Andarthiel_Demigod wrote...
*SNIP*
I think I can agree with that list. But on the other hand it shouldn't be an exact carbon copy of Origins. If the STALKER series has proven anything is that a lack of change in sequels leads to stagnation.
You know, at this point I would gladly take a carbon copy of Origins over what we got...or what we're going to get (basing that upon developer commentary).
But in all seriousness I agree with you. The Origins formula was great. While there was certainly no need to carbon copy it, they clearly could have built upon it and actually made the formula even better, as opposed to scuttling it. Why/how they came about the decision to destroy it, in favor of something far inferior, is way beyond me. Sure, they have their data, but whatever that data actually said, DA2 was clearly not the answer.
I mean, sure, the "changes" reek of cost-cutting, and nothing more, but they had to know they were going to get found out...and in a big way and that there would there be backlash. They probably didn’t foresee that the backlash would be significant enough that sales would seriously suffer. I think they deliberately gambled that a newer, bigger audience would emerge in significant enough numbers, to more than replace the "few" hardcore RPG fans they knew would leave. That didn’t happen. But, the thing is, they probably made a profitable game for EA, because let’s face it, the game looked like it was done on the cheap…really cheap, and they could count on a number of Origins fans to support sales through pre-order for a sequel even with what I consider to be, questionable marketing.
Well, they really can't count on that "good will" pre-order anymore and I don’t see them expanding their fan base in any meaningful way with this new approach, so I’m not real sure that their gamble will really pay off in the future. They may well remain profitable enough to continue with a smaller fan base, but DA will never be the “big thing” they were hoping for if it stays in the mold of DA2. I don’t care who you are, that hurts; especially when you had something so beloved (and popular) like Origins to build from.
Bottom line: they should have built on Origins, (that’s what brought many people over to try something actually new that they might not have been willing to try before), not scrapped it. Origins was the type of game that could have built a huge following over time, had they stuck with it's mold. Now, they just don’t know who they are anymore as a franchise (except that it’s “not going to be Origins”) and they appear to me to have a confidence problem, because they’re absolutely convinced “their new way” is the right way, but the numbers aren’t showing up to actually validate it.
Anyway, just my take…I’m dangerously close to not caring anymore. I hear developers talk and say they want “the best of Origins and DA2,” but that is showing itself (at least, in word) to be just more DA2 going forward, with the rare bone thrown to Origins fans. So, the more I hear from developers, the more I see that not only will we not get a carbon-copy of Origins (never a fear that many of us had), we’re not going to get anything that even remotely resembles it.
Modifié par Barbarossa2010, 01 septembre 2011 - 04:56 .