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me3 demo incoming?


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#51
dujh

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ThePwener wrote...

Captain Crash wrote...

Bioshock 2 is another example of a single player game churning out a very mediocre multiplayer experience.


On the plus side, normally Collector Editions announce bonus multiplayer content (maps, weapons, appearances ect)   Its nowhere to be seen on it.  I take that as some additional reassurance


Bioshock did stunk, but Assassin's Creed's didn't. And just because the CE doesn't have "content" doesn't mean there isn't. I bet that the game is being delayed BECAUSE of the MP.

your on for a cookie, i'll bet it's just delayed for polish and to implement kinect
edit and so they dont have to go up against skyrim for goty

Modifié par dujh, 11 juillet 2011 - 12:15 .


#52
Icinix

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dujh wrote...

ThePwener wrote...

Captain Crash wrote...

Bioshock 2 is another example of a single player game churning out a very mediocre multiplayer experience.


On the plus side, normally Collector Editions announce bonus multiplayer content (maps, weapons, appearances ect)   Its nowhere to be seen on it.  I take that as some additional reassurance


Bioshock did stunk, but Assassin's Creed's didn't. And just because the CE doesn't have "content" doesn't mean there isn't. I bet that the game is being delayed BECAUSE of the MP.

your on for a cookie, i'll bet it's just delayed for polish and to implement kinect


Nah.

Secret Wii Annoucement.

#53
vader da slayer

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to ThePwener, you obviously have never played an MMO as there the primary way the developers determine balance is through feedback from the players and watching what the players do, not what their predetermined mindset on what should happen. anytime you give someone not the developer the controls to the game you made you will see them do things you never thought of and it is why the player base is the best source for finding out what is good and bad for a game. I don't think you undersetand how well the player base of a game can understand how a game works, in some cases better than the developers do.

#54
ThePwener

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Sparrow Hawke wrote...

Yes right, because players spamming Adrenaline Rush, Charge, Cloak, Tech Armor etc. wouldn't be incredibly overpowered in multiplayer so to compromise we end up with a very watered down ME shooter experience where powers are near useless.

:?


And this is why FANS aren't DEVELOPERS. Assassins Creed rebuilt the powers in they're MP to be balanced. The same would be done for Mass Effect's Multiplayer.

#55
nhsk

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Kinect implementation, probably some BS with MS wanting extra money for a release on Xbox360 without it, because their grand kinect adventure have turned out not so grand so they have lost a lot of money and now try to force everyone to use their ****.

#56
SilentNukee

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You're all in for a big surprise. ;D

#57
Icinix

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SilentNukee wrote...

You're all in for a big surprise. ;D


I actually think you were one of, if not the, original post with some evidence suggesting Multiplayer rumour am I right?

Also - did anyone else read that with the voice of the explosive head from Total Recall?

#58
dujh

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ThePwener wrote...

Sparrow Hawke wrote...

Yes right, because players spamming Adrenaline Rush, Charge, Cloak, Tech Armor etc. wouldn't be incredibly overpowered in multiplayer so to compromise we end up with a very watered down ME shooter experience where powers are near useless.

:?


And this is why FANS aren't DEVELOPERS. Assassins Creed rebuilt the powers in they're MP to be balanced. The same would be done for Mass Effect's Multiplayer.

if they had a mp, maybe they'd nerf the mattock under ar for soldiers

#59
TheChris92

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ThePwener wrote...

Captain Crash wrote...

Bioshock 2 is another example of a single player game churning out a very mediocre multiplayer experience.


On the plus side, normally Collector Editions announce bonus multiplayer content (maps, weapons, appearances ect)   Its nowhere to be seen on it.  I take that as some additional reassurance


Bioshock did stunk, but Assassin's Creed's didn't. And just because the CE doesn't have "content" doesn't mean there isn't. I bet that the game is being delayed BECAUSE of the MP.

Seems awfully foolish to implement multiplayer in the last part of a trilogy, based on one character, which you create yourself. How would multiplayer work, without the redundant Team Deathmatches, Capture the flag, or Horde modes which many games with this feature seems to have?

Modifié par TheChris92, 11 juillet 2011 - 12:19 .


#60
tobynator89

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I'm all for an (independent) story based co-op, I think it could work great. Not so much with slayer type MP though.

#61
ThePwener

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vader da slayer wrote...

to ThePwener, you obviously have never played an MMO as there the primary way the developers determine balance is through feedback from the players and watching what the players do, not what their predetermined mindset on what should happen. anytime you give someone not the developer the controls to the game you made you will see them do things you never thought of and it is why the player base is the best source for finding out what is good and bad for a game. I don't think you undersetand how well the player base of a game can understand how a game works, in some cases better than the developers do.


Yeah, but the BSN isn't the only group discussing ME or the possibility of MP.

#62
Blooddrunk1004

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ThePwener wrote...

Sparrow Hawke wrote...

Yes right, because players spamming Adrenaline Rush, Charge, Cloak, Tech Armor etc. wouldn't be incredibly overpowered in multiplayer so to compromise we end up with a very watered down ME shooter experience where powers are near useless.

:?


And this is why FANS aren't DEVELOPERS. Assassins Creed rebuilt the powers in they're MP to be balanced. The same would be done for Mass Effect's Multiplayer.

Thats the reason why campaign in Brotherhood sucked compared to the second one. Because of multiplayer.
Not to mention, multiplayer in Brotherhood was only fun for about 1 month and matchmaking was horrible.

Modifié par Blooddrunk1004, 11 juillet 2011 - 12:22 .


#63
O Tucker

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Mesina2 wrote...

Hopefully we will be able to import Shepard in ME3 Demo.

Also no multiplayer!

yeah that would be good!! Also for the love of god i hope no multiplayer..but if it there i'l give it a go.. who knows i could like it?

#64
Guest_Aotearas_*

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Okay, why don't we turn this into a more constructive path. Say we get a ME MP, free of all judgement and when or where it is being implemented, how would you balance classes and powers to achieve an enjoyable multiplayer experience?

This is an open question, so give us your input.


I'd like this to be somewhat structured, so I'd just recommend to name the power or class you are talking about and then give us your ideas:

Example: Power: ---

Description - blahblah

#65
Captain Crash

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TheChris92 wrote...

ThePwener wrote...

Captain Crash wrote...

Bioshock 2 is another example of a single player game churning out a very mediocre multiplayer experience.


On the plus side, normally Collector Editions announce bonus multiplayer content (maps, weapons, appearances ect)   Its nowhere to be seen on it.  I take that as some additional reassurance


Bioshock did stunk, but Assassin's Creed's didn't. And just because the CE doesn't have "content" doesn't mean there isn't. I bet that the game is being delayed BECAUSE of the MP.

Seems awfully foolish to implement multiplayer in the last part of a trilogy, based on one character, which you create yourself. How would multiplayer work, without the redundant Team Deathmatches, Capture the flag, or Horde modes which many games with this feature seems to have?



Exactly, its just re-hashing what already exists out there.  If Bioware can create something unique and different like Assasins Creed Brotherhood did then im all for it.   However the evidence suggests with a universe based on guns and ammo that it will use the standard Deathmatch, capture the flag type games.  Something I cant see being better then mediocre compared to the existing games out there which specialise in multiplayer shooters.

#66
ThePwener

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TheChris92 wrote...

Seems awfully foolish to implement multiplayer in the last part of a trilogy, based on one character, which you create yourself. How would multiplayer work, without the redundant Team Deathmatches, Capture the flag, or Horde modes which many games with this feature seems to have?


When it's implemented really doesn't matter. It's HOW it's implemented what's really important. I imagine it would be on Earth, during the event's of the Reaper attack between Shepard's departure and comeback. You'd play as Alliance soldiers fighting husks and what-not.

#67
Seeker Sparrow

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ThePwener wrote...

Sparrow Hawke wrote...

Yes right, because players spamming Adrenaline Rush, Charge, Cloak, Tech Armor etc. wouldn't be incredibly overpowered in multiplayer so to compromise we end up with a very watered down ME shooter experience where powers are near useless.

:?


And this is why FANS aren't DEVELOPERS. Assassins Creed rebuilt the powers in they're MP to be balanced. The same would be done for Mass Effect's Multiplayer.


I don't want powers to be re-built again just for MP, they're already improving those aspects for the single player. Would be foolish to take stuff out again just to balance gameplay for MP.

Also your 'fans ain't developers so they contribute nothing' mantra; yes it's true but where do you think their main source of income appears from??

B)

#68
vader da slayer

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dujh wrote...

http://www.gamerzine...emo-coming.html

http://www.examiner....r-beta-incoming

i personaly hope the multiplayer part isn't true


I think its funny how both of these authors "think" (they obviously aren't thinking at all) that a news release in a few months with info on a demo is the same as "demo to be released in a few months" if you take few to mean 3 or 4 months then thats a liittle more than 1/3 to 1/2 of the time left till release. meaning that if there is a playable demo for ME3 that it would be info on a demo that would be released 3-4 months after the news release in 3-4 months.

I also think its funny how they think that a news release with demo information in it also somehow means there's multiplayer. where they hell they figure that I don't know cause they obviously aren't using logic or common sense.

#69
CroGamer002

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@Captain Crash I wouldn't mind that kind of multiplayer long enough there's variety in maps, guns and powers.

But not in ME3.
It should stay Singleplayer.
Spin-off games are welcomed to do it.

#70
ThePwener

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Neofelis Nebulosa wrote...

I'd like this to be somewhat structured, so I'd just recommend to name the power or class you are talking about and then give us your ideas:

Example: Power: ---

Description - blahblah


Well, a lot of powers would go. Adrenaline rush would be less powerful and would not stop time. Warp would stay the same really. Singularity wouldn't work the same and probably last only 2 seconds. Basically, it would decrease the power to be a little more balanced.

But that is only if there is deathmatch based combat. If it's a slayer type thing of waves of enemies, it would probably stay the same.

#71
Cancer Puppet

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Captain Crash wrote...

Looking forward to the demo.

There wont be a multiplayer. Its been said numerous times by the devs there wont be. As Casey said, they once looked at it but it didnt work out. Including multiplayer now after all these reassurances will just be a slap in the face to core fans if im honest.


I really mean no offense to you personally, but come down off you high horse dude. I've been playing Mass Effect since 2007, and between the two games I've probably beaten them around 20 times. I almost always do all the assignments, fetch quests, or anything else you can think of in both games. ME is my favorite franchise and if there's such a thing as a "core fan", then you can count me among them.

I would like to see a horde style mutiplayer in ME3, so please don't speak for the rest of us.

Furthermore, I'm pretty active on these forums and I've never read a flat out denial of MP in ME3 from the devs. Months ago it was (paraphrasing)  "We considered MP but have been unable to think of how that would fit into the ME universe.", and now it's "We're always looking for ways to expand the ME universe, but have nothing to announce at this time."

I'm not saying MP is there or not, but they haven't said no. It's my obsrvation, as well as others, that when something is patently untrue, someone from Bioware will come out and say it in plain english. That's not proof that MP is on the way, but if you think they aren't trying to make it work, with all the time they have left, then you and everone else who's claiming that it's been denied are deluding yourselves

Modifié par Cancer Puppet, 11 juillet 2011 - 12:29 .


#72
TheChris92

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ThePwener wrote...

TheChris92 wrote...

Seems awfully foolish to implement multiplayer in the last part of a trilogy, based on one character, which you create yourself. How would multiplayer work, without the redundant Team Deathmatches, Capture the flag, or Horde modes which many games with this feature seems to have?


When it's implemented really doesn't matter. It's HOW it's implemented what's really important. I imagine it would be on Earth, during the event's of the Reaper attack between Shepard's departure and comeback. You'd play as Alliance soldiers fighting husks and what-not.

 EDIT: But why would we be doing that? This trilogy is based around Commander Shepard, not anybody else. Why should we play as someone else? It seems like an excuse to implement it. Why not make an entirely new game with feature, if anything. Why is it necessary to bring it in here?

Modifié par TheChris92, 11 juillet 2011 - 12:33 .


#73
ThePwener

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vader da slayer wrote...

I also think its funny how they think that a news release with demo information in it also somehow means there's multiplayer. where they hell they figure that I don't know cause they obviously aren't using logic or common sense.


hey got that idea BY using logic and common sense. They got the idea from this.

http://www.1up.com/n...-co-op-missions

Who's silly now eh?

#74
ThePwener

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TheChris92 wrote...

But why would we be doing that? This trilogy is based around Commander Shepard, not anybody else. Why should we play as someone else?


Because it's MP, not SP. That's the whole point. Want Commander Shepard? Play SP. Want something else? Play MP.

@Cancer Puppet: Nicely done sir, good to see Im not alone.

Modifié par ThePwener, 11 juillet 2011 - 12:34 .


#75
Seeker Sparrow

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ThePwener wrote...

Because it's MP, not SP. That's the whole point. Want Commander Shepard? Play Mass Effect. Want something else? Play another game!


Fixed.

Modifié par Sparrow Hawke, 11 juillet 2011 - 12:34 .