Sepewrath wrote...Yeah but there is only one Ashley and one Vasir, so they can get more detailed work done, even if Shepard had two different models, it still would be given a "wide berth" to support the player input on the model. For example, if Shepard never got that dress, it wouldn't be a big deal if she sitting with her legs open. Lots of women sit with their legs open when wearing pants, I mean what the hell is going to happen lol? But it would be odd to see her sitting like she's wearing a dress all the time, so design work would have to be in a middle ground.
An exceedingly true point. The answer is simple: just have femShep sit like this--

Which solves dress clipping and "indecency" problem...

Too feminine? Nope. Gender neutral...

(I just hit three birds with one stone)
And occasionally she can sit like this--


Because this just looks wierd --

How Shepard moves would also depend on what their wearing, taking cover in a dress would be rather cumbersome I would assume, but if she were wearing pants, she could really sink down into it, because of the added flexibilty. What can you do about that. Her movement would also be dictated by what she has equipped, but obviously, their not going to 20 different walking animations based on what she has on. We will still have to settle for an extremely general set of animations. I think the best people can hope for is for them to solve the clipping issues, but the de-generalization of the animations would be a never ending task for them.
Of course. For scenes where she has to go into combat while wearing a casual outfit, she'll automatically be assigned pants. If she goes to another party in ME3, and there's a chance that she might need to fight, then just give her a nice outfit with pants, or a longer skirt. Problem solved.
As for when she wears armor, a woman in armor is still going to move differently than a man wearing armor. During missions, she should be able to sit however she wants though. She doesn't have to worry about a dress, or a proper situation.
Modifié par 100k, 12 juillet 2011 - 12:43 .