Dragon Age 2: Legacy - Stage Demo Gameplay Trailer
Modifié par Ringo12, 12 juillet 2011 - 02:34 .
Modifié par Ringo12, 12 juillet 2011 - 02:34 .
Siradix wrote...
The beginning is pretty much pimping DA2 out. The team didn't sit on their laurels at the end of DA, da2 could be used to bring innovation to move the franchise forward, gained new fan, and old fans like the new art style,the combat system, and how the story is focused on a new hero and his journey through power.
Moving past this, it looks like enemies wont drop from the sky. I still can't believe that guy died on casual.
element eater wrote...
oh dear that introduction is cringe worthy on a whole new level
also since when are genlocks new creatures
San Diego Thief wrote...
LOL @ "existing fans really gravitated to all the new things we introduced with Dragon Age 2" - I take it this guy is stuck in an office all day and has never visited the forums or read any user reviews
Alex Kershaw wrote...
Fernando Melo wrote...
San Diego Thief wrote...
LOL @ "existing fans really gravitated to all the new things we introduced with Dragon Age 2" - I take it this guy is stuck in an office all day and has never visited the forums or read any user reviews
Hi. * waves *
F.
Why are you admitting to saying that? I'm curious as to whether you were simply point-blank lying, or whether you seriously believe that the fans liked all the new things you introduced in DA2. Surely it's illogical to make that claim when the first DLC already changes much of the new changes; for example, repeated areas are gone, enemy waves are much fewer, etc... So you think that fans really liked not being able to customise their companions, and having an inventory where everything was 'ring' or 'amulet' with generic names?
Seriously - I'm curious as to whether you genuinely think that.