Modifié par mauro2222, 10 juillet 2011 - 11:29 .
Animated enviroment and small things
Débuté par
mauro2222
, juil. 10 2011 11:25
#1
Posté 10 juillet 2011 - 11:25
I noticed that some things of ME1 like crates, tables, covers are affected by explosions and biotics powers. Also, animations like the thing that hangs from the volus suits (the 2 things that come from his head and end in his mouth, hanging) were totally cuted off for ME2. Why? I mean ruining the enemy´s cover or trowing tables and chairs to them was fun xD
#2
Posté 10 juillet 2011 - 11:36
made the 360 lag as hell, and the pc version is a port of that version.
#3
Posté 10 juillet 2011 - 11:54
tobynator89 wrote...
made the 360 lag as hell, and the pc version is a port of that version.
I never had lag with ME
#4
Posté 10 juillet 2011 - 11:56
Well I did experience HEAVY framerate stutters on the 360 version whenever there was a certain amount of objects being singularityed around.
Modifié par tobynator89, 10 juillet 2011 - 11:56 .
#5
Posté 11 juillet 2011 - 01:55
tobynator89 wrote...
made the 360 lag as hell, and the pc version is a port of that version.
Is that why it did that?...It drove me crazy, played havoc with combat.





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