Crew abduction question
#1
Guest_little_sargon_*
Posté 11 juillet 2011 - 01:32
Guest_little_sargon_*
#2
Posté 11 juillet 2011 - 01:35
The mission is a mystery.... we never got to experience it...which I was hoping would have slotted in the DLC somewhere , never happened..
#3
Posté 11 juillet 2011 - 01:44
Collectors duck in, nag the crew, and duck back through the relay before Shep and gang has a chance to get their orses off Omega and protect the Normandy.
#4
Guest_little_sargon_*
Posté 11 juillet 2011 - 01:53
Guest_little_sargon_*
#5
Posté 11 juillet 2011 - 06:02
Modifié par KevShep, 11 juillet 2011 - 06:06 .
#6
Posté 11 juillet 2011 - 01:09
#7
Posté 12 juillet 2011 - 04:48
Raven4030 wrote...
So, what you're saying is that EDI suspected that the IFF contained something that would cause problems, and rather than doing a more complete scan of the IFF to scrub it for viruses/tracking programs/things that would cause problems (something that she is more than capable of doing as evidenced from the fact that you use the same IFF to go through the Omega-4 Relay and get into fights without any problems beyond those caused by a lack of upgrades), decided to have Shephard take every single fighter capable of repelling an attack off of the ship and allow the crew to be abducted what at this point would be for lulz?
The IFF's true capabilities was unknown to her because it was reaper tech. Since an IFF does transmit signals she (EDI) thought that it could send any kind of signal when activated. It turns out that not only does it recognize friends but it also transmits the location of there friends. EDI could not scan for viruses on an IFF she knows little about in the first place....such as if you know very little of reaper IFF tech then how do you know what to look for? Its not like she is looking for a trojan virus or some already known programs......Its a reaper, its tech is unknown untill you can study it in which case she does dy sending VIP people away so they can activate it without sacrificing the mission.
Modifié par KevShep, 12 juillet 2011 - 04:55 .
#8
Posté 12 juillet 2011 - 04:41
#9
Posté 12 juillet 2011 - 04:57
Bogsnot1 wrote...
That was a bit of an oversight from Bioware. A small cutscene where the whole crew lands on Omega for last minute stockpiling of weapons, armor, gear, and to have a few farewell drinks before they went off to face "certain death" would have made a lot more sense.
Collectors duck in, nag the crew, and duck back through the relay before Shep and gang has a chance to get their orses off Omega and protect the Normandy.
I must admit I like this idea as it would tidy up the story nicely
#10
Posté 12 juillet 2011 - 05:30





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