- I really would like to see traps again, but in a better manner than in DA:O, I don't want to be able to kill a High Dragon just because I laid about 100 traps.
- Weapon Swap button please.
- Some diferent outfits for my companions, with different stats, so I could change their armor as required.
- I would like if there were a side-quest for your specializations, e.g. to be an assassin you would have to meet with some antivan crows and assassinate some guy, after that they would teach you the specialization, it would also be cool if your companions, NPCs would acknoledge your specialization.
- No more immortal friendly NPCs.
- Some epic gear (Jackal's, Glandivalis, Voracity, Champions Armor Set) should get the lvlup with character skill, and not only dlc weapons. I just hate it that an random weapon at lvl 27 has far better base damage then some of the really epic weapons that you picked earlier on, the game becomes easier if you don't lvlup that much, for exemple the champions armor only gives you about 15% armor at lvl 26 put about 90% at lvl 16 (numbers just out of my head), that's a hell of a diference.
- No more random elemental immunities. It's really annoying, e.g. I fought some random thugs, in the second wave an assassin appears (names Thug Leader), I use assassinate (with 2 nature daggers) on him and, trara he decides to be nature immune (dodging 50k damage), while all the other thugs aren't.
- Better animations on some spells, if it is impossible to teleport there should be no talents that look like teleports (enemy mages, rogue! talents like vendetta or back-to-back), that's a little immersion breaking.
- An AI that prevents the abuse from kitting, atlest in boss fights.
- And finally, please, please let the enemy archers miss from time to time, even Robin Hood envies the accuracy that an critter archer has.
Modifié par andraip, 11 juillet 2011 - 07:17 .