wrote...
BTW, was it mentioned anywhere what languages the DLC is going to support?


All languages that were supported in Dragon Age 2 are still supported in the Legacy DLC

Thank you very much for the answer  :happy: