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SCREW THIS GAME!!!


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#101
csfteeeer

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Final Fantasy XIII
40 hours of walking through a bland corridor only to get free for 5 hours?
Hell No.

The Witcher 1(Without Enhanced Edition)
eventually i was able to play it (and enjoy it) fully after getting the EE, but the game without it had so many UNHOLY technical issues, that it borderlined the unplayable.

The Elder Scrolls IV: Oblivion

this game is to Morrowind what DA2 is to DAO.

Dragon Age 2
...Nuff Said

IceWind Dale 2
I Can't say i cared to much about the first IceWind Dale, but i loved Black Isle enough to trust for this one.
instead, what i got was the coffin that Black Isle would soon have to fill (the Nails came when BG: Dark Alliance 2 came)

Alpha Protocol

Broken, incomplete mess, OBSIDIAN Manages to destroy a PRO concept by filling it with bugs, glitches, an unbelivable AI, broken Battle System, Etc.
After Dungeon Siege III, i don't how much time left does OBSIDIAN have
they Currently Developing a Game Called Wheel of Time, i get the feeling that if the F**k up that one two(which is probably what will happen), then OBSIDIAN will die.
And FNV doesn't count, they didn't Screw that up because FNV was basically a glorified Expansion Pack For Fallout 3, How can you mess that up?

Modifié par csfteeeer, 16 juillet 2011 - 02:53 .


#102
Paradocs

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Filament wrote...

Final Fantasy X-2. Shortly after the opening cinematic.


Probably this. Nothing else really comes to mind, since I sucked so much at video games until I was a teenager. Surprisingly enough, I made it to the end of X-2. I gave up during that final stretch in that... heaven-like place, at which point the grinding, random encounters, and obnoxious combat system got really old.

Tonymac wrote...

With Wrath of the Lich king, we found that things devolved further. Ghostcrawler directly attacked healers, racials bonuses for the Horde outweighed the Alliance, and the game shifted from a raiding co-op into a pvp nightmare of Developers only loving the Horde and balance druids, and only a few other classes. Nothing was balanced at all.

At the end of Wrath of the Lich King, Devs kicked in new nerfs and healer hatred, Blantant unbalance issues and Horde favoritism caused many of us to leave in droves. Healing at this stage was a complete waste of time. Mana regen only worked for DPS classes, with healers being burned at every turn until we just left.


When you say "burned," do you mean you ran out of mana, or you ended up getting tired of the game? If it's the latter, then I definitely understand where you're coming from, seeing as how my 40k mana pool as a holy paladin was, well, almost always endless. Though come to think of it, that probably depends on what time this was at. I obviously didn't have a mana pool that large until much later on, probably around tier 8 or 9.

Ironically enough, though, despite getting so tired of raiding during WotLK, I liked having a ridiculous mana pool. I didn't really enjoy having to worry about my mana pool--I'd rather have fun avoiding fight mechanics and worry about everyone being alive. For some reason, I feel like healing does need to take some skill, but having to try too hard to conserve mana just sucks the fun out of it. Fickle, but... I don't know, does healing ever actually stay fun forever?

Oh, my days as a healer... good times, good times.

#103
Rockworm503

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Nizzemancer wrote...

KingJason13 wrote...

lobi wrote...

Riddick: Escape from Butcherbay. Had no idea how to progress the game past the fist fights.


Too bad... That game is probably the single greatest movie to video game translation.


I dunno...Star Wars have a fair amount of great titles... :P

j/k


*cough*  Goldeneye *cough*

#104
Charons Regale

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I remember playing a completely awful repetitive game called "Faceball 2000". My older brother had it and I played it on his SNES when I was about 12 years old (that wasn't long ago). The most boring repetitive game I have ever experienced.

#105
Mercannis

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Dragon Age 2

I reached the ending of the game, I was supporting the mages all the way through...i sat afterwards looking at my screen in disbelief at the crap i just witnessed.
I then reached for the awesome button - uninstall- and then i felt better.

#106
Tonymac

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Paradocs wrote...

Filament wrote...

Final Fantasy X-2. Shortly after the opening cinematic.


Probably this. Nothing else really comes to mind, since I sucked so much at video games until I was a teenager. Surprisingly enough, I made it to the end of X-2. I gave up during that final stretch in that... heaven-like place, at which point the grinding, random encounters, and obnoxious combat system got really old.

Tonymac wrote...

With Wrath of the Lich king, we found that things devolved further. Ghostcrawler directly attacked healers, racials bonuses for the Horde outweighed the Alliance, and the game shifted from a raiding co-op into a pvp nightmare of Developers only loving the Horde and balance druids, and only a few other classes. Nothing was balanced at all.

At the end of Wrath of the Lich King, Devs kicked in new nerfs and healer hatred, Blantant unbalance issues and Horde favoritism caused many of us to leave in droves. Healing at this stage was a complete waste of time. Mana regen only worked for DPS classes, with healers being burned at every turn until we just left.


When you say "burned," do you mean you ran out of mana, or you ended up getting tired of the game? If it's the latter, then I definitely understand where you're coming from, seeing as how my 40k mana pool as a holy paladin was, well, almost always endless. Though come to think of it, that probably depends on what time this was at. I obviously didn't have a mana pool that large until much later on, probably around tier 8 or 9.

Ironically enough, though, despite getting so tired of raiding during WotLK, I liked having a ridiculous mana pool. I didn't really enjoy having to worry about my mana pool--I'd rather have fun avoiding fight mechanics and worry about everyone being alive. For some reason, I feel like healing does need to take some skill, but having to try too hard to conserve mana just sucks the fun out of it. Fickle, but... I don't know, does healing ever actually stay fun forever?

Oh, my days as a healer... good times, good times.


After the cataclysm nerf is when mana was an issue.  Also - the pvp was terrible for a Holy Pally (post nerf).  Sure - fighting Lich King was a blast - but it was a joke compared to Sunwell.  I liked the game enough until the final round of nerfs.  I am not about to pay to be nerfed.  I got fed up with the healer hate from noob developers who did not even play the classes they were nerfing.

Most of my pals did the realm / faction transfer.  I guess that game was more about pals and friends than having fun raiding.  We all left and went our ways.  In a way it was kind of sad - but good to get my life back  :)