To me and you and some few others graphics are not that important, but just like catering only to *hardcore* RPG fans vs mass market is not viable in today's market. I didn't make this up, this is just how things are.
I thought SC2 looked very good, and Blizzard games always have had great looking in-game movies (for the time) that helps push the game story along nicely. (The archangel in D2 for example)
end QUOTE
YES you are RIGHT. The thing is though...if EA wants Bioware to make an empty hack and slash game, then commssion a team to make a Diablo counter (and don't dare even bring up failure Darkspore lol). Bioware should focus on the hardcore rpg fans like you and I. If that's not someone elses thing, then get a different game. Don't make a game because your trying to reach every single person in the market.
You dont' see Robert Salvatore writing "And then Drizzt stepped through the portal and ended up on a star ship". He writes exactly the same as he has all these years. He sticks to his fan base because he's amazing at it. He's not worried about reaching other audiences to make more money. Same thing with Bioware. They are writers who bring their books and stories to life. But to do that, you NEED those missing elements to make that lasting impression.
About Blizzard - Sure their graphics are good. Just not the absolute GREATEST on the planet. They pay attention to what matters in the type of games they create. Thats why they can get away with only good and not L.A. Noire type.
Modifié par Pathforge, 10 juillet 2011 - 03:06 .





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