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Brotherhood of Cerberus - The Illusive Man Discussion/Support Thread


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#726
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I don't feel anything for Cerberus in ME1 because I knew nothing about them. Yeah, they did somethings, but we didn't know what their motivations were. I didn't form any strong opinions about them until Ascension came out. At that point I didn't like them. It wasn't until ME2 that I started wanting to throw in with them.

#727
Kaiser Shepard

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Xilizhra wrote...

Saphra Deden wrote...

Xilizhra wrote...

Because Cerberus is still worse, as we can now see.


KoToR let you turn on your squad in favor of the "dark side". Why can't Mass Effect? Shepard, Morinth, Grunt, Garrus, and Miranda can all fight for the Reapers. 

Even on the dark side, you in general fought the same opponents unless it was at the very end. Regardless, that was a different game.

You'd expect BioWare to give the player more freedom in an universe in which there aren't bound by someone else's canon.



Seboist wrote...

Kaiser Shepard wrote...

I do wonder how those who only played ME2, most of them PS3-only gamers, saw TIM and Cerberus, though. I feel that for most of us, our views on them were already shaped by our experiences with them in ME1. 


I played ME1 before 2 and I didn't have any strong opinions about them one way or another. How could I? They recieved so little development and weren't even anything remarkable(they were just another Exogeni or Binary Helix). Even when I play ME1 again after playing 2 and becoming pro-Cerberus I still feel nothing for that incarnation of theirs, it's just like fighting generic mercs.

Meh, most people weren't too happy with what they did to Kahoku, his men, Toombs, possibly the the shocktrooper experiments as well...

#728
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Dave of Canada wrote...

Xilizhra wrote...

We have people here vowing to not buy the game if they can't join TIM. I don't think that's what Bioware was hoping for.


I doubt it, to be honest. They've created a character which the majority wishes to kill, many who'd say they'd be furious if they can't put a bullet between his brain... and then you've got the minority who claim to support what he does, finds him a fascinating character and such.

They might ****** off the minority when they present a bullet between his brain as the only option, however they please the majority and saved resources on presenting the alternative where you could side with the character.


I wish I would have known about the lopsided rubbish and false choices ahead of time when I first started my initial playthroughs of the two games earlier this year. It would have saved me the headache of realizing that the Renegade path is just a gimped Paragon one where Shepard just ends up looking like a fool and so Paragon players can feel better about themselves.  I ended up wasting my time creating a Cerberus loyalist Shepard(I might just delete her altogether).

#729
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Xilizhra wrote...

This thread, I think, demonstrates a reason why the DA2 antagonists tended to be total lunatics: if the villain in an RPG like this is sufficiently sympathetic, there'll be no end to the requests to join their side.


DA2 is not the best example. In that game, I saw no reason to fight on anyone's side at all. I still don't know who's supposed to be an antagonist there, and who's the protagonist. I didn't even understand what my goals were. But that's okay, because I couldn't do anything to affect what was happening. Hawke's not a hero - just an innocent bystander. The player is sitting there, baffled, as years fly by in a blink. And at the end, everybody dies anyway. Well, except Hawke and the team.

I don't believe a good story needs a "villain". It just needs an antagonist. Perhaps a rival, but someone who certainly opposes you. You can even fight his troops throughout the game just the same, while publicly supporting him. You can have non-hostile or even friendly conversations with him in the game, while still fighting each other. Hating him and his goals, and killing him at the end like the Evil Incarnate that he is, it's not required for a good story.

Besides, I thought we already had an opponent - the Reapers. Cerberus just suddenly took their place.

#730
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Orsino turning into a harvester(the enemy I hated most in DA:O) after I had sided with him was one of the biggest WTF moments I've ever experienced in any game.

I fully expect TIM go down the same path and morph into a Final Fantasy end boss with different forms.

#731
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Saphra Deden wrote...

Xilizhra wrote...

Anyway, I do find it interesting that the majority still saw him as the villain despite him being largely supportive of Shepard.


He
was supportive, but he still made it clear that you were a subordinate.
The players don't like characters who dont kiss their ass.



Exactly. That's the real reason. That's the only reason. TIM thinks he's the boss, but we'll show him. There can be only one boss in the game - Shepard!

Kaiser Shepard wrote...

Meh, most people weren't too happy with what they did to Kahoku, his men, Toombs, possibly the the shocktrooper experiments as well...


These are just the excuses people use, justifications, rationalizations for their hatred towards TIM. The real reason is that TIM's in charge. He controls the situation. He's the boss, which is intolerable. Cerberus played a very minor role in ME1. Not nearly enough to create this burning hatred. There's not nearly enough emotional connection to those dead to justify that raging desire to torture TIM before finally killing him.

Some people say that Cerberus killed people, so that's why they're Evil and we should never work with them. But the very same people are perfectly fine with working for the Citadel Council - the greatest extremist in the galaxy, who massacres entire species to keep its own species safe and keep the "lesser species" firmly under its rule.

Shall I start counting the Council's death toll, their Spectres' casualties and intended victims? Shall I weigh those deaths, and decide whose hands are more blooded - the Council's or Cerberus', before deciding whom to join? Believe me, Ceberus' body count is tiny and insignificant in comparison - a drop in the ocean. The Council's been much longer at this than we had, ruling the galaxy with an iron hand, and this galaxy is not a gentle space. It's filled with constant competition. Where Cerberus kills individuals to benefit their own species, the Council kills entire species to benefit their own species.

People don't decide whose side to join based on which side killed more people! They just choose their side, and fight for it. At least, that's how it would be naturally done. What, would they switch sides again when the death count changes in the enemy's favour? How do they update that count, do they keep track of everything? Nobody knows everything. That's just senseless.

What, exactly, are the allegiances of such Shepards? What are their motives? Their only driving purpose seems to be killing Ceberus. So, if Cerberus wasn't here, they'd have no purpose? The existence of such Shepards would become meaningless? Okay, we have the Reapers. Our friends are everyone who fights the Reapers. And our goal is to defend the galaxy from the Reapers. So, before the Reapers came along, these Shepards didn't even have any principles?

The hero is supposed to be fighting for something, not just being contradictory to whatever a different faction does.

Or maybe people think that since Kahoku is human, his death is more important than the deaths of rachni and the krogan? And those people presume to lecture TIM on xenophobia!

Then there's that talk about "terrorism," when Cerberus never even committed any acts of terrorism. And the very same people who condemn the very notion are perfectly fine working as a Spectre - the Council's very own lawless enforcer.

Shepard: Spectres don't blow up buildings filled with innocent people!
Vasir: Sure we do.

Oh, Shepard. You're so naive. Or just slow. I can't decide which.

Modifié par laecraft, 18 septembre 2011 - 05:58 .


#732
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Yeah, players want to be indulged with an ego stroking power trip in ME. It's no surprise that characters that don't kiss ass receive the most hate like Udina,TIM,Jack and Aria.

#733
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Seboist wrote...

Orsino turning into a harvester(the enemy I hated most in DA:O) after I had sided with him was one of the biggest WTF moments I've ever experienced in any game.

I fully expect TIM go down the same path and morph into a Final Fantasy end boss with different forms.


You, too, sided with Orsino? :happy: Oh, was I pissed when I couldn't save him!

Yeah, I'm sensing the pattern. I've seen plenty of times "this character is doomed and cannot be saved, watch him transform" - doesn't move me anymore. Just disappoints me.

Modifié par laecraft, 18 septembre 2011 - 06:15 .


#734
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laecraft wrote...

Seboist wrote...

Orsino turning into a harvester(the enemy I hated most in DA:O) after I had sided with him was one of the biggest WTF moments I've ever experienced in any game.

I fully expect TIM go down the same path and morph into a Final Fantasy end boss with different forms.


You, too, sided with Orsino? :happy: Oh, was I pissed when I couldn't save him!

Yeah, I'm sensing the pattern. I've seen plenty of times "this character is doomed and cannot be saved, watch him transform" - doesn't move me anymore. Just disappoints me.


Yep, I ended up with a femhawke that romanced Anders* and wanted to stick by her man to the bitter end, so she sided with Orsino. It's too bad I can't create a similiar character dynamic with femshep and TIM. :(

* due to a lack of a better option like Varric.

#735
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Oh please, as if I'm only opposing TIM because I want his power...

#736
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Kaiser Shepard wrote...

Oh please, as if I'm only opposing TIM because I want his power...


I know that you also want your Shepard to have his looks,charm,charisma,intelligence and the women he gets. :lol:

#737
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Seboist wrote...

Kaiser Shepard wrote...

Oh please, as if I'm only opposing TIM because I want his power...


I know that you also want your Shepard to have his looks,charm,charisma,intelligence and the women he gets. :lol:

Close enough; it's the chair I'm after. ^_^

#738
Xilizhra

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Besides, I thought we already had an opponent - the Reapers. Cerberus just suddenly took their place.

The Reapers were always the primary foe, but every game needs mooks with guns. ME1 had the geth, ME2 had the Collectors, and ME3 brings Cerberus.
Also... they might have built up their army by subverting Alliance forces.

These are just the excuses people use, justifications, rationalizations for their hatred towards TIM. The real reason is that TIM's in charge. He controls the situation. He's the boss, which is intolerable. Cerberus played a very minor role in ME1. Not nearly enough to create this burning hatred. There's not nearly enough emotional connection to those dead to justify that raging desire to torture TIM before finally killing him.

I think it has something to do with the fact that the player was forced to work with Cerberus, just like you're annoyed that the player is forced to work against them here.

Shall I start counting the Council's death toll, their Spectres' casualties and intended victims? Shall I weigh those deaths, and decide whose hands are more blooded - the Council's or Cerberus', before deciding whom to join? Believe me, Ceberus' body count is tiny and insignificant in comparison - a drop in the ocean. The Council's been much longer at this than we had, ruling the galaxy with an iron hand, and this galaxy is not a gentle space. It's filled with constant competition. Where Cerberus kills individuals to benefit their own species, the Council kills entire species to benefit their own species.

Cerberus has only been at it for a few decades and has had consistent leadership; the Council is thousands of years old and has changed leadership plenty of times. Give Cerberus time and resources.

Or maybe people think that since Kahoku is human, his death is more important than the deaths of rachni and the krogan? And those people presume to lecture TIM on xenophobia!

That's sort of ridiculous. Both species started galactic total war and refused any means of negotiation. I really only see the Council making one error, and that was uplifting the krogan, but hindsight is always perfect.

Yeah, players want to be indulged with an ego stroking power trip in ME. It's no surprise that characters that don't kiss ass receive the most hate like Udina,TIM,Jack and Aria.

And the Council, don't forget.

#739
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Kaiser Shepard wrote...

Seboist wrote...
I know that you also want your Shepard to have his looks,charm,charisma,intelligence and the women he gets. :lol:

Close enough; it's the chair I'm after. ^_^


You can have the chair, but I get his suit.

...Though, considering I'm 5' 2" and female, I'd probably just disappear into the fabric. >.>

#740
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Ashwraith wrote...

Kaiser Shepard wrote...

Seboist wrote...
I know that you also want your Shepard to have his looks,charm,charisma,intelligence and the women he gets. :lol:

Close enough; it's the chair I'm after. ^_^


You can have the chair, but I get his suit.

...Though, considering I'm 5' 2" and female, I'd probably just disappear into the fabric. >.>


And my Shepard can have the now naked man. :happy:

#741
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Xilizhra wrote...

The Reapers were always the primary foe, but every game needs mooks with guns. ME1 had the geth, ME2 had the Collectors, and ME3 brings Cerberus.


ME3 should have given us the Reapers indoctrinated victims near their landing sites and on occupied worlds. There is no good reason to corrupt an established faction.

I also stand by my statement that the Alliance would have made a better antagonist. With Earth occupied by the Reapers who is more likely to collaborate with the enemy just to survive? The leaders on Earth of-course and they have a lot of influence over the Alliance. It might have been interesting to see the Alliance fractured a bit. Perhaps with Hackett and his fleet refusing to heed Earth's demands.

In any case, the problem with fighting Cerberus in ME3 has been pointed out so many times I don't need to say it again.


Xilizhra wrote...

And the Council, don't forget.


The Council are cool aliens so it's okay. It'd be different if they were a bunch of wealthy upper class white men who vote Republican.

#742
Xilizhra

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ME3 should have given us the Reapers indoctrinated victims near their landing sites and on occupied worlds. There is no good reason to corrupt an established faction.

Corrupt? They're acting just like they always were; ruthlessly searching for any way to bring humanity to dominance. If Reaper ascension is that way to TIM, then he'll make it so.

I also stand by my statement that the Alliance would have made a better antagonist. With Earth occupied by the Reapers who is more likely to collaborate with the enemy just to survive? The leaders on Earth of-course and they have a lot of influence over the Alliance. It might have been interesting to see the Alliance fractured a bit. Perhaps with Hackett and his fleet refusing to heed Earth's demands.

I admit, that would have been interesting as well.

The Council are cool aliens so it's okay. It'd be different if they were a bunch of wealthy upper class white men who vote Republican.

Given how many people who did kill them and how many who want to kill them again when the Reapers come... no.

#743
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Before the news of Play-Doh Cerberus in ME3 I was expecting to fight Batarians out for revenge against Shepard and indoctrinated Alliance, STG,etc. Unfortunately Bioware took the easy way out and made Cerberus the enemy since they're the convenient whipping boy that most of the fanbase hates.

#744
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Seboist wrote...

Dave of Canada wrote...

Xilizhra wrote...

We have people here vowing to not buy the game if they can't join TIM. I don't think that's what Bioware was hoping for.


I doubt it, to be honest. They've created a character which the majority wishes to kill, many who'd say they'd be furious if they can't put a bullet between his brain... and then you've got the minority who claim to support what he does, finds him a fascinating character and such.

They might ****** off the minority when they present a bullet between his brain as the only option, however they please the majority and saved resources on presenting the alternative where you could side with the character.


I wish I would have known about the lopsided rubbish and false choices ahead of time when I first started my initial playthroughs of the two games earlier this year. It would have saved me the headache of realizing that the Renegade path is just a gimped Paragon one where Shepard just ends up looking like a fool and so Paragon players can feel better about themselves.  I ended up wasting my time creating a Cerberus loyalist Shepard(I might just delete her altogether).

Don't do that Seboist, not while the end of the trilogy is drawing near. It may not feel like it, but there's still a few surprises to come I believe. There have been a lot of people, paragons included, who do want the system balanced out more with outcomes.
Yes, I do hate Cerberus. But I also don't want the people who want to join up with them again be denied that option in ME3 (My psycotic renegade run needs to stay in character). So hang on a bit longer, Seboist. There's been a persistant run of threads asking for more balance for renegades and Bioware's been trying to adjust it for the sake of fans who have stayed tenacious about it

#745
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Before the news of Play-Doh Cerberus in ME3 I was expecting to fight Batarians out for revenge against Shepard and indoctrinated Alliance, STG,etc. Unfortunately Bioware took the easy way out and made Cerberus the enemy since they're the convenient whipping boy that most of the fanbase hates.

Despite the fact that the batarians would be convenienter, being depicted sympathetically largely never and would have required extremely little thought to use?

I actually think this sort of shocked outrage was what Bioware intended, on reflection. But I don't believe Cerberus has changed a bit; you're just no longer an asset, but a liability. We don't know why yet, but you are. Like so very, very many others.

Modifié par Xilizhra, 18 septembre 2011 - 05:52 .


#746
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Xilizhra wrote...

Corrupt? They're acting just like they always were; ruthlessly searching for any way to bring humanity to dominance. If Reaper ascension is that way to TIM, then he'll make it so.


No, if that were the case then Cerberus should have been an enemy in ME2 because they'd be working with the Collectors. Instead they fought against them.


Xilizhra wrote...

Given how many people who did kill them and how many who want to kill them again when the Reapers come... no.


Far more people still defend them and what they stand for in sharp contrast to their hatred of TIM. The Council gets a lighter sentence.


EDIT

@Seboist, you have to play ME3 because I think I'm going to wait for your opinion on the game before playing it myself.

Modifié par Saphra Deden, 18 septembre 2011 - 06:02 .


#747
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Saphra Deden wrote...


Xilizhra wrote...

Given how many people who did kill them and how many who want to kill them again when the Reapers come... no.


Far more people still defend them and what they stand for in sharp contrast to their hatred of TIM. The Council gets a lighter sentence.



Because the Council so far never committed any deliberate harm against humanity. Cerberus has murdered several humans and broken so many human taboos from using our own soldiers as pointless canon fodder to torturing children to death for the sake of science. They crossed several lines that gained nothing but more pain for fellow humans.
In my eyes, they are hypocritical traitors

#748
Xilizhra

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No, if that were the case then Cerberus should have been an enemy in ME2 because they'd be working with the Collectors. Instead they fought against them.

I don't think Cerberus knew what the Reapers really wanted with humanity back then. Similar to how you didn't decide to join the Reapers until well after ME2.

Far more people still defend them and what they stand for in sharp contrast to their hatred of TIM. The Council gets a lighter sentence.

I think that it has to do with the fact that you can kill them, and if they're alive anyway, it's explicitly your own doing. TIM wriggles out of the player's grasp regardless.

#749
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PrimalEden wrote...

Because the Council so far never committed any deliberate harm against humanity.


They've stood by and passively supported harm against humanity.

They were loath to take action against the batarian pirates and slavers.

They were loath to take action against the geth.

They were loath to take action against Saren.

They were loath to take action against the Collectors.


This despite the fact that they insist humanity obey their lows and treaties while encouraging humanity to settle unstable regions.

Consider also that Saren had an Alliance frigate shot down and he did this with the full blessing of the Council. He was a Spectre after all, it was his right.


The Council are indirect enemies.

#750
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Xilizhra wrote...

I don't think Cerberus knew what the Reapers really wanted with humanity back then. Similar to how you didn't decide to join the Reapers until well after ME2.


They've could have asked. They had good reason to. By helping the Collectors they'd be gaining advanced technology to make humanity stronger in the mean time.

Xilizhra wrote...

I think that it has to do with the fact that you can kill them, and if they're alive anyway, it's explicitly your own doing. TIM wriggles out of the player's grasp regardless.


You're probably right.