Brotherhood of Cerberus - The Illusive Man Discussion/Support Thread
#6401
Posté 15 février 2012 - 04:22
Harbinger: ASSUMING DIRECT CONTROL OF YOUR HEART!!
#6402
Posté 15 février 2012 - 05:42
Saphra Deden wrote...
Neat. I'm guessing you wrote that yourself or is it from Deception?
Myself, simply trying to humanize ME3 spoilers rather than making it be for teh evilz.
#6403
Guest_Saphra Deden_*
Posté 15 février 2012 - 06:01
Guest_Saphra Deden_*
Dave of Canada wrote...
Saphra Deden wrote...
Neat. I'm guessing you wrote that yourself or is it from Deception?
Myself, simply trying to humanize ME3 spoilers rather than making it be for teh evilz.
An admirable effort, though I still question the relevance of ground troops in this fight, especially when you go to the extremes TIM is.
Upgrading commandoes I can understand, but employing that tech en-mass to create super soldiers? What we need ships, not bodies.
Build more EDI's, build us more powerful Thanix cannons and occulus.
#6404
Posté 15 février 2012 - 06:10
Saphra Deden wrote...
An admirable effort, though I still question the relevance of ground troops in this fight, especially when you go to the extremes TIM is.
[Spoilers]
I'd think the same, though considering how controlling the upgraded soldiers uses the same tech which Reapers use does indicate some progress, imagine being able to turn Reaper forces against them (which I think the script does suggest occurs, though it's for nothing considering TIM is indoctrinated himself... so they lose control to somebody who's controlled by them, idek).
They'd still be a huge threat as mechanical cthulhu space monsters, though they'd lose their greatest weapon and having soldiers who can apparently out-match most Alliance soldiers without any training would probably be a great asset.
Including this, they've also built another AI with EVA and they'd probably be able to indoctrinate other more important figures into their pocket and control them for their benefit. Indoctrinating an entire colony and making them work on building, essentially turning each colony into a potential resource that isn't wasted by having them run and seek refuge (providing nothing) or get indoctrinated themselves (providing the enemy a resource).
Had they not diminished Udina into a stupid villain role, having him supply Cerberus with resources and people would've probably helped greatly.
Modifié par Dave of Canada, 15 février 2012 - 06:11 .
#6405
Guest_Saphra Deden_*
Posté 15 février 2012 - 06:16
Guest_Saphra Deden_*
Of-course, it isn't your fault it had to work out this way.
It still doesn't make sense to me.
#6406
Posté 15 février 2012 - 06:37
#6407
Guest_Saphra Deden_*
Posté 15 février 2012 - 07:02
Guest_Saphra Deden_*
#6408
Posté 15 février 2012 - 07:17
#6409
Guest_Saphra Deden_*
Posté 15 février 2012 - 07:21
Guest_Saphra Deden_*
If it were referring to ME3 the final picture would be a Swastika or an image of Hitler or something like that.
#6410
Posté 15 février 2012 - 07:28
Cerberus and the renegade path in general could have put players' morality to the test when it came to how far they're willing to go to save the galaxy but it being a video game under the direction of a liberal hack company doomed it to uninspired mediocrity.
#6411
Posté 15 février 2012 - 07:35
Saphra Deden wrote...
If it were referring to ME3 the final picture would be a Swastika or an image of Hitler or something like that.
Dunno, photoshop a swastika onto the crash dummies and you'd have ME3 Cerberus as every experiment or something is retroactively attributed to Cerberus.
#6412
Guest_Saphra Deden_*
Posté 15 février 2012 - 07:37
Guest_Saphra Deden_*
Dave of Canada wrote...
Dunno, photoshop a swastika onto the crash dummies and you'd have ME3 Cerberus as every experiment or something is retroactively attributed to Cerberus.
You're quite right. I didn't put lots of effort into this pic.
It needs to be bigger so it is easier to see (or better sized anyway to not waste so much space) and that's a great idea.
#6413
Posté 15 février 2012 - 07:41
Modifié par Seboist, 15 février 2012 - 07:42 .
#6414
Posté 15 février 2012 - 07:44
If it's on a path, it would never be necessary for saving the galaxy. Blowing up the Bahak system was rather renegadish, though.Seboist wrote...
Yeah, even before ME3 Cerberus' portrayal left something to be desired. The lack of planning for the trilogy and reliance on comic book logic for subplots and inane shock value is unfortunate.
Cerberus and the renegade path in general could have put players' morality to the test when it came to how far they're willing to go to save the galaxy but it being a video game under the direction of a liberal hack company doomed it to uninspired mediocrity.
#6415
Posté 15 février 2012 - 07:23
Xilizhra wrote...
If it's on a path, it would never be necessary for saving the galaxy. Blowing up the Bahak system was rather renegadish, though.
Only in certain sorts of games, other games do have paths that lead to failure.
But that doesn't mean that an action that's moraly dubious or wrong wouldn't have "better" results. Let's look at Overlord for example; leaving David could result in gaining control of a large amount of Geth which not only increases your fleet, but it would make the Quarian vs. Geth conflict easier to resolve as the Geth are no longer at full strength; taking David could leave the Quarian vs. Geth conflict alone and do little to nothing for your fleet (you control only a small segment of Geth).
#6416
Posté 16 février 2012 - 02:05
*sniff sniff* Nope, you're just looking for an excuse to get some TIM-mance fanservice.Seboist wrote...
TIM the womanizer and master manipulator trying to seduce femshep over to his cause with his game would have fit the character, been logical and most importantly have been part of the story...... and that's why it wasn't in the game.
Damn shame too, these romances could have been more than just fan service.
#6417
Posté 16 février 2012 - 02:23
Seboist wrote...
I've always liked the idea of a Cerberus Shepard being "upgraded" with their indoctrination tech and being able to control husks and other Reaper minions, sort of like a ME "Infested Kerrigan".
After reading the Evolution comics I was actuallly dead certain that Shepard was already implanted with Reaper tech after the Lazarus project. I thought this was a great twist and part of some plan by TIM because he needs someone else other than himself to be able to interact with Reaper tech (the last part is just me assuming thing though).
Boy was I disappointed...
#6418
Posté 16 février 2012 - 02:30
#6419
Posté 16 février 2012 - 02:36
One of those ideas I've infrequently bandied about in the past was the idea that the Cerberus implants might indoctrinate people... but indoctrinate them to Cerberus, rather than the Reapers. A mix between innoculation and pre-emption, the idea being that the first to indoctrinate someone can block/overwrite someone else's attempts.Dave of Canada wrote...
Saphra Deden wrote...
An admirable effort, though I still question the relevance of ground troops in this fight, especially when you go to the extremes TIM is.
[Spoilers]
I'd think the same, though considering how controlling the upgraded soldiers uses the same tech which Reapers use does indicate some progress, imagine being able to turn Reaper forces against them (which I think the script does suggest occurs, though it's for nothing considering TIM is indoctrinated himself... so they lose control to somebody who's controlled by them, idek).
Frankly, I think this would have been an excellent consequence for if Cerberus had gotten the intact Collector Base, and not been an outright antagonist. Besides the other goodies, the Collector Base being the catalyst to a Cerberus army actually does make sense... and could have been a good 'consequence' in determining whether Cerberus was a small force in ME3 (fewer commandoes, only the forces for an eleventh hour betrayal), or a major force (lots of war assets, and a major force in the post-war).They'd still be a huge threat as mechanical cthulhu space monsters, though they'd lose their greatest weapon and having soldiers who can apparently out-match most Alliance soldiers without any training would probably be a great asset.
I do like the Cerberus army justification. I don't like how it occurs regardless.
Or how about just indoctrinating the Council?Including this, they've also built another AI with EVA and they'd probably be able to indoctrinate other more important figures into their pocket and control them for their benefit. Indoctrinating an entire colony and making them work on building, essentially turning each colony into a potential resource that isn't wasted by having them run and seek refuge (providing nothing) or get indoctrinated themselves (providing the enemy a resource).
With the first-owner advantage, Cerberus mastering indoctrination could have had awesome contexts and scenarios. The Citadel coup could have been something subtle and unnoticed, rather than overt.
Personally, I don't think Udina and Cerberus should ever be tied together.Had they not diminished Udina into a stupid villain role, having him supply Cerberus with resources and people would've probably helped greatly.
#6420
Posté 16 février 2012 - 02:38
Xilizhra wrote...
I'd thought of something similar, except believing that the whole point was to turn Shepard into a Reaper avatar because she'd never accept Sarenesque implants of her own free will.
I would not see the point in giving Shepard implants just to him into a giant robot monster, that would not really help TIM.
And Shepard was dead, so need to ask him.
Another thing about the Reaper implants theory that I liked is because I actualy feel like it would justify being able to resurect Shepard.
#6421
Posté 16 février 2012 - 02:42
Why so?Personally, I don't think Udina and Cerberus should ever be tied together.
#6422
Posté 16 février 2012 - 02:45
Exactly my question. Didn't ME1 established him more than clearly as an opportunist? So why should that exclude Cerberus I don't getXilizhra wrote...
Why so?Personally, I don't think Udina and Cerberus should ever be tied together.
#6423
Posté 16 février 2012 - 06:44
Lizardviking wrote...
Seboist wrote...
I've always liked the idea of a Cerberus Shepard being "upgraded" with their indoctrination tech and being able to control husks and other Reaper minions, sort of like a ME "Infested Kerrigan".
After reading the Evolution comics I was actuallly dead certain that Shepard was already implanted with Reaper tech after the Lazarus project. I thought this was a great twist and part of some plan by TIM because he needs someone else other than himself to be able to interact with Reaper tech (the last part is just me assuming thing though).
Boy was I disappointed...
Yeah, Lazarus just ended up being an excuse to fast forward two years and have Shepard work for Cerberus much like how Arrival was just an excuse to start on Earth.
This joke of a space opera only has depth unintentionally like with the whole Virmire situation between Kaidan and Ashley being a case study on why mixed gender units and fraternization is a bad idea or the eugenics angle with the Asari reproductive strategy.
#6424
Posté 16 février 2012 - 07:06
#6425
Guest_Saphra Deden_*
Posté 16 février 2012 - 10:22
Guest_Saphra Deden_*
IsaacShep wrote...
Exactly my question. Didn't ME1 established him more than clearly as an opportunist? So why should that exclude Cerberus I don't get
All it established was that he was pro-human and irritable.
Whether he is an opportunist or not... can't say.
Personally I don't think he'd have a problem with Cerberus per-se but I don't think he'd tie himself to them because it is just not a good thing for a career politician to do.
If I had to bet on any ME1 characters having ties to Cerberus it would be Hackett. In fact, until Arrival I'd have wagered he might actually be a member.




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