laecraft wrote...
TIM's thread lives, despite everything.
Seboist. <3
TIM lives in our hearts you know that Lae. <3
laecraft wrote...
TIM's thread lives, despite everything.
Seboist. <3
Modifié par GodWood, 14 novembre 2011 - 10:52 .
GodWood wrote...
Just read some more spoilers and honestly I simply can not fathom why Bioware thought having paragon choices always turn out better then the renegade ones was good game design.
It's not like we haven't been complaining about paragon favouritism for the past two years, so I doubt they were simply 'unaware' of the issue. They say they read the forums so they must have seen the numerous colossal threads arguing the various 'moral choices' with many passionate renegades justifying their views.
When I read these spoilers I feel as if the plot has been written by some trolly paragon with a clear anti-renegade/Cerberus agenda. It's seriously worse then I could have ever imagined.
GodWood wrote...
I never really thought Bioware could make me not want to buy the game. I was a massive ME1 fanboy and despite absolutely hating some of the design decisions in ME2 I still found it enjoyable enough. Plus I had already come this far, so I figured that I'd want to see how it ends.
But no, they've actually made me not want to buy it. Bravo.
You'd really start to wonder whose bright idea it was to completely villify an entire faction you were able to side with in the previous game.Seboist wrote...
GodWood wrote...
Just read some more spoilers and honestly I simply can not fathom why Bioware thought having paragon choices always turn out better then the renegade ones was good game design.
It's not like we haven't been complaining about paragon favouritism for the past two years, so I doubt they were simply 'unaware' of the issue. They say they read the forums so they must have seen the numerous colossal threads arguing the various 'moral choices' with many passionate renegades justifying their views.
When I read these spoilers I feel as if the plot has been written by some trolly paragon with a clear anti-renegade/Cerberus agenda. It's seriously worse then I could have ever imagined.
Like I've said ME3 is an uber Paragon's wet dream come true.
Modifié par Kaiser Shepard, 14 novembre 2011 - 11:15 .
Speaking of the other team, I may be no fan of DA2 but at least it's writers defend their crappy writing and directly address the concerns of the community.Kaiser Shepard wrote...
Guess that's what we can expect from Bioware from now on: nothing, as neither Edmonton team seems able (or willing?) to create a half-decent rpg anymore.
Neither team seems to be in touch with their respective community, so the difference ultimately is negligible.GodWood wrote...
Speaking of the other team, I may be no fan of DA2 but at least it's writers defend their crappy writing and directly address the concerns of the community.Kaiser Shepard wrote...
Guess that's what we can expect from Bioware from now on: nothing, as neither Edmonton team seems able (or willing?) to create a half-decent rpg anymore.
The ME team hasn't done that in years.
Guest_laecraft_*
Seboist wrote...
I'll wait and see if it's possible to save TIM and preserve Cerberus, if not Bioware can kiss my ass.
laecraft wrote...
Same
here. It's good that someone shares my feelings. The majority of the
forums don't understand what a great tragedy it would be to lose TIM.
And if everything Cerberus ever strove for is devaluated...If everything
I ever believed in is torn apart slowly before my very eyes and
mocked...I would want no part in that. No, I'd want a different
universe. The galaxy without TIM and Cerberus isn't worth saving.
Modifié par Ravensword, 14 novembre 2011 - 03:08 .
Wait, what? Logically speaking, if choices had no consequences, the two paths would have the exact same results. If one is "better" than the other, it means that choices do have consequences.I mean, are they really that keen on avoiding having to live up to that promise of our choices having actual consequences that they'll just brush an entire path aside like it never existed? Now that's just weak, and not something I would've expected from Bioware.
How does that make sense? The destruction of the Alpha Relay meant that the Reapers were no longer going to be suddenly popping up in a batarian system, and in any case, the Hegemony is both heavily isolated and militarily weaker than the major powers of the Council. All they could provide is relatively weak brute force, which the Reapers are much better at. Cerberus possesses the espionage and technological aptitude to fill a different niche, spread spies around much more easily, and generally fill a role that the Reapers don't have on their own.What gets me the most about Cerberus in ME3 is that the big implication from Arrival was that the Batarians were to be the big non-Reaper proxy enemy due to indoctrination or an actual alliance against humanity.
Nothing that Cerberus said it strove for is being devalued. You can still live up to what you thought were Cerberus' ideals even while the organization betrays them (I don't believe it had any ideals to begin with, of course).Same here. It's good that someone shares my feelings. The majority of the forums don't understand what a great tragedy it would be to lose TIM. And if everything Cerberus ever strove for is devaluated...If everything I ever believed in is torn apart slowly before my very eyes and mocked...I would want no part in that. No, I'd want a different universe. The galaxy without TIM and Cerberus isn't worth saving.
Ravensword wrote...
Cerberus was going to betray Shepard any way. It would've been interesting if this would've been done towards the end of the first act in ME3 for those players that chose to keep the CB.
Seboist wrote...
Ravensword wrote...
Cerberus was going to betray Shepard any way. It would've been interesting if this would've been done towards the end of the first act in ME3 for those players that chose to keep the CB.
Sure because "uber linear story lol". I've read the docs and there's literally no reason why Renshep can't have called TIM and said "Hey man, what's up? What's the plan?".
Modifié par Ravensword, 14 novembre 2011 - 03:18 .
Modifié par John Renegade, 14 novembre 2011 - 04:05 .
It sounds like that would be by Paragon standards. For instance, it seems to me like for Renegades, killing Balak would be its own reward.And I stress again, I couldn't find even one moment, where renegade got better off than paragon.
Actually, the vast majority of the time, Shepard takes Renegade-flavored actions. Most foes can't be negotiated with and just need to be killed, someone always has to die on Virmire, the Arrival thing... Paragon decisions to actually save/help people are, in the grand scheme of things, few and far between.But now really, renegades make those choices because they... well... [i]work[i] in a real world. Not always, but most of the time. But the main point is that they do work. "Paragon" decisions in real life also sometimes pay off. But in-game renegade choices never pay off, while paragon choices always pay off. Now, Mass Effect is supposed to have "realistic" choices.
Yes, because that's so very hard to see coming from ten thousand miles away.Oh did I forget to mention, that when you send David to Grissom academy, you meet him later healthy and alive, while when you leave him hooked up to potentially save millions of lives from the geth, he "loses the will to live" and dies some time after?
What an ambivalent choice.
Guest_Cthulhu42_*
I haven't taken that close a look to be absolutely sure, but doesn't blowing up the geth work better than rewriting them? Seeing as how the geth are now on the Reapers' side?John Renegade wrote...
What seems the worst is that in the files I couldn't find one, one choice, in which renegade came off better than paragon.
Modifié par Seboist, 14 novembre 2011 - 04:13 .
John Renegade wrote...
*SPOILER*
Oh did I forget to mention that when you send David to Grissom academy, you meet him later healthy and alive while when you leave him hooked up to potentially save millions of lives from the geth, he "loses the will to live" and dies some time after?
What an ambivalent choice.
Actually, this kinda reminds me of the Bhelen vs. Harrowmont choice and how it might surprise people.Seboist wrote...
Here's the exact lines that Balak's replacement says:
"When you killed him in the sky over Terra Nova, you threw our external operations into chaos."
"When you arrested him at Terra Nova, you threw our external operations into chaos."
"The Reapers annihilated us, and most of our people have been transformed into... monstrosities."
"Our few remaining warships have resorted to petty piracy, while I steal scraps for refugees."
Whereas if Balak is alive he becomes the highest ranking remaining Batarian military official with an implied stronger military and he gives you a bunch of informaiton on the Leviathan of Dis and how the Reapers defeated the defences of Kar'Shan. So not only do Renegades get a weaker ally but less information!
Swear to god, Renegade decisions backfire for the most contrived reasons imaginable.