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Brotherhood of Cerberus - The Illusive Man Discussion/Support Thread


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#4826
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Dean_the_Young wrote...

The DA was heading away from the battle.

You are mistaken.
http://www.youtube.c...tBbwtY6ROo#t=20

That is it's role. The Citadel was being abandoned. The Council was moved on board. Then the DA was to make it's retreat.

This is the 5th time I say this: Who in the universe would think that the DA serves well as a lifeboat?

The only 'stealthy' ships at the time are the Normandy type, and there's no reason to believe they had any.

The Normandy was codeveloped with the Turians, sponsored by the Council. I expected better from you, Dean.

Leaving behind the classic army/marine vs. navy opinions...

That's curious. I'm a 100% navy person. :-)

The Destiny Ascension is a ship made specifically for long range battles. In the course of the battle, it was already out of its element. It also had a job to do... and that job it could do was evacuating the galactic governing aparatus to live and fight another day.

We're going nowhere with this. I will shut up now.

Modifié par iOnlySignIn, 22 novembre 2011 - 03:59 .


#4827
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Dean_the_Young wrote...

The existence of secondary relays with one-way projection means a relay pair isn't even needed. A relay from Geth space, or undiscovered elsewhere, would be enough to enable a surprise attack by storm.

What is the lore basis of that?

Why is more than 99.999% of the galaxy not explored, if one-way projection by relays is achievable?

If it's only achievable by Reapers but not by any Citadel species, why hasn't any character in game noticed this egregious anomaly, especially Joker, who knows all about relays?

Also, if it is achievable by the Reapers, how does destroying the Alpha Relay halt the Reaper invasion in Arrival? How does killing Sovereign halt the Reaper invasion in ME1? Wouldn't one single one-way projection relay in Dark Space would have sufficed for the Reaper invasion? Are the Reapers too dumb to have thought of that?

Modifié par iOnlySignIn, 22 novembre 2011 - 04:08 .


#4828
BlueMagitek

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Ravensword wrote...

That game got mixed reviews.


Alpha Protocol had a lot of balance issues.  Up stealth and you are a god.  Shotguns?  SMGs?  Assault Rifles?  Lol, no, Pistol is the way to go. =D

However, it was a very entertaining game and I did like the way it took your choices into consideration, and it would put your on the spot (you didn't have a lot of time for conversations, you see).  

iOnlySignIn wrote...
There are numerous small relays around
each major relay like the Citadel (that you must pass through to access
the major relay). For example, you must pass through the Arcturus relay
to access Earth. Are you suggesting that those around the Citadel aren't
defended?

Also, apparently movie cutting and editing is a lost
art that few realize exists. Also, video game cutscenes should be
subjected to the same standards of exact temporal realism as
documentaries.


Forgive me if I'm wrong, but doesn't
the Asari Councilor mention that they have all of the relays that could
connect to Ilos/Terminus guarded?  This is before you jack the Normandy, if I recall. ^_^

#4829
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There is no evidence to my knowledge that relays can work one way. After all then one relay could send someone just about anywhere. Or at least anywhere within a certain range.

#4830
Xilizhra

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Fun fact: I don't know if this is true, because I read it on a TVTropes page, but apparently some guy was talking to one of the ME1 developers, who said that they called it Renegade because it was shorter than Colossal Dickasaurus. The link if you want.
Again, I'm not sure this is actually true.

#4831
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Okay.

#4832
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TVtropes is such a **** to edit.

#4833
Killjoy Cutter

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iOnlySignIn wrote...

Killjoy Cutter wrote...

You do realize that it's impossible to actually establish a standoff blockade in space, right? Space is big, you are small, and FTL means that you don't know the enemy is there until he's already past you. Sovereign's fleet isn't shown coming in by mass relay, they're shown dropping out of FTL.

And what is shown is what matters, not fan speculation.


FTL is crap compared to relay technology (according to Kaidan).

You'd have to travel at up to 100,000,000 times the speed of light to go from Geth Space to the Citadel in one second. If you really believe that's what happened, I can give you a detailed explanation why that is unfeasible, incredibly wasteful, and impossible.

Sure, treat video game cutscenes as historical documents rather than artistic rendering. We can have fun with the same game in different ways.


Who said that Sovereign's fleet travelled in non-relay FTL from Geth space to the Citadel?   Who said they made their trip in one second? 

All we see is Sovereign's fleet exiting non-relay FTL travel close to the Citadel. 

Stop arguing things I haven't said, and stop arguing from "facts" not in evidence.


Sovereign's fleet could have simply Relayed to any number of nearby systems, and then FTLed a few light-years from there to attack the Citadel. 

Actually, as pointed out, because of drift, you can only blockade the sending Relay. They could have used a lost Relay to make the final jump to the Citadel -- one of the failings of the Council is that they gave in to fear and largely stopped exploring the Relay network.

Modifié par Killjoy Cutter, 22 novembre 2011 - 05:31 .


#4834
Dave of Canada

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Had a discussion with a friend who never played Mass Effect, basically told him how there's two sides of the game's "morality" and how you can choose between both. Having played KOTOR, he likened it to Dark / Light and I said that's what it is in theory, though it's trying to stay in the gray area, he's intrigued.

I tell him one side always has things go their way, he looks at me and says "That's dumb, why did they do that?" and all I could reply with was a shrug.

#4835
Sebby

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Dave of Canada wrote...

Had a discussion with a friend who never played Mass Effect, basically told him how there's two sides of the game's "morality" and how you can choose between both. Having played KOTOR, he likened it to Dark / Light and I said that's what it is in theory, though it's trying to stay in the gray area, he's intrigued.

I tell him one side always has things go their way, he looks at me and says "That's dumb, why did they do that?" and all I could reply with was a shrug.


It's clear BW has no desire to spend extra time and money to create two viable paths with real choice and consequences as it conflicts with their schedule and desire to create an "epic story" that isn't compatible with it. That and there's the fact that BW are a bunch of politically correct blubbering liberal idealists who are against anything renegade or something resembling right wing nationalism (Terra Firma,Cerberus,etc).

You should tell your friend that expecting a fair portrayal of Renegade from BW is like expecting one of Coca-Cola from Pepsi.

Modifié par Seboist, 22 novembre 2011 - 06:33 .


#4836
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Killjoy Cutter wrote...

Sovereign's fleet could have simply Relayed to any number of nearby systems, and then FTLed a few light-years from there to attack the Citadel. 

So, you're saying 

(1) Systems within 'a few light-years' of the Citadel are undefended/lightly defended. FYI the nearest star to the Sun is 4 ly away. So the nearest star system to the Citadel is undefended/lightly defended.

(2) Sovereign and the Geth fleet traveled across a few lys in a matter of seconds or minutes (if they had taken any longer, the radiation due to FTL travel would have negated any surprise factor, and they would have been intercepted). That still necessitates travel speed up to 100,000 times light speed.

One second, one minute, Geth space, a few ly away - it's all the same. You are as unlikely to be able to travel at 100,000 times light speed as you are at 100,000,000 times light speed, especially since FTL in ME work by altering the refraction index of vacuum - that necessitates that you cannot exceed more than a few times of lightspeed, or blueshifting would be so intense that it is energetic enough to create a massive positron radiation which would annihilate the travellers. 

Actually, as pointed out, because of drift, you can only blockade the sending Relay. They could have used a lost Relay to make the final jump to the Citadel -- one of the failings of the Council is that they gave in to fear and largely stopped exploring the Relay network.

Apparently Geth are the only species capable of long distance and fast FTL travel ("The Geth are capable of remarkable technological creations..."). Either that or any FTL ship cannot intercept any other FTL ship (Imagine a world where no supersonic jet aircraft can intercept any other supersonic jet. Amazing!). And oh, lost Relays! Is this part of the leaked ME3 script? Feel free to spoil it for me.

Killjoy Cutter wrote...

Stop arguing things I haven't said, and stop arguing from "facts" not in evidence. 

Should I also stop arguing things that what you've said logically imply, and stop arguing from facts that exist about this universe which you are not aware of? If not, then I've said nothing to offend you. If yes, then goodbye and goodnight.

Modifié par iOnlySignIn, 22 novembre 2011 - 06:58 .


#4837
Dean_the_Young

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iOnlySignIn wrote...

Dean_the_Young wrote...

The DA was heading away from the battle.

You are mistaken.
http://www.youtube.c...tBbwtY6ROo#t=20

I'm afraid it's not clear what you're trying to refer to: that, in the first strikes of the battle, the DA was fighting back as its commander gave the order to evacuate? Which happens, oh, about twenty seconds after where you started?


This is like saying that if someone is on the ground in the first part of an artillery strike, they can't possibly have given an order to move somewhere else.


This is the 5th time I say this: Who in the universe would think that the DA serves well as a lifeboat?

The same people who understand why a carrier is protected by it's carrier group.

The Normandy was codeveloped with the Turians, sponsored by the Council. I expected better from you, Dean.

Which has nothing to do with if they had another at the Citadel at the time.

Forget that the Normandy was also the first, and we don't know for how long it was the only. If the Turians have a million stealth ships across the rest of the galaxy, but none at the Citadel, there's still no stealth ship for the Council to use.


We're going nowhere with this. I will shut up now.

If you had said that from the start, you would have saved yourself a good number of posts.

#4838
Dean_the_Young

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iOnlySignIn wrote...

Dean_the_Young wrote...

The existence of secondary relays with one-way projection means a relay pair isn't even needed. A relay from Geth space, or undiscovered elsewhere, would be enough to enable a surprise attack by storm.

What is the lore basis of that?

Codex. Arrival is explicit about a special example, the Alpha relay.

Why is more than 99.999% of the galaxy not explored, if one-way projection by relays is achievable?

Because space is big and one-way relays are 'shorter' range than the primary relays, while you still have to fly back from wherever you jump to.

If it's only achievable by Reapers but not by any Citadel species, why hasn't any character in game noticed this egregious anomaly, especially Joker, who knows all about relays?

It's not an egregious anomoly. They're common, but unimportant to the story: for the same reason the game never shows us how there are 'nodes' of Mass Relays where multiple relays exist close together, like at Acturius.

Also, if it is achievable by the Reapers, how does destroying the Alpha Relay halt the Reaper invasion in Arrival?

The Alpha relay is not only the closest relay to where the Reapers will arrive (the first they would come across), it is also especially strong with better range than other one-way relays.

Losing their best, purpose-built tool that could work as a one-way relay,

How does killing Sovereign halt the Reaper invasion in ME1? Wouldn't one single one-way projection relay in Dark Space would have sufficed for the Reaper invasion?

No, it wouldn't have. Only the Citadel Relay (magnitudes larger than regular relays) could reach into Dark Space, while one-way relays are shorter range than regular ones.

#4839
Dean_the_Young

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[quote]iOnlySignIn wrote...


One second, one minute, Geth space, a few ly away - it's all the same. You are as unlikely to be able to travel at 100,000 times light speed as you are at 100,000,000 times light speed, especially since FTL in ME work by altering the refraction index of vacuum - that necessitates that you cannot exceed more than a few times of lightspeed, or blueshifting would be so intense that it is energetic enough to create a massive positron radiation which would annihilate the travellers. [/quote]Except that isn't correct by what we see in the games. ME2 was even more explicit about it, letting us fly the little Normandy  between solar systems.

Flying between solar systems in a cluster is a task of hours or days, not monthes or years.


[quote]
Apparently Geth are the only species capable of long distance and fast FTL travel ("The Geth are capable of remarkable technological creations..."). Either that or any FTL ship cannot intercept any other FTL ship (Imagine a world where no supersonic jet aircraft can intercept any other supersonic jet. Amazing!).[/quote][/quote]It's the second, which is a elaborated point of the codex lore. Ships in FTL can not be detected until they drop out of FTL: this gives first-strike advantage to the attacker in all fleet engagements.


[quote]
And oh, lost Relays! Is this part of the leaked ME3 script? Feel free to spoil it for me.[/quote]Nope, that's been lore since ME1. Pre-ME1, actually: the entire basis of the First Contact War was because Humanity was opening up a dormant relay to see where it goes, which the Council had forbidden.

#4840
Killjoy Cutter

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I was going to reply, but Dean nailed it.

iOnlySignIn, can I make the friendly suggestion that you study the lore a bit before making assumptions about how things work in the setting?

#4841
Xilizhra

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Seboist wrote...

Dave of Canada wrote...

Had a discussion with a friend who never played Mass Effect, basically told him how there's two sides of the game's "morality" and how you can choose between both. Having played KOTOR, he likened it to Dark / Light and I said that's what it is in theory, though it's trying to stay in the gray area, he's intrigued.

I tell him one side always has things go their way, he looks at me and says "That's dumb, why did they do that?" and all I could reply with was a shrug.


It's clear BW has no desire to spend extra time and money to create two viable paths with real choice and consequences as it conflicts with their schedule and desire to create an "epic story" that isn't compatible with it. That and there's the fact that BW are a bunch of politically correct blubbering liberal idealists who are against anything renegade or something resembling right wing nationalism (Terra Firma,Cerberus,etc).

You should tell your friend that expecting a fair portrayal of Renegade from BW is like expecting one of Coca-Cola from Pepsi.

Both choice and consequences are real (if they weren't, you'd have no ground to complain because everything would be the same), and both are in fact viable for saving the galaxy. I'm surprised that the fact that the Renegade path carries more costs is complained about by those who, by taking Renegade, are effectively saying they don't care about cost that much (if you need to compromise your ideals about human supremacy to fight Cerberus, well, that's what Renegade does: compromise ideals to get the job done). And given that BW completely made up both Paragon and Renegade, both are fair by definition: there was no previous portrayal of the Renegade path specifically anywhere before ME.

#4842
Killjoy Cutter

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To be fair, Bioware has done a terrible job of consistently defining "Renegade", especially in ME2.

#4843
Xilizhra

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Killjoy Cutter wrote...

To be fair, Bioware has done a terrible job of consistently defining "Renegade", especially in ME2.

\\
Renegade is basically "not Paragon," which has the slight problem of Paragon being consistent while Renegade actions are just the opposite of what the Paragon response to a situation would be.  Probably as a consequence of the two paths being opposed at all, which I suspect was an error.

#4844
Killjoy Cutter

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It's not even that. Sometimes, it means "ruthlessly pragmatic". Other times, it means "Cerberus lapdog". And other times, it just means "collosal space-douche".

#4845
Xilizhra

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I think "ruthlessly expedient" is more accurate.

#4846
Killjoy Cutter

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It might be, actually.

#4847
John Renegade

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MisterJB wrote...

John Renegade wrote...
Remember, the Council still doesn't believe it's the Reapers, they know that staying there means higher risks for them, than trying to get away deeper into the Widow nebula (where they would be basically unfindable, that's one of the nebula's defensive properties - of course, they could not fire a single shot as not to be detected and thus could not help in the battle).

That's hard to determine. We don't know how the Geth were positioned, how many of them were left after the humans arrived, how many Council ships were engaging them.

Percisely. We don't know, so we can't use this argument to benefit either opinion, because the position of the geth could be not only bad, but also beneficial for the DA. Saying, that one is true and the other is not has no real basis in this case.

#4848
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Xilizhra wrote...

Both choice and consequences are real (if they weren't, you'd have no ground to complain because everything would be the same), and both are in fact viable for saving the galaxy. I'm surprised that the fact that the Renegade path carries more costs is complained about by those who, by taking Renegade, are effectively saying they don't care about cost that much


I'm not surprised that this would confuse you, Xilizhra.

Maybe we don't want all costs. Maybe, just maybe, we'd like to gain something every now and then too. Why should one path be costly and the other path cost nothing?

You know, don't bother answering unless you can write something intelligent.

#4849
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Killjoy Cutter wrote...

I was going to reply, but Dean nailed it.

Indeed. You are lucky to have a superior mind on your side.

But Dean, I can't find this Codex entry for one-way relays. You seem to know a lot about them. Could you kindly give me a link? I'm very curious.

Also, unmanned probes (such as the ones 20th century Humans routinely deploys) do not need to return to their starting point in order to explore the Galaxy. If your one-way relays exist in the numbers you suggest, and their range is anything beyond trivial, the Galaxy would have been explored much more thoroughly than it is now.

I can't find the Codex entry about FTLs being undetectable either. Instead I know from Engineer Adams in ME1 that the SR1's stealth system does *NOT* work with FTL because the radiation discharge is too powerful. What is more, if FTL travel is undetectable, why was a ship such as the Normandy SR1 needed in the first place? Wouldn't any regular ship with an FTL drive have sufficed? So could you give me a link for this Codex entry about undetectable FTL travel as well?

Also, are you suggesting that the Turians and the Council helped the Humans build the SR-1, the most advanced stealth ship in the galaxy (according to you), but never built a sufficient number of similar ships to deploy them in the Citadel Fleet? If that's true, then the aliens are indeed most noble and selfless. They put Humanity's needs and priorities above their own. Therefore there can be no doubt that the DA was heading straight for Sovereign for a heroic, glorious last stand. They are sacrificing their lives for the safety and prosperity of the rest of the Galaxy in general, and Humanity (their best friend) in particular.

Oh and finally, of course the Charon Relay was hidden from Humans at first. It was also hidden from the dinosaurs and every other pre-space flight species. The Asari and Salarians by contrast, have been exploring the entire galaxy via the relay network for thousands of years. Are you saying that with that amount of time, plus fast long distance FTL travel (according to you), they not only 

(1) Failed to discover a hidden relay right next (within FTL traveling distance at least) to the Citadel

but also

(2) Failed to realize that a surprise attack on the Citadel was committed via such a hidden relay, or think of it as no big deal (in contrast to how people think the Omega-4 and Mu Relays as very curious anomalies)?

Modifié par iOnlySignIn, 23 novembre 2011 - 12:46 .


#4850
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The Normandy was primarily an Alliance project. The turians and Council were only brought in on it for political and espionage reasons. The telling thing about it is who paid for most of it and who owns it: hint, it isn't the turians or the Council. The Alliance owns the ship.

Ask yourself as well whether the Normandy even fits with turian military doctrine: it doesn't. However ti goes perfectly with Alliance military doctrine, well enough to justify the expense. (Stealth frigates are expensive)