Brotherhood of Cerberus - The Illusive Man Discussion/Support Thread
#6376
Posté 14 février 2012 - 01:38
#6377
Posté 14 février 2012 - 05:09
#6378
Posté 14 février 2012 - 06:18
Xilizhra wrote...
Hey, I'd be willing to work with Cerberus to save the galaxy too, were they not trying to kill me.
They developed a few more upgrades and want to enhance Shepard some more; why do you hate progress? D=
#6379
Posté 14 février 2012 - 06:19
#6380
Posté 14 février 2012 - 07:05
How Mass Effect 3 has crafted a conclusion for the masses(self-ironic title?)
DK: You touched on the emotional moments of the story and to me the
thing that makes this franchise so special is that it takes very human
stories and very emotional situations that we can all relate to, but
they just so happen to be taking place in this universe we know as Mass
Effect. Has that been the objective with the franchise from day one – to
make people think about relatable human situations that just so happen
to be in this setting or did it kind of evolve that way so that you were
able to tap into some of the profound things that happen throughout the
game's plot and decision making processes?
MW: Well, I think choice and decision making have always been a
part of BioWare games – especially the Mass Effect franchise – in fact,
the whole conversation wheel that Casey (Hudson) and Drew (Karpyshyn)
came up with back in the original Mass Effect was in that vein – to help
the player with these moral dilemmas that they were being presented
with. I think we have improved on that throughout the franchise though
just as we have improved in many areas by finding scenarios that are
less obviously black and white or right and wrong. As the lead writer I
feel that those grey moral decisions feel more real and that they create
those water cooler moment where people say 'I didn't know what to do'
and 'Did I make the right decision?', so I feel that it is intentional.(lol no)
You were talking about characters and I think the emotional tie-in to me
is that while the main story is one thing, it doesn't really mean
anything unless you can relate to the characters that are going through
it. The thing that makes it interesting beyond that is the
personalization of the characters. What are they going through? The
great thing about that is that you can draw from anything and then take
even the most epic of moments and bring them down to a single character
to make it relatable to the player. Who of us can relate to full scale
galactic war? But ya know, when you bring it down to a personal level
then it means something more. To me, the beauty of Mass Effect 3 is that
there's always a choice. Some people might not want to engage with the
story to the level that we provide them with. They might not want to
concern themselves with the back story of certain characters, but we
provide them the option to do so if they want. That in itself is a
gameplay choice.
Modifié par Seboist, 14 février 2012 - 07:09 .
#6381
Posté 14 février 2012 - 08:19
Seboist wrote...
Here's Hack Walters to deliver us some good laughs on the subject of "emotional engagement".
How Mass Effect 3 has crafted a conclusion for the masses(self-ironic title?)DK: You touched on the emotional moments of the story and to me the
thing that makes this franchise so special is that it takes very human
stories and very emotional situations that we can all relate to, but
they just so happen to be taking place in this universe we know as Mass
Effect. Has that been the objective with the franchise from day one – to
make people think about relatable human situations that just so happen
to be in this setting or did it kind of evolve that way so that you were
able to tap into some of the profound things that happen throughout the
game's plot and decision making processes?
MW: Well, I think choice and decision making have always been a
part of BioWare games – especially the Mass Effect franchise – in fact,
the whole conversation wheel that Casey (Hudson) and Drew (Karpyshyn)
came up with back in the original Mass Effect was in that vein – to help
the player with these moral dilemmas that they were being presented
with. I think we have improved on that throughout the franchise though
just as we have improved in many areas by finding scenarios that are
less obviously black and white or right and wrong. As the lead writer I
feel that those grey moral decisions feel more real and that they create
those water cooler moment where people say 'I didn't know what to do'
and 'Did I make the right decision?', so I feel that it is intentional.(lol no)
You were talking about characters and I think the emotional tie-in to me
is that while the main story is one thing, it doesn't really mean
anything unless you can relate to the characters that are going through
it. The thing that makes it interesting beyond that is the
personalization of the characters. What are they going through? The
great thing about that is that you can draw from anything and then take
even the most epic of moments and bring them down to a single character
to make it relatable to the player. Who of us can relate to full scale
galactic war? But ya know, when you bring it down to a personal level
then it means something more. To me, the beauty of Mass Effect 3 is that
there's always a choice. Some people might not want to engage with the
story to the level that we provide them with. They might not want to
concern themselves with the back story of certain characters, but we
provide them the option to do so if they want. That in itself is a
gameplay choice.


And we all know that when Mac Walters says 'masses', he really means the children and those Cerberus-hating Team Dextro groupies.
Owait, those two groups of people are the same thing. Nvm then.
#6383
Posté 15 février 2012 - 12:39
Names and insults now? Really?Seboist wrote...
Here's Hack Walters to deliver us some good laughs on the subject of "emotional engagement".
Not surprised, actually.
#6384
Guest_laecraft_*
Posté 15 février 2012 - 12:48
Guest_laecraft_*
#6385
Posté 15 février 2012 - 12:53
I'm criticizing the piece of work Dietz made, not insulting him directly as that would be rather rude and immature.laecraft wrote...
"Deception: True To Its Name." <- names and insults, now? Really?
But feel free to argue a point besides the issue, which is how some of you behave and not me.
Modifié par Blacklash93, 15 février 2012 - 12:56 .
#6386
Guest_laecraft_*
Posté 15 février 2012 - 01:07
Guest_laecraft_*
Couldn't they just accept the situation like mature people? Why wouldn't they do something more productive with their time? Don't they realize that hatred running that deep isn't healthy? What were they hoping to achieve with that?
Isn't it funny that a backlash so strong drew a response from BW? Masses is indeed the power.
But remember - just because you're in minority, it doesn't mean that you're wrong, and everyone else is right. Remember Commander Shepard, a single person who cried to the galaxy about the Reapers, and wasn't heeded until the day the Reapers descended on the galaxy to harvest all life.
#6387
Posté 15 février 2012 - 01:15
laecraft wrote...
The entire Deception issue is appalling. A rather numerous bunch of people whined and whined all over internet and BSN forum about how very bad the book was. Why, they created a thread about it, full of negativity, which ran over 400 pages in a few days time, and I can tell you that not a single one of them had anything positive to say about the book! Indeed, they seem to be picking the worst parts of the novel and were tearing it apart. Insisting on improvements, encouraging people not to buy the book...
Couldn't they just accept the situation like mature people? Why wouldn't they do something more productive with their time? Don't they realize that hatred running that deep isn't healthy? What were they hoping to achieve with that?
This is so ironic I'm seriously bursting out laughing.
#6389
Posté 15 février 2012 - 01:24
To my sorrow, you seem to have outfoxed Blacklash with this. However, your defense of TIM doesn't really compare to Deception or the Reapers. With Deception, the thing that really inflamed people was hard factual errors, such as character age and "biotic power levels" as a misunderstanding of the L implants. Sure, there was opinion stuff as well (Kai Leng, cereal killer), but it would never have gone so far if that was all it was.laecraft wrote...
The entire Deception issue is appalling. A rather numerous bunch of people whined and whined all over internet and BSN forum about how very bad the book was. Why, they created a thread about it, full of negativity, which ran over 400 pages in a few days time, and I can tell you that not a single one of them had anything positive to say about the book! Indeed, they seem to be picking the worst parts of the novel and were tearing it apart. Insisting on improvements, encouraging people not to buy the book...
Couldn't they just accept the situation like mature people? Why wouldn't they do something more productive with their time? Don't they realize that hatred running that deep isn't healthy? What were they hoping to achieve with that?
Isn't it funny that a backlash so strong drew a response from BW? Masses is indeed the power.
But remember - just because you're in minority, it doesn't mean that you're wrong, and everyone else is right. Remember Commander Shepard, a single person who cried to the galaxy about the Reapers, and wasn't heeded until the day the Reapers descended on the galaxy to harvest all life.
As for the Reapers, the thing that distinguishes Shepard from those masses is that Shepard possesses far more information than they do, and thus has an advantage in determining facts. Not so with TIM, where everyone willing to read the leaks has the same information and the entire matter is based on opinion.
#6390
Guest_laecraft_*
Posté 15 février 2012 - 01:28
Guest_laecraft_*
Blacklash93 wrote...
This is so ironic I'm seriously bursting out laughing.
That's because it's meant to be sarcasm.
#6391
Posté 15 février 2012 - 01:33
laecraft wrote...
<snip>
Click the link for more awesome valentines.
That is pretty awesome. I'd totally be a Reaper's valentine.
Well, actually no, size does matter, and they're waaaaay too big.
#6392
Posté 15 février 2012 - 01:34
Not on me. See above.laecraft wrote...
Blacklash93 wrote...
This is so ironic I'm seriously bursting out laughing.
That's because it's meant to be sarcasm.Seems like my effort is wasted...oh well.
#6393
Posté 15 février 2012 - 01:37
Xilizhra wrote...
Not on me. See above.laecraft wrote...
Blacklash93 wrote...
This is so ironic I'm seriously bursting out laughing.
That's because it's meant to be sarcasm.Seems like my effort is wasted...oh well.
But Xil, what does Reaper/Organic romance have to do with laecraft's sarcasm?
#6394
Posté 15 février 2012 - 01:40
#6395
Posté 15 février 2012 - 01:47
That completely flew over my head. My sarcasm detector must be off today... I'll add to what Xil said.laecraft wrote...
Blacklash93 wrote...
This is so ironic I'm seriously bursting out laughing.
That's because it's meant to be sarcasm.Seems like my effort is wasted...oh well.
The difference is that the anti-Deception still cared about the series still liked the games' general story and haven't given up on it. They had a reason to defend a series they enjoyed from such terrible errors. Unlike this thread and some of its posters, who've made it their passion to let everyone know how hopeless the ME series has become to them.
There's a difference in passionately defending an IP you care about from bad quality products and hating on an IP you've basically given up on and know there's no hope for it to appeal to you anymore. Fighting such inevitability isn't productive. That's a waste of time.
Modifié par Blacklash93, 15 février 2012 - 01:49 .
#6396
Posté 15 février 2012 - 01:52
Xilizhra wrote...
They both hope to give sexual pleasure to TIM.
Ah, haha, that's pretty good.
I can't blame anyone for hating what's happened to TIM; he had a lot of potential, especially when Bioware went to such lengths to get you to work with him.
#6397
Posté 15 février 2012 - 01:56
Insulting Mac Walters gets you nowhere. It just further cements you as haters instead of concerned fans.
#6398
Posté 15 février 2012 - 01:58
I don't know if I'd even want Cerberus in the game at all, apart from bit players in ME1. But as it stands, I'm sure they could have done better, but I hardly find the current situation bad.BlueMagitek wrote...
Xilizhra wrote...
They both hope to give sexual pleasure to TIM.
Ah, haha, that's pretty good.
I can't blame anyone for hating what's happened to TIM; he had a lot of potential, especially when Bioware went to such lengths to get you to work with him.
#6399
Posté 15 février 2012 - 03:52
Paperwork was never fun, he always hired had his trusted agents supervise his dozen projects but studying the Collector's technology required more caution than simply trusting the judgement of others, he looked upon the results and errors which resulted from testing much of what they didn't understand.
Smirking while reviewing their success and frowning upon a quick glance of the complications, The Illusive Man reached into his pocket and pulled out a cigar, the finest which money can buy. This wasn't the day to mourn failure, it was one of success. Everyday studying the reaper's technology brings humanity closer to understanding--and ultimately--defeating the Reapers.
The ignorant would have us sit by and do nothing, thinking the threat will disappear without action. The Illusive Man knew otherwise, the future will vindicate their methods--life will prosper for the sacrifices of humanity, something which no other species will do.
Eliza marched into the chamber, her appearence ravaged by the implants which Cerberus had inserted inside her. She placed more reports upon The Illusive Man's lap, he smirked and dismissed her. Sanctuary has begun to show results, the day of humanity's future was imminent. Horizon's colonists have been... upgraded, serving as perfect super-soldiers against the Reapers.
He fumbled around with his cigar as he read the list of upgraded "soldiers", recognizing many names as those which Shepard had saved months earlier during the Collector operation. He didn't want this, though these people were nothing but husks already. They needed to be upgraded, they need to serve in the war. Any less and we risk extinction.
He opened a vid, recordings of each colonist being upgraded. These are his atrocities, the least he can give them is the respect of not dismissing them as a name on a list. "No resource wasted", he uttered to himself. He longed for the days of simplicity, where all he had to worry about was fighting turians on Shanxi.
#6400
Guest_Saphra Deden_*
Posté 15 février 2012 - 04:18
Guest_Saphra Deden_*




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