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#76
hugafella

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Ancient Wars Sparta - I can't understand why I found it so hard and I put it on the easiest difficulty. I will try to beat in one day though.

Crash Twinsanity - I want to put a bomb on it and blow it up.

#77
happy_daiz

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Castlevania: Lords of Shadow - honestly, I just got bored really quickly, and couldn't get back into it. Once I put it down, that was it.

LAIR - it was fun in theory to fly around on a dragon with a sixaxis controller, but in reality, it became tedious really quickly. Or maybe I just sucked at it. Very pretty game, though.

Divinity 2: Ego Draconis - good god, this was one of the worst games I've ever attempted to play. Ever. Horrible graphics, horrible gameplay. It looked like an early 90s game instead of 2010. I couldn't get past the first section because it was painful to look at. Just awful.

Record of Agarest War Zero - reminded me a bit of Disgaea, in a way. My husband LOVES this game; I hate it. He tends to lean more toward the arcade-y games, while I am what he terms a "graphics snob".

These others just weren't my cup of tea (or I thought just plain sucked).

Risen
Alpha Protocol
Far Cry 2
Kane & Lynch 2
Quantum Theory
Velvet Assassin
Venetica

I saw that a couple of people didn't like Lost Odyssey and Last Remnant. I really liked both of those, but they did become awfully repetitive with the random fights...kinda like Enchanted Arms. I still get that theme song stuck in my head from time to time. Great, now it will be stuck there all day.

Modifié par happy_daiz, 13 juillet 2011 - 09:13 .


#78
Rockworm503

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Tonymac wrote...

For me it was World of Warcraft. The original game was a lot of fun, with incredible lore and fun, raiding with 40 people, having a blast. It was exhilirating and addicting.

Burning Crusades brought Illidan Stormrage, and the game devolved into a japanese RPG that had you spending more time farming for potions and gathering materials than you did raiding. It was at that point I realised that they had fired the good developers and brought in a new dude who didn't play the game - Ghostcrawler. He promissed to fix the game and end the favoritism of Horde over Alliance and balance the classes. Well, he lied.

With Wrath of the Lich king, we found that things devolved further. Ghostcrawler directly attacked healers, racials bonuses for the Horde outweighed the Alliance, and the game shifted from a raiding co-op into a pvp nightmare of Developers only loving the Horde and balance druids, and only a few other classes. Nothing was balanced at all.

At the end of Wrath of the Lich King, Devs kicked in new nerfs and healer hatred, Blantant unbalance issues and Horde favoritism caused many of us to leave in droves. Healing at this stage was a complete waste of time. Mana regen only worked for DPS classes, with healers being burned at every turn until we just left.

Its good to be rid of that game.


I wasn't there for pre BC so I missed out on these great 40 man raids everyone gushed about... The closest I got was clearing Kharazan...  To be perfectly honest my issues with this game has nothing to do with classes or dumbed down dungeons as it were.  There came a point where I didn't feel like I was playing a game and logging on was just an excuse to chat with my friends.  
By the time Wrath came out I was doing dailies and wintergrasp more than raiding and getting a group together became a chore as my old guild disbanded and many people I knew just left.  I was Horde all the way and had no desire to play Alliance.  It used to be some misguided loyalty with sides or some BS but I think in the end I just didn't want to go through everything with the other side.  
The final nail in the coffin was a couple months before Cataclysm when I came back for a month to decide if the game has changed since my year abscence.  Every one of my friends list had either moved on or switched servers and to alliance.  (yup half my friends payed for the realm AND faction switch (thats 60 bucks!))
If I wanted to keep playing with them I'd have to pay for that myself or start up a new character.  OMG hell no.  My desire to play ended before the payed month was over and I flat out stopped 2 weeks before it did end.
In retrospect I think I was playing it because I felt obligated to not because I really wanted to.  So instead of getting Cataclysm like I initially planned I bought a PS3 and couldn't be happier with my choice.

Modifié par Rockworm503, 13 juillet 2011 - 06:13 .


#79
Veex

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The Witcher would be the only game I put some serious effort into enjoying and simply couldn't finish. I can't pinpoint a specific flaw, but the totality of the experience felt completely uninspired to me; from the combat to the environments, story, and dialogue.

There are a handful of indie games or old games I've picked up on Steam that I've never gotten around to finishing or starting, but they were never really earnest efforts.

#80
RPGamer13

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Ninja Gaiden 1-3 NES

Contra - all of them

Ninja Gaiden 2 - Path of the Mentor and Path of the Master Ninja

Ninja Gaiden - I finished the easiest difficulty and it was so difficult I knew I wouldn't be able to play on higher difficulties and this was Ninja Gaiden Sigma. Ninja Gaiden II may be cheap, but at least on Path of the Mentor I was able to get to Chapter 11 where you had to fight with the horde of Rasetsu and Incendiary ninja with relatively less frustration than my first time through Ninja Gaiden Sigma.

God of War II - Titan mode... I got so freaking pissed off, I didn't even make it to the corridor right before the final section of the game. I quit trying to save that stupid translator, I would get to the book and then the horde of enemies that spawned would kill him quicker than I could defeat one or two of them.

Super R-Type

Super Ghouls N Ghosts - talk about a nightmare


Shirosaki17 wrote...

I just find it sad that people had trouble with Witcher 1 where the melee combat is just a giant QTE
sequence. You don't even need to use potions (besides maybe healing potion, seeing in the dark potion) in the game on normal. I can understand people getting bored by the combat.

What I can't understand, is people having problems completing quests and running around in circles in the city.  There's a journal for your quests and a map that tends to have red dots on it for quests to be completed. I also can't understand how you can have problems killing mobs at the beginning of the game. It's so easy.

Solving the chapter 2 murder is probably the best quest in the game (one of the best quests in a RPG) because of the way the quest/story plays out and the different ways it can go depending on your choices. I'm not a huge Witcher fan. I just think it's a decent game. Definitely miles ahead of DA2 in story, quests, and C&C but that's not saying much. It just has terrible combat, but so did PST and a lot of good RPGs out there. I guess it's what's important to you in a game you play.


Melee combat?  Oh, You mean where you're switching swords and battle stances.  Cause when I first read it, I thought you were talking about Fist Fighting.  The funny thing with that is if you quickly tap the Right Mouse Button your oponent will stop whatever he was doing, and you could quickly tap the Left Mouse Button and get free hits in endlessly.

On quests: yeah, you can track them with the journal and red dots would tell you where to go.  Although some, most notably with Shani, just point you where the character usually is but they may be somewhere else depending on the time of day.


I must have liked it alot to finish the game twice in a 12 day period, my second playthrough took me 4 days.  I also had the most fun with solving the murder.


The Witcher 2 is much better on narrative and voice acting, but the rate that enemies block even on Normal and how they deal 3x as much damage as on Easy...  The Drowners in the Prologue are easier because they don't block.  And fighitng the noble guy with his soliders... that was insane on easy.

Modifié par RPGamer13, 13 juillet 2011 - 06:46 .


#81
Kronner

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Dragon Age 2 - So bland and ****ty it isn't even funny.

Contract J.A.C.K.
- Ridiculously bad railroad shooter..and it is supposed to be a part of the awesome No One Lives Forever series.

Arcania Gothic 4 - Destroyed the "Gothic" brand. Dumbed down PoS.

F.E.A.R. 2 and 3 - After the brilliant F.E.A.R. these two games were a huge letdown.

All Call of Duty games after the very first one, which is the only good game in the series IMHO.

Medal of Honor Airborne - so much hype and so much suck.

Soldier of Fortune: Payback - Below average shooter..a shame after the excellent SoF and SoF2.

Modifié par Kronner, 13 juillet 2011 - 08:55 .


#82
phaonica

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Magna Carta was the only game I ever sold back to the game store because it was so bad that I didn't want to play it... and I didn't even finish the first dungeon.

Also, I felt that The Witcher was pretty awful until about chapter 3 when it started to finally get good.

#83
legion999

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The 4th Destroy All Humans. Path of the Furon I think. The 1st and 2nd were great they were funny and enjoyable to play. But the 4th one was just so... I can't even think of words to describe it.

L.A Noire I just couldn't finish. It to me got repetitive after the 2nd Homicide case. Also the ending was ruined for me so that may be why I didn't bother.

#84
Boiny Bunny

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@RPGamer13:

I always found Ninja Gaiden (Vanilla, Black, and Sigma) to be easier on the whole than Ninja Gaiden 2 (Vanilla and Sigma). The first game is much better balanced, and doesn't kill you in incredibly cheap ways all the time.

I guess NG1 is harder than NG2 on Normal/PotW, while NG2 is far harder than NG1 on Hard/Mentor and Master Ninja.

#85
Wicked 702

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Battlefield: Bad Company 2

I love that game.
I hate that game.

By no means are myself or my friends the most l33t players evah, or any crap like that, but we're good...darn good. The sheer amount of constant bullpucky that happens in that game with hits not getting registered, getting stuck on random pixels & parts of the environment, and other various "no, that didn't happen" moments is just maddening. ARGHH!!!!!!

#86
Guest_Nyoka_*

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Black & White. The only game who made me feel stressed out and bored at the same time.

Modifié par Nyoka, 14 juillet 2011 - 01:44 .


#87
Ryllen Laerth Kriel

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Sword of Sodan on the Sega Genesis. Oh...oh...the horror!

The worst gameplay I've ever experienced.

I hate that even more than Deadly Towers for the NES. At least Deadly Towers has the illusion of a deeper game which vanishes after about an hour of frustration. Sword of Sodan just sucks from the first ten seconds.

#88
Milana_Saros

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Rockworm503 wrote...

I wasn't there for pre BC so I missed out on these great 40 man raids everyone gushed about... The closest I got was clearing Kharazan...  To be perfectly honest my issues with this game has nothing to do with classes or dumbed down dungeons as it were.  There came a point where I didn't feel like I was playing a game and logging on was just an excuse to chat with my friends.  
By the time Wrath came out I was doing dailies and wintergrasp more than raiding and getting a group together became a chore as my old guild disbanded and many people I knew just left.  I was Horde all the way and had no desire to play Alliance.  It used to be some misguided loyalty with sides or some BS but I think in the end I just didn't want to go through everything with the other side.  
The final nail in the coffin was a couple months before Cataclysm when I came back for a month to decide if the game has changed since my year abscence.  Every one of my friends list had either moved on or switched servers and to alliance.  (yup half my friends payed for the realm AND faction switch (thats 60 bucks!))
If I wanted to keep playing with them I'd have to pay for that myself or start up a new character.  OMG hell no.  My desire to play ended before the payed month was over and I flat out stopped 2 weeks before it did end.
In retrospect I think I was playing it because I felt obligated to not because I really wanted to.  So instead of getting Cataclysm like I initially planned I bought a PS3 and couldn't be happier with my choice.


Indeed. I might've had some fun a bit longer if I had restarded on Alliance. Starting a new character wasn't an option because it would've made my head explode and I'm not going to pay a dime for Faction Changing / Migrating my main and 3 alts nor is my fiance going to do the same to his 4 chars and his friend to 3 of his chars. It's ridiculous.

Monthly fee 12e + 4 x 20e (faction change/migration) = 92e spent on a ****ing MMO in a month. Does it make any sense?

Luckily, GW2 isn't going to force people to go through this paid transfer ****. Even now on GW1 I can switch to EU districts for some peace and quiet and then to American districts when I want to sell/buy something. That's the way it should be.

#89
Seagloom

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Ryllen Laerth Kriel wrote...

I hate that even more than Deadly Towers for the NES. At least Deadly Towers has the illusion of a deeper game which vanishes after about an hour of frustration. Sword of Sodan just sucks from the first ten seconds.


"Deadly Towers"? Ah, "Deadly Towers". That was one of my favorite NES games to plow through back in the day. I borrowed it from a friend a few times. Neither of us could get very far into the game. Then one day I had an epiphany while playing it, and it became easier and easier until I memorized an easy through the game. It was fun once I knew exactly where to go, which weapons rocked, and how to finish off bosses.

I had a very similar experience with "Simon's Quest"; another frequently maligned NES game. That kneeling down by the cliff and being picked up by a tornado thing? I figured that out on my own after being stumped for months. Thank goodness we have FAQs now.

#90
Volus Warlord

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IGN should make a "Top 10 Crappiest Games of the Year" list. I'd read that.

#91
akselic

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Volus Warlord wrote...

IGN should make a "Top 10 Crappiest Games of the Year" list. I'd read that.


Yea.. then you could just take the ones with lowest ratings and buy them and enjoy the best games of the year :)

#92
Nizzemancer

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DominusVita wrote...

We've all experienced painful games before - not necessarily difficult, but a game that manages to press your buttons - Eventually to the point where the game isn't even finishable and must be banished to some unholy pit of despair(or something like that). This thread is here for you to list your horror stories of games that drove you above and beyond insanity, and had to either perform an E.T. on it, or otherwise try to repress the terrible memories.

-

My personal choice? Spore - specifically, the space stage. There were so many things I genuinely enjoyed about this game - not necessarily the gameplay as much as the fleshed out concept, structure of it, and the easy-breezy level editor was quite nice, and I like where they went with it. Then came the space stage. Like the stages before, the structure and editor were great, but the gameplay itself turned into a collosal nightmare.

Instead of being able to colonize other planets, connect with other alien species, or doing anything remotely interesting, much of the game ended up dealing with fighting off alien empires that simply won't(or can't) die at all, meaning going 5 minutes outside of your system just isn't going to happen. To their credit, it starts off with colonization and negotiations with other species, but eventually devolved(ha!...) into boring gameplay that went nowhere.

To this day, I still haven't completed spore - it's still about halfway done with the space stage, but I'm trying other avenues of gaming before going back to that horrible, horrible place.


Strangely enough there's not many games that's made me want to fling the CD out the window and let the dog pee on it but I'd have to say nr 1 is  Duke Nukem Forever, UN Squadron came close (ok so that was a cartridge and not a CD) but then I figured I just had to get better or quit playing so I quit playing it...With DNF the fault is not with me, the end boss is just not defeatable on my computer, the spacebar can't physically be tapped as quickly as the quicktime event want me to in order for him to die and there's no fix for it since gearbox is pretty much done with the game already....

Ok operation Flashpoint had me plenty frustrated at one point (as a POW escaping) but thanks to pure luck and dumb AI I managed to get away despite being shot in the legs as I disappeared into the woods meaning I had to crawl several kilometers in game to get to the extraction point, that took a while.

Then there's Duck Hunt, but that don't count, there's no way you're going to remain calm after the 50th time that stupid dog laughs in your face.

#93
Rockworm503

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Milana_Saros wrote...

Rockworm503 wrote...

I wasn't there for pre BC so I missed out on these great 40 man raids everyone gushed about... The closest I got was clearing Kharazan...  To be perfectly honest my issues with this game has nothing to do with classes or dumbed down dungeons as it were.  There came a point where I didn't feel like I was playing a game and logging on was just an excuse to chat with my friends.  
By the time Wrath came out I was doing dailies and wintergrasp more than raiding and getting a group together became a chore as my old guild disbanded and many people I knew just left.  I was Horde all the way and had no desire to play Alliance.  It used to be some misguided loyalty with sides or some BS but I think in the end I just didn't want to go through everything with the other side.  
The final nail in the coffin was a couple months before Cataclysm when I came back for a month to decide if the game has changed since my year abscence.  Every one of my friends list had either moved on or switched servers and to alliance.  (yup half my friends payed for the realm AND faction switch (thats 60 bucks!))
If I wanted to keep playing with them I'd have to pay for that myself or start up a new character.  OMG hell no.  My desire to play ended before the payed month was over and I flat out stopped 2 weeks before it did end.
In retrospect I think I was playing it because I felt obligated to not because I really wanted to.  So instead of getting Cataclysm like I initially planned I bought a PS3 and couldn't be happier with my choice.


Indeed. I might've had some fun a bit longer if I had restarded on Alliance. Starting a new character wasn't an option because it would've made my head explode and I'm not going to pay a dime for Faction Changing / Migrating my main and 3 alts nor is my fiance going to do the same to his 4 chars and his friend to 3 of his chars. It's ridiculous.

Monthly fee 12e + 4 x 20e (faction change/migration) = 92e spent on a ****ing MMO in a month. Does it make any sense?

Luckily, GW2 isn't going to force people to go through this paid transfer ****. Even now on GW1 I can switch to EU districts for some peace and quiet and then to American districts when I want to sell/buy something. That's the way it should be.


HAHA I wasn't willing to pay for that faction + realm change for one of my chars.  Some of my friends I used to play with had every class.. I know one guy who had 3 druids and at least 2 of every other class.  He payed for it for EVERY SINGLE ONE OF THEM.
My head hurts just thinking how much money he threw at that!  Its scary!

#94
KingJason13

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lobi wrote...

Riddick: Escape from Butcherbay. Had no idea how to progress the game past the fist fights.


Too bad... That game is probably the single greatest movie to video game translation.

#95
Chromie

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KingJason13 wrote...

lobi wrote...

Riddick: Escape from Butcherbay. Had no idea how to progress the game past the fist fights.


Too bad... That game is probably the single greatest movie to video game translation.


Hell the game is better then the movie.

#96
GoG ToXiC

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Civilization 3: It just drove me crazy how I could have a highly advanced modern and deadly force that was small but could decimate every other empire, be an era more advanced than everyone else, and have thousands of gold, yet the AI's would win because they had lots of land and ancient era warriors. It also drove me insane watching hundreds of AI units run in circles while I waited for their turn to end. CIV 4 and 5? So much better.

Also, the final fight in Final Fantasy 3 (on the DS) is still pissing me off. **** you you stupid evil cloud of darkness.

#97
Rockworm503

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Ringo12 wrote...

KingJason13 wrote...

lobi wrote...

Riddick: Escape from Butcherbay. Had no idea how to progress the game past the fist fights.


Too bad... That game is probably the single greatest movie to video game translation.


Hell the game is better then the movie.


yeah funny how that works when it had nothing to do with the movie...

#98
KingJason13

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Rockworm503 wrote...

Ringo12 wrote...

KingJason13 wrote...

lobi wrote...

Riddick: Escape from Butcherbay. Had no idea how to progress the game past the fist fights.


Too bad... That game is probably the single greatest movie to video game translation.


Hell the game is better then the movie.



yeah funny how that works when it had nothing to do with the movie...


Agreed. Vin's acting has never been better...

#99
slimgrin

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GTA4 - so much potential wasted, so many repetitive pointless missions, so many cliche characters, so much driving around. No quick saves. Terrible controls. I was 30 hrs in when I quit.

Ego Draconis - wonderful RPG except the combat. Hated the combat. 40 hrs in and I quit.

DMC4 - a fixed camera, couldn't stand it. 30 min. in and I quit.

Modifié par slimgrin, 15 juillet 2011 - 05:55 .


#100
Nizzemancer

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KingJason13 wrote...

lobi wrote...

Riddick: Escape from Butcherbay. Had no idea how to progress the game past the fist fights.


Too bad... That game is probably the single greatest movie to video game translation.


I dunno...Star Wars have a fair amount of great titles... :P

j/k