Not really, the Architects face is nothing like the Conducters, the outfit for him is also more armoury.Blacklash93 wrote...
There was a better shot of him in the demo footage. He has the exact same build and even his arms and hands look identical. At the very least, the conductor is using the Architect's model.Mr.House wrote...
Blacklash93 wrote...
I want to know why he looks just like the Architect.The Ethereal Writer Redux wrote...
The Conductor..... who is he?!?!?!?!
I don't see it.
Announcing Dragon Age II Legacy
#151
Posté 07 juillet 2011 - 09:25
#152
Posté 07 juillet 2011 - 09:25
Dave of Canada wrote...
Epantiras wrote...
This DLC seems interesting :-)
now, noob question: I see only 2 screenshots here http://dragonage.bio...2/addon/legacy/ but back in the first pages of the thread someone said there were more. Where are they??
Gallery, click on the arrows at the bottom.
Linking them here for quicker reference.
Thanks :-)
#153
Posté 07 juillet 2011 - 09:25
Sylvianus wrote...
Mhhh I like.
That means a new design for the darkswpawn ? :happy:
In any case, happy to see again, a story with the wardens.
He's obviously the Old God Baby.
#154
Posté 07 juillet 2011 - 09:27
Dave of Canada wrote...
Sylvianus wrote...
Mhhh I like.
That means a new design for the darkswpawn ? :happy:
In any case, happy to see again, a story with the wardens.
He's obviously the Old God Baby.
OGB isn't canon. If it's the case, the Conductor wouldn't appear in non-OGB files.
#155
Posté 07 juillet 2011 - 09:28
#156
Guest_Mash Mashington_*
Posté 07 juillet 2011 - 09:28
Guest_Mash Mashington_*
#157
Posté 07 juillet 2011 - 09:28
We must know.Lenimph wrote...
Hmm you know what... I have an actual question. Blasphemy I know...
Is the only way to play the dlc with our siblings in party is to play the dlc in act one or is it possible at end game too if they're still are alive?
I must know...
Chris? David? Anyone?
#158
Posté 07 juillet 2011 - 09:29
Maybe it will be a LI with two gifts?The Ethereal Writer Redux wrote...
I'm still fixated on the genlocks. I want to take one home! They're cuddly, yet they inspire fear!
#159
Posté 07 juillet 2011 - 09:29
Modifié par AngryFrozenWater, 07 juillet 2011 - 09:31 .
#160
Posté 07 juillet 2011 - 09:29
You appear to be rendering people's sarcasm detectors unusable today.Dave of Canada wrote...
He's obviously the Old God Baby.
#161
Guest_Puddi III_*
Posté 07 juillet 2011 - 09:30
Guest_Puddi III_*
#162
Posté 07 juillet 2011 - 09:31
#163
Posté 07 juillet 2011 - 09:31
Mr.House wrote...
Maybe it will be a LI with two gifts?The Ethereal Writer Redux wrote...
I'm still fixated on the genlocks. I want to take one home! They're cuddly, yet they inspire fear!
We can only hope.
#164
Posté 07 juillet 2011 - 09:31
Mr.House wrote...
Only in Awakening.Friera wrote...
Mr.House wrote...
Blacklash93 wrote...
I want to know why he looks just like the Architect.The Ethereal Writer Redux wrote...
The Conductor..... who is he?!?!?!?!
I don't see it.
Im sorry...stupid question. But where does he show up in Origin...?
Is it him in Awakening? (I never finished it...)
There is a big battle with the Architect in the second book "The Calling." This is where the Architect is first introduced into the story. In game he shows up in Awakening.
If I'm not mistaken don't Grey Wardens turn into darkspawn or it's implied that they do. Maybe this is the first Grey Warden who turned or didn't fully turn into Darkspawn. My money is still on a Trevinter Archon.
#165
Guest_Mash Mashington_*
Posté 07 juillet 2011 - 09:31
Guest_Mash Mashington_*
xScarecrowX wrote...
What about if they both Carver and Bethany died?....
No achievement for you then
#166
Posté 07 juillet 2011 - 09:32
Filament wrote...
If your sibling is a grey warden I imagine they could contrive a way for him/her to tag along. As a templar/mage, I dunno.
That's the secret business Stroud was going to do!
The Conductor..... is Stroud!!
Modifié par The Ethereal Writer Redux, 07 juillet 2011 - 09:34 .
#167
Posté 07 juillet 2011 - 09:32
DrunkDeadman wrote...
We must know.Lenimph wrote...
Hmm you know what... I have an actual question. Blasphemy I know...
Is the only way to play the dlc with our siblings in party is to play the dlc in act one or is it possible at end game too if they're still are alive?
I must know...
Chris? David? Anyone?
Well, the page does say "Playable from any point in the DAII campaign" so I assume it will work even if the Hawke sibiling is not "available".
#168
Posté 07 juillet 2011 - 09:33
Mash Mashington wrote...
xScarecrowX wrote...
What about if they both Carver and Bethany died?....
No achievement for you then
Don't say that!!
#169
Posté 07 juillet 2011 - 09:34
I hope we get some new info in the next 3 weeks as to content. I was hoping the presentation would at least mention how long the DLC will be gameplay wise. I just hope there is plenty of companion interaction, unlike DAII :/
#170
Posté 07 juillet 2011 - 09:34
Filament wrote...
If your sibling is a grey warden I imagine they could contrive a way for him/her to tag along. As a templar/mage, I dunno.
You can play this during ACT 1
#171
Posté 07 juillet 2011 - 09:35
In order to have Bethany or Carver in the party, do we have to play it in Act 1? Or will a post-game save in which we had them in the party for the final battle suffice?
#172
Posté 07 juillet 2011 - 09:35
#173
Posté 07 juillet 2011 - 09:35
#174
Posté 07 juillet 2011 - 09:36
Ahhh probably not
#175
Posté 07 juillet 2011 - 09:37
ipgd wrote...
You appear to be rendering people's sarcasm detectors unusable today.Dave of Canada wrote...
He's obviously the Old God Baby.
It's a talent.




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