The way you go on about TIM, people might start getting ideas...Seboist wrote...
The upside to one of the Paragon options is that it causes TIM to gaze into my femshep's eyes and say "we need each other" which causes her to go weak in the knees. <3
Brotherhood of Cerberus - The Illusive Man Discussion/Support Thread
#5776
Posté 15 janvier 2012 - 01:39
#5777
Posté 15 janvier 2012 - 01:47
If you're not playing Paragon, don't worry about what happens in Paragon. Worry about your own universe and don't try to warp universes you're not playing in.Rojahar wrote...
Xilizhra wrote...
The point of a Renegade is that they sacrifice ideals to get the job
done; how is this worthy if you only sacrifice ideals you never agreed
with in the first place?
Renegade = Sacrifice potential allies, morality, and all sorts of things to "get the job done" except when it doesn't work out.
Paragon = Things always work out and you always succeed, with everyone loving you and the best possible consequences result from your actions. All the while you don't sacrifice anything and gain more any other alternative.
Wow, what compelling choice.
You aren't "sacrificing to win" as Renegade, because you sacrifice nothing as Paragon and win at least as well as, if not better than, Renegade. Why sacrifice and barely scrape by or just half-win, when you can not-sacrifice and get the ideal dream victory where not only did you win, but everyone wants to lick your amazing butthole because you're so goshdarn perfect and amazing and always right.
The only "choice" in these games is whether you want to play a "hero" that's resented or looked up to, but there's no tangible consequences and the choices are as far as can be from compelling. Nothing to make you ponder the consequences or question if you might want to stray from the path you've chosen.
There are cartoons with more depth.
#5778
Posté 15 janvier 2012 - 01:47
When I say "Neutral", I mean the middle-right option on the dialogue wheel.Seboist wrote...
There's a neutral response?
#5779
Posté 15 janvier 2012 - 01:49
Blacklash93 wrote...
The way you go on about TIM, people might start getting ideas...Seboist wrote...
The upside to one of the Paragon options is that it causes TIM to gaze into my femshep's eyes and say "we need each other" which causes her to go weak in the knees. <3
All women want TIM and every man wants to be him.
#5780
Posté 15 janvier 2012 - 01:50
The Sarendoctrinator wrote...
When I say "Neutral", I mean the middle-right option on the dialogue wheel.Seboist wrote...
There's a neutral response?
I know THAT but what I meant was what does Shepard say?
#5781
Posté 15 janvier 2012 - 01:55
Oh, I see. I would have to replay the ending again to find that out. It's been a long time.Seboist wrote...
The Sarendoctrinator wrote...
When I say "Neutral", I mean the middle-right option on the dialogue wheel.Seboist wrote...
There's a neutral response?
I know THAT but what I meant was what does Shepard say?
#5782
Posté 15 janvier 2012 - 02:17
Word.Rojahar wrote...
Xilizhra wrote...
The point of a Renegade is that they sacrifice ideals to get the job
done; how is this worthy if you only sacrifice ideals you never agreed
with in the first place?
Renegade = Sacrifice potential allies, morality, and all sorts of things to "get the job done" except when it doesn't work out.
Paragon = Things always work out and you always succeed, with everyone loving you and the best possible consequences result from your actions. All the while you don't sacrifice anything and gain more any other alternative.
Wow, what compelling choice.
You aren't "sacrificing to win" as Renegade, because you sacrifice nothing as Paragon and win at least as well as, if not better than, Renegade. Why sacrifice and barely scrape by or just half-win, when you can not-sacrifice and get the ideal dream victory where not only did you win, but everyone wants to lick your amazing butthole because you're so goshdarn perfect and amazing and always right.
The only "choice" in these games is whether you want to play a "hero" that's resented or looked up to, but there's no tangible consequences and the choices are as far as can be from compelling. Nothing to make you ponder the consequences or question if you might want to stray from the path you've chosen.
There are cartoons with more depth.
In the end the ME series is about as deep as a World War II-time Disney propaganda cartoon...
#5783
Posté 15 janvier 2012 - 02:19
Only to a monomaniac who cares only about one issue.Word.
In the end the ME series is about as deep as a World War II-time Disney propaganda cartoon...
#5784
Posté 15 janvier 2012 - 02:19
#5785
Posté 15 janvier 2012 - 02:20
#5786
Posté 15 janvier 2012 - 02:24
Define "absolutist."naledgeborn wrote...
Monomaniac says the absolutist.
#5787
Posté 15 janvier 2012 - 02:27
Modifié par naledgeborn, 15 janvier 2012 - 02:27 .
#5788
Posté 15 janvier 2012 - 02:31
Of course, you keep imagining the series has a non-existent depth now that you have your precious gay romances.Xilizhra wrote...
Only to a monomaniac who cares only about one issue.Word.
In the end the ME series is about as deep as a World War II-time Disney propaganda cartoon...
Actually, not even Donald is safe from Paragon railroading.naledgeborn wrote...
LOL Donald Duck is the only Renegade.
#5789
Posté 15 janvier 2012 - 02:31
Truly? I believe history is on my side in ME in regards to consequences.naledgeborn wrote...
You and you're extreme lack of malleability in regards to ethics and morality. You see things in black and white regardless of logic or consequence. And your arguments are usually ****.
Liara's been with me since the beginning.Of course, you keep imagining the series has a non-existent depth now that you have your precious gay romances.
Modifié par Xilizhra, 15 janvier 2012 - 02:32 .
#5790
Guest_wiggles_*
Posté 15 janvier 2012 - 02:32
Guest_wiggles_*
Developer bias will do that.Xilizhra wrote...
Truly? I believe history is on my side in ME in regards to consequences.
Modifié par wiggles89, 15 janvier 2012 - 02:33 .
#5791
Posté 15 janvier 2012 - 02:34
Ah yes, so my being repeatedly right can't possibly have to do with my logic, because then you would have to admit error in your own philosophy.wiggles89 wrote...
Developer bias will do that.Xilizhra wrote...
Truly? I believe history is on my side in ME in regards to consequences.naledgeborn wrote...
You and you're extreme lack of malleability in regards to ethics and morality. You see things in black and white regardless of logic or consequence. And your arguments are usually ****.
Modifié par Xilizhra, 15 janvier 2012 - 02:34 .
#5792
Guest_Cthulhu42_*
Posté 15 janvier 2012 - 02:34
Guest_Cthulhu42_*
#5793
Posté 15 janvier 2012 - 02:37
#5794
Posté 15 janvier 2012 - 02:40
Nope.Xilizhra wrote...
Ah yes, so my being repeatedly right can't possibly have to do with my logic, because then you would have to admit error in your own philosophy.wiggles89 wrote...
Developer bias will do that.Xilizhra wrote...
Truly? I believe history is on my side in ME in regards to consequences.naledgeborn wrote...
You and you're extreme lack of malleability in regards to ethics and morality. You see things in black and white regardless of logic or consequence. And your arguments are usually ****.
#5795
Guest_wiggles_*
Posté 15 janvier 2012 - 02:41
Guest_wiggles_*
Considering that BioWare has a history of pandering to the paladin-types, excuse me for believing that it's developer bias and not the overwhelming quality of your supposedly exquisite reasoning.Xilizhra wrote...
Ah yes, so my being repeatedly right can't possibly have to do with my logic, because then you would have to admit error in your own philosophy.
#5796
Posté 15 janvier 2012 - 02:41
naledgeborn wrote...
Because the writers are ego stroking the simpleton paladin types such as yourself while completely shunning fans that at least have a grasp on reality.
Reality? In my sci fi video games?
#5797
Posté 15 janvier 2012 - 02:41
"Shepard, it's a new day, and we have you to thank for our deliverance. ..."
Renegade: We did the right thing. You don't need to try to make me feel good about it.
"Always willing to do whatever it takes. Well, it payed off. ... Don't let idealism blind you. Using the base to its fullest potential is the best way to fulfill ours."
Paragon: We need to dedicate every possible resource against the Reapers. ... You hold anything back, and we're out.
"It's not that easy, Shepard. We need each other."
Neutral: I'm going to stop the Reapers, but I won't sacrifice the soul of our species to do it. Remember that.
I couldn't type fast enough for the full dialogues, but that's most of it. I know, some of the lines aren't ideal, but the only other option at the end was telling TIM to shut up, so I chose the one labeled, "Yes. We do." At least Shepard ends the conversation still working with TIM.
I also like the Neutral (Shepard being indecisive) conversation with TIM when he's trying to convince Shepard to save the base. It goes something like, "Shepard, you died fighting for what you believed. We brought you back to keep fighting. Some might say we went to far... I didn't discard you because I knew your value. Don't be so quick to discard this facility. Think of the potential." TIM talks faster than I can type.
#5798
Posté 15 janvier 2012 - 02:44
Sometimes you just want to hold certain people to higher standards.
#5799
Guest_D3MON-SOVER3IGN_*
Posté 15 janvier 2012 - 02:46
Guest_D3MON-SOVER3IGN_*
#5800
Posté 15 janvier 2012 - 02:49
The Sarendoctrinator wrote...
Seboist, I replayed the ending to find the dialogue, and here's what I got -
"Shepard, it's a new day, and we have you to thank for our deliverance. ..."
Renegade: We did the right thing. You don't need to try to make me feel good about it.
"Always willing to do whatever it takes. Well, it payed off. ... Don't let idealism blind you. Using the base to its fullest potential is the best way to fulfill ours."
Paragon: We need to dedicate every possible resource against the Reapers. ... You hold anything back, and we're out.
"It's not that easy, Shepard. We need each other."
Neutral: I'm going to stop the Reapers, but I won't sacrifice the soul of our species to do it. Remember that.
I couldn't type fast enough for the full dialogues, but that's most of it. I know, some of the lines aren't ideal, but the only other option at the end was telling TIM to shut up, so I chose the one labeled, "Yes. We do." At least Shepard ends the conversation still working with TIM.
I also like the Neutral (Shepard being indecisive) conversation with TIM when he's trying to convince Shepard to save the base. It goes something like, "Shepard, you died fighting for what you believed. We brought you back to keep fighting. Some might say we went to far... I didn't discard you because I knew your value. Don't be so quick to discard this facility. Think of the potential." TIM talks faster than I can type.
Ah i see. Thanks for that!




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