41% of Hardcore Gamers Play on Default Difficulty and Only Ever Make it Easier if Too Hard
#26
Posté 09 juillet 2011 - 11:20
#27
Posté 09 juillet 2011 - 11:25
Modifié par strive, 09 juillet 2011 - 11:28 .
#28
Posté 09 juillet 2011 - 11:27
#29
Posté 09 juillet 2011 - 11:50
Difficulty is a quite hard to get right in RPG
It is not like a simulator where you can have arcane to full realism. (try to land a plane on aircraft carrier in il2:46)
For example, nightmare difficulty in DA:0 was probably not hard enough and that was a criticism that was noted for that game. Difficulty in DA2 tried to address that but unfortunately it just had increased the tediousness of the fight rather than the difficulty. According to what you play it is going to be the bosses or the waves that will be tedious.
Playing a 2H I ended playing the game in Hard and doing most of the bosses in casual because they always end up of taking ages of rinse and repeat and gulping potions.
This is compounded by the lack of variety in types of fights
TW2 scales better in difficulty, but the normal level of difficulty is harder to master than the normal level in DA 2 and you are only dealing with one char
But it is good to let the player choose the difficulty level.
#30
Posté 09 juillet 2011 - 12:14
#31
Posté 09 juillet 2011 - 12:15
#32
Posté 09 juillet 2011 - 12:26
I think the probem lies with todays dumbed-down society we live in and companies catering to the masses. Unfortuantelly, this trend will continue as long as the masses will be the main source of income for the companies.
Modifié par Relix28, 09 juillet 2011 - 12:28 .
#33
Posté 09 juillet 2011 - 12:27
#34
Posté 09 juillet 2011 - 12:31
#35
Posté 09 juillet 2011 - 12:41
#36
Posté 09 juillet 2011 - 12:46
In DAO, I often found myself increasing difficulty because it was too easy. (By the time you get to Awakening, the game is so broken with an imported Warden I'm not sure there's a difference between the difficulty levels.)
In DA2, I did that as well. But sometimes I turned difficulty down when combat was boring just to make it go faster. So I felt I had to massage DA2's difficulty to make the game more fun. When it's so easy that you can't even justify using a strategy and want to have an excuse to think or synergize your party's abilities, crank up difficulty. When the the waves or the bosses are causing you to yawn a bit, turn down difficulty.
Modifié par Giltspur, 09 juillet 2011 - 01:53 .
#37
Posté 09 juillet 2011 - 12:55
Lord Gremlin wrote...
On PC - always easiest difficulty. Unless it's a classic old-school shooter (Quake, Painkiller) those I play on maximum difficulty.
On PS3 I care about trophies a lot, so trophies dictate which difficulty I select. That's how I defeated Harvester on Nightmare. Trophy wanted me to do it. But I like how DAO and DA2 generally don't force you to play on hardest diff to get trophies. That's good cause combat was bad in both games, honestly.
I'm not a big fan of those kind of trophies and achievements.
#38
Posté 09 juillet 2011 - 08:43
On Nightmare I'm constantly looking hopeless and outnumbered.
Modifié par cJohnOne, 09 juillet 2011 - 08:47 .
#39
Posté 09 juillet 2011 - 09:29
#40
Posté 09 juillet 2011 - 09:48
Typically the people who have played these games before - or any game before - has a grasp on the idea of adjusting difficulty and will do so if they feel inclined ... the reason most people aren't changing their difficulty settings likely has less to do with not knowing how, than being happy with the way things are.
And according to your poll there - with its very tiny sampling - only 5% more people leave the difficulty untouched than fiddle with it constantly.
#41
Posté 09 juillet 2011 - 09:54
Now with DA2, the problem I had was that higher difficulties outside of Nightmare were just tedious and not actually harder. So after a while I just dumped it down to Easy because the fights were just boring and took too long, especially once you added in the waves.
#42
Posté 09 juillet 2011 - 09:56
Brockololly wrote...
I almost always play a game at the default or normal difficulty to start with, assuming thats the difficulty the developer's balanced the game for.
Now with DA2, the problem I had was that higher difficulties outside of Nightmare were just tedious and not actually harder. So after a while I just dumped it down to Easy because the fights were just boring and took too long, especially once you added in the waves.
It was the same for me. There was no greater need for tactical gameplay, mostly because the wave mechanic prevented that, you just had more hitpoints to grind through with each enemy. DA2 is the first game where I put it on Casual not because it was hard to play but because I just wanted those boring fights over and done with quicker.
#43
Posté 09 juillet 2011 - 09:59
#44
Posté 09 juillet 2011 - 10:01
#45
Posté 09 juillet 2011 - 10:01
#46
Posté 09 juillet 2011 - 10:11
#47
Posté 09 juillet 2011 - 10:14
#48
Posté 09 juillet 2011 - 10:22
#49
Posté 09 juillet 2011 - 10:51
SSH83 wrote...
What's everyone here's habit on difficulty settings?
i usualy do a run thru on normal then if i like the game i up the difficulty problem with the high difficulty in alot of games is quite often it messes up the balance a bit too much.
Brockololly wrote...
Now with DA2, the problem I had was that higher difficulties outside of Nightmare were just tedious and not actually harder..
yeh thats similar to how i felt when i upped da2's difficulty
Modifié par element eater, 09 juillet 2011 - 10:53 .
#50
Posté 09 juillet 2011 - 11:02
While I enjoy a good story in my rpgs, I like to kill stuff too, and have my character(s) break a sweat in the process.
Modifié par Arthur Cousland, 10 juillet 2011 - 12:49 .





Retour en haut







