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Your Thoughts on Dragon age 2 Legacy DLC


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#51
hangmans tree

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So, MEREDITH is back, huh? Who the hell peeled her from the statule form? He/she used a really dull chisel methinks :)
It DOES NOT look promising.

Funny thing is I sold my DA2 after I played it (yes, I suffered till the end...) and wasnt thinking about the DLCs that were to come selling it...but now, I dont think I care anymore, coz I dont feel like playing the game second time in the first place.

#52
JaegerBane

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hangmans tree wrote...

So, MEREDITH is back, huh? Who the hell peeled her from the statule form? He/she used a really dull chisel methinks :)
It DOES NOT look promising.


Clearly, we must have been watching different trailers.

#53
Steffin

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Eterna5 wrote...

I like how we've seen one trailer and are already calling it fail. At least give it a freaking chance.


If I added a cherry on top a pile of poo, would you eat it?

I'm smart enough to realize a turd is a turd even if it has a cherry on top.... I'm just wondeing if the blind faith fan boy realizes this.

The core game is broken, no dlc no matter how long, how great, how fairly priced, can fix this. 

#54
hangmans tree

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JaegerBane wrote...

hangmans tree wrote...

So, MEREDITH is back, huh? Who the hell peeled her from the statule form? He/she used a really dull chisel methinks :)
It DOES NOT look promising.


Clearly, we must have been watching different trailers.

Huh?
So is it only me to think its Meredith?
Image IPB

#55
xkg

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philippe willaume wrote...

looks ok
i will buy it, as usually like Bioware and we need to give them money to get DA3 to the level of what DA2 should have been


Oh Cmon!!! This underlined statement is so wrong - I can't even imagine anyone thinking like this.

#56
JaegerBane

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Steffin wrote...

Eterna5 wrote...

I like how we've seen one trailer and are already calling it fail. At least give it a freaking chance.


If I added a cherry on top a pile of poo, would you eat it?

I'm smart enough to realize a turd is a turd even if it has a cherry on top.... I'm just wondeing if the blind faith fan boy realizes this.

The core game is broken, no dlc no matter how long, how great, how fairly priced, can fix this. 


There's no doubt that DA2 is a polarising game... but it's your opinion that it's broken, nothing more. It doesn't change the fact that slating something before it's even come out is a stupid thing to do.

Modifié par JaegerBane, 09 juillet 2011 - 12:51 .


#57
JaegerBane

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hangmans tree wrote...
Huh?
So is it only me to think its Meredith?


Apparently. No offence mate, but I can't think what it was about that thing that reminded you of meredith. I don't recall Meredith being mutated and twisted... or being a man, for that matter.

If anything the Conductor reminds me of Kane from Quake 4, post-Stroggification.

#58
A Crusty Knight Of Colour

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hangmans tree wrote...

JaegerBane wrote...

hangmans tree wrote...

So, MEREDITH is back, huh? Who the hell peeled her from the statule form? He/she used a really dull chisel methinks :)
It DOES NOT look promising.


Clearly, we must have been watching different trailers.

Huh?
So is it only me to think its Meredith?


Yep. There's also the slight problem that Legacy is not played after the main game has finished, but whenever the player chooses to. I'd think that having a post-ending Meredith in the middle of Act 1 will be hard to pull off.

#59
Tirfan

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^ Umm.. why not? It is clear that a 3 hour-tops DLC can't actually FIX the issues I had with core-game.
It is clear that it won't make the game utterly horrible. It might give you are 3-hour experience within the game that is a bit less horrible. And I for one, am not ready to pay for an 3 hour experience that is slightly less bad than the core-game.

And forgot quotes; to JaegerBane.. 

Modifié par Tirfan, 09 juillet 2011 - 12:51 .


#60
JaegerBane

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Tirfan wrote...

^ Umm.. why not? It is clear that a 3 hour-tops DLC can't actually FIX the issues I had with core-game.


Not for you, prehaps, but this DLC isn't being released purely for your benefit. If you're in my situation, where you enjoyed the gameplay and characters but couldn't stand the recycled caves and the boring story, a DLC that brings an interesting story and new areas to DA2 will help that.

And as I say, slating the DLC before it's even been released is quite literally not knowing what you're talking about.

#61
Warheadz

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I just wanted to ask one thing... From what I remember from the lore and what people have said, the Grey Wardens have been around for less than 1500 years... How can this evil have been trapped in a Grey Warden prison for 2000 years? Or am I missing something?

Not saying this as a fact, so correct me if I am wrong.

Modifié par Warheadz, 09 juillet 2011 - 12:56 .


#62
A Crusty Knight Of Colour

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Warheadz wrote...

I just wanted to ask one thing... From what I remember from the lore and what people have said, the Grey Wardens have been around for less than 1500 years... How can this evil have been trapped in a Grey Warden prison for 2000 years? Or am I missing something?

Not saying this as a fact, so correct me if I am wrong.


I'm guessing there was either healing powder in the prison, or that the Grey Wardens are unreliable narrators.

edit: The issue would probably be addressed in the DLC, but it does seem like a slip up. Or possibly even intentional, depending on how you look at things.

Modifié par mrcrusty, 09 juillet 2011 - 01:12 .


#63
hangmans tree

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mrcrusty wrote...

hangmans tree wrote...

JaegerBane wrote...

hangmans tree wrote...

So, MEREDITH is back, huh? Who the hell peeled her from the statule form? He/she used a really dull chisel methinks :)
It DOES NOT look promising.


Clearly, we must have been watching different trailers.

Huh?
So is it only me to think its Meredith?


Yep. There's also the slight problem that Legacy is not played after the main game has finished, but whenever the player chooses to. I'd think that having a post-ending Meredith in the middle of Act 1 will be hard to pull off.

You do have a point (didnt know it can be played inbetween). That makes me think BW reskinned/made a conversion of her model or something. Similarities in the face, parts of armour, and the hood made me think its her - freed from the  shell she was cast into.
Oh well, just an impression, no big deal.

#64
JaegerBane

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Warheadz wrote...

I just wanted to ask one thing... From what I remember from the lore and what people have said, the Grey Wardens have been around for less than 1500 years... How can this evil have been trapped in a Grey Warden prison for 2000 years? Or am I missing something?

Not saying this as a fact, so correct me if I am wrong.


No, it's been brought up before, the Grey Wardens have been around for only 1200 years.

The Conductor does make it pretty clear in the trailer that Hawke's ancestors are responsible for his imprisonment, so it wouldn't surprise me to find that the 'Grey Warden prison' they mention may well have been built over an pre-existing method for holding the Conductor.

#65
Aaleel

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Well from what I'm getting from the trailer it says that the Grey Wardens built the prison, and that the magic itself lasts 2000 years. But the magic must still be in place or the darkspawn in question would be walking around free.

The darkspawn says in the trailer if I can't leave with you, I'll leave through, so it seems that it's still trapped there and the 2000 year time limit on the magic has not run out. Maybe that's why they need the blood. I never heard anything in the trailer say that the 2000 years had passed or that the darkspawn was 2000 years old.

It says 2000 years the magic holds, but it's been broken.  But you hold the key to his death.

Only thing is, the Grey Warden saying even the best magic fades is confusing.

Modifié par Aaleel, 09 juillet 2011 - 01:39 .


#66
billy the squid

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xkg wrote...

philippe willaume wrote...

looks ok
i will buy it, as usually like Bioware and we need to give them money to get DA3 to the level of what DA2 should have been


Oh Cmon!!! This underlined statement is so wrong - I can't even imagine anyone thinking like this.


Oh, wow, no, just no. If this is the prevalent line of thinking that pervades the gaming community then we are so screwed. You have just re written the fundamental principle of contract law and negated any desire EA would have to improve on their current development approach, congratulations.

#67
JaegerBane

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Aaleel wrote...
The darkspawn says in the trailer if I can't leave with you, I'll leave through, so it seems that it's still trapped there and the 2000 year time limit on the magic has not run out. Maybe that's why they need the blood. I never heard anything in the trailer say that the 2000 years had passed or that the darkspawn was 2000 years old.


I think we need to be sensible, here. Yes, the trailer doesn't explicitly state that the Darkspawn in question has been in the prison for 2000 years, but I think it's a fair estimation that the purpose behind making the seal in the first place was to imprison said Darkspawn. It doesn't really make any sense for all this epic 'imprisoning' being carried out before they actually had the enemy to imprison, now does it?

#68
ISI-Society

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LUKE: Is there any hope of another patch (bugfixes) to the core functionality of DA2 on the horizon anytime soon ? Hearing something hopeful in that regard would do a lot to help stoke some enthusiasm among the faithful.

Modifié par ISI-Society, 09 juillet 2011 - 01:48 .


#69
Aaleel

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JaegerBane wrote...

Aaleel wrote...
The darkspawn says in the trailer if I can't leave with you, I'll leave through, so it seems that it's still trapped there and the 2000 year time limit on the magic has not run out. Maybe that's why they need the blood. I never heard anything in the trailer say that the 2000 years had passed or that the darkspawn was 2000 years old.


I think we need to be sensible, here. Yes, the trailer doesn't explicitly state that the Darkspawn in question has been in the prison for 2000 years, but I think it's a fair estimation that the purpose behind making the seal in the first place was to imprison said Darkspawn. It doesn't really make any sense for all this epic 'imprisoning' being carried out before they actually had the enemy to imprison, now does it?


You're not understanding what I said.

I said that the Grey Wardens built the prison to hold that darkspawn, and put in place magic that will last and hold it 2000 years.  But if the darkspawn has not left the prison, the magic must still be in place.  So 2000 years has not passed.  The darkspawn says if I can't leave with you, I'll leave through you, so it's still in prison the magic is still in place.

Someone in the trailer says 2000 the years the magic holds, but it's been broken, but you hold the key to its death.  So the magic seal never reached it's 2000 year time limit, so the 2000 year timeline people are using is wrong.  It could only be 1000 years into seal for all we know.

Modifié par Aaleel, 09 juillet 2011 - 01:58 .


#70
Vlud

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Fernando Mello said here they wanted to go back to basics and incorporate DA2 feedback into this DLC

=> a major feature is the new "UNIQUE UPGRADEABLE WEAPON"

Image IPB

that trully is "going back to basics" ( along with the awesome button )

Modifié par Vlud, 09 juillet 2011 - 02:01 .


#71
Chancer15

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So does anyone know if you can play this after you beat the game, i mean like with your post game save? Cause i Beat the game twice already with a Warrior and a Mage. I am on my Rouge playthrough and i just would like to know cause i want to play it first with my warrior.

#72
Aaleel

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Chancer15 wrote...

So does anyone know if you can play this after you beat the game, i mean like with your post game save? Cause i Beat the game twice already with a Warrior and a Mage. I am on my Rouge playthrough and i just would like to know cause i want to play it first with my warrior.


Yeah you can play it post game. 

#73
OdanUrr

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Concerning the 2000 years discussion...

1) It could have easily been a slip from the devs and upon installation of the DLC all codex entries will be fixed to reflect this.

2) Perhaps it wasn't built by the Wardens but, at some point in time, the Wardens took it as their own. Thousands of years after the fact, any present Grey Warden may be led to believe it was built by the Wardens in the first place, especially if historical records were tampered with to reflect this, if there are any at all. I'm more fond of this explanation. Everything should NOT be tied to the Wardens.

#74
JaegerBane

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Aaleel wrote...
You're not understanding what I said.


Fair enough. I thought were claiming that the Darkspawn hadn't actually been in the prison for all that time, merely that the prison existed, or something similar.

I said that the Grey Wardens built the prison to hold that darkspawn, and put in place magic that will last and hold it 2000 years.  But if the darkspawn has not left the prison, the magic must still be in place.  So 2000 years has not passed.  The darkspawn says if I can't leave with you, I'll leave through you, so it's still in prison the magic is still in place.


It doesn't actually say this. It is said that the Grey Wardens built the prison, and that whatever measures they took are now fading. The 2000 figure is only ever mentioned by what is presumably the Prisoner - so it's hardly a bad assumption to make that he's been stuck in there for that time. Why would he know how long it lasts? You think Grandpa Hawke told him just before turning the key?

I guess there is the possibility that the Grey Wardens used some well known and highly precise magical binding that lasts exactly 2000 years and the Conductor knew this, but frankly this sounds a little silly and doesn't really fit with the tone of the Grey warden's mention earlier on. It's far more likely the Conductor is talking about how long he's been stuck in there.

Someone in the trailer says 2000 the years the magic holds, but it's been broken, but you hold the key to its death.  So the magic seal never reached it's 2000 year time limit, so the 2000 year timeline people are using is wrong.  It could only be 1000 years into seal for all we know.


As I said, given that the impression given by the wardens is that it's fading, this idea of a hard limit that hasn't been reached yet (and presumably won't be reached until several hundred years have passed) doesn't really make any sense. If whatever ancient evil is good for safekeeping for another few centuries, does it really make any sense for the Wardens to suddenly try and meddle with it a few years after a blight? What's the point? Why not just leave him where he is?

The whole DLC only actually makes any sense if whatever is wrong with the prison is going to come to a head imminently.

#75
Aaleel

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JaegerBane wrote...

As I said, given that the impression given by the wardens is that it's fading, this idea of a hard limit that hasn't been reached yet (and presumably won't be reached until several hundred years have passed) doesn't really make any sense. If whatever ancient evil is good for safekeeping for another few centuries, does it really make any sense for the Wardens to suddenly try and meddle with it a few years after a blight? What's the point? Why not just leave him where he is?

The whole DLC only actually makes any sense if whatever is wrong with the prison is going to come to a head imminently.


No the Grey Warden says but all magic fades.  For all we know her next statement could have been this magic was made to last 2000 years for example.

The DLC can make sense without anything being wrong with the prison.  They need Hawke's blood for a reason, maybe the blood was used to imprison it, and blood can be used to free.  Obviously it's still trapped and can't get out, so the magic is in place.  It says in the trailer if I can't leave with you, I'll leave through you.  So the blood must be the key to breaking the seal and getting out.

But nothing I heard says that the seal has to be on the verge or failure or is on the verge of failure.

Edit: Also the DLC makes no sense if the magic seal is fading.  Why would they need Hawke's blood.  If the seal is about to fail, all the darkspawn has to do is wait a little longer and walk out.

Modifié par Aaleel, 09 juillet 2011 - 03:42 .