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Brotherhood of Cerberus - The Illusive Man Discussion/Support Thread


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#5276
Sebby

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TIM's been in the fuckin escort business and has more whores working for him than carter's liver pills and more favors than Jesus.

#5277
Xilizhra

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Seboist wrote...

TIM's been in the fuckin escort business and has more whores working for him than carter's liver pills and more favors than Jesus.

Yeah, that's often not considered a good thing.

#5278
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Seboist wrote...

TIM's been in the fuckin escort business and has more whores working for him than carter's liver pills and more favors than Jesus.


TIM to Shepard: "You just cost me four billion credits. Four billion credits and one new Normandy. That's right. What are you going to do about it?"

#5279
Xilizhra

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laecraft wrote...

Seboist wrote...

TIM's been in the fuckin escort business and has more whores working for him than carter's liver pills and more favors than Jesus.


TIM to Shepard: "You just cost me four billion credits. Four billion credits and one new Normandy. That's right. What are you going to do about it?"

"Nothing that you wouldn't do. Except win."

#5280
BlueMagitek

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It isn't like Shepard didn't have ~10 million credits to begin with. : P

Seriously, good money to be had selling the enemy equipment, especially with a body count's like Shepard's.

If TIM never won, Shepard would be dead. Now you're just being silly.

#5281
Dave of Canada

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Never mind.

Modifié par Dave of Canada, 08 décembre 2011 - 05:23 .


#5282
Xilizhra

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BlueMagitek wrote...

It isn't like Shepard didn't have ~10 million credits to begin with. : P

Seriously, good money to be had selling the enemy equipment, especially with a body count's like Shepard's.

If TIM never won, Shepard would be dead. Now you're just being silly.

I mean win in that confrontation.

#5283
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BlueMagitek wrote...

It isn't like Shepard didn't have ~10 million credits to begin with. : P

Seriously, good money to be had selling the enemy equipment, especially with a body count's like Shepard's.

That's what Mass Effect (or any game, or life itself) should be/is about. It's not about Paragon or Renegade or Cerberus or saving the Galaxy (well, except you kinda have to do the last one). It's about killing people and getting their stuff.

#5284
Sebby

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iOnlySignIn wrote...

BlueMagitek wrote...

It isn't like Shepard didn't have ~10 million credits to begin with. : P

Seriously, good money to be had selling the enemy equipment, especially with a body count's like Shepard's.

That's what Mass Effect (or any game, or life itself) should be/is about. It's not about Paragon or Renegade or Cerberus or saving the Galaxy (well, except you kinda have to do the last one). It's about killing people and getting their stuff.


My femshep has no problem with killing who she has to in order to get the priiize (TIM). <3

#5285
BlueMagitek

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iOnlySignIn wrote...

BlueMagitek wrote...

It isn't like Shepard didn't have ~10 million credits to begin with. : P

Seriously, good money to be had selling the enemy equipment, especially with a body count's like Shepard's.

That's what Mass Effect (or any game, or life itself) should be/is about. It's not about Paragon or Renegade or Cerberus or saving the Galaxy (well, except you kinda have to do the last one). It's about killing people and getting their stuff.


Yup.  It's a pity you don't get to establish the foundation for some sort of power base like Saren did; letting Shepard accumulate some personal power would be nice.

#5286
Sebby

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Shepard is nothing more than a glorified squad leader.

#5287
feliciano2040

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Seboist wrote...

Shepard is nothing more than a glorified squad leader.


..................right

#5288
Dave of Canada

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Seboist wrote...

Shepard is nothing more than a glorified squad leader.


With plot armor and protagonist powers.

#5289
Dean_the_Young

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Really, Shepard isn't a squad leader. Squad leaders show the responsibility of Sergents, after all.

Shepard fills the role of a team leader, a corporal. Really the only extra thing he does in front of the player is tell the ship where to go.

#5290
Sebby

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Shepard never shows much in the way of tactical,strategic or political knowledge, which makes all the praise of him being this "great leader" puzzling.

#5291
Kaiser Shepard

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Most of it is just stroking the player's ego...

#5292
feliciano2040

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Seboist wrote...

Shepard never shows much in the way of tactical,strategic or political knowledge, which makes all the praise of him being this "great leader" puzzling.


I can understand you guys being mad at how TIM is being handled in ME 3.

But seriously complaining about Shepard out of such spite ? C'mon guys.

#5293
Dean_the_Young

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How's that description spiteful?

#5294
feliciano2040

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Dean_the_Young wrote...

How's that description spiteful?


Because it's horribly inaccurate ?

Imagine if I criticized TIM by saying he was a coward who hid in a ship, smoking fine cigarretes and sipping fine scotch while giving out orders instead of being brave enough to fight in the frontlines.

Trust me, that is NOT what I think of TIM, but if I did, it would be a poor description.

#5295
Dean_the_Young

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feliciano2040 wrote...

Dean_the_Young wrote...

How's that description spiteful?


Because it's horribly inaccurate ?

Except, well, it isn't.

Shepard never shows much tactics as a character. Mass Effect is not a particularly tactical-based game in the first place, the cutscenes and narrative never demonstrate any significant ability of note. The closest we get are the Renegade interrupts of 'blow something up to start a fight.' The most tactical decision we get is the 'let's split up, gang!' at the Collector base with... two teams! Which actually puts more weight on the second team leader than Shepard, because they're actually controlling a good sized squad.

Shepard's strategic wisdom is somewhere between 'hyperbolic' and 'has been slapped with the blindingly obvious.' The Collector Ship is a dead giveaway, as is the general treatment Shepard gives to the Collector conflict in ME2 and the need to pursue Saren to Ilos in ME1.

Politics is a factor of, well, Shepard being the character's avenue of exploration into the Mass Effect universe. That's more of a story-intrensic (though the ME3 introduction of Vega lets someone else be the rube).


As for the final, real soldiers would weep in shame if Shepard were given an award. Or put in charge of them.

#5296
Sebby

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Speaking of poliics, Shepard is the same numbskull who compared the genophage to the FCW. You'd think a high ranking special forces officer at the forefront of defending humanity from alien threats would know better than some backwoods yokel but... nope.

#5297
Dave of Canada

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Renegade Shepard leading soldiers would be discharged and probably arrested.
Paragon Shepard would be promoted to kitchen staff, though he wouldn't be able to talk to anybody (he might believe the herbs that guy gave him isn't poison).

Modifié par Dave of Canada, 10 décembre 2011 - 02:17 .


#5298
feliciano2040

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Dean_the_Young wrote...

Shepard never shows much tactics as a character. Mass Effect is not a particularly tactical-based game in the first place, the cutscenes and narrative never demonstrate any significant ability of note. The closest we get are the Renegade interrupts of 'blow something up to start a fight.' The most tactical decision we get is the 'let's split up, gang!' at the Collector base with... two teams! Which actually puts more weight on the second team leader than Shepard, because they're actually controlling a good sized squad.


Friend, we never see anyone in Mass Effect dwelve into military tactics, it's something that's implied / happens off-screen.

If the Normandy SR-2 shoots at something, it's implied that it's shooting because the CIC gave the order to Gunnery Control, do we really need to see that happen or you will just assume nobody knows anything about tactics in Mass Effect ?

It's a writer's habit friend, this is a game made by people who are fans of Firefly and Battlestar Galactica, not by former generals you know :lol: ?

Dean_the_Young wrote...

Shepard's strategic wisdom is somewhere between 'hyperbolic' and 'has been slapped with the blindingly obvious.' The Collector Ship is a dead giveaway, as is the general treatment Shepard gives to the Collector conflict in ME2 and the need to pursue Saren to Ilos in ME1.


I can agree that a lot of stuff is forced in order to move the story forward, or to make it more intriguing, the Mass Effect games are certainly not perfect, I was always a little beffudled as to why Shepard wanted to hunt down Saren so bad, or why did Harbinger had such a raging hard-on for Shepard.

But you know that's stuff the writers mishandle, and which is easely rationalizable, that doesn't mean it says something bad about the character.

Dean_the_Young wrote...

Politics is a factor of, well, Shepard being the character's avenue of exploration into the Mass Effect universe. That's more of a story-intrensic (though the ME3 introduction of Vega lets someone else be the rube).


Hmmmmmmmm, you'll have to elaborate on this one, not sure what you're getting at here :o !

Dean_the_Young wrote...

As for the final, real soldiers would weep in shame if Shepard were given an award. Or put in charge of them.


Because ?

Seboist wrote...

Speaking of poliics, Shepard is the same numbskull who compared the genophage to the FCW.


But..............that was bad dialogue, shouldn't you be complaining about THE WRITERS :lol: ?

Modifié par feliciano2040, 10 décembre 2011 - 02:37 .


#5299
Sebby

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How TIM recruited Kelly

Posted Image

Link

#5300
Xilizhra

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Given the size of the enemy forces Shepard successfully tackles, completely casualty-free while only having two extra people, I think the tactical acumen speaks for itself. And Shepard's talk-jitsu (while a Paragon, anyway) is superb; given the disparate nature of Shepard's squads too, especially in the second game, Shepard has a gift for pulling different people to work together and inspiring them to greatness.