telephasic wrote...
Il Divo wrote...
Barring Planescape, this is in no particular order.
1. Planescape: Torment.
2. Bioshock.
3. Legacy of Kain series (Blood Omen 2 excluded)
4. Shadow of the Colossus
5. Jade Empire
6. Assassin's Creed 1
Edit: I also forgot Heavy Rain.
I've never played any of those except PS;T and Jade Empire (I've never even heard of most of them, which is funny, considering I've been playing RPGs since the mid 1990s), but it's imporant to note that both PS:T and Jade Empire were incredibly linear games. There's something of a tradeoff between a focused narrative and open-endedness. You can make a good world (see Arcanum, Fallout) with excellent lore, but the storyline will end up being less gripping in some respects if the game is left more open. Bethedsda games are the far end of this - I find their storylines generally completely unimpressive because there is nothing making them stand out from the overall game mechanics.
PS:T and JE were the only RPGs in that list. Most of them are Action Adventures (with the exception of BioShock), with LoK and SotC coming from Japan.
Your point on linearity is also apt, since all of those games
are linear.
Nozybidaj wrote...
Really? If you play through the main quest or any of the guild quests in a TES game, I don't find a huge difference between them and a BW game in quality of the narritive. Presentation is quite a bit different, and there are multiple stories in a Beth game compared to just the one in a BW game. But as far as impressiveness of the story telling I don't find there to be a huge difference.
Depends on the game. But usually, BioWare has better writing, much more developed characters and a more engaging narrative (side effect of the sandbox). I think there are times when Bethesda's storytelling (whether large or small) exceed that of BioWare's, especially in the side questlines or matters of lore but as far as the main narratives go, BioWare's storytelling is usually better.
Now, in terms of the actual narrative, I think BioWare is overrated and Bethesda underrated in this regard. Yes, Bethesda does have it's moments of story related derp and BioWare has it's moments of brilliance, but the plot of say, Origins, is not really any more "deep", "impressive" or "complex" than the plot of Oblivion. What BioWare does, is craft the game around that story but also make that story engaging through a host of storytelling techniques and elements which Bethesda is simply unable to match, whether that be through more developed NPCs, better writing and dialog, cinematics, etc. Same level of quality in the plot, but a much better story/narrative/experience.
That said, they are totally different types of games though and should not be judged in their entirety against each other.
Modifié par mrcrusty, 11 juillet 2011 - 03:16 .