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41% of Hardcore Gamers Play on Default Difficulty and Only Ever Make it Easier if Too Hard


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#1
SSH83

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Even the nerdiest of hardcore pc gamers, nerdy enough to frequent a PC-Only Game Magazine forum, don't turn the difficulty up and only ever turn it down if the default is too hard. 

http://www.pcgamer.c...ults&pollid=143

While the power gamer in me looove Bioware for creating Veteran+ in ME2 and Hardcore in DA2, it's too much of a waste of genius effort to rely on the player to figure out what difficulty setting is right for them.  Similar to how Tutorial levels are now standard in modern games, gamer competence assessement and suggesting difficulty setting accordingly needs to be standard, too.

What's everyone here's habit on difficulty settings?

Modifié par SSH83, 09 juillet 2011 - 02:27 .


#2
Rann

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I'm in it for the story, and long battles bore me, though I do like tactical gameplay. For all games, I keep the difficulty at normal, except for the final battle where I'll drop it down to Casual if I fail the first time. If I fail a non-big boss battle, my replays generally stay at normal, and I'll simply play with the tactics to make it work until I get it right; I don't do that for end battles because they tend to be brutally long, without the opportunity to save between waves, and I simply don't have the time or inclination to fight them more than once or twice. Worth noting, though, that for DA2 I never failed any battle on Normal except once, and that was for the battle at the end of act 2 on my first playthrough of DA2. It happened mostly because I was totally not expecting that sort of difficulty based on the rest of the game -- frankly, it was the hardest fight in the game, even when I dropped to Casual, and because of that, in my two replays I avoided the duel option in preference for the much easier party-based fight (hopefully, that's all too vague to be a spoiler for anyone).

#3
PsychoBlonde

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I like tactical combat--e.g. combats where, once I figure out a good strat, are over in seconds. I hate long fights in single-player games.

DA2 I actually started on hard and turned it down to casual when I got to the Arishok (too annoying to solo him on a mage) and I was so tired of the long boring fights by then that I never turned it back up. Most game I play first time on the default--if I find it too hard I'll usually restart with a different build. If I find the combat fun and I'm REALLY bored (unusual) I'll turn it up for subsequent playthroughs.

#4
Dubya75

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I always start a game on default difficulty, but I won't shy away from turning it down to easy if I feel like it. Subsequent playthroughs I would typically venture out into the Hard setting, but never really Nightmare or Insane setting.

#5
Chromie

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This is pointless. Just because Biowares games presently are not difficult. Too simple really. Insanity in Mass Effect 1 was a joke in ME2 it's a peekaboo game in Dragon Age Origins a mage is OP in DA2 I haven't played it with this patch but I remember it being a cake walk.

Now BG and Neverwinter Nights sure as hell game me a challenge on the highest difficulty. As for how I feel about it I think it's great to have a hard difficulty. Hard not cheap. Such as say a rogue one shotting a warrior in plate armor with crap load of health. After playing a game like 2 or 3 times and learning the ins and outs of the story all that's left is the gameplay. So I crank up the difficulty and start playing. If I have to reload and see why I failed then even better i like a good challenge.

#6
TEWR

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I play on default, but I'm in it for the story really. And if I'm having a truly tactical battle, I will not turn the difficulty down because I love tactical battles.


DAO and DA2 however, don't have tactical battles for me. Too easy even on Nightmare. Even the Harvester was a cakewalk for me.

#7
MinotaurWarrior

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I usually go by the description of the difficulty levels, trying to find one that is challenging, but not frustrating. Usually I'll change the difficulty for one of two reasons: I backed myself up into a corner (oh great, I'm out of usable items!) or there's a fight I want to do at a different difficulty level just for the fun of it, such as massacring enemies on casual or barely scraping by against dragons on exxxtreme nightmare hellscape.

#8
Selene Moonsong

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Not everyone is into games for combat difficulty. Story complexity makes games far more interesting to me than combat prowess. Such combat focus reminds me of those who focus on "beating the game" and in the shortest time possible mindset of several years ago, such as those who used to brag about beating Baldur's Gate or Neverwinter's Nights while playing solo in just a few hours.

Not that I begrudge anyone for enjoying playing a game in their favored style of play preference, but from what I have seen of most polls, they are generally designed and written to prove a pre-determined point, as opposed to actually researching interest in a given subject, and is generally geared towards marketing towards desired markets.

I care little for the combat process, and prefer to delve into character mindset and character study.

Modifié par Selene Moonsong, 09 juillet 2011 - 03:13 .


#9
Sutekh

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Usually, normal on first playthrough to get used to the system and focus on the story, then hard to make combat more interesting. Nightmare is not my thing, and I'm too proud and stubborn to play on casual (which is stupid, I know :blush:).

Depends on the game, though. The one I'm currently playing, not sure whether I'll raise the diff above normal.

#10
Frybread76

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I like tactical combat but not too hard. I usually play on Normal or Hard.

For DA2, I started on Normal then lowered the difficulty to Casual because I got bored with how long the battles were taking, not because it was too hard.

#11
jds1bio

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I've played through DA2 on Hard, and then on Casual, and they are definitely different experiences to me. They are both fun, but for different reasons.

#12
Pasquale1234

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Normal - but I play on PS3 and prefer the battles to be real-time instead of constantly pausing to enable a harder difficulty level. Even so, it pauses every time I bring up the radial menu to use a skill, spell, or potion.

Sometimes I drop it to casual for the bigger battles.

I enjoy mucking about with the tactics.  One thing I especially appreciate about DA2 is the improvements to setting up tactics.

Modifié par Pasquale1234, 09 juillet 2011 - 04:07 .


#13
Gunso91

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Usually I play through the default difficulty twice. Once for when I start playing the game, and again for the 1st replay but by then I've usually found a fairly overpowered build and thus will grow bored of simply, like in this game, tapping the R button.. then all subsequent replays are in hard or nightmare

#14
catofnine

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Nightmare only.  Any other difficulty with this game I wouldn't feel like I'm getting my money's worth.

Modifié par catofnine, 09 juillet 2011 - 04:40 .


#15
Khayness

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SSH83 wrote...

Even the nerdiest of hardcore pc gamers, nerdy enough to frequent a PC-Only Game Magazine forum, don't turn the difficulty up and only ever turn it down if the default is too hard.


Yeah, the mind-boggling amount of 17/41 people! (as the time of this post)

Just because it has numbers and bars and looks like a poll, it doesn't mean it's the universal truth.

Modifié par Khayness, 09 juillet 2011 - 07:00 .


#16
Milosky

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Eh. I feel the difficulty is silly in games like this, More HP/Resistance etc for monsters does not necessarily translate to difficulty to me.

#17
MingWolf

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I normally play a game on default/normal difficulty settings. It's based on the mentality that I want to play the game the way it was meant to be played and assume (though not always correct) that a game is typically designed as such. I don't mind a challenge, but too high a difficulty can sometimes be an immersion breaker for me (some games have AI cheating to get at me when I turn the difficulty slider up).

I never really play a game for the challenge itself, but for everything else, like story progression and character development. That said, I never turn the difficulty down. After a playthrough of a game, I might turn the settings up just to see if I can handle a new challenge.

#18
Ryzaki

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I play on casual/normal.

I'm not playing the game to be stressed out during combat.

#19
Dariuszp

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Some games are story driven (BW games as example), some are combat/items driven (Diablo, Torchlight etc).
About difficult settings. I thing that today companies have it ALL WRONG. My personal opinion is that you should have vast area to explore and fixed difficult settings. Gothic 1 is BEST EXAMPLE here in my opinion.

At start you quickly run to nearest camp. Not because story force you. It's because you are weak, lame and you know nothing about the world around you.
Then you learn some stuff. You buy first armor. You learn how to use bow, sword etc. You are ready to roll.
Then you are dead. You just realize that pack of wolf in the forest is too much. Even 2-3 of them are a problem. That area near starting position have some kind of dinosaurs that you cant handle. You find Rhino in a forest, some trolls. You mostly end up dead. First lesson - stick to the roads.
Then you act like almighty "I'm new and this are my rules". And then some angry folk that didn't like you kick your ass and take your money and weapon. Second lesson - don't f*** with someone stronger than you.
All this time you learn. You got better skills, better equipment and stuff. Now areas where you could get killed in a second is no longer dangerous. Pack of wolf was taken down by your bow or magic. You are uber strong...
And then few orks kick your ass...

No scalable enemies. Probably oblivion start this idiocy. You forge your character just to realize that you still have some problems with cheap thugs just like at the game beginning.
You realize that no matter where you go you always win because enemies are scaled to your lvl. You realize that it's stupid.

In my opinion good RPG games should have areas that are more or less challenging to the players. And player should decide if he want to try it out.

#20
Feanor_II

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I played on difficult level, until mid Act3 when I turned to easy because I wanted to end the game as soon as posible because I got realy tired with the it. (The never ending enemy waves in Charede's quest was the limit for me, I said, OK, it's done, I'm going just to finish it)

#21
alex90c

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Started DA2 on hard, threw it up on to hard within a few hours as it was just far too easy. Nonetheless the desire to bring it down to casual became tempting when I found out you have to fight less waves on lower difficulties.

#22
ImoenBaby

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I like to graduate to new difficulty levels, but I'm timid and easily intimidated.

DA2 is the first game I did not go from Normal -> Hard -> Nightmare. I'm on my second Hard playthough because I was daunted by the thought of more boring waves made even more boring with greater hit points...

...and with the latest patch, I may finally go to Nightmare. But really, it doesn't matter any more. I enjoyed what this game had to offer and mourn what it could've been. Oh well.

I really liked the tactical experience in Baldur's Gate and DA: Origins - and I found Baldur's Gate much harder than Origins or the sequel - but I find this game was more about moving your squishies away from the spawn points of the second and third waves. Image IPB

#23
Tirfan

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I usually start out with normal, if it is too easy/hard I of course change it.. in most cases, DA:O started on normal, during ostagar switched to hard and at tower of Ishal switched to Nightmare..

DA2 started on normal, noticed the lack of FF, looked difficulties, tuned up to nightmare, noticed it is too easy and got really bored at the fights taking so damn long time at halfway trough actII and switched to casual.

#24
Yuqi

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Hmmn to be honest, I'm much too busy to play a game on Hard or nightmare,especially story-based games. Back in the day when Idid not have so many commitments I did,now not so much.

#25
Lord Gremlin

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On PC - always easiest difficulty. Unless it's a classic old-school shooter (Quake, Painkiller) those I play on maximum difficulty.
On PS3 I care about trophies a lot, so trophies dictate which difficulty I select. That's how I defeated Harvester on Nightmare. Trophy wanted me to do it. But I like how DAO and DA2 generally don't force you to play on hardest diff to get trophies. That's good cause combat was bad in both games, honestly.