DxWill10 wrote...
I agree wholeheartedly! And you wouldn't have to really worry about icons, since only 1 would pop up whichever class you're playing. Soldier playthroughs have only soldier interrupts, etc.
Even if they weren't necessarily interrupts, I would support really anything that in some way distinguishes the classes from each other. Be it cutscenes, interrupts, or dialogue choices.
Oh lordy, I would've french-kissed a krogan if it would have gotten me class-specific dialog in ME1 during all those conversations with Kaidan about biotics. "blah blah Jump Zero, you must have gone through something similar, Commander?" "Oh god yes. Did they ever make you do the waterglass test, LT? Man I hated that." Or with Chakwas. "Kaidan was in again with headaches today. Your L3's not bothering you at all, is it?" What do we get instead, that one line about strong L3s that you can only even get to by asking a question that a lot of biotic Sheps wouldn't ask, and you spend the rest of the game sounding like a total ignoramus who's never even heard of a mass effect field before. And that's still more than we ever got in ME2.





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