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Brotherhood of Cerberus - The Illusive Man Discussion/Support Thread


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#4926
Kaiser Shepard

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Killjoy Cutter wrote...

Kaiser Shepard wrote...

Xilizhra wrote...

There is, however, an Alliance culture, which is what matters most in the galaxy.

And I don't know if it's an inherently good thing either.


Can't be much worse than the asari culture.


What do you find objectionable about Asari culture?  I don't necessarily disagree with you, I'm just curious.

Most of it stems from their blue, oily skins, but the fact that they smell doesn't exactly help their case, either.

#4927
Killjoy Cutter

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General User wrote...

Xilizhra wrote...

There is, however, an Alliance culture, which is what matters most in the galaxy.

And I don't know if it's an inherently good thing either.


I'm not so sure how great it is either.

But I disagree about there being an Alliance culture. 

There's an Alliance military, and an Alliance governing structure, but like the codex says, the Alliance is a collective security pact composed of the nation-states of Earth and many of the human colonies in other star systems.

I wouldn't say there's an "Alliance culture" any more than I would say there is a "NATO culture" today. Or a "British Empire culture" two hundred years ago.


We see a lot of different human ethnicities, and see names with different origins, but how often do we see signs of human cultures other than the sort of default general "modern first world in reality" culture that all the colonists and spacers seem to share?  The only example I can think of off the top of my head is the "ramen bar" on the Citadel in ME2.

#4928
Killjoy Cutter

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Kaiser Shepard wrote...

Killjoy Cutter wrote...

Kaiser Shepard wrote...

Xilizhra wrote...

There is, however, an Alliance culture, which is what matters most in the galaxy.

And I don't know if it's an inherently good thing either.


Can't be much worse than the asari culture.


What do you find objectionable about Asari culture?  I don't necessarily disagree with you, I'm just curious.


Most of it stems from their blue, oily skins, but the fact that they smell doesn't exactly help their case, either.


That's not culture, and sadly, it just turns out to be your standard, tired, worn-out "fility aliens" routine. 

Nevermind.

#4929
PMC65

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Killjoy Cutter wrote...

We see a lot of different human ethnicities, and see names with different origins, but how often do we see signs of human cultures other than the sort of default general "modern first world in reality" culture that all the colonists and spacers seem to share?  The only example I can think of off the top of my head is the "ramen bar" on the Citadel in ME2.


That made me laugh! Of all the dishes that we have on Earth and ramen is what is sold? Priceless. Posted Image

#4930
General User

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Killjoy Cutter wrote...

General User wrote...

Xilizhra wrote...

There is, however, an Alliance culture, which is what matters most in the galaxy.

And I don't know if it's an inherently good thing either.


I'm not so sure how great it is either.

But I disagree about there being an Alliance culture. 

There's an Alliance military, and an Alliance governing structure, but like the codex says, the Alliance is a collective security pact composed of the nation-states of Earth and many of the human colonies in other star systems.

I wouldn't say there's an "Alliance culture" any more than I would say there is a "NATO culture" today. Or a "British Empire culture" two hundred years ago.


We see a lot of different human ethnicities, and see names with different origins, but how often do we see signs of human cultures other than the sort of default general "modern first world in reality" culture that all the colonists and spacers seem to share?  The only example I can think of off the top of my head is the "ramen bar" on the Citadel in ME2.

What about Shamesh Batia in ME1? That little side mission touched on burial rituals, very much a part of a given culture.

[post edit]

Modifié par General User, 23 novembre 2011 - 09:01 .


#4931
Killjoy Cutter

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General User wrote...

Killjoy Cutter wrote...

General User wrote...

Xilizhra wrote...

There is, however, an Alliance culture, which is what matters most in the galaxy.

And I don't know if it's an inherently good thing either.


I'm not so sure how great it is either.

But I disagree about there being an Alliance culture. 

There's an Alliance military, and an Alliance governing structure, but like the codex says, the Alliance is a collective security pact composed of the nation-states of Earth and many of the human colonies in other star systems.

I wouldn't say there's an "Alliance culture" any more than I would say there is a "NATO culture" today. Or a "British Empire culture" two hundred years ago.


We see a lot of different human ethnicities, and see names with different origins, but how often do we see signs of human cultures other than the sort of default general "modern first world in reality" culture that all the colonists and spacers seem to share?  The only example I can think of off the top of my head is the "ramen bar" on the Citadel in ME2.


What about Shamesh Batia in ME1? That little side mission touched on burial rituals, very much a part of a given culture.


Good example.  We might be able to find a few more if we dig.

#4932
Aeowyn

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We see more of human cultures in the CDN articles than in-game.

#4933
Kaiser Shepard

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Killjoy Cutter wrote...

Kaiser Shepard wrote...

Killjoy Cutter wrote...

Kaiser Shepard wrote...

Xilizhra wrote...

There is, however, an Alliance culture, which is what matters most in the galaxy.

And I don't know if it's an inherently good thing either.


Can't be much worse than the asari culture.


What do you find objectionable about Asari culture?  I don't necessarily disagree with you, I'm just curious.


Most of it stems from their blue, oily skins, but the fact that they smell doesn't exactly help their case, either.


That's not culture, and sadly, it just turns out to be your standard, tired, worn-out "fility aliens" routine. 

Nevermind.

That's what I was going for, yeah.

Still, I've already had this discussion with Xil last month, and whereas everyone "living on" through the asari would be near perfect for her, it's something I oppose with every fiber in my being. Don't really see how the people of the galaxy see those "filthy blueskins" as paragons of wisdom, peace and diplomacy either, when most of them waste at least a couple of centuries stripping and mercing.

And let's not forget their little revelation in ME3, which shows - for all their gifts - how pathetically lazy and near unchanging they are.

#4934
General User

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[post relocated]

Colonists and spacers are very interesting to me. Because, at a time when humans on Earth are growing more and more culturally homogeneous, on the colonies humans are begining to branch out in very different directions from more or less the same starting point.

In the fullness of time, I have no doubt that the human colonies that dot the MEverse will evolve and develop in very different ways, both from each other and from Earth.

Modifié par General User, 23 novembre 2011 - 09:02 .


#4935
Killjoy Cutter

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Kaiser Shepard wrote...

Killjoy Cutter wrote...

Kaiser Shepard wrote...

Killjoy Cutter wrote...

Kaiser Shepard wrote...

Xilizhra wrote...

There is, however, an Alliance culture, which is what matters most in the galaxy.

And I don't know if it's an inherently good thing either.


Can't be much worse than the asari culture.


What do you find objectionable about Asari culture?  I don't necessarily disagree with you, I'm just curious.


Most of it stems from their blue, oily skins, but the fact that they smell doesn't exactly help their case, either.


That's not culture, and sadly, it just turns out to be your standard, tired, worn-out "fility aliens" routine. 

Nevermind.

That's what I was going for, yeah.

Still, I've already had this discussion with Xil last month, and whereas everyone "living on" through the asari would be near perfect for her, it's something I oppose with every fiber in my being. Don't really see how the people of the galaxy see those "filthy blueskins" as paragons of wisdom, peace and diplomacy either, when most of them waste at least a couple of centuries stripping and mercing.

And let's not forget their little revelation in ME3, which shows - for all their gifts - how pathetically lazy and near unchanging they are.


They have a different perspective, less urgency to rush, with those long lives.  But the majority do come across as... complacent and detached, more than lazy. 

Not sure what "living on through the Asari" even means.  Doesn't strike me as all that better than "living on" through the Reapers... 

#4936
Guest_Saphra Deden_*

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Xilizhra wrote...

I disagree. I believe it has to do with physical diversity of capabilities that matches that of the other Council races, that allow it to become a more significant military power.


I believe our rapid advance is due to our unfamiliarity with the galactic society. Given time I imagine humanity will become just as static and complacent as the other races.

#4937
Killjoy Cutter

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General User wrote...

[post relocated]

Colonists and spacers are very interesting to me. Because, at a time when humans on Earth are growing more and more culturally homogeneous, on the colonies humans are begining to branch out in very different directions from more or less the same starting point.

In the fullness of time, I have no doubt that the human colonies that dot the MEverse will evolve and develop in very different ways, both from each other and from Earth.


Depends on how much contact there is between the various worlds, how large they get, etc.

#4938
Dean_the_Young

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[quote]iOnlySignIn wrote...

[quote]Dean_the_Young wrote...

More to the point, however, stealth frigates aren't defensive ships to put in the Citadel fleet. 
[/quote]
I wasn't arguing for that either. I said a stealth frigate should have been used to evacuate the Council, if their purpose was to flee.[/quote]Yet you have yet to establish any reason to believe a stealth frigate was available.

[quote]
[quote]

What did the commander of the DA order exactly? "Evacuate the Council!" From where? The Citadel. To where? The DA. What will the Council do next after they're aboard the DA? It's not mentioned verbally, but it's clear visually. The DA was heading straight for Sovereign and tanking massive amount of damage.
[/quote]The DA was only heading straight towards Sovereign in the first thirty seconds when Sovereign actually arrived. The DA couldn't be doing anything but go at Sovereign at that point. Just like if the DA had been on the other side of the Citadel at the time of arrival, it couldn't have been anywhere else.

Sovereign arrived. Then they called to evacuate the Council. Sovereign went past,. The DA was never near Sovereign again, and was soon boxed in by the Geth. Sequence of events is important.



[quote]
[quote]
The Charon relay isn't 'right beside' the Citadel in terms of relays.
[/quote]
But your hypothesized hidden secondary relay from which Sovereign and the Geth fleet exited before their direct assault on the Citadel must be.[/quote]Not really. The Council is spread across the galaxy, but it has no idea where all the mass relay chains are. The one Sovereign took could be five, or fifty, known relay paths away.

If it was a Secondary relay on the far side of the Mu relay, or similar occurance, then it could well not be attached to ANY relay chain.

[quote]
That does not mean they did not carefully explore the surroundings of the Citadel itself. You may know less than 1% of the places in the country you live in, but you should know your current city of residence, or at least your neighborhood, reasonably well, especially if you have access to secondary relays which can link to any other relay, and/or fast FTL travel and thousands of years to try everything.[/quote]Except Space is still 'big.' There is no 'neighborhood' of tight, easily-findable familiarity.  Especially around the Citadel, where the nebula makes exploration and detection very difficult. Space is bigger than that. There's a reason why Humanity was able to snag a garden world near the Citadel (the Kasumi DLC mission), and that the Manswell colony on Alpha Centari was discovered by Asari, not the Alliance (CDN).



[quote]
Well, since this is the whole issue that I and the other guy with a cool name were arguing about, you really shouldn't have joined in and defended him in the first place, Dean, since you apparently think the issue is irrelevant.
[/quote]Irrelevant does not mean I don't find your ignorance annoying.

#4939
Dean_the_Young

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Killjoy Cutter wrote...
We see a lot of different human ethnicities, and see names with different origins, but how often do we see signs of human cultures other than the sort of default general "modern first world in reality" culture that all the colonists and spacers seem to share?  The only example I can think of off the top of my head is the "ramen bar" on the Citadel in ME2.

I can say we actually even see much of alien culture. The vast majority of what we do know comes from codex, not demonstration.

As far as Asari-distinct culture goes, we get a number of them throwing around their age against 'younger' species. Paternalism, check. Conservative caution? Arguable. Now, that direct democracy? Not really. Pacifism? Nope. Anything distinctly different from, say, European Union international polics? Not really.

The Turians? We never get any real demonstration at the caste system, or the expansionist imperialism, or the meritocratic mindset. We do get 'obey orders' conformity, but most we meet would fit into either a typical American military unit, or a typical gang.

Salarians? Besides the Breeding Strategy dude, they're all pretty much humans. Brother caring for brother. Military STG act like military Westerners. The most distinct cultural aspect is their point-focus objectivity. The Dalatrass? Not really. Non-STG conspiracies? Not really.


The Krogan are probably the most genuinely presented culture in Mass Effect.

#4940
HiroVoid

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Well, it did say of all the council species, Salarians and humans got along the best.

#4941
BlueMagitek

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Salarians do enjoy human cuisine. Or at least that one salarian does. =D

The complacency of the asari bother me the most (as a whole). Yes, trying to understand and reverse engineer a Mass Relay is a ridiculous idea; why would a species ever need something like that? -_-'

But let me try and derail this back onto the TIM rails. You'd think he'd have a sort of different introduction for a Shepard who was a Sole Survivor or completed the Cerberus based missions back in ME1. Yet I haven't noticed a difference. ~_o

#4942
Guest_Saphra Deden_*

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Why would he need a different introduction when Shepard never tries to confront him about that stuff?

#4943
BlueMagitek

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Well I'd imagine that if you're confronting someone who your organization has wronged in the past (or has clashed with in the past), that you would have a different approach at that person than if those grievances did not exist.

#4944
Killjoy Cutter

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I'd have imagined that a Sole Survivor Shep would ask TIM what the **** was up on Akuze...

#4945
BlueMagitek

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I do hope that there was some worthwhile explanation other than just for the evil. Granted, it was a horrible action but I'd like to understand the reason behind it. I actually remember one comment hypothesizing that the actions on Akuze led to the creation of medigel by studying Thresher acid.

I mean, it doesn't make sense, but it would have made the evil action make sense, if that makes any sense.

#4946
Guest_Saphra Deden_*

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BlueMagitek wrote...

Well I'd imagine that if you're confronting someone who your organization has wronged in the past (or has clashed with in the past), that you would have a different approach at that person than if those grievances did not exist.


TIM's greeting is pretty neutral and he certainly took precautions by not meeting in person.

It is Shepard who sets the tone so I'm sure if Shepard actually could ask about that stuff that TIM has preprepared responses.

#4947
BlueMagitek

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That was part of ME 2 that felt a bit hollow for me; I would have liked to express something more at being brought back from the grave (or, charred landing zone, as it was), question TIM about Cerberus' actions back in ME 1, or heck, even have a discussion about Cerberus with TIM, which would help define the possible difference or parallels between TIM & Shepard (I'd imagine a good number of players would take the 'good reasons, wrong actions' viewpoint).

Ah well, we're here with the cards we're dealt (and the few we slipped in under the table ~_^).

#4948
HiroVoid

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A main problem throughout ME2 was how it explained the reasonable experiments while not actually letting you question anything about the ones that are unexplainable. The only excuse I could think of would be for TIM or Miranda to claim they went rogue.

#4949
Guest_Saphra Deden_*

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The only experiment EVER claimed to have gone rogue is Teltin. It isn't even "claimed". You go there and see for yourself that they were lying to the Illusive Man and are afraid of what he might do if he finds out.

No other projects are ever said to be rogue. Yet for some reason everybody on the forum likes to harp on Cerberus or "always declaring that their experiments went rogue!"

#4950
Dean_the_Young

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Well, Dr. Archer was hiding exactly what he was doing from TIM in an attempt to make his big reveal. I agree it wasn't rogue, but it was deliberately misdirecting.

Of course, Archer also had every intention of revealing it in short order.