infalible wrote...
OdanUrr wrote...
First, this should be in the Off-Topic section since it's only tangently, at best, related to DA2.
Second, it's pointless to compare "game stories" to "book stories." If we were to start nitpicking away at game stories, it's laughable that you fight as many enemies as you do when, for instance, no single character actually fights or kills that many enemies in the entire LOTR saga. I'll repeat: you can't compare book, game, or even movie stories against one another. They're shaped differently, they're marketed differently, they appeal to our senses differently. You can only compare game stories against other game stories in the same genre. Maybe you can even compare against other titles of the same developer to consider storyline evolution.
I don't buy into the "you can't compare game stories to book stories" argument at all. People say the same about movies, that you can't compare a film to a book, and then you point out great movies that have presented brilliant stories and they have no idea what to say back to you. If they do, it's generally "I haven't seen that movie" in response.
And that bring me neatly onto my retort to the "you can't compare game stories to book stories" argument: perhaps you can't do that because no one has managed to tell a good enough game story to be compared to a novel? 
All forms of story telling use the same devices to get their points across, to create drama, to make you love a character or hate a character etc etc. And whilst there are of course difference in the mediums, I think it's snobbery to try to claim that those difference totally remove any kind for comparison. I don't think that's true at all. Shakespeare wrote plays and yet his work has had a direct influence on the way novels have been written (outside of the language of course). In school you compare Shakespeare to modern literature as part of your education. By your logic, that's wrong because Shakespeare wrote plays and plays aren't books... so they can't be compared. And yet they are. And they are because story telling, at a fundamental level, is no different depending on the medium. The presentation may be different, the freedom of choice may be different, the way in which a story evolved in a book is clearly different to the way it evolves in a game, but at base when all things are considered the mechanics in use to tell that story outside of the unique elements of the platform are, in all forms of story telling, the same. And you CAN compare that across mediums with great ease.
Okay, So you're saying Video Game storytelling is the same as a book's, right? Do books have any sort of interactivity, not CYOAs, but actual books. Any sort of gameplay they have to live up to. Has there ever been a gameplay that could live up to Moby Dick? Would anyone try to make a game like it? What would be the gameplay?
Games need to live up to gameplay, not stories. Bioware makes the game exiciting, they can't just write a book and make it a game, because they would have to think "I have to make a game around this, add gameplay and interactvity, make fights in-between, something to keep other gamers interested. Because, let's face it, Bioware has fans that don't listen to any dialouge at all. And they HAVE to appeal to them for the money, because more money means more of everything else, like more money to make games and the equipment for it. So they can't just take a chance and make a story, then base a game around it, without any changes to the story. They will need to change things about it, period. No way of getting around it, unless you are to make a story that has battles every five to fifteen minutes to imitate the whole of the gameplay.
Have there ever been extremely good and successful games based on amazing books? By good, I mean that many people loved it. And not books based on video games, books that were made by authors that had no ties to any video game company. To my knowledge, there has not.
You can't rightfully compare book stories to a video games, too many variables inbetween. Like how you cannot compare a shooter to a RPG, too many things are different. If you're trying to complain about DA2, complain about DA2 and get it over with. kthxbai
Edit: Bringing in 2001: A Space Odyssey, can you make a game about that? A good game, I mean. One that will interest millions like DA:O, ME, ME2, ME3, DA2, ect. did? What about Titanic? Gone with the wind? If so, explain the plot pls.
Modifié par Slayer_22, 11 juillet 2011 - 02:34 .