I hope you see what I did there.
Alright, we all know the spoilers. Rachni Queen is good. Krogans are awesome. Legion is an amazing dancer.TIM is indoctrinated and giving him the reaper base is a bad idea.
But so what? Honest Roleplaying means that you won't let things you find out outside of the game influence you.All of our Shepard's may not know about TIM's Indoctrination until midway ME3. You yourself know the truth, but our Shepard's don't.
Is anyone else out there willing to roleplay correctly, or already doing so? I am. Fact is death by Krogan is my second fear of death right below Thresher Maw in ME1. Meeting at the Citadel Wrex was like, "Shepard..." and I'm like "I don't want you on my ship." and left him stranded. I, myself know that Wrex is a great warrior with a gushy center but I, Shepard don't have a clue.
So, like I asked, anyone else honestly roleplaying? Anyone else screwing the spoilers rather hard?
Honest Roleplaying: Screw the Spoilers, I'm my own Shepard!
Débuté par
F00lishG
, juil. 09 2011 04:25
#1
Posté 09 juillet 2011 - 04:25
#2
Posté 09 juillet 2011 - 05:57
I've approached it the same way as you in my canon playthrough. I make my choices based on my Shepard's past - colonist/ruthles - which I've used to make up a rough idea of his personality and thought process. If I save the genophage data it's because of RP reasons not because of any out of character info I may have or speculation. I've killed npcs like the two asari in ME1 for RP reasons even though I like their characters. I find playing a character and staying true to him more fun for a canon playthrough since it'll create the 'perfect' story for me personally.
I have a couple alternative Shepard's that have different choices, but again I stayed true to their personalities rather then reload/restart/metagaming. For me RPing the game is far more satisfying and fun.
I have a couple alternative Shepard's that have different choices, but again I stayed true to their personalities rather then reload/restart/metagaming. For me RPing the game is far more satisfying and fun.
#3
Posté 10 juillet 2011 - 06:10
Definitely feels a lot more rewarding, even when there's a choice that you know is 'better' overall.
So yeah, that's all I've done so far, and I look forward to continuing that trend in ME3, whatever the consequences.
So yeah, that's all I've done so far, and I look forward to continuing that trend in ME3, whatever the consequences.
#4
Posté 10 juillet 2011 - 07:26
I honestly roleplay. Give Base, hate Cerberus and then like them. Start ME1 as a good soldier just doing his duty and slowly evolve into a galactic badass whose destiny is to save the galaxy and become a ruthless sonofa**** in the process.
#5
Posté 10 juillet 2011 - 04:21
All my sheps are roleplayed.
My main is role played from my perspective, what I would do in that situation, ect ect.
My main is role played from my perspective, what I would do in that situation, ect ect.
#6
Posté 10 juillet 2011 - 04:29
me personally I do it more on what would I do in such situations.
which tended to end up with me being an uber paragon which I was not surprised considering I am not what you call violent etc.
the only drawback is that it makes it very hard for me to do the opposite
which tended to end up with me being an uber paragon which I was not surprised considering I am not what you call violent etc.
the only drawback is that it makes it very hard for me to do the opposite
#7
Posté 10 juillet 2011 - 06:20
Not an issue for my canon Shep, who has done everything right so far
#8
Posté 10 juillet 2011 - 07:18
All my Shepards are roleplayed and make decisions accordingly. One is based off myself, as in what I would do in such a situation within reason and I turn off the Base to Cerberus. At the time it was the best option available and most of my Shepards feel that way.
#9
Posté 10 juillet 2011 - 07:23
I played my shep as doing things to preserve humanity. My shep's view of humanity is a species that does the -right- thing. My cannon shep is a paragon.... so he's likely to let people live. If it bites him on the ass one day, He'll deal with it then.
He's going to be taking on a reaper army, what in hell is a few rewritten geth an arachni soilders , he's killed plenty of geth, he's killed plenty of arachni... he's only killed two reapers ... if the geth and arachni become a problem, he'll do what he did in the first two games and just shoot em on sight.
Genophage research is saved, better to have a gun and not need it....
Collector base is destroyed because well reaper tech tends to indoctrinate people.
Council saved because my shep knows humanity would suffer flack, and well the soilders who died knew the damn risks of being marines anyhow. Soilders are meant to die to protect the innocent, If I was sending "civilians " to their death it would have been a different matter.
Anderson however was my choice of councilor because udina is a politician and we needed someone looking at the real threat...
My shep can "project" and think about the future and chose the possible outcomes. Personally I the player don't know if giving the base over is the -right- thing to do to see what happens in ME3, I don't know if rewritten geth or arachni are going to bite me in my ME3 camapign... so really all the decisions made are my shep gambling on the outcome...If It happens to be the right choice .... so be it.
I'll be doing a renegade playthrough of both games too prior to ME3 which is pretty much..kill and steal everything and see if that changes the outcome of ME3
He's going to be taking on a reaper army, what in hell is a few rewritten geth an arachni soilders , he's killed plenty of geth, he's killed plenty of arachni... he's only killed two reapers ... if the geth and arachni become a problem, he'll do what he did in the first two games and just shoot em on sight.
Genophage research is saved, better to have a gun and not need it....
Collector base is destroyed because well reaper tech tends to indoctrinate people.
Council saved because my shep knows humanity would suffer flack, and well the soilders who died knew the damn risks of being marines anyhow. Soilders are meant to die to protect the innocent, If I was sending "civilians " to their death it would have been a different matter.
Anderson however was my choice of councilor because udina is a politician and we needed someone looking at the real threat...
My shep can "project" and think about the future and chose the possible outcomes. Personally I the player don't know if giving the base over is the -right- thing to do to see what happens in ME3, I don't know if rewritten geth or arachni are going to bite me in my ME3 camapign... so really all the decisions made are my shep gambling on the outcome...If It happens to be the right choice .... so be it.
I'll be doing a renegade playthrough of both games too prior to ME3 which is pretty much..kill and steal everything and see if that changes the outcome of ME3
Modifié par stewie1974, 10 juillet 2011 - 07:29 .
#10
Posté 11 juillet 2011 - 04:08
I'm not convinced that saving Wrex and the Rachni Queen were the "correct" choices.
With Wrex... I'm getting the feeling from Mass 2 that Wrex is more hesitant to throw Krogan at bad guys, concerned about the future of his race. Thus, he may not want to help Shepard against the Reapers (Perhaps aside from Tuchanka) with his Krogan army. Whereas Wreav would very likely be more than willing to help Shepard out, since he's all about the fight.
Rachni Queen... We already know that there will be Rachni Husks if you saved the Queen, so there's one negative straight away. I'm not sure that she's all that straight up anyway, and if you work with the Krogan, she may betray Shepard completely.
With Wrex... I'm getting the feeling from Mass 2 that Wrex is more hesitant to throw Krogan at bad guys, concerned about the future of his race. Thus, he may not want to help Shepard against the Reapers (Perhaps aside from Tuchanka) with his Krogan army. Whereas Wreav would very likely be more than willing to help Shepard out, since he's all about the fight.
Rachni Queen... We already know that there will be Rachni Husks if you saved the Queen, so there's one negative straight away. I'm not sure that she's all that straight up anyway, and if you work with the Krogan, she may betray Shepard completely.
#11
Posté 12 juillet 2011 - 05:10
^this.MarchWaltz wrote...
All my sheps are roleplayed.
My main is role played from my perspective, what I would do in that situation, ect ect.
I even knowingly lost squad-members in my Renegade playthrough (it wasn't my first).
I do admidt that I find it difficult to deliberately cripple my own gameplay (never give tali's evidence, for instance), thought.
#12
Posté 14 juillet 2011 - 03:11
SandTrout wrote...
^this.MarchWaltz wrote...
All my sheps are roleplayed.
My main is role played from my perspective, what I would do in that situation, ect ect.
I even knowingly lost squad-members in my Renegade playthrough (it wasn't my first).
I do admidt that I find it difficult to deliberately cripple my own gameplay (never give tali's evidence, for instance), thought.
Yeah, out of 13 or 14 sheps, I have like 6 or 7 that lost people in the suicide mission, one shep only has loyal miri and loyal morinith. I want to see the impact on various squad memebers death throughout me3. Across those sheps, I have every squad members death accounted for.
#13
Posté 14 juillet 2011 - 03:27
MarchWaltz wrote...
SandTrout wrote...
^this.MarchWaltz wrote...
All my sheps are roleplayed.
My main is role played from my perspective, what I would do in that situation, ect ect.
I even knowingly lost squad-members in my Renegade playthrough (it wasn't my first).
I do admidt that I find it difficult to deliberately cripple my own gameplay (never give tali's evidence, for instance), thought.
Yeah, out of 13 or 14 sheps, I have like 6 or 7 that lost people in the suicide mission, one shep only has loyal miri and loyal morinith. I want to see the impact on various squad memebers death throughout me3. Across those sheps, I have every squad members death accounted for.
Yeah, me too... I actually only was able to account for all of them with my most recent playthrough which killed off Garrus for the first time. Felt pretty bad about it, actually... Though there was some sick irony to his death by rocket to the face, since, you know, that's how he joined me in Mass 2 in the first place lol
Never losing Jack again though. My first playthrough was the one and only time and that's because I was dumb.





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