Aller au contenu

Photo

We should get Paragon/Renegade points from combat as well!


  • Veuillez vous connecter pour répondre
46 réponses à ce sujet

#1
ThePwener

ThePwener
  • Members
  • 2 652 messages
I just thought of this.

Remember the merc we can push off a window in ME2? That gets you Renegade points while letting him go gets you Paragon points. The other thing is the Achivement in ME2 which requires you to sent 30 (I think) enemies flying while they scream to they're deaths.

What if, doing that exact technique, got you renegade points in combat? Like setting someone in fire with a power and just concentrate on other enemies while that one slowly dies trying to frantically extinguish himself?
 
Cruel things like that could get you Renegade points while putting him out f his misery with, say... a headshot, gave you Paragon points instead? It would be a very dynamic way of getting points and would give reason to play in creative ways to see what different actions can give you.


Some examples....

1. Set someone on fire and let him burn - Renegade

1. Set someone on fire and shoot him dead when it's at, or below half health - Paragon

3. Throw someone off a ledge with a melee attack - Paragon

4. Throw someone off a ledge with high force (Throw, Concussive Shot) - Renegade

5. Lift someone (can be a squadmate power) and then shoot him helplessly in the air - Renegade

6. Put someone in Stasis (can be a squadmate power), get close, and once it wears off, perform a one-hit kill melee attack - Paragon


Just a few ideas. Any thoughts?

#2
nhsk

nhsk
  • Members
  • 1 382 messages
Why is it more paragon to stasis someone and then stab him to death than say pushing one over a ledge? Either way they die...

And "no"

#3
ThePwener

ThePwener
  • Members
  • 2 652 messages
No why?

Mercy kill = Paragon

Brutal kill = Renegade

It's the same as in cut-scenes, just in combat. Innovation calls for things like this.

#4
HogarthHughes 3

HogarthHughes 3
  • Members
  • 431 messages
Unless there were a cap on the number of points that could be gained each mission/battle hell no. It would promote farming otherwise, which is a terrible terrible thing that should stay in MMOS (though it sucks there too). Either that or it would make persuasion/coercion checks ridiculously easy. Even with a cap per mission, I still don't really like the idea that much. I like to kill enemies however I please regardless of morality/attitude.

#5
nhsk

nhsk
  • Members
  • 1 382 messages
How is throwing someone off a ledge with a melee attack a mercy kill?

No seriously?

How?

#6
Praetor Knight

Praetor Knight
  • Members
  • 5 772 messages
It's a stretch for what you ask, but what about simply statistics tracking, like DA:O or the Fallout Games?

#7
ThePwener

ThePwener
  • Members
  • 2 652 messages
You may, but your not everyone. The bonus could be insignificant.

Say ME3 has 20 combat missions. Per mission you acquire 6 renegade points. By the of the game you'd have an extra 120 points out of a total 1000 needed to max out the bar. If ME3's point acquisition is anything like ME2's, this would help a lot since people had a lot of problems with speech checks (me included).

#8
ThePwener

ThePwener
  • Members
  • 2 652 messages

nhsk wrote...

How is throwing someone off a ledge with a melee attack a mercy kill?

No seriously?

How?


It's less painful then getting shot in the chest 20 times and falling in a pool of your own blood.

Image IPB

#9
S.A.K

S.A.K
  • Members
  • 2 741 messages
I wonna use powers without becoming a total renegade.

#10
Sheppard-Commander

Sheppard-Commander
  • Members
  • 317 messages
Decapitate someone? Renegade.
Castrate someone? Paragon.

Why? Because you would only be keeping them from having children...thats awfully merciful of you.

#11
ThePwener

ThePwener
  • Members
  • 2 652 messages
You wouldn't be a total renegade. The point net would be very insignificant, barely visible until endgame status. You always get Paragon/Renegade points throught the game one way or another.

#12
Praetor Knight

Praetor Knight
  • Members
  • 5 772 messages
Well, I hope we don't need to do point farming for convos in the first place in ME3!

#13
ThePwener

ThePwener
  • Members
  • 2 652 messages

Sheppard-Commander wrote...

Decapitate someone? Renegade.
Castrate someone? Paragon.

Why? Because you would only be keeping them from having children...thats awfully merciful of you.


Okay, that's just fatalism, totally not what Im saying.

#14
Sheppard-Commander

Sheppard-Commander
  • Members
  • 317 messages

ThePwener wrote...

Sheppard-Commander wrote...

Decapitate someone? Renegade.
Castrate someone? Paragon.

Why? Because you would only be keeping them from having children...thats awfully merciful of you.


Okay, that's just fatalism, totally not what Im saying.


I took your idea and made it better. Ujellybro?

#15
Subferro

Subferro
  • Members
  • 41 messages

ThePwener wrote...

Remember the merc we can push off a window in ME2? That gets you Renegade points while letting him go gets you Paragon points. The other thing is the Achivement in ME2 which requires you to sent 30 (I think) enemies flying while they scream to they're deaths.


3. Throw someone off a ledge with a melee attack - Paragon

Just a few ideas. Any thoughts?



How is pushing a merc out the window Renegade, while pushing someone off a ledge with a melee attack Paragon?

Renegade and paragon decisions like this really need to come when faced with an actual choice, and not be based on whether you use the power wheel or a headshot to take care of an enemy...

#16
ThePwener

ThePwener
  • Members
  • 2 652 messages

Sheppard-Commander wrote...

I took your idea and made it better. Ujellybro?


I had to look at the Urban dictionary to see what the hell that means.

No, Im just.... disturbed by your machinations.

Image IPB

#17
Sheppard-Commander

Sheppard-Commander
  • Members
  • 317 messages

ThePwener wrote...

Sheppard-Commander wrote...

I took your idea and made it better. Ujellybro?


I had to look at the Urban dictionary to see what the hell that means.

No, Im just.... disturbed by your machinations.

Image IPB


Does that mean we are friends now? Here... I'll continue to help. :D

Shoot someones ass off and then make them wear it for a hat? Renegade.
Shoot someone in the face? Paragon.

Why? Because they are dead and dont have to live with the embarrassment of being called ***hat by everyone they meet for the rest of their lives.

Modifié par Sheppard-Commander, 10 juillet 2011 - 03:59 .


#18
ThePwener

ThePwener
  • Members
  • 2 652 messages
Simply shooting them is neither paragon or renegade. Being Paragon/Good and Renegade/Badass is going to either extreme. Shooting someone is not an extreme (as far as videogames are concerned anyway).

#19
Golden Owl

Golden Owl
  • Members
  • 4 064 messages

ThePwener wrote...

I just thought of this.

Remember the merc we can push off a window in ME2? That gets you Renegade points while letting him go gets you Paragon points. The other thing is the Achivement in ME2 which requires you to sent 30 (I think) enemies flying while they scream to they're deaths.

What if, doing that exact technique, got you renegade points in combat? Like setting someone in fire with a power and just concentrate on other enemies while that one slowly dies trying to frantically extinguish himself?
 
Cruel things like that could get you Renegade points while putting him out f his misery with, say... a headshot, gave you Paragon points instead? It would be a very dynamic way of getting points and would give reason to play in creative ways to see what different actions can give you.


Some examples....

1. Set someone on fire and let him burn - Renegade

1. Set someone on fire and shoot him dead when it's at, or below half health - Paragon

3. Throw someone off a ledge with a melee attack - Paragon

4. Throw someone off a ledge with high force (Throw, Concussive Shot) - Renegade

5. Lift someone (can be a squadmate power) and then shoot him helplessly in the air - Renegade

6. Put someone in Stasis (can be a squadmate power), get close, and once it wears off, perform a one-hit kill melee attack - Paragon


Just a few ideas. Any thoughts?


I would say somewhere in between, not as complex or involved as what your suggesting...but more along a more genralised line....such as ammo type used maybe. I play this already in my game (minus building points of course)...I don't use Inciderary ammo, lets face it, setting someone of fire is cruel....I use Cryo ammo, I figure being snap frozen would be a lot quicker and less painful, than a lot of the other alternatives are...and have perfected my head shots....my intent being to kill the mook as quickly and painlessly as I can.

#20
ThePwener

ThePwener
  • Members
  • 2 652 messages
Freeze the "mook" just to shatter him in hundreds of pieces? You sure he can't feel anything....

#21
Sheppard-Commander

Sheppard-Commander
  • Members
  • 317 messages

ThePwener wrote...

Simply shooting them is neither paragon or renegade. Being Paragon/Good and Renegade/Badass is going to either extreme. Shooting someone is not an extreme (as far as videogames are concerned anyway).


Dude...Shooting them in the head!

#22
Golden Owl

Golden Owl
  • Members
  • 4 064 messages

ThePwener wrote...

Freeze the "mook" just to shatter him in hundreds of pieces? You sure he can't feel anything....


is frozen, I don't think he would feel much at all....numb 1000 fold....^_^...Mook is snap frozen, he wouldn't feel anything or even be aware anymore.

Modifié par Golden Owl, 10 juillet 2011 - 04:15 .


#23
ThePwener

ThePwener
  • Members
  • 2 652 messages
Both of you are great people, I can tell. Seriously though, I think this is a great idea. Can't believe BW hasn't done it yet.

#24
sbvera13

sbvera13
  • Members
  • 432 messages
No, because the system doesn't need to be watered down or made even more useless.

#25
ThePwener

ThePwener
  • Members
  • 2 652 messages
Like you'd know. Because everyone here is a video game expert/developer.